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-rw-r--r--include/mbgl/darwin/MGLMultiPoint.h26
1 files changed, 0 insertions, 26 deletions
diff --git a/include/mbgl/darwin/MGLMultiPoint.h b/include/mbgl/darwin/MGLMultiPoint.h
deleted file mode 100644
index ad9db1e681..0000000000
--- a/include/mbgl/darwin/MGLMultiPoint.h
+++ /dev/null
@@ -1,26 +0,0 @@
-#import <Foundation/Foundation.h>
-#import <CoreLocation/CoreLocation.h>
-
-#import "MGLShape.h"
-
-#import "MGLTypes.h"
-
-NS_ASSUME_NONNULL_BEGIN
-
-/** The `MGLMultiPoint` class is an abstract superclass used to define shapes composed of multiple points. You should not create instances of this class directly. Instead, you should create instances of the `MGLPolyline` or `MGLPolygon` classes. However, you can use the method and properties of this class to access information about the specific points associated with the line or polygon. */
-@interface MGLMultiPoint : MGLShape
-
-/** The number of points associated with the shape. (read-only) */
-@property (nonatomic, readonly) NSUInteger pointCount;
-
-/**
- Retrieves one or more coordinates associated with the shape.
-
- @param coords On input, you must provide a C array of structures large enough to hold the desired number of coordinates. On output, this structure contains the requested coordinate data.
- @param range The range of points you want. The `location` field indicates the first point you are requesting, with `0` being the first point, `1` being the second point, and so on. The `length` field indicates the number of points you want. The array in _`coords`_ must be large enough to accommodate the number of requested coordinates.
- */
-- (void)getCoordinates:(CLLocationCoordinate2D *)coords range:(NSRange)range;
-
-@end
-
-NS_ASSUME_NONNULL_END