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-rw-r--r--include/mbgl/map/map.hpp3
-rw-r--r--include/mbgl/map/mode.hpp7
2 files changed, 9 insertions, 1 deletions
diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp
index f2e605141b..c190088088 100644
--- a/include/mbgl/map/map.hpp
+++ b/include/mbgl/map/map.hpp
@@ -45,7 +45,8 @@ class Map : private util::noncopyable {
public:
explicit Map(View&, FileSource&,
MapMode mapMode = MapMode::Continuous,
- GLContextMode contextMode = GLContextMode::Unique);
+ GLContextMode contextMode = GLContextMode::Unique,
+ ConstrainMode constrainMode = ConstrainMode::HeightOnly);
~Map();
// Pauses the render thread. The render thread will stop running but will not be terminated and will not lose state until resumed.
diff --git a/include/mbgl/map/mode.hpp b/include/mbgl/map/mode.hpp
index 6ad9af5c74..8b65baf99f 100644
--- a/include/mbgl/map/mode.hpp
+++ b/include/mbgl/map/mode.hpp
@@ -19,6 +19,13 @@ enum class GLContextMode : uint8_t {
Shared,
};
+// We can choose to constrain the map both horizontally or vertically, or only
+// vertically e.g. while panning.
+enum class ConstrainMode : uint8_t {
+ HeightOnly,
+ WidthAndHeight,
+};
+
} // namespace mbgl
#endif // MBGL_MAP_MODE