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Diffstat (limited to 'include/mbgl/shader/icon_shader.hpp')
-rw-r--r--include/mbgl/shader/icon_shader.hpp41
1 files changed, 0 insertions, 41 deletions
diff --git a/include/mbgl/shader/icon_shader.hpp b/include/mbgl/shader/icon_shader.hpp
deleted file mode 100644
index 645d7e21b6..0000000000
--- a/include/mbgl/shader/icon_shader.hpp
+++ /dev/null
@@ -1,41 +0,0 @@
-#ifndef MBGL_SHADER_SHADER_ICON
-#define MBGL_SHADER_SHADER_ICON
-
-#include <mbgl/shader/shader.hpp>
-#include <mbgl/shader/uniform.hpp>
-
-namespace mbgl {
-
-class IconShader : public Shader {
-public:
- IconShader();
-
- void bind(char *offset);
-
- UniformMatrix<4> u_matrix = {"u_matrix", *this};
- UniformMatrix<4> u_exmatrix = {"u_exmatrix", *this};
- Uniform<float> u_angle = {"u_angle", *this};
- Uniform<float> u_zoom = {"u_zoom", *this};
- Uniform<float> u_flip = {"u_flip", *this};
- Uniform<float> u_fadedist = {"u_fadedist", *this};
- Uniform<float> u_minfadezoom = {"u_minfadezoom", *this};
- Uniform<float> u_maxfadezoom = {"u_maxfadezoom", *this};
- Uniform<float> u_fadezoom = {"u_fadezoom", *this};
- Uniform<float> u_opacity = {"u_opacity", *this};
- Uniform<std::array<float, 2>> u_texsize = {"u_texsize", *this};
-
-private:
- int32_t a_pos = -1;
- int32_t a_offset = -1;
- int32_t a_tex = -1;
- int32_t a_angle = -1;
- int32_t a_minzoom = -1;
- int32_t a_maxzoom = -1;
- int32_t a_rangeend = -1;
- int32_t a_rangestart = -1;
- int32_t a_labelminzoom = -1;
-};
-
-}
-
-#endif