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-rw-r--r--include/mbgl/actor/scheduler.hpp19
-rw-r--r--include/mbgl/util/pass_types.hpp24
2 files changed, 26 insertions, 17 deletions
diff --git a/include/mbgl/actor/scheduler.hpp b/include/mbgl/actor/scheduler.hpp
index d7fec41ea6..dca6b132f4 100644
--- a/include/mbgl/actor/scheduler.hpp
+++ b/include/mbgl/actor/scheduler.hpp
@@ -1,5 +1,7 @@
#pragma once
+#include <mbgl/util/pass_types.hpp>
+
#include <mapbox/weak.hpp>
#include <functional>
@@ -9,23 +11,6 @@ namespace mbgl {
class Mailbox;
-// Using this type as a return type enforces the client to retain the returned object.
-// TODO: Move to a separate file if/when other clients for this aux API turn up.
-template <typename T>
-class Pass {
-public:
- Pass(T&& obj_) : obj(std::forward<T>(obj_)) {}
- Pass(Pass&&) = default;
- Pass(const Pass&) = delete;
- operator T() && { return std::move(obj); }
-
-private:
- T obj;
-};
-
-template <typename T>
-using PassRefPtr = Pass<std::shared_ptr<T>>;
-
/*
A `Scheduler` is responsible for coordinating the processing of messages by
one or more actors via their mailboxes. It's an abstract interface. Currently,
diff --git a/include/mbgl/util/pass_types.hpp b/include/mbgl/util/pass_types.hpp
new file mode 100644
index 0000000000..5415a3177f
--- /dev/null
+++ b/include/mbgl/util/pass_types.hpp
@@ -0,0 +1,24 @@
+#pragma once
+
+#include <memory>
+
+namespace mbgl {
+
+// Using this type as a return type enforces the client to retain the returned object.
+template <typename T>
+class Pass {
+public:
+ Pass(T&& obj_) : obj(std::forward<T>(obj_)) {}
+ Pass(Pass&&) noexcept = default;
+ Pass(const Pass&) = delete;
+ Pass& operator=(const Pass&) = delete;
+ operator T() && { return std::move(obj); }
+
+private:
+ T obj;
+};
+
+template <typename T>
+using PassRefPtr = Pass<std::shared_ptr<T>>;
+
+} // namespace mbgl \ No newline at end of file