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Diffstat (limited to 'platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java')
-rw-r--r-- | platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java | 181 |
1 files changed, 181 insertions, 0 deletions
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java new file mode 100644 index 0000000000..b66a50b8a4 --- /dev/null +++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java @@ -0,0 +1,181 @@ +// This file is generated. Edit android/platform/scripts/generate-style-code.js, then run `make android-style-code`. + +package com.mapbox.mapboxsdk.style.light; + +import android.support.annotation.ColorInt; +import android.support.annotation.NonNull; +import android.support.annotation.UiThread; + +import com.mapbox.mapboxsdk.style.layers.Property; +import com.mapbox.mapboxsdk.style.layers.PropertyFactory; +import com.mapbox.mapboxsdk.style.layers.TransitionOptions; + +/** + * The global light source. + * + * @see <a href="https://www.mapbox.com/mapbox-gl-style-spec/#light>">The online documentation</a> + */ +@UiThread +public class Light { + + private long nativePtr; + + /** + * Creates a Light. + * + * @param nativePtr pointer used by core + */ + public Light(long nativePtr) { + this.nativePtr = nativePtr; + } + + /** + * Set the Anchor property. Whether extruded geometries are lit relative to the map or viewport. + * + * @param anchor as String + */ + public void setAnchor(@Property.ANCHOR String anchor) { + nativeSetAnchor(anchor); + } + + /** + * Get the Anchor property. Whether extruded geometries are lit relative to the map or viewport. + * + * @return anchor as String + */ + @Property.ANCHOR public String getAnchor() { + return nativeGetAnchor(); + } + + /** + * Set the Position property. Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when `light.anchor` is set to `viewport` corresponds to the top of the viewport, or 0° when `light.anchor` is set to `map` corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below). + * + * @param position of the light + */ + public void setPosition(@NonNull Position position) { + nativeSetPosition(position); + } + + /** + * Get the Position property. Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when `light.anchor` is set to `viewport` corresponds to the top of the viewport, or 0° when `light.anchor` is set to `map` corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below). + * + * @return position as Position + */ + public Position getPosition() { + return nativeGetPosition(); + } + + /** + * Get the Position property transition options. + * + * @return transition options for position + */ + public TransitionOptions getPositionTransition() { + return nativeGetPositionTransition(); + } + + /** + * Set the Position property transition options. + * + * @param options transition options for position + */ + public void setPositionTransition(TransitionOptions options) { + nativeSetPositionTransition(options.getDuration(), options.getDelay()); + } + + /** + * Set the Color property. Color tint for lighting extruded geometries. + * + * @param color as int + */ + public void setColor(@ColorInt int color) { + nativeSetColor(PropertyFactory.colorToRgbaString(color)); + } + + /** + * Set the Color property. Color tint for lighting extruded geometries. + * + * @param color as String + */ + public void setColor(String color) { + nativeSetColor(color); + } + + /** + * Get the Color property. Color tint for lighting extruded geometries. + * + * @return color as String + */ + public String getColor() { + return nativeGetColor(); + } + + /** + * Get the Color property transition options. + * + * @return transition options for color + */ + public TransitionOptions getColorTransition() { + return nativeGetColorTransition(); + } + + /** + * Set the Color property transition options. + * + * @param options transition options for color + */ + public void setColorTransition(TransitionOptions options) { + nativeSetColorTransition(options.getDuration(), options.getDelay()); + } + + /** + * Set the Intensity property. Intensity of lighting (on a scale from 0 to 1). Higher numbers will present as more extreme contrast. + * + * @param intensity as Float + */ + public void setIntensity(float intensity) { + nativeSetIntensity(intensity); + } + + /** + * Get the Intensity property. Intensity of lighting (on a scale from 0 to 1). Higher numbers will present as more extreme contrast. + * + * @return intensity as Float + */ + public float getIntensity() { + return nativeGetIntensity(); + } + + /** + * Get the Intensity property transition options. + * + * @return transition options for intensity + */ + public TransitionOptions getIntensityTransition() { + return nativeGetIntensityTransition(); + } + + /** + * Set the Intensity property transition options. + * + * @param options transition options for intensity + */ + public void setIntensityTransition(TransitionOptions options) { + nativeSetIntensityTransition(options.getDuration(), options.getDelay()); + } + + private native void nativeSetAnchor(String anchor); + private native String nativeGetAnchor(); + private native void nativeSetPosition(Position position); + private native Position nativeGetPosition(); + private native TransitionOptions nativeGetPositionTransition(); + private native void nativeSetPositionTransition(long duration, long delay); + private native void nativeSetColor(String color); + private native String nativeGetColor(); + private native TransitionOptions nativeGetColorTransition(); + private native void nativeSetColorTransition(long duration, long delay); + private native void nativeSetIntensity(float intensity); + private native float nativeGetIntensity(); + private native TransitionOptions nativeGetIntensityTransition(); + private native void nativeSetIntensityTransition(long duration, long delay); +}
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