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diff --git a/platform/android/CONTRIBUTING_LINUX.md b/platform/android/CONTRIBUTING_LINUX.md deleted file mode 100644 index 875f7a800a..0000000000 --- a/platform/android/CONTRIBUTING_LINUX.md +++ /dev/null @@ -1,49 +0,0 @@ -# Contributing to the Android SDK on Linux - -_These instructions were tested on Ubuntu 16.04 LTS (aka Xenial Xerus)._ - -Install the build dependencies: - -``` -$ sudo apt-get install -y android-tools-adb build-essential curl git \ - lib32stdc++6 lib32z1 openjdk-8-jdk pkg-config python -``` - -Install the Android SDK. We recommend doing this by way of [Android command line tools for Linux](http://developer.android.com/sdk/index.html) but you can also achieve same results with the Android Studio package. - -Unpack the SDK and make sure you have the proper environment variables set. - -``` -$ export PATH=/path/to/android-sdk-linux/tools:$PATH -$ export ANDROID_HOME=/path/to/android-sdk-linux -``` - -Update the Android SDK to the latest version: - -``` -$ android update sdk -u -``` - -## Setting Mapbox Access Token - -_The demo applications use Mapbox vector tiles, which require a Mapbox account and API access token. Obtain an access token on the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/)._ - -gradle will take the value of the `MAPBOX_ACCESS_TOKEN` environ variable and save it to `platform/android/MapboxGLAndroidSDKTestApp/src/main/res/values/developer-config.xml` where the app will read it from. Otherwise, you can edit `developer-config.xml` and add the value manually as `mapbox_access_token`. - -## Building - -Checking out the code: - -``` -$ git clone https://github.com/mapbox/mapbox-gl-native.git -$ cd mapbox-gl-native -``` - -Building a debug version will generated a self-signed test application that can be installed on the phone or emulator: - -``` -$ BUILDTYPE=Debug make android -$ adb install -r platform/android/MapboxGLAndroidSDKTestApp/build/outputs/apk/MapboxGLAndroidSDKTestApp-debug.apk -``` - -The debug version will emit considerable more log information (and run slower). Use simply `make android` to build a release version. |