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-rw-r--r--include/mbgl/map/mode.hpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/include/mbgl/map/mode.hpp b/include/mbgl/map/mode.hpp
index 05de2df22c..256d152e43 100644
--- a/include/mbgl/map/mode.hpp
+++ b/include/mbgl/map/mode.hpp
@@ -14,15 +14,6 @@ enum class MapMode : EnumType {
Still, // a once-off still image
};
-// We can avoid redundant GL calls when it is known that the GL context is not
-// being shared. In a shared GL context case, we need to make sure that the
-// correct GL configurations are in use - they might have changed between render
-// calls.
-enum class GLContextMode : EnumType {
- Unique,
- Shared,
-};
-
// We can choose to constrain the map both horizontally or vertically, or only
// vertically e.g. while panning.
enum class ConstrainMode : EnumType {