diff options
Diffstat (limited to 'platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/MoveGestureDetector.java')
-rw-r--r-- | platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/MoveGestureDetector.java | 260 |
1 files changed, 130 insertions, 130 deletions
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/MoveGestureDetector.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/MoveGestureDetector.java index 2430f3f920..bc7dda6159 100644 --- a/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/MoveGestureDetector.java +++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/almeros/android/multitouch/gesturedetectors/MoveGestureDetector.java @@ -7,19 +7,19 @@ import android.view.MotionEvent; /** * @author Almer Thie (code.almeros.com) Copyright (c) 2013, Almer Thie * (code.almeros.com) - * + * <p> * All rights reserved. - * + * <p> * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: - * + * <p> * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * <p> * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR @@ -35,151 +35,151 @@ import android.view.MotionEvent; */ public class MoveGestureDetector extends BaseGestureDetector { - /** - * Listener which must be implemented which is used by MoveGestureDetector - * to perform callbacks to any implementing class which is registered to a - * MoveGestureDetector via the constructor. - * - * @see MoveGestureDetector.SimpleOnMoveGestureListener - */ - public interface OnMoveGestureListener { - public boolean onMove(MoveGestureDetector detector); - - public boolean onMoveBegin(MoveGestureDetector detector); - - public void onMoveEnd(MoveGestureDetector detector); + /** + * Listener which must be implemented which is used by MoveGestureDetector + * to perform callbacks to any implementing class which is registered to a + * MoveGestureDetector via the constructor. + * + * @see MoveGestureDetector.SimpleOnMoveGestureListener + */ + public interface OnMoveGestureListener { + public boolean onMove(MoveGestureDetector detector); + + public boolean onMoveBegin(MoveGestureDetector detector); + + public void onMoveEnd(MoveGestureDetector detector); + } + + /** + * Helper class which may be extended and where the methods may be + * implemented. This way it is not necessary to implement all methods of + * OnMoveGestureListener. + */ + public static class SimpleOnMoveGestureListener implements + OnMoveGestureListener { + public boolean onMove(MoveGestureDetector detector) { + return false; } - /** - * Helper class which may be extended and where the methods may be - * implemented. This way it is not necessary to implement all methods of - * OnMoveGestureListener. - */ - public static class SimpleOnMoveGestureListener implements - OnMoveGestureListener { - public boolean onMove(MoveGestureDetector detector) { - return false; - } - - public boolean onMoveBegin(MoveGestureDetector detector) { - return true; - } + public boolean onMoveBegin(MoveGestureDetector detector) { + return true; + } - public void onMoveEnd(MoveGestureDetector detector) { - // Do nothing, overridden implementation may be used - } + public void onMoveEnd(MoveGestureDetector detector) { + // Do nothing, overridden implementation may be used } + } - private static final PointF FOCUS_DELTA_ZERO = new PointF(); + private static final PointF FOCUS_DELTA_ZERO = new PointF(); - private final OnMoveGestureListener mListener; + private final OnMoveGestureListener listener; - private PointF mFocusExternal = new PointF(); - private PointF mFocusDeltaExternal = new PointF(); + private PointF focusExternal = new PointF(); + private PointF focusDeltaExternal = new PointF(); - public MoveGestureDetector(Context context, OnMoveGestureListener listener) { - super(context); - mListener = listener; - } + public MoveGestureDetector(Context context, OnMoveGestureListener listener) { + super(context); + this.listener = listener; + } - @Override - protected void handleStartProgressEvent(int actionCode, MotionEvent event) { - switch (actionCode) { - case MotionEvent.ACTION_DOWN: - resetState(); // In case we missed an UP/CANCEL event + @Override + protected void handleStartProgressEvent(int actionCode, MotionEvent event) { + switch (actionCode) { + case MotionEvent.ACTION_DOWN: + resetState(); // In case we missed an UP/CANCEL event - mPrevEvent = MotionEvent.obtain(event); - mTimeDelta = 0; + prevEvent = MotionEvent.obtain(event); + timeDelta = 0; - updateStateByEvent(event); - break; + updateStateByEvent(event); + break; - case MotionEvent.ACTION_MOVE: - mGestureInProgress = mListener.onMoveBegin(this); - break; - } + case MotionEvent.ACTION_MOVE: + gestureInProgress = listener.onMoveBegin(this); + break; } - - @Override - protected void handleInProgressEvent(int actionCode, MotionEvent event) { - switch (actionCode) { - case MotionEvent.ACTION_UP: - case MotionEvent.ACTION_CANCEL: - mListener.onMoveEnd(this); - resetState(); - break; - - case MotionEvent.ACTION_MOVE: - updateStateByEvent(event); - - // Only accept the event if our relative pressure is within - // a certain limit. This can help filter shaky data as a - // finger is lifted. - if (mCurrPressure / mPrevPressure > PRESSURE_THRESHOLD) { - final boolean updatePrevious = mListener.onMove(this); - if (updatePrevious) { - mPrevEvent.recycle(); - mPrevEvent = MotionEvent.obtain(event); - } - } - break; + } + + @Override + protected void handleInProgressEvent(int actionCode, MotionEvent event) { + switch (actionCode) { + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_CANCEL: + listener.onMoveEnd(this); + resetState(); + break; + + case MotionEvent.ACTION_MOVE: + updateStateByEvent(event); + + // Only accept the event if our relative pressure is within + // a certain limit. This can help filter shaky data as a + // finger is lifted. + if (currPressure / prevPressure > PRESSURE_THRESHOLD) { + final boolean updatePrevious = listener.onMove(this); + if (updatePrevious) { + prevEvent.recycle(); + prevEvent = MotionEvent.obtain(event); + } } + break; } - - protected void updateStateByEvent(MotionEvent curr) { - super.updateStateByEvent(curr); - - final MotionEvent prev = mPrevEvent; - - // Focus intenal - PointF mCurrFocusInternal = determineFocalPoint(curr); - PointF mPrevFocusInternal = determineFocalPoint(prev); - - // Focus external - // - Prevent skipping of focus delta when a finger is added or removed - boolean mSkipNextMoveEvent = prev.getPointerCount() != curr - .getPointerCount(); - mFocusDeltaExternal = mSkipNextMoveEvent ? FOCUS_DELTA_ZERO - : new PointF(mCurrFocusInternal.x - mPrevFocusInternal.x, - mCurrFocusInternal.y - mPrevFocusInternal.y); - - // - Don't directly use mFocusInternal (or skipping will occur). Add - // unskipped delta values to mFocusExternal instead. - mFocusExternal.x += mFocusDeltaExternal.x; - mFocusExternal.y += mFocusDeltaExternal.y; + } + + protected void updateStateByEvent(MotionEvent curr) { + super.updateStateByEvent(curr); + + final MotionEvent prev = prevEvent; + + // Focus intenal + PointF currFocusInternal = determineFocalPoint(curr); + PointF prevFocusInternal = determineFocalPoint(prev); + + // Focus external + // - Prevent skipping of focus delta when a finger is added or removed + boolean skipNextMoveEvent = prev.getPointerCount() != curr + .getPointerCount(); + focusDeltaExternal = skipNextMoveEvent ? FOCUS_DELTA_ZERO + : new PointF(currFocusInternal.x - prevFocusInternal.x, + currFocusInternal.y - prevFocusInternal.y); + + // - Don't directly use mFocusInternal (or skipping will occur). Add + // unskipped delta values to focusExternal instead. + focusExternal.x += focusDeltaExternal.x; + focusExternal.y += focusDeltaExternal.y; + } + + /** + * Determine (multi)finger focal point (a.k.a. center point between all + * fingers) + * + * @param motionEvent a {@link MotionEvent} object. + * @return PointF focal point + */ + private PointF determineFocalPoint(MotionEvent motionEvent) { + // Number of fingers on screen + final int pCount = motionEvent.getPointerCount(); + float x = 0.0f; + float y = 0.0f; + + for (int i = 0; i < pCount; i++) { + x += motionEvent.getX(i); + y += motionEvent.getY(i); } - /** - * Determine (multi)finger focal point (a.k.a. center point between all - * fingers) - * - * @param e - * @return PointF focal point - */ - private PointF determineFocalPoint(MotionEvent e) { - // Number of fingers on screen - final int pCount = e.getPointerCount(); - float x = 0.0f; - float y = 0.0f; - - for (int i = 0; i < pCount; i++) { - x += e.getX(i); - y += e.getY(i); - } - - return new PointF(x / pCount, y / pCount); - } + return new PointF(x / pCount, y / pCount); + } - public float getFocusX() { - return mFocusExternal.x; - } + public float getFocusX() { + return focusExternal.x; + } - public float getFocusY() { - return mFocusExternal.y; - } + public float getFocusY() { + return focusExternal.y; + } - public PointF getFocusDelta() { - return mFocusDeltaExternal; - } + public PointF getFocusDelta() { + return focusDeltaExternal; + } } |