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-rw-r--r--include/mbgl/style/conversion/property_value.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/mbgl/style/conversion/property_value.hpp b/include/mbgl/style/conversion/property_value.hpp
index de95b56155..d5e2a5c3c8 100644
--- a/include/mbgl/style/conversion/property_value.hpp
+++ b/include/mbgl/style/conversion/property_value.hpp
@@ -16,7 +16,7 @@ struct Converter<PropertyValue<T>> {
if (isUndefined(value)) {
return {};
} else if (isObject(value)) {
- Result<Function<T>> function = convert<Function<T>>(value);
+ Result<CameraFunction<T>> function = convert<CameraFunction<T>>(value);
if (!function) {
return function.error();
}