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Diffstat (limited to 'include/mbgl/util/mat3.hpp')
-rw-r--r-- | include/mbgl/util/mat3.hpp | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/include/mbgl/util/mat3.hpp b/include/mbgl/util/mat3.hpp deleted file mode 100644 index fa40751764..0000000000 --- a/include/mbgl/util/mat3.hpp +++ /dev/null @@ -1,42 +0,0 @@ -// This is an incomplete port of http://glmatrix.net/ -// -// Copyright (c) 2013 Brandon Jones, Colin MacKenzie IV -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the -// use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not claim -// that you wrote the original software. If you use this software in a -// product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. - -#ifndef MBGL_UTIL_MAT3 -#define MBGL_UTIL_MAT3 - -#include <array> - -namespace mbgl { - -typedef std::array<float, 9> mat3; - -namespace matrix { - -void identity(mat3& out); -void translate(mat3& out, const mat3& a, float x, float y); -void rotate(mat3& out, const mat3& a, float rad); -void scale(mat3& out, const mat3& a, float x, float y); - -} -} - -#endif |