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To create projects, you can run:
-- `make xproj`: Creates an Xcode project with OS X-specific handlers for HTTP downloads and settings storage. It uses [GLFW](http://www.glfw.org) for window handling.
+- `make xproj`: Creates an Xcode project with a native OS X application for testing changes to mapbox-gl-native on the desktop.
- `make lproj`: Creates an Xcode project with platform-independent handlers for downloads and settings storage. This is what is also being built on Linux.
- `make osx run-osx`: Builds and runs the OS X application on the command line with `xcodebuild`.
@@ -10,14 +10,8 @@ Note that you can't have more than one project in Xcode open at a time because t
### Access Tokens
-_The demo applications use Mapbox vector tiles, which require a Mapbox account and API access token. Obtain an access token on the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/)._
-
-Set up the access token by editing the scheme for the application target, then adding an environment variable with the name `MAPBOX_ACCESS_TOKEN`.
-
-![edit scheme](https://cloud.githubusercontent.com/assets/98601/5460702/c4610262-8519-11e4-873a-8597821da468.png)
-
-![setting access token in Xcode scheme](https://cloud.githubusercontent.com/assets/162976/5349358/0a086f00-7f8c-11e4-8433-bdbaccda2b58.png)
+The demo applications use Mapbox vector tiles, which require a Mapbox account and API access token. Obtain an access token on the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/). You will be prompted for this access token the first time you launch the demo application.
### Usage
-Keyboard shortcuts for testing functionality are logged to the console when the test app is started.
+Through the OS X SDK, the demo application supports a variety of standard gestures and keyboard shortcuts. For more details, open Mapbox GL Help from the Help menu.