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-rw-r--r--platform/ios/src/MGLMapView.mm7
-rw-r--r--platform/macos/src/MGLMapView.mm9
2 files changed, 13 insertions, 3 deletions
diff --git a/platform/ios/src/MGLMapView.mm b/platform/ios/src/MGLMapView.mm
index 64a5424210..8d32bbeb68 100644
--- a/platform/ios/src/MGLMapView.mm
+++ b/platform/ios/src/MGLMapView.mm
@@ -3457,7 +3457,12 @@ public:
}
- (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction edgePadding:(UIEdgeInsets)insets {
- return [self cameraThatFitsShape:shape direction:direction pitch:0 edgePadding:insets];
+ mbgl::EdgeInsets padding = MGLEdgeInsetsFromNSEdgeInsets(insets);
+ padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInset);
+
+ mbgl::CameraOptions cameraOptions = _mbglMap->cameraForGeometry([shape geometryObject], padding, direction);
+
+ return [self cameraForCameraOptions:cameraOptions];
}
- (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction pitch:(CGFloat)pitch edgePadding:(UIEdgeInsets)insets {
diff --git a/platform/macos/src/MGLMapView.mm b/platform/macos/src/MGLMapView.mm
index fa49aa08c8..cc28b2bf9a 100644
--- a/platform/macos/src/MGLMapView.mm
+++ b/platform/macos/src/MGLMapView.mm
@@ -1303,12 +1303,17 @@ public:
}
- (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction edgePadding:(NSEdgeInsets)insets {
- return [self cameraThatFitsShape:shape direction:direction pitch:0 edgePadding:insets];
+ mbgl::EdgeInsets padding = MGLEdgeInsetsFromNSEdgeInsets(insets);
+ padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInsets);
+
+ mbgl::CameraOptions cameraOptions = _mbglMap->cameraForGeometry([shape geometryObject], padding, direction);
+
+ return [self cameraForCameraOptions:cameraOptions];
}
- (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction pitch:(CGFloat)pitch edgePadding:(NSEdgeInsets)insets {
mbgl::EdgeInsets padding = MGLEdgeInsetsFromNSEdgeInsets(insets);
- padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInset);
+ padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInsets);
mbgl::CameraOptions cameraOptions = _mbglMap->cameraForGeometry([shape geometryObject], padding, direction, pitch);