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-rw-r--r--include/mbgl/geometry/vertex_buffer.hpp35
1 files changed, 0 insertions, 35 deletions
diff --git a/include/mbgl/geometry/vertex_buffer.hpp b/include/mbgl/geometry/vertex_buffer.hpp
deleted file mode 100644
index 58fd4a9d03..0000000000
--- a/include/mbgl/geometry/vertex_buffer.hpp
+++ /dev/null
@@ -1,35 +0,0 @@
-#ifndef MBGL_GEOMETRY_VERTEX_BUFFER
-#define MBGL_GEOMETRY_VERTEX_BUFFER
-
-#include <vector>
-#include <cstddef>
-#include <cstdint>
-#include <cmath>
-
-namespace mbgl {
-
-class VertexBuffer {
-public:
- typedef int16_t vertex_type;
- VertexBuffer(std::initializer_list<vertex_type> init);
- ~VertexBuffer();
-
- /*
- * Returns the number of elements in this buffer. This is not the number of
- * bytes, but rather the number of coordinates with associated information.
- */
- size_t index() const;
-
- /*
- * Transfers this buffer to the GPU and binds the buffer to the GL context.
- */
- void bind();
-
-private:
- const std::vector<vertex_type> array;
- uint32_t buffer = 0;
-};
-
-}
-
-#endif