diff options
Diffstat (limited to 'include/mbgl/map')
-rw-r--r-- | include/mbgl/map/camera.hpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/include/mbgl/map/camera.hpp b/include/mbgl/map/camera.hpp index 3f39ca2dc9..1c389577f0 100644 --- a/include/mbgl/map/camera.hpp +++ b/include/mbgl/map/camera.hpp @@ -14,23 +14,23 @@ namespace mbgl { struct CameraOptions { /** Coordinate at the center of the map. */ optional<LatLng> center; - + /** Padding around the interior of the view that affects the frame of reference for `center`. */ optional<EdgeInsets> padding; - + /** Point of reference for `zoom` and `angle`, assuming an origin at the top-left corner of the view. */ optional<ScreenCoordinate> anchor; - + /** Zero-based zoom level. Constrained to the minimum and maximum zoom levels. */ optional<double> zoom; - + /** Bearing, measured in radians counterclockwise from true north. Wrapped to [−π rad, π rad). */ optional<double> angle; - + /** Pitch toward the horizon measured in radians, with 0 rad resulting in a two-dimensional map. */ optional<double> pitch; @@ -42,33 +42,33 @@ struct CameraOptions { struct AnimationOptions { /** Time to animate to the viewpoint defined herein. */ optional<Duration> duration; - + /** Average velocity of a flyTo() transition, measured in screenfuls per second, assuming a linear timing curve. - + A <i>screenful</i> is the visible span in pixels. It does not correspond to a fixed physical distance but rather varies by zoom level. */ optional<double> velocity; - + /** Zero-based zoom level at the peak of the flyTo() transition’s flight path. */ optional<double> minZoom; - + /** The easing timing curve of the transition. */ optional<mbgl::util::UnitBezier> easing; - + /** A function that is called on each frame of the transition, just before a screen update, except on the last frame. The first parameter indicates the elapsed time as a percentage of the duration. */ std::function<void(double)> transitionFrameFn; - + /** A function that is called once on the last frame of the transition, just before the corresponding screen update. */ std::function<void()> transitionFinishFn; - + /** Creates an animation with no options specified. */ AnimationOptions() {} - + /** Creates an animation with the specified duration. */ AnimationOptions(Duration d) : duration(d) {} |