diff options
Diffstat (limited to 'include/mbgl/renderer')
-rw-r--r-- | include/mbgl/renderer/fill_bucket.hpp | 4 | ||||
-rw-r--r-- | include/mbgl/renderer/line_bucket.hpp | 4 | ||||
-rw-r--r-- | include/mbgl/renderer/symbol_bucket.hpp | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/include/mbgl/renderer/fill_bucket.hpp b/include/mbgl/renderer/fill_bucket.hpp index 0cd756318c..15868e4092 100644 --- a/include/mbgl/renderer/fill_bucket.hpp +++ b/include/mbgl/renderer/fill_bucket.hpp @@ -34,8 +34,8 @@ class FillBucket : public Bucket { static void *realloc(void *data, void *ptr, unsigned int size); static void free(void *userData, void *ptr); - typedef std::unique_ptr<ElementGroup<2>> triangle_group_type; - typedef std::unique_ptr<ElementGroup<1>> line_group_type; + typedef ElementGroup<2> triangle_group_type; + typedef ElementGroup<1> line_group_type; public: FillBucket(FillVertexBuffer& vertexBuffer, diff --git a/include/mbgl/renderer/line_bucket.hpp b/include/mbgl/renderer/line_bucket.hpp index 55fe8c4862..c7e375a0a1 100644 --- a/include/mbgl/renderer/line_bucket.hpp +++ b/include/mbgl/renderer/line_bucket.hpp @@ -20,8 +20,8 @@ class LinejoinShader; struct pbf; class LineBucket : public Bucket { - typedef std::unique_ptr<ElementGroup<1>> triangle_group_type; - typedef std::unique_ptr<ElementGroup<1>> point_group_type; + typedef ElementGroup<1> triangle_group_type; + typedef ElementGroup<1> point_group_type; public: LineBucket(LineVertexBuffer& vertexBuffer, diff --git a/include/mbgl/renderer/symbol_bucket.hpp b/include/mbgl/renderer/symbol_bucket.hpp index fccb2924da..fb1678fc8b 100644 --- a/include/mbgl/renderer/symbol_bucket.hpp +++ b/include/mbgl/renderer/symbol_bucket.hpp @@ -50,8 +50,8 @@ typedef std::vector<Symbol> Symbols; class SymbolBucket : public Bucket { - typedef std::unique_ptr<ElementGroup<1>> TextElementGroup; - typedef std::unique_ptr<ElementGroup<1>> IconElementGroup; + typedef ElementGroup<1> TextElementGroup; + typedef ElementGroup<1> IconElementGroup; public: SymbolBucket(const StyleBucketSymbol &properties, Collision &collision); |