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@@ -12,12 +12,6 @@
Now the buffer is flushed every time the remaining resources container gets empty.
-- [core] Revert shader changes from [#16189](https://github.com/mapbox/mapbox-gl-native/pull/16189), which will cause incorrect label positioning ([#16235](https://github.com/mapbox/mapbox-gl-native/pull/16235))
-
- This is a back porting from GL JS [#9333](https://github.com/mapbox/mapbox-gl-js/pull/9333)
-
-- [ios] Restored support for iOS 9–11 by default ([#16241](https://github.com/mapbox/mapbox-gl-native/pull/16242))
-
### ✨ New features
- [core] Add Layer::serialize() method ([#16231](https://github.com/mapbox/mapbox-gl-native/pull/16231))
@@ -52,6 +46,16 @@
Possible fix:
`std::shared_ptr<FileSource> onlineSource = FileSourceManager::get()->getFileSource(..);`
+## maps-v1.2.1 (2020.02-release-vanillashake)
+
+### 🐞 Bug fixes
+
+- [core] Revert shader changes from [#16189](https://github.com/mapbox/mapbox-gl-native/pull/16189), which will cause incorrect label positioning ([#16235](https://github.com/mapbox/mapbox-gl-native/pull/16235))
+
+ This is a back porting from GL JS [#9333](https://github.com/mapbox/mapbox-gl-js/pull/9333)
+
+- [ios] Restored support for iOS 9–11 by default ([#16241](https://github.com/mapbox/mapbox-gl-native/pull/16242))
+
## maps-v1.2.0 (2020.02-release-vanillashake)
### ✨ New features