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Diffstat (limited to 'android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/exceptions/TooManySpritesException.java')
-rw-r--r--android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/exceptions/TooManySpritesException.java3
1 files changed, 2 insertions, 1 deletions
diff --git a/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/exceptions/TooManySpritesException.java b/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/exceptions/TooManySpritesException.java
index 02a57ba225..d36c99edd2 100644
--- a/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/exceptions/TooManySpritesException.java
+++ b/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/exceptions/TooManySpritesException.java
@@ -4,9 +4,10 @@ import com.mapbox.mapboxsdk.annotations.Sprite;
import com.mapbox.mapboxsdk.annotations.SpriteFactory;
/**
+ * <p>
* A {@code TooManySpritesException} is thrown by {@link SpriteFactory} when it
* cannot create a {@link Sprite} because there are already too many.
- * <p/>
+ * </p>
* You should try to reuse Sprite objects whenever possible.
*
* @see SpriteFactory