diff options
Diffstat (limited to 'platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java')
-rw-r--r-- | platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java | 260 |
1 files changed, 130 insertions, 130 deletions
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java index 124fe8509c..8c111a68df 100644 --- a/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java +++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/RotateGestureDetector.java @@ -6,19 +6,19 @@ import android.view.MotionEvent; /** * @author Almer Thie (code.almeros.com) Copyright (c) 2013, Almer Thie * (code.almeros.com) - * + * <p> * All rights reserved. - * + * <p> * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: - * + * <p> * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * <p> * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR @@ -34,147 +34,147 @@ import android.view.MotionEvent; */ public class RotateGestureDetector extends TwoFingerGestureDetector { - /** - * Listener which must be implemented which is used by RotateGestureDetector - * to perform callbacks to any implementing class which is registered to a - * RotateGestureDetector via the constructor. - * - * @see RotateGestureDetector.SimpleOnRotateGestureListener - */ - public interface OnRotateGestureListener { - public boolean onRotate(RotateGestureDetector detector); - - public boolean onRotateBegin(RotateGestureDetector detector); + /** + * Listener which must be implemented which is used by RotateGestureDetector + * to perform callbacks to any implementing class which is registered to a + * RotateGestureDetector via the constructor. + * + * @see RotateGestureDetector.SimpleOnRotateGestureListener + */ + public interface OnRotateGestureListener { + public boolean onRotate(RotateGestureDetector detector); + + public boolean onRotateBegin(RotateGestureDetector detector); + + public void onRotateEnd(RotateGestureDetector detector); + } + + /** + * Helper class which may be extended and where the methods may be + * implemented. This way it is not necessary to implement all methods of + * OnRotateGestureListener. + */ + public static class SimpleOnRotateGestureListener implements + OnRotateGestureListener { + public boolean onRotate(RotateGestureDetector detector) { + return false; + } - public void onRotateEnd(RotateGestureDetector detector); + public boolean onRotateBegin(RotateGestureDetector detector) { + return true; } - /** - * Helper class which may be extended and where the methods may be - * implemented. This way it is not necessary to implement all methods of - * OnRotateGestureListener. - */ - public static class SimpleOnRotateGestureListener implements - OnRotateGestureListener { - public boolean onRotate(RotateGestureDetector detector) { - return false; + public void onRotateEnd(RotateGestureDetector detector) { + // Do nothing, overridden implementation may be used + } + } + + private final OnRotateGestureListener listener; + private boolean sloppyGesture; + + public RotateGestureDetector(Context context, + OnRotateGestureListener listener) { + super(context); + this.listener = listener; + } + + @Override + protected void handleStartProgressEvent(int actionCode, MotionEvent event) { + switch (actionCode) { + case MotionEvent.ACTION_POINTER_DOWN: + // At least the second finger is on screen now + + resetState(); // In case we missed an UP/CANCEL event + prevEvent = MotionEvent.obtain(event); + timeDelta = 0; + + updateStateByEvent(event); + + // See if we have a sloppy gesture + sloppyGesture = isSloppyGesture(event); + if (!sloppyGesture) { + // No, start gesture now + gestureInProgress = listener.onRotateBegin(this); } + break; - public boolean onRotateBegin(RotateGestureDetector detector) { - return true; + case MotionEvent.ACTION_MOVE: + if (!sloppyGesture) { + break; } - public void onRotateEnd(RotateGestureDetector detector) { - // Do nothing, overridden implementation may be used + // See if we still have a sloppy gesture + sloppyGesture = isSloppyGesture(event); + if (!sloppyGesture) { + // No, start normal gesture now + gestureInProgress = listener.onRotateBegin(this); } - } - private final OnRotateGestureListener mListener; - private boolean mSloppyGesture; + break; - public RotateGestureDetector(Context context, - OnRotateGestureListener listener) { - super(context); - mListener = listener; - } - - @Override - protected void handleStartProgressEvent(int actionCode, MotionEvent event) { - switch (actionCode) { - case MotionEvent.ACTION_POINTER_DOWN: - // At least the second finger is on screen now - - resetState(); // In case we missed an UP/CANCEL event - mPrevEvent = MotionEvent.obtain(event); - mTimeDelta = 0; - - updateStateByEvent(event); - - // See if we have a sloppy gesture - mSloppyGesture = isSloppyGesture(event); - if (!mSloppyGesture) { - // No, start gesture now - mGestureInProgress = mListener.onRotateBegin(this); - } - break; - - case MotionEvent.ACTION_MOVE: - if (!mSloppyGesture) { - break; - } - - // See if we still have a sloppy gesture - mSloppyGesture = isSloppyGesture(event); - if (!mSloppyGesture) { - // No, start normal gesture now - mGestureInProgress = mListener.onRotateBegin(this); - } - - break; - - case MotionEvent.ACTION_POINTER_UP: - if (!mSloppyGesture) { - break; - } - - break; + case MotionEvent.ACTION_POINTER_UP: + if (!sloppyGesture) { + break; } + + break; } + } - @Override - protected void handleInProgressEvent(int actionCode, MotionEvent event) { - switch (actionCode) { - case MotionEvent.ACTION_POINTER_UP: - // Gesture ended but - updateStateByEvent(event); - - if (!mSloppyGesture) { - mListener.onRotateEnd(this); - } - - resetState(); - break; - - case MotionEvent.ACTION_CANCEL: - if (!mSloppyGesture) { - mListener.onRotateEnd(this); - } - - resetState(); - break; - - case MotionEvent.ACTION_MOVE: - updateStateByEvent(event); - - // Only accept the event if our relative pressure is within - // a certain limit. This can help filter shaky data as a - // finger is lifted. - if (mCurrPressure / mPrevPressure > PRESSURE_THRESHOLD) { - final boolean updatePrevious = mListener.onRotate(this); - if (updatePrevious) { - mPrevEvent.recycle(); - mPrevEvent = MotionEvent.obtain(event); - } - } - break; + @Override + protected void handleInProgressEvent(int actionCode, MotionEvent event) { + switch (actionCode) { + case MotionEvent.ACTION_POINTER_UP: + // Gesture ended but + updateStateByEvent(event); + + if (!sloppyGesture) { + listener.onRotateEnd(this); } - } - @Override - protected void resetState() { - super.resetState(); - mSloppyGesture = false; - } + resetState(); + break; - /** - * Return the rotation difference from the previous rotate event to the - * current event. - * - * @return The current rotation //difference in degrees. - */ - public float getRotationDegreesDelta() { - double diffRadians = Math.atan2(mPrevFingerDiffY, mPrevFingerDiffX) - - Math.atan2(mCurrFingerDiffY, mCurrFingerDiffX); - return (float) (diffRadians * 180.0 / Math.PI); + case MotionEvent.ACTION_CANCEL: + if (!sloppyGesture) { + listener.onRotateEnd(this); + } + + resetState(); + break; + + case MotionEvent.ACTION_MOVE: + updateStateByEvent(event); + + // Only accept the event if our relative pressure is within + // a certain limit. This can help filter shaky data as a + // finger is lifted. + if (currPressure / prevPressure > PRESSURE_THRESHOLD) { + final boolean updatePrevious = listener.onRotate(this); + if (updatePrevious) { + prevEvent.recycle(); + prevEvent = MotionEvent.obtain(event); + } + } + break; } + } + + @Override + protected void resetState() { + super.resetState(); + sloppyGesture = false; + } + + /** + * Return the rotation difference from the previous rotate event to the + * current event. + * + * @return The current rotation //difference in degrees. + */ + public float getRotationDegreesDelta() { + double diffRadians = Math.atan2(prevFingerDiffY, prevFingerDiffX) + - Math.atan2(currFingerDiffY, currFingerDiffX); + return (float) (diffRadians * 180.0 / Math.PI); + } } |