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-rw-r--r--include/mbgl/util/enum.hpp1
-rw-r--r--include/mbgl/util/interpolate.hpp33
-rw-r--r--include/mbgl/util/unitbezier.hpp6
3 files changed, 40 insertions, 0 deletions
diff --git a/include/mbgl/util/enum.hpp b/include/mbgl/util/enum.hpp
index 369ca86bfd..608befd3c4 100644
--- a/include/mbgl/util/enum.hpp
+++ b/include/mbgl/util/enum.hpp
@@ -11,6 +11,7 @@ namespace mbgl {
template <typename T>
class Enum {
public:
+ using Type = T;
static const char * toString(T);
static optional<T> toEnum(const std::string&);
};
diff --git a/include/mbgl/util/interpolate.hpp b/include/mbgl/util/interpolate.hpp
index 6738987598..aff730a0a2 100644
--- a/include/mbgl/util/interpolate.hpp
+++ b/include/mbgl/util/interpolate.hpp
@@ -3,6 +3,7 @@
#include <mbgl/util/color.hpp>
#include <mbgl/util/range.hpp>
#include <mbgl/style/position.hpp>
+#include <mbgl/style/expression/value.hpp>
#include <array>
#include <vector>
@@ -47,6 +48,36 @@ public:
}
};
+
+// In order to accept Array<Number, N> as an output value for Curve
+// expressions, we need to have an interpolatable std::vector type.
+// However, style properties like line-dasharray are represented using
+// std::vector<float>, and should NOT be considered interpolatable.
+// So, we use std::vector<Value> to represent expression array values,
+// asserting that (a) the vectors are the same size, and (b) they contain
+// only numeric values. (These invariants should be relatively safe,
+// being enforced by the expression type system.)
+template<>
+struct Interpolator<std::vector<style::expression::Value>> {
+ std::vector<style::expression::Value> operator()(const std::vector<style::expression::Value>& a,
+ const std::vector<style::expression::Value>& b,
+ const double t) const {
+ assert(a.size() == b.size());
+ if (a.size() == 0) return {};
+ std::vector<style::expression::Value> result;
+ for (std::size_t i = 0; i < a.size(); i++) {
+ assert(a[i].template is<double>());
+ assert(b[i].template is<double>());
+ style::expression::Value item = interpolate(
+ a[i].template get<double>(),
+ b[i].template get<double>(),
+ t);
+ result.push_back(item);
+ }
+ return result;
+ }
+};
+
template <>
struct Interpolator<style::Position> {
public:
@@ -101,5 +132,7 @@ struct Interpolatable
std::true_type,
std::false_type> {};
+
+
} // namespace util
} // namespace mbgl
diff --git a/include/mbgl/util/unitbezier.hpp b/include/mbgl/util/unitbezier.hpp
index 6e644e2d1f..92f23d6718 100644
--- a/include/mbgl/util/unitbezier.hpp
+++ b/include/mbgl/util/unitbezier.hpp
@@ -26,6 +26,7 @@
#pragma once
#include <cmath>
+#include <tuple>
namespace mbgl {
namespace util {
@@ -102,6 +103,11 @@ struct UnitBezier {
double solve(double x, double epsilon) const {
return sampleCurveY(solveCurveX(x, epsilon));
}
+
+ bool operator==(const UnitBezier& rhs) const {
+ return std::tie(cx, bx, ax, cy, by, ay) ==
+ std::tie(rhs.cx, rhs.bx, rhs.ax, rhs.cy, rhs.by, rhs.ay);
+ }
private:
const double cx;