summaryrefslogtreecommitdiff
path: root/include/mbgl/style/conversion/layer.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'include/mbgl/style/conversion/layer.hpp')
-rw-r--r--include/mbgl/style/conversion/layer.hpp208
1 files changed, 208 insertions, 0 deletions
diff --git a/include/mbgl/style/conversion/layer.hpp b/include/mbgl/style/conversion/layer.hpp
new file mode 100644
index 0000000000..0539dcf9ad
--- /dev/null
+++ b/include/mbgl/style/conversion/layer.hpp
@@ -0,0 +1,208 @@
+#pragma once
+
+#include <mbgl/style/layer.hpp>
+#include <mbgl/style/layers/background_layer.hpp>
+#include <mbgl/style/layers/circle_layer.hpp>
+#include <mbgl/style/layers/fill_layer.hpp>
+#include <mbgl/style/layers/line_layer.hpp>
+#include <mbgl/style/layers/raster_layer.hpp>
+#include <mbgl/style/layers/symbol_layer.hpp>
+#include <mbgl/style/conversion.hpp>
+#include <mbgl/style/conversion/constant.hpp>
+#include <mbgl/style/conversion/filter.hpp>
+#include <mbgl/style/conversion/make_property_setters.hpp>
+
+namespace mbgl {
+namespace style {
+namespace conversion {
+
+template <class V>
+optional<Error> setLayoutProperty(Layer& layer, const std::string& name, const V& value) {
+ static const auto setters = makeLayoutPropertySetters<V>();
+ auto it = setters.find(name);
+ if (it == setters.end()) {
+ return Error { "property not found" };
+ }
+ return it->second(layer, value);
+}
+
+template <class V>
+optional<Error> setPaintProperty(Layer& layer, const std::string& name, const V& value, const optional<std::string>& klass) {
+ static const auto setters = makePaintPropertySetters<V>();
+ auto it = setters.find(name);
+ if (it == setters.end()) {
+ return Error { "property not found" };
+ }
+ return it->second(layer, value, klass);
+}
+
+template <class V>
+optional<Error> setPaintProperties(Layer& layer, const V& value) {
+ return eachMember(value, [&] (const std::string& paintName, const V& paintValue) -> optional<Error> {
+ if (paintName.compare(0, 5, "paint") != 0) {
+ return {};
+ }
+
+ optional<std::string> klass;
+ if (paintName.compare(0, 6, "paint.") == 0) {
+ klass = paintName.substr(6);
+ }
+
+ return eachMember(paintValue, [&] (const std::string& k, const V& v) {
+ return setPaintProperty(layer, k, v, klass);
+ });
+ });
+}
+
+template <>
+struct Converter<std::unique_ptr<Layer>> {
+public:
+ template <class V>
+ Result<std::unique_ptr<Layer>> operator()(const V& value) const {
+ if (!isObject(value)) {
+ return Error { "layer must be an object" };
+ }
+
+ auto idValue = objectMember(value, "id");
+ if (!idValue) {
+ return Error { "layer must have an id" };
+ }
+
+ optional<std::string> id = toString(*idValue);
+ if (!id) {
+ return Error { "layer id must be a string" };
+ }
+
+ auto typeValue = objectMember(value, "type");
+ if (!typeValue) {
+ return Error { "layer must have a type" };
+ }
+
+ optional<std::string> type = toString(*typeValue);
+ if (!type) {
+ return Error { "layer type must be a string" };
+ }
+
+ Result<std::unique_ptr<Layer>> converted;
+
+ if (*type == "fill") {
+ converted = convertVectorLayer<FillLayer>(*id, value);
+ } else if (*type == "line") {
+ converted = convertVectorLayer<LineLayer>(*id, value);
+ } else if (*type == "circle") {
+ converted = convertVectorLayer<CircleLayer>(*id, value);
+ } else if (*type == "symbol") {
+ converted = convertVectorLayer<SymbolLayer>(*id, value);
+ } else if (*type == "raster") {
+ converted = convertRasterLayer(*id, value);
+ } else if (*type == "background") {
+ converted = convertBackgroundLayer(*id, value);
+ } else {
+ return Error { "invalid layer type" };
+ }
+
+ if (!converted) {
+ return converted;
+ }
+
+ std::unique_ptr<Layer> layer = std::move(*converted);
+
+ auto minzoomValue = objectMember(value, "minzoom");
+ if (minzoomValue) {
+ optional<float> minzoom = toNumber(*minzoomValue);
+ if (!minzoom) {
+ return Error { "minzoom must be numeric" };
+ }
+ layer->setMinZoom(*minzoom);
+ }
+
+ auto maxzoomValue = objectMember(value, "maxzoom");
+ if (maxzoomValue) {
+ optional<float> maxzoom = toNumber(*maxzoomValue);
+ if (!maxzoom) {
+ return Error { "maxzoom must be numeric" };
+ }
+ layer->setMaxZoom(*maxzoom);
+ }
+
+ auto layoutValue = objectMember(value, "layout");
+ if (layoutValue) {
+ if (!isObject(*layoutValue)) {
+ return Error { "layout must be an object" };
+ }
+ optional<Error> error = eachMember(*layoutValue, [&] (const std::string& k, const V& v) {
+ return setLayoutProperty(*layer, k, v);
+ });
+ if (error) {
+ return *error;
+ }
+ }
+
+ optional<Error> error = setPaintProperties(*layer, value);
+ if (error) {
+ return *error;
+ }
+
+ return std::move(layer);
+ }
+
+private:
+ template <class LayerType, class V>
+ Result<std::unique_ptr<Layer>> convertVectorLayer(const std::string& id, const V& value) const {
+ auto sourceValue = objectMember(value, "source");
+ if (!sourceValue) {
+ return Error { "layer must have a source" };
+ }
+
+ optional<std::string> source = toString(*sourceValue);
+ if (!source) {
+ return Error { "layer source must be a string" };
+ }
+
+ std::unique_ptr<LayerType> layer = std::make_unique<LayerType>(id, *source);
+
+ auto sourceLayerValue = objectMember(value, "source-layer");
+ if (sourceLayerValue) {
+ optional<std::string> sourceLayer = toString(*sourceLayerValue);
+ if (!sourceLayer) {
+ return Error { "layer source-layer must be a string" };
+ }
+ layer->setSourceLayer(*sourceLayer);
+ }
+
+ auto filterValue = objectMember(value, "filter");
+ if (filterValue) {
+ Result<Filter> filter = convert<Filter>(*filterValue);
+ if (!filter) {
+ return filter.error();
+ }
+ layer->setFilter(*filter);
+ }
+
+ return std::move(layer);
+ }
+
+ template <class V>
+ Result<std::unique_ptr<Layer>> convertRasterLayer(const std::string& id, const V& value) const {
+ auto sourceValue = objectMember(value, "source");
+ if (!sourceValue) {
+ return Error { "layer must have a source" };
+ }
+
+ optional<std::string> source = toString(*sourceValue);
+ if (!source) {
+ return Error { "layer source must be a string" };
+ }
+
+ return std::make_unique<RasterLayer>(id, *source);
+ }
+
+ template <class V>
+ Result<std::unique_ptr<Layer>> convertBackgroundLayer(const std::string& id, const V&) const {
+ return std::make_unique<BackgroundLayer>(id);
+ }
+};
+
+} // namespace conversion
+} // namespace style
+} // namespace mbgl