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-rw-r--r--include/mbgl/geometry/binpack.hpp100
1 files changed, 0 insertions, 100 deletions
diff --git a/include/mbgl/geometry/binpack.hpp b/include/mbgl/geometry/binpack.hpp
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index 9aadaa202c..0000000000
--- a/include/mbgl/geometry/binpack.hpp
+++ /dev/null
@@ -1,100 +0,0 @@
-#ifndef MBGL_GEOMETRY_BINPACK
-#define MBGL_GEOMETRY_BINPACK
-
-#include <mbgl/util/noncopyable.hpp>
-#include <mbgl/util/rect.hpp>
-#include <cstdint>
-#include <list>
-
-namespace mbgl {
-
-template <typename T>
-class BinPack : private util::noncopyable {
-public:
- BinPack(T width, T height)
- : free(1, Rect<uint16_t>{ 0, 0, width, height }) {}
-public:
- Rect<T> allocate(T width, T height) {
- // Find the smallest free rect angle
- auto smallest = free.end();
- for (auto it = free.begin(); it != free.end(); ++it) {
- const Rect<T>& ref = *it;
- const Rect<T>& rect = *smallest;
- if (width <= ref.w && height <= ref.h) {
- if (smallest == free.end() || (ref.y <= rect.y && ref.x <= rect.x)) {
- smallest = it;
- }
- }
- }
-
- if (smallest == free.end()) {
- // There's no space left for this char.
- return Rect<uint16_t>{ 0, 0, 0, 0 };
- } else {
- Rect<T> rect = *smallest;
- free.erase(smallest);
-
- // Shorter/Longer Axis Split Rule (SAS)
- // http://clb.demon.fi/files/RectangleBinPack.pdf p. 15
- // Ignore the dimension of R and just split long the shorter dimension
- // See Also: http://www.cs.princeton.edu/~chazelle/pubs/blbinpacking.pdf
- if (rect.w < rect.h) {
- // split horizontally
- // +--+---+
- // |__|___| <-- b1
- // +------+ <-- b2
- if (rect.w > width) free.emplace_back(rect.x + width, rect.y, rect.w - width, height);
- if (rect.h > height) free.emplace_back(rect.x, rect.y + height, rect.w, rect.h - height);
- } else {
- // split vertically
- // +--+---+
- // |__| | <-- b1
- // +--|---+ <-- b2
- if (rect.w > width) free.emplace_back(rect.x + width, rect.y, rect.w - width, rect.h);
- if (rect.h > height) free.emplace_back(rect.x, rect.y + height, width, rect.h - height);
- }
-
- return Rect<uint16_t>{ rect.x, rect.y, width, height };
- }
- }
-
-
- void release(Rect<T> rect) {
- // Simple algorithm to recursively merge the newly released cell with its
- // neighbor. This doesn't merge more than two cells at a time, and fails
- // for complicated merges.
- for (auto it = free.begin(); it != free.end(); ++it) {
- Rect<T> ref = *it;
- if (ref.y == rect.y && ref.h == rect.h && ref.x + ref.w == rect.x) {
- ref.w += rect.w;
- }
- else if (ref.x == rect.x && ref.w == rect.w && ref.y + ref.h == rect.y) {
- ref.h += rect.h;
- }
- else if (rect.y == ref.y && rect.h == ref.h && rect.x + rect.w == ref.x) {
- ref.x = rect.x;
- ref.w += rect.w;
- }
- else if (rect.x == ref.x && rect.w == ref.w && rect.y + rect.h == ref.y) {
- ref.y = rect.y;
- ref.h += rect.h;
- } else {
- continue;
- }
-
- free.erase(it);
- release(ref);
- return;
-
- }
-
- free.emplace_back(rect);
- };
-
-private:
- std::list<Rect<T>> free;
-};
-
-}
-
-#endif