diff options
Diffstat (limited to 'include/mbgl/gl/renderer_backend.hpp')
-rw-r--r-- | include/mbgl/gl/renderer_backend.hpp | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/include/mbgl/gl/renderer_backend.hpp b/include/mbgl/gl/renderer_backend.hpp deleted file mode 100644 index cfa28ddaeb..0000000000 --- a/include/mbgl/gl/renderer_backend.hpp +++ /dev/null @@ -1,56 +0,0 @@ -#pragma once - -#include <mbgl/gfx/renderer_backend.hpp> -#include <mbgl/util/image.hpp> -#include <mbgl/util/size.hpp> -#include <mbgl/util/util.hpp> - -namespace mbgl { -namespace gl { - -class Context; -using ProcAddress = void (*)(); -using FramebufferID = uint32_t; - -class RendererBackend : public gfx::RendererBackend { -public: - RendererBackend(gfx::ContextMode); - ~RendererBackend() override; - - // Called prior to rendering to update the internally assumed OpenGL state. - virtual void updateAssumedState() = 0; - -protected: - std::unique_ptr<gfx::Context> createContext() override; - - // Called with the name of an OpenGL extension that should be loaded. RendererBackend implementations - // must call the API-specific version that obtains the function pointer for this function, - // or a null pointer if unsupported/unavailable. - virtual ProcAddress getExtensionFunctionPointer(const char*) = 0; - - // Reads the color pixel data from the currently bound framebuffer. - PremultipliedImage readFramebuffer(const Size&); - - // A constant to signal that a framebuffer is bound, but with an unknown ID. - static constexpr const FramebufferID ImplicitFramebufferBinding = - std::numeric_limits<FramebufferID>::max(); - - // Tells the renderer that OpenGL state has already been set by the windowing toolkit. - // It sets the internal assumed state to the supplied values. - void assumeFramebufferBinding(FramebufferID fbo); - void assumeViewport(int32_t x, int32_t y, const Size&); - void assumeScissorTest(bool); - - // Returns true when assumed framebuffer binding hasn't changed from the implicit binding. - bool implicitFramebufferBound(); - -public: - // Triggers an OpenGL state update if the internal assumed state doesn't match the - // supplied values. - void setFramebufferBinding(FramebufferID fbo); - void setViewport(int32_t x, int32_t y, const Size&); - void setScissorTest(bool); -}; - -} // namespace gl -} // namespace mbgl |