summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--platform/default/mbgl/gl/headless_frontend.cpp8
-rw-r--r--platform/default/mbgl/gl/headless_frontend.hpp5
2 files changed, 7 insertions, 6 deletions
diff --git a/platform/default/mbgl/gl/headless_frontend.cpp b/platform/default/mbgl/gl/headless_frontend.cpp
index ad03706be7..5d2932258a 100644
--- a/platform/default/mbgl/gl/headless_frontend.cpp
+++ b/platform/default/mbgl/gl/headless_frontend.cpp
@@ -5,11 +5,11 @@
namespace mbgl {
-HeadlessFrontend::HeadlessFrontend(float pixelRatio_, FileSource& fileSource, Scheduler& scheduler)
- : HeadlessFrontend({ 256, 256 }, pixelRatio_, fileSource, scheduler) {
+HeadlessFrontend::HeadlessFrontend(float pixelRatio_, FileSource& fileSource, Scheduler& scheduler, const optional<std::string> programCacheDir)
+ : HeadlessFrontend({ 256, 256 }, pixelRatio_, fileSource, scheduler, programCacheDir) {
}
-HeadlessFrontend::HeadlessFrontend(Size size_, float pixelRatio_, FileSource& fileSource, Scheduler& scheduler)
+HeadlessFrontend::HeadlessFrontend(Size size_, float pixelRatio_, FileSource& fileSource, Scheduler& scheduler, const optional<std::string> programCacheDir)
: size(size_),
pixelRatio(pixelRatio_),
backend({ static_cast<uint32_t>(size.width * pixelRatio),
@@ -20,7 +20,7 @@ HeadlessFrontend::HeadlessFrontend(Size size_, float pixelRatio_, FileSource& fi
renderer->render(*updateParameters);
}
}),
- renderer(std::make_unique<Renderer>(backend, pixelRatio, fileSource, scheduler)) {
+ renderer(std::make_unique<Renderer>(backend, pixelRatio, fileSource, scheduler, GLContextMode::Unique, programCacheDir)) {
}
HeadlessFrontend::~HeadlessFrontend() = default;
diff --git a/platform/default/mbgl/gl/headless_frontend.hpp b/platform/default/mbgl/gl/headless_frontend.hpp
index 18d0d2527b..33503bc13b 100644
--- a/platform/default/mbgl/gl/headless_frontend.hpp
+++ b/platform/default/mbgl/gl/headless_frontend.hpp
@@ -3,6 +3,7 @@
#include <mbgl/renderer/renderer_frontend.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/util/async_task.hpp>
+#include <mbgl/util/optional.hpp>
#include <memory>
@@ -16,8 +17,8 @@ class Map;
class HeadlessFrontend : public RendererFrontend {
public:
- HeadlessFrontend(float pixelRatio_, FileSource&, Scheduler&);
- HeadlessFrontend(Size, float pixelRatio_, FileSource&, Scheduler&);
+ HeadlessFrontend(float pixelRatio_, FileSource&, Scheduler&, const optional<std::string> programCacheDir = {});
+ HeadlessFrontend(Size, float pixelRatio_, FileSource&, Scheduler&, const optional<std::string> programCacheDir = {});
~HeadlessFrontend() override;
void reset() override;