diff options
Diffstat (limited to 'platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java')
-rw-r--r-- | platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java index 8f23e7d01e..7df48001cc 100644 --- a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java +++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java @@ -48,7 +48,7 @@ public class Light { } /** - * Set the Position property. Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when `light.anchor` is set to `viewport` corresponds to the top of the viewport, or 0° when `light.anchor` is set to `map` corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below). + * Set the Position property. Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when `light.anchor` is set to `viewport` corresponds to the top of the viewport, or 0° when `light.anchor` is set to `map` corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below). * * @param position of the light */ @@ -57,7 +57,7 @@ public class Light { } /** - * Get the Position property. Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when `light.anchor` is set to `viewport` corresponds to the top of the viewport, or 0° when `light.anchor` is set to `map` corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below). + * Get the Position property. Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when `light.anchor` is set to `viewport` corresponds to the top of the viewport, or 0° when `light.anchor` is set to `map` corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below). * * @return position as Position */ |