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-rw-r--r--include/mbgl/style/conversion/heatmap_color_property_value.hpp46
-rw-r--r--include/mbgl/style/heatmap_color_property_value.hpp49
-rw-r--r--include/mbgl/style/layer.hpp3
-rw-r--r--include/mbgl/style/layer_type.hpp1
-rw-r--r--include/mbgl/style/layers/heatmap_layer.hpp86
-rw-r--r--include/mbgl/style/layers/layer.hpp.ejs3
6 files changed, 188 insertions, 0 deletions
diff --git a/include/mbgl/style/conversion/heatmap_color_property_value.hpp b/include/mbgl/style/conversion/heatmap_color_property_value.hpp
new file mode 100644
index 0000000000..e3689c524c
--- /dev/null
+++ b/include/mbgl/style/conversion/heatmap_color_property_value.hpp
@@ -0,0 +1,46 @@
+#pragma once
+
+#include <mbgl/style/heatmap_color_property_value.hpp>
+#include <mbgl/style/conversion.hpp>
+#include <mbgl/style/conversion/constant.hpp>
+#include <mbgl/style/conversion/function.hpp>
+#include <mbgl/style/conversion/expression.hpp>
+#include <mbgl/style/expression/value.hpp>
+#include <mbgl/style/expression/is_constant.hpp>
+#include <mbgl/style/expression/is_expression.hpp>
+#include <mbgl/style/expression/find_zoom_curve.hpp>
+
+namespace mbgl {
+namespace style {
+namespace conversion {
+
+template <>
+struct Converter<HeatmapColorPropertyValue> {
+ optional<HeatmapColorPropertyValue> operator()(const Convertible& value, Error& error) const {
+ if (isUndefined(value)) {
+ return HeatmapColorPropertyValue();
+ } else if (isExpression(value)) {
+ optional<std::unique_ptr<Expression>> expression = convert<std::unique_ptr<Expression>>(value, error, expression::type::Color);
+ if (!expression) {
+ return {};
+ }
+ assert(*expression);
+ if (!isFeatureConstant(**expression)) {
+ error = { "property expressions not supported" };
+ return {};
+ }
+ if (!isZoomConstant(**expression)) {
+ error = { "zoom expressions not supported" };
+ return {};
+ }
+ return {HeatmapColorPropertyValue(std::move(*expression))};
+ } else {
+ error = { "heatmap-color must be an expression" };
+ return {};
+ }
+ }
+};
+
+} // namespace conversion
+} // namespace style
+} // namespace mbgl
diff --git a/include/mbgl/style/heatmap_color_property_value.hpp b/include/mbgl/style/heatmap_color_property_value.hpp
new file mode 100644
index 0000000000..130639c6e2
--- /dev/null
+++ b/include/mbgl/style/heatmap_color_property_value.hpp
@@ -0,0 +1,49 @@
+#pragma once
+
+#include <mbgl/util/variant.hpp>
+#include <mbgl/style/undefined.hpp>
+#include <mbgl/style/function/camera_function.hpp>
+
+namespace mbgl {
+namespace style {
+
+/*
+ * Special-case implementation of (a subset of) the PropertyValue<T> interface
+ * used for building the HeatmapColor paint property traits class.
+ */
+class HeatmapColorPropertyValue {
+private:
+ std::shared_ptr<expression::Expression> value;
+
+ friend bool operator==(const HeatmapColorPropertyValue& lhs, const HeatmapColorPropertyValue& rhs) {
+ return (lhs.isUndefined() && rhs.isUndefined()) || (lhs.value && rhs.value && *(lhs.value) == *(rhs.value));
+ }
+
+ friend bool operator!=(const HeatmapColorPropertyValue& lhs, const HeatmapColorPropertyValue& rhs) {
+ return !(lhs == rhs);
+ }
+
+public:
+ HeatmapColorPropertyValue() : value(nullptr) {}
+ HeatmapColorPropertyValue(std::shared_ptr<expression::Expression> value_) : value(std::move(value_)) {}
+
+ bool isUndefined() const { return value.get() == nullptr; }
+
+ // noop, needed for batch evaluation of paint property values to compile
+ template <typename Evaluator>
+ Color evaluate(const Evaluator&, TimePoint = {}) const { return {}; }
+
+ Color evaluate(double heatmapDensity) const {
+ const auto result = value->evaluate(expression::EvaluationContext({}, nullptr, {heatmapDensity}));
+ return *expression::fromExpressionValue<Color>(*result);
+ }
+
+ bool isDataDriven() const { return false; }
+ bool hasDataDrivenPropertyDifference(const HeatmapColorPropertyValue&) const { return false; }
+
+ const expression::Expression& getExpression() const { return *value; }
+};
+
+
+} // namespace style
+} // namespace mbgl
diff --git a/include/mbgl/style/layer.hpp b/include/mbgl/style/layer.hpp
index 8a5a4236b3..12494f5387 100644
--- a/include/mbgl/style/layer.hpp
+++ b/include/mbgl/style/layer.hpp
@@ -23,6 +23,7 @@ class HillshadeLayer;
class BackgroundLayer;
class CustomLayer;
class FillExtrusionLayer;
+class HeatmapLayer;
class LayerObserver;
/**
@@ -93,6 +94,8 @@ public:
return std::forward<V>(visitor)(*as<CustomLayer>());
case LayerType::FillExtrusion:
return std::forward<V>(visitor)(*as<FillExtrusionLayer>());
+ case LayerType::Heatmap:
+ return std::forward<V>(visitor)(*as<HeatmapLayer>());
}
diff --git a/include/mbgl/style/layer_type.hpp b/include/mbgl/style/layer_type.hpp
index 951757134b..0987ea4d0a 100644
--- a/include/mbgl/style/layer_type.hpp
+++ b/include/mbgl/style/layer_type.hpp
@@ -13,6 +13,7 @@ enum class LayerType {
Background,
Custom,
FillExtrusion,
+ Heatmap,
};
} // namespace style
diff --git a/include/mbgl/style/layers/heatmap_layer.hpp b/include/mbgl/style/layers/heatmap_layer.hpp
new file mode 100644
index 0000000000..33d927ad38
--- /dev/null
+++ b/include/mbgl/style/layers/heatmap_layer.hpp
@@ -0,0 +1,86 @@
+// This file is generated. Do not edit.
+
+#pragma once
+
+#include <mbgl/style/layer.hpp>
+#include <mbgl/style/filter.hpp>
+#include <mbgl/style/property_value.hpp>
+#include <mbgl/style/data_driven_property_value.hpp>
+#include <mbgl/style/heatmap_color_property_value.hpp>
+
+#include <mbgl/util/color.hpp>
+
+namespace mbgl {
+namespace style {
+
+class TransitionOptions;
+
+class HeatmapLayer : public Layer {
+public:
+ HeatmapLayer(const std::string& layerID, const std::string& sourceID);
+ ~HeatmapLayer() final;
+
+ // Source
+ const std::string& getSourceID() const;
+ const std::string& getSourceLayer() const;
+ void setSourceLayer(const std::string& sourceLayer);
+
+ void setFilter(const Filter&);
+ const Filter& getFilter() const;
+
+ // Visibility
+ void setVisibility(VisibilityType) final;
+
+ // Zoom range
+ void setMinZoom(float) final;
+ void setMaxZoom(float) final;
+
+ // Paint properties
+
+ static DataDrivenPropertyValue<float> getDefaultHeatmapRadius();
+ DataDrivenPropertyValue<float> getHeatmapRadius() const;
+ void setHeatmapRadius(DataDrivenPropertyValue<float>);
+ void setHeatmapRadiusTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapRadiusTransition() const;
+
+ static DataDrivenPropertyValue<float> getDefaultHeatmapWeight();
+ DataDrivenPropertyValue<float> getHeatmapWeight() const;
+ void setHeatmapWeight(DataDrivenPropertyValue<float>);
+ void setHeatmapWeightTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapWeightTransition() const;
+
+ static PropertyValue<float> getDefaultHeatmapIntensity();
+ PropertyValue<float> getHeatmapIntensity() const;
+ void setHeatmapIntensity(PropertyValue<float>);
+ void setHeatmapIntensityTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapIntensityTransition() const;
+
+ static HeatmapColorPropertyValue getDefaultHeatmapColor();
+ HeatmapColorPropertyValue getHeatmapColor() const;
+ void setHeatmapColor(HeatmapColorPropertyValue);
+ void setHeatmapColorTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapColorTransition() const;
+
+ static PropertyValue<float> getDefaultHeatmapOpacity();
+ PropertyValue<float> getHeatmapOpacity() const;
+ void setHeatmapOpacity(PropertyValue<float>);
+ void setHeatmapOpacityTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapOpacityTransition() const;
+
+ // Private implementation
+
+ class Impl;
+ const Impl& impl() const;
+
+ Mutable<Impl> mutableImpl() const;
+ HeatmapLayer(Immutable<Impl>);
+ std::unique_ptr<Layer> cloneRef(const std::string& id) const final;
+};
+
+template <>
+inline bool Layer::is<HeatmapLayer>() const {
+ return getType() == LayerType::Heatmap;
+}
+
+} // namespace style
+} // namespace mbgl
diff --git a/include/mbgl/style/layers/layer.hpp.ejs b/include/mbgl/style/layers/layer.hpp.ejs
index 265dd57e1f..6d40405ccd 100644
--- a/include/mbgl/style/layers/layer.hpp.ejs
+++ b/include/mbgl/style/layers/layer.hpp.ejs
@@ -11,6 +11,9 @@
#include <mbgl/style/filter.hpp>
#include <mbgl/style/property_value.hpp>
#include <mbgl/style/data_driven_property_value.hpp>
+<% if (type === 'heatmap') { -%>
+#include <mbgl/style/heatmap_color_property_value.hpp>
+<% } -%>
#include <mbgl/util/color.hpp>