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The newly added `Renderer::clearData()` method allows to clear render data and thus save memory and make sure outdated tiles are not shown. It clears data more agressively than `Renderer::reduceMemoryUse()` does, as it clears not only the cache but all orchestration data, including the data used by the currently rendered frame.
+- [android] Add jni binding for styleable snapshotter ([#16286](https://github.com/mapbox/mapbox-gl-native/pull/16286))
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### 🐞 Bug fixes
- [core] Use `TileCoordinates` instead of `LngLat` for `within` expression calculation ([#16319](https://github.com/mapbox/mapbox-gl-native/pull/16319))