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path: root/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java
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Diffstat (limited to 'platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java')
-rw-r--r--platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java260
1 files changed, 130 insertions, 130 deletions
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java
index 124fe8509c..8c111a68df 100644
--- a/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java
+++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java
@@ -6,19 +6,19 @@ import android.view.MotionEvent;
/**
* @author Almer Thie (code.almeros.com) Copyright (c) 2013, Almer Thie
* (code.almeros.com)
- *
+ * <p>
* All rights reserved.
- *
+ * <p>
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
- *
+ * <p>
* Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ * <p>
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@@ -34,147 +34,147 @@ import android.view.MotionEvent;
*/
public class RotateGestureDetector extends TwoFingerGestureDetector {
- /**
- * Listener which must be implemented which is used by RotateGestureDetector
- * to perform callbacks to any implementing class which is registered to a
- * RotateGestureDetector via the constructor.
- *
- * @see RotateGestureDetector.SimpleOnRotateGestureListener
- */
- public interface OnRotateGestureListener {
- public boolean onRotate(RotateGestureDetector detector);
-
- public boolean onRotateBegin(RotateGestureDetector detector);
+ /**
+ * Listener which must be implemented which is used by RotateGestureDetector
+ * to perform callbacks to any implementing class which is registered to a
+ * RotateGestureDetector via the constructor.
+ *
+ * @see RotateGestureDetector.SimpleOnRotateGestureListener
+ */
+ public interface OnRotateGestureListener {
+ public boolean onRotate(RotateGestureDetector detector);
+
+ public boolean onRotateBegin(RotateGestureDetector detector);
+
+ public void onRotateEnd(RotateGestureDetector detector);
+ }
+
+ /**
+ * Helper class which may be extended and where the methods may be
+ * implemented. This way it is not necessary to implement all methods of
+ * OnRotateGestureListener.
+ */
+ public static class SimpleOnRotateGestureListener implements
+ OnRotateGestureListener {
+ public boolean onRotate(RotateGestureDetector detector) {
+ return false;
+ }
- public void onRotateEnd(RotateGestureDetector detector);
+ public boolean onRotateBegin(RotateGestureDetector detector) {
+ return true;
}
- /**
- * Helper class which may be extended and where the methods may be
- * implemented. This way it is not necessary to implement all methods of
- * OnRotateGestureListener.
- */
- public static class SimpleOnRotateGestureListener implements
- OnRotateGestureListener {
- public boolean onRotate(RotateGestureDetector detector) {
- return false;
+ public void onRotateEnd(RotateGestureDetector detector) {
+ // Do nothing, overridden implementation may be used
+ }
+ }
+
+ private final OnRotateGestureListener listener;
+ private boolean sloppyGesture;
+
+ public RotateGestureDetector(Context context,
+ OnRotateGestureListener listener) {
+ super(context);
+ this.listener = listener;
+ }
+
+ @Override
+ protected void handleStartProgressEvent(int actionCode, MotionEvent event) {
+ switch (actionCode) {
+ case MotionEvent.ACTION_POINTER_DOWN:
+ // At least the second finger is on screen now
+
+ resetState(); // In case we missed an UP/CANCEL event
+ prevEvent = MotionEvent.obtain(event);
+ timeDelta = 0;
+
+ updateStateByEvent(event);
+
+ // See if we have a sloppy gesture
+ sloppyGesture = isSloppyGesture(event);
+ if (!sloppyGesture) {
+ // No, start gesture now
+ gestureInProgress = listener.onRotateBegin(this);
}
+ break;
- public boolean onRotateBegin(RotateGestureDetector detector) {
- return true;
+ case MotionEvent.ACTION_MOVE:
+ if (!sloppyGesture) {
+ break;
}
- public void onRotateEnd(RotateGestureDetector detector) {
- // Do nothing, overridden implementation may be used
+ // See if we still have a sloppy gesture
+ sloppyGesture = isSloppyGesture(event);
+ if (!sloppyGesture) {
+ // No, start normal gesture now
+ gestureInProgress = listener.onRotateBegin(this);
}
- }
- private final OnRotateGestureListener mListener;
- private boolean mSloppyGesture;
+ break;
- public RotateGestureDetector(Context context,
- OnRotateGestureListener listener) {
- super(context);
- mListener = listener;
- }
-
- @Override
- protected void handleStartProgressEvent(int actionCode, MotionEvent event) {
- switch (actionCode) {
- case MotionEvent.ACTION_POINTER_DOWN:
- // At least the second finger is on screen now
-
- resetState(); // In case we missed an UP/CANCEL event
- mPrevEvent = MotionEvent.obtain(event);
- mTimeDelta = 0;
-
- updateStateByEvent(event);
-
- // See if we have a sloppy gesture
- mSloppyGesture = isSloppyGesture(event);
- if (!mSloppyGesture) {
- // No, start gesture now
- mGestureInProgress = mListener.onRotateBegin(this);
- }
- break;
-
- case MotionEvent.ACTION_MOVE:
- if (!mSloppyGesture) {
- break;
- }
-
- // See if we still have a sloppy gesture
- mSloppyGesture = isSloppyGesture(event);
- if (!mSloppyGesture) {
- // No, start normal gesture now
- mGestureInProgress = mListener.onRotateBegin(this);
- }
-
- break;
-
- case MotionEvent.ACTION_POINTER_UP:
- if (!mSloppyGesture) {
- break;
- }
-
- break;
+ case MotionEvent.ACTION_POINTER_UP:
+ if (!sloppyGesture) {
+ break;
}
+
+ break;
}
+ }
- @Override
- protected void handleInProgressEvent(int actionCode, MotionEvent event) {
- switch (actionCode) {
- case MotionEvent.ACTION_POINTER_UP:
- // Gesture ended but
- updateStateByEvent(event);
-
- if (!mSloppyGesture) {
- mListener.onRotateEnd(this);
- }
-
- resetState();
- break;
-
- case MotionEvent.ACTION_CANCEL:
- if (!mSloppyGesture) {
- mListener.onRotateEnd(this);
- }
-
- resetState();
- break;
-
- case MotionEvent.ACTION_MOVE:
- updateStateByEvent(event);
-
- // Only accept the event if our relative pressure is within
- // a certain limit. This can help filter shaky data as a
- // finger is lifted.
- if (mCurrPressure / mPrevPressure > PRESSURE_THRESHOLD) {
- final boolean updatePrevious = mListener.onRotate(this);
- if (updatePrevious) {
- mPrevEvent.recycle();
- mPrevEvent = MotionEvent.obtain(event);
- }
- }
- break;
+ @Override
+ protected void handleInProgressEvent(int actionCode, MotionEvent event) {
+ switch (actionCode) {
+ case MotionEvent.ACTION_POINTER_UP:
+ // Gesture ended but
+ updateStateByEvent(event);
+
+ if (!sloppyGesture) {
+ listener.onRotateEnd(this);
}
- }
- @Override
- protected void resetState() {
- super.resetState();
- mSloppyGesture = false;
- }
+ resetState();
+ break;
- /**
- * Return the rotation difference from the previous rotate event to the
- * current event.
- *
- * @return The current rotation //difference in degrees.
- */
- public float getRotationDegreesDelta() {
- double diffRadians = Math.atan2(mPrevFingerDiffY, mPrevFingerDiffX)
- - Math.atan2(mCurrFingerDiffY, mCurrFingerDiffX);
- return (float) (diffRadians * 180.0 / Math.PI);
+ case MotionEvent.ACTION_CANCEL:
+ if (!sloppyGesture) {
+ listener.onRotateEnd(this);
+ }
+
+ resetState();
+ break;
+
+ case MotionEvent.ACTION_MOVE:
+ updateStateByEvent(event);
+
+ // Only accept the event if our relative pressure is within
+ // a certain limit. This can help filter shaky data as a
+ // finger is lifted.
+ if (currPressure / prevPressure > PRESSURE_THRESHOLD) {
+ final boolean updatePrevious = listener.onRotate(this);
+ if (updatePrevious) {
+ prevEvent.recycle();
+ prevEvent = MotionEvent.obtain(event);
+ }
+ }
+ break;
}
+ }
+
+ @Override
+ protected void resetState() {
+ super.resetState();
+ sloppyGesture = false;
+ }
+
+ /**
+ * Return the rotation difference from the previous rotate event to the
+ * current event.
+ *
+ * @return The current rotation //difference in degrees.
+ */
+ public float getRotationDegreesDelta() {
+ double diffRadians = Math.atan2(prevFingerDiffY, prevFingerDiffX)
+ - Math.atan2(currFingerDiffY, currFingerDiffX);
+ return (float) (diffRadians * 180.0 / Math.PI);
+ }
}