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+# Copyright (c) 2012 Google Inc. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+"""New implementation of Visual Studio project generation."""
+
+import os
+import random
+
+import gyp.common
+
+# hashlib is supplied as of Python 2.5 as the replacement interface for md5
+# and other secure hashes. In 2.6, md5 is deprecated. Import hashlib if
+# available, avoiding a deprecation warning under 2.6. Import md5 otherwise,
+# preserving 2.4 compatibility.
+try:
+ import hashlib
+ _new_md5 = hashlib.md5
+except ImportError:
+ import md5
+ _new_md5 = md5.new
+
+
+# Initialize random number generator
+random.seed()
+
+# GUIDs for project types
+ENTRY_TYPE_GUIDS = {
+ 'project': '{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}',
+ 'folder': '{2150E333-8FDC-42A3-9474-1A3956D46DE8}',
+}
+
+#------------------------------------------------------------------------------
+# Helper functions
+
+
+def MakeGuid(name, seed='msvs_new'):
+ """Returns a GUID for the specified target name.
+
+ Args:
+ name: Target name.
+ seed: Seed for MD5 hash.
+ Returns:
+ A GUID-line string calculated from the name and seed.
+
+ This generates something which looks like a GUID, but depends only on the
+ name and seed. This means the same name/seed will always generate the same
+ GUID, so that projects and solutions which refer to each other can explicitly
+ determine the GUID to refer to explicitly. It also means that the GUID will
+ not change when the project for a target is rebuilt.
+ """
+ # Calculate a MD5 signature for the seed and name.
+ d = _new_md5(str(seed) + str(name)).hexdigest().upper()
+ # Convert most of the signature to GUID form (discard the rest)
+ guid = ('{' + d[:8] + '-' + d[8:12] + '-' + d[12:16] + '-' + d[16:20]
+ + '-' + d[20:32] + '}')
+ return guid
+
+#------------------------------------------------------------------------------
+
+
+class MSVSSolutionEntry(object):
+ def __cmp__(self, other):
+ # Sort by name then guid (so things are in order on vs2008).
+ return cmp((self.name, self.get_guid()), (other.name, other.get_guid()))
+
+
+class MSVSFolder(MSVSSolutionEntry):
+ """Folder in a Visual Studio project or solution."""
+
+ def __init__(self, path, name = None, entries = None,
+ guid = None, items = None):
+ """Initializes the folder.
+
+ Args:
+ path: Full path to the folder.
+ name: Name of the folder.
+ entries: List of folder entries to nest inside this folder. May contain
+ Folder or Project objects. May be None, if the folder is empty.
+ guid: GUID to use for folder, if not None.
+ items: List of solution items to include in the folder project. May be
+ None, if the folder does not directly contain items.
+ """
+ if name:
+ self.name = name
+ else:
+ # Use last layer.
+ self.name = os.path.basename(path)
+
+ self.path = path
+ self.guid = guid
+
+ # Copy passed lists (or set to empty lists)
+ self.entries = sorted(list(entries or []))
+ self.items = list(items or [])
+
+ self.entry_type_guid = ENTRY_TYPE_GUIDS['folder']
+
+ def get_guid(self):
+ if self.guid is None:
+ # Use consistent guids for folders (so things don't regenerate).
+ self.guid = MakeGuid(self.path, seed='msvs_folder')
+ return self.guid
+
+
+#------------------------------------------------------------------------------
+
+
+class MSVSProject(MSVSSolutionEntry):
+ """Visual Studio project."""
+
+ def __init__(self, path, name = None, dependencies = None, guid = None,
+ spec = None, build_file = None, config_platform_overrides = None,
+ fixpath_prefix = None):
+ """Initializes the project.
+
+ Args:
+ path: Absolute path to the project file.
+ name: Name of project. If None, the name will be the same as the base
+ name of the project file.
+ dependencies: List of other Project objects this project is dependent
+ upon, if not None.
+ guid: GUID to use for project, if not None.
+ spec: Dictionary specifying how to build this project.
+ build_file: Filename of the .gyp file that the vcproj file comes from.
+ config_platform_overrides: optional dict of configuration platforms to
+ used in place of the default for this target.
+ fixpath_prefix: the path used to adjust the behavior of _fixpath
+ """
+ self.path = path
+ self.guid = guid
+ self.spec = spec
+ self.build_file = build_file
+ # Use project filename if name not specified
+ self.name = name or os.path.splitext(os.path.basename(path))[0]
+
+ # Copy passed lists (or set to empty lists)
+ self.dependencies = list(dependencies or [])
+
+ self.entry_type_guid = ENTRY_TYPE_GUIDS['project']
+
+ if config_platform_overrides:
+ self.config_platform_overrides = config_platform_overrides
+ else:
+ self.config_platform_overrides = {}
+ self.fixpath_prefix = fixpath_prefix
+ self.msbuild_toolset = None
+
+ def set_dependencies(self, dependencies):
+ self.dependencies = list(dependencies or [])
+
+ def get_guid(self):
+ if self.guid is None:
+ # Set GUID from path
+ # TODO(rspangler): This is fragile.
+ # 1. We can't just use the project filename sans path, since there could
+ # be multiple projects with the same base name (for example,
+ # foo/unittest.vcproj and bar/unittest.vcproj).
+ # 2. The path needs to be relative to $SOURCE_ROOT, so that the project
+ # GUID is the same whether it's included from base/base.sln or
+ # foo/bar/baz/baz.sln.
+ # 3. The GUID needs to be the same each time this builder is invoked, so
+ # that we don't need to rebuild the solution when the project changes.
+ # 4. We should be able to handle pre-built project files by reading the
+ # GUID from the files.
+ self.guid = MakeGuid(self.name)
+ return self.guid
+
+ def set_msbuild_toolset(self, msbuild_toolset):
+ self.msbuild_toolset = msbuild_toolset
+
+#------------------------------------------------------------------------------
+
+
+class MSVSSolution:
+ """Visual Studio solution."""
+
+ def __init__(self, path, version, entries=None, variants=None,
+ websiteProperties=True):
+ """Initializes the solution.
+
+ Args:
+ path: Path to solution file.
+ version: Format version to emit.
+ entries: List of entries in solution. May contain Folder or Project
+ objects. May be None, if the folder is empty.
+ variants: List of build variant strings. If none, a default list will
+ be used.
+ websiteProperties: Flag to decide if the website properties section
+ is generated.
+ """
+ self.path = path
+ self.websiteProperties = websiteProperties
+ self.version = version
+
+ # Copy passed lists (or set to empty lists)
+ self.entries = list(entries or [])
+
+ if variants:
+ # Copy passed list
+ self.variants = variants[:]
+ else:
+ # Use default
+ self.variants = ['Debug|Win32', 'Release|Win32']
+ # TODO(rspangler): Need to be able to handle a mapping of solution config
+ # to project config. Should we be able to handle variants being a dict,
+ # or add a separate variant_map variable? If it's a dict, we can't
+ # guarantee the order of variants since dict keys aren't ordered.
+
+
+ # TODO(rspangler): Automatically write to disk for now; should delay until
+ # node-evaluation time.
+ self.Write()
+
+
+ def Write(self, writer=gyp.common.WriteOnDiff):
+ """Writes the solution file to disk.
+
+ Raises:
+ IndexError: An entry appears multiple times.
+ """
+ # Walk the entry tree and collect all the folders and projects.
+ all_entries = set()
+ entries_to_check = self.entries[:]
+ while entries_to_check:
+ e = entries_to_check.pop(0)
+
+ # If this entry has been visited, nothing to do.
+ if e in all_entries:
+ continue
+
+ all_entries.add(e)
+
+ # If this is a folder, check its entries too.
+ if isinstance(e, MSVSFolder):
+ entries_to_check += e.entries
+
+ all_entries = sorted(all_entries)
+
+ # Open file and print header
+ f = writer(self.path)
+ f.write('Microsoft Visual Studio Solution File, '
+ 'Format Version %s\r\n' % self.version.SolutionVersion())
+ f.write('# %s\r\n' % self.version.Description())
+
+ # Project entries
+ sln_root = os.path.split(self.path)[0]
+ for e in all_entries:
+ relative_path = gyp.common.RelativePath(e.path, sln_root)
+ # msbuild does not accept an empty folder_name.
+ # use '.' in case relative_path is empty.
+ folder_name = relative_path.replace('/', '\\') or '.'
+ f.write('Project("%s") = "%s", "%s", "%s"\r\n' % (
+ e.entry_type_guid, # Entry type GUID
+ e.name, # Folder name
+ folder_name, # Folder name (again)
+ e.get_guid(), # Entry GUID
+ ))
+
+ # TODO(rspangler): Need a way to configure this stuff
+ if self.websiteProperties:
+ f.write('\tProjectSection(WebsiteProperties) = preProject\r\n'
+ '\t\tDebug.AspNetCompiler.Debug = "True"\r\n'
+ '\t\tRelease.AspNetCompiler.Debug = "False"\r\n'
+ '\tEndProjectSection\r\n')
+
+ if isinstance(e, MSVSFolder):
+ if e.items:
+ f.write('\tProjectSection(SolutionItems) = preProject\r\n')
+ for i in e.items:
+ f.write('\t\t%s = %s\r\n' % (i, i))
+ f.write('\tEndProjectSection\r\n')
+
+ if isinstance(e, MSVSProject):
+ if e.dependencies:
+ f.write('\tProjectSection(ProjectDependencies) = postProject\r\n')
+ for d in e.dependencies:
+ f.write('\t\t%s = %s\r\n' % (d.get_guid(), d.get_guid()))
+ f.write('\tEndProjectSection\r\n')
+
+ f.write('EndProject\r\n')
+
+ # Global section
+ f.write('Global\r\n')
+
+ # Configurations (variants)
+ f.write('\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\r\n')
+ for v in self.variants:
+ f.write('\t\t%s = %s\r\n' % (v, v))
+ f.write('\tEndGlobalSection\r\n')
+
+ # Sort config guids for easier diffing of solution changes.
+ config_guids = []
+ config_guids_overrides = {}
+ for e in all_entries:
+ if isinstance(e, MSVSProject):
+ config_guids.append(e.get_guid())
+ config_guids_overrides[e.get_guid()] = e.config_platform_overrides
+ config_guids.sort()
+
+ f.write('\tGlobalSection(ProjectConfigurationPlatforms) = postSolution\r\n')
+ for g in config_guids:
+ for v in self.variants:
+ nv = config_guids_overrides[g].get(v, v)
+ # Pick which project configuration to build for this solution
+ # configuration.
+ f.write('\t\t%s.%s.ActiveCfg = %s\r\n' % (
+ g, # Project GUID
+ v, # Solution build configuration
+ nv, # Project build config for that solution config
+ ))
+
+ # Enable project in this solution configuration.
+ f.write('\t\t%s.%s.Build.0 = %s\r\n' % (
+ g, # Project GUID
+ v, # Solution build configuration
+ nv, # Project build config for that solution config
+ ))
+ f.write('\tEndGlobalSection\r\n')
+
+ # TODO(rspangler): Should be able to configure this stuff too (though I've
+ # never seen this be any different)
+ f.write('\tGlobalSection(SolutionProperties) = preSolution\r\n')
+ f.write('\t\tHideSolutionNode = FALSE\r\n')
+ f.write('\tEndGlobalSection\r\n')
+
+ # Folder mappings
+ # Omit this section if there are no folders
+ if any([e.entries for e in all_entries if isinstance(e, MSVSFolder)]):
+ f.write('\tGlobalSection(NestedProjects) = preSolution\r\n')
+ for e in all_entries:
+ if not isinstance(e, MSVSFolder):
+ continue # Does not apply to projects, only folders
+ for subentry in e.entries:
+ f.write('\t\t%s = %s\r\n' % (subentry.get_guid(), e.get_guid()))
+ f.write('\tEndGlobalSection\r\n')
+
+ f.write('EndGlobal\r\n')
+
+ f.close()