summaryrefslogtreecommitdiff
path: root/include/mbgl/style/style_layer.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'include/mbgl/style/style_layer.hpp')
-rw-r--r--include/mbgl/style/style_layer.hpp89
1 files changed, 0 insertions, 89 deletions
diff --git a/include/mbgl/style/style_layer.hpp b/include/mbgl/style/style_layer.hpp
deleted file mode 100644
index 641dc1e71c..0000000000
--- a/include/mbgl/style/style_layer.hpp
+++ /dev/null
@@ -1,89 +0,0 @@
-#ifndef MBGL_STYLE_STYLE_LAYER
-#define MBGL_STYLE_STYLE_LAYER
-
-#include <mbgl/style/class_dictionary.hpp>
-#include <mbgl/style/class_properties.hpp>
-#include <mbgl/style/style_properties.hpp>
-#include <mbgl/style/applied_class_properties.hpp>
-
-#include <mbgl/util/ptr.hpp>
-
-#include <vector>
-#include <string>
-#include <map>
-#include <set>
-
-namespace mbgl {
-
-class StyleBucket;
-class StyleLayerGroup;
-
-class StyleLayer {
-public:
- StyleLayer(const std::string &id, std::map<ClassID, ClassProperties> &&styles);
-
- template <typename T> const T &getProperties() {
- if (properties.is<T>()) {
- return properties.get<T>();
- } else {
- return defaultStyleProperties<T>();
- }
- }
-
- // Determines whether this layer is the background layer.
- bool isBackground() const;
-
- // Updates the StyleProperties information in this layer by evaluating all
- // pending transitions and applied classes in order.
- void updateProperties(float z, timestamp now);
-
- // Sets the list of classes and creates transitions to the currently applied values.
- void setClasses(const std::vector<std::string> &class_names, timestamp now,
- const PropertyTransition &defaultTransition);
-
- bool hasTransitions() const;
-
-private:
- // Applies all properties from a class, if they haven't been applied already.
- void applyClassProperties(ClassID class_id, std::set<PropertyKey> &already_applied,
- timestamp now, const PropertyTransition &defaultTransition);
-
- // Sets the properties of this object by evaluating all pending transitions and
- // aplied classes in order.
- template <typename T> void applyStyleProperties(float z, timestamp now);
- template <typename T> void applyStyleProperty(PropertyKey key, T &, float z, timestamp now);
- template <typename T> void applyTransitionedStyleProperty(PropertyKey key, T &, float z, timestamp now);
-
- // Removes all expired style transitions.
- void cleanupAppliedStyleProperties(timestamp now);
-
-public:
- // The name of this layer.
- const std::string id;
-
- StyleLayerType type = StyleLayerType::Unknown;
-
- // Bucket information, telling the renderer how to generate the geometries
- // for this layer (feature property filters, tessellation instructions, ...).
- util::ptr<StyleBucket> bucket;
-
- // Contains all style classes that can be applied to this layer.
- const std::map<ClassID, ClassProperties> styles;
-
-private:
- // For every property, stores a list of applied property values, with
- // optional transition times.
- std::map<PropertyKey, AppliedClassProperties> appliedStyle;
-
-public:
- // Stores the evaluated, and cascaded styling information, specific to this
- // layer's type.
- StyleProperties properties;
-
- // Child layer array (if this layer has child layers).
- util::ptr<StyleLayerGroup> layers;
-};
-
-}
-
-#endif