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-rw-r--r--include/mbgl/util/vec.hpp117
1 files changed, 117 insertions, 0 deletions
diff --git a/include/mbgl/util/vec.hpp b/include/mbgl/util/vec.hpp
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+++ b/include/mbgl/util/vec.hpp
@@ -0,0 +1,117 @@
+#ifndef MBGL_UTIL_VEC
+#define MBGL_UTIL_VEC
+
+#include <limits>
+#include <type_traits>
+#include <cmath>
+#include <cstdint>
+#include <array>
+
+namespace mbgl {
+
+template <typename T = double>
+struct vec2 {
+ struct null {};
+ typedef T Type;
+
+ T x, y;
+
+ inline vec2() {}
+
+ template<typename U = T, typename std::enable_if<std::numeric_limits<U>::has_quiet_NaN, int>::type = 0>
+ inline vec2(null) : x(std::numeric_limits<T>::quiet_NaN()), y(std::numeric_limits<T>::quiet_NaN()) {}
+
+ template<typename U = T, typename std::enable_if<!std::numeric_limits<U>::has_quiet_NaN, int>::type = 0>
+ inline vec2(null) : x(std::numeric_limits<T>::min()), y(std::numeric_limits<T>::min()) {}
+
+ inline vec2(const vec2& o) : x(o.x), y(o.y) {}
+
+ template<typename U>
+ inline vec2(const U& u) : x(u.x), y(u.y) {}
+
+ inline vec2(T x, T y) : x(x), y(y) {}
+
+ inline bool operator==(const vec2& rhs) const {
+ return x == rhs.x && y == rhs.y;
+ }
+
+ template <typename O>
+ inline typename std::enable_if<std::is_arithmetic<O>::value, vec2>::type
+ operator*(O o) const {
+ return {x * o, y * o};
+ }
+
+ template <typename O>
+ inline typename std::enable_if<std::is_arithmetic<O>::value, vec2>::type &
+ operator*=(O o) {
+ x *= o;
+ y *= o;
+ }
+
+ inline vec2<T> operator *(const std::array<float, 16>& matrix) {
+ return { x * matrix[0] + y * matrix[4] + matrix[12], x * matrix[1] + y * matrix[5] + matrix[13] };
+ }
+
+ template <typename O>
+ inline typename std::enable_if<std::is_arithmetic<O>::value, vec2>::type
+ operator-(O o) const {
+ return {x - o, y - o};
+ }
+
+ template <typename O>
+ inline typename std::enable_if<!std::is_arithmetic<O>::value, vec2>::type
+ operator-(const O &o) const {
+ return {x - o.x, y - o.y};
+ }
+
+ template <typename M>
+ inline vec2 matMul(const M &m) const {
+ return {m[0] * x + m[1] * y, m[2] * x + m[3] * y};
+ }
+
+ template<typename U = T, typename std::enable_if<std::numeric_limits<U>::has_quiet_NaN, int>::type = 0>
+ inline operator bool() const {
+ return !isnan(x) && !isnan(y);
+ }
+
+ template<typename U = T, typename std::enable_if<!std::numeric_limits<U>::has_quiet_NaN, int>::type = 0>
+ inline operator bool() const {
+ return x != std::numeric_limits<T>::min() && y != std::numeric_limits<T>::min();
+ }
+};
+
+template <typename T = double>
+struct vec3 {
+ T x, y, z;
+
+ inline vec3() {}
+ inline vec3(const vec3& o) : x(o.x), y(o.y), z(o.z) {}
+ inline vec3(T x, T y, T z) : x(x), y(y), z(z) {}
+ inline bool operator==(const vec3& rhs) const {
+ return x == rhs.x && y == rhs.y && z == rhs.z;
+ }
+};
+
+template <typename T = double>
+struct vec4 {
+ T x, y, z, w;
+
+ inline vec4() {}
+ inline vec4(const vec4& o) : x(o.x), y(o.y), z(o.z), w(o.w) {}
+ inline vec4(T x, T y, T z, T w) : x(x), y(y), z(z), w(w) {}
+ inline bool operator==(const vec4& rhs) const {
+ return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w;
+ }
+};
+
+
+struct box {
+ vec2<double> tl, tr, bl, br;
+ vec2<double> center;
+};
+
+typedef vec2<int16_t> Coordinate;
+
+}
+
+#endif