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-rw-r--r--CMakeLists.txt1
-rwxr-xr-xbin/build-style.js38
-rw-r--r--include/llmr/map/layer.hpp44
-rw-r--r--include/llmr/map/map.hpp2
-rw-r--r--include/llmr/map/tile.hpp29
-rw-r--r--include/llmr/renderer/fill_bucket.hpp4
-rw-r--r--include/llmr/renderer/painter.hpp2
-rw-r--r--include/llmr/resources/style.hpp15
-rw-r--r--include/llmr/style/bucket_description.hpp51
-rw-r--r--include/llmr/style/class_description.hpp32
-rw-r--r--include/llmr/style/layer_description.hpp20
-rw-r--r--include/llmr/style/properties.hpp42
-rw-r--r--include/llmr/style/style.hpp66
-rw-r--r--include/llmr/style/value.hpp15
-rw-r--r--include/llmr/util/pbf.hpp31
-rw-r--r--macosx/CMakeLists.txt2
-rw-r--r--proto/style.proto10
-rw-r--r--proto/vector_tile.proto153
-rw-r--r--resources/style.pbfbin0 -> 947 bytes
-rw-r--r--src/CMakeLists.txt6
-rw-r--r--src/map/map.cpp10
-rw-r--r--src/map/tile.cpp169
-rw-r--r--src/renderer/fill_bucket.cpp11
-rw-r--r--src/renderer/painter.cpp37
-rw-r--r--src/resources/style.cpp9
-rw-r--r--src/style/bucket_description.cpp19
-rw-r--r--src/style/layer_description.cpp12
-rw-r--r--src/style/style.cpp163
-rw-r--r--src/style/value.cpp25
29 files changed, 893 insertions, 125 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index de9d59ccf1..a51b47a1cd 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,6 +1,7 @@
cmake_minimum_required(VERSION 2.8.12 FATAL_ERROR)
project(llmr)
+FIND_PACKAGE(Boost)
set(VERSION_MAJOR "0")
set(VERSION_MINOR "0")
diff --git a/bin/build-style.js b/bin/build-style.js
new file mode 100755
index 0000000000..227c164a28
--- /dev/null
+++ b/bin/build-style.js
@@ -0,0 +1,38 @@
+#!/usr/bin/env node
+'use strict';
+
+var fs = require('fs');
+
+var name = 'style';
+var data = fs.readFileSync('resources/style.pbf');
+
+var length = data.length;
+
+var header = '// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.\n\n';
+header += '#ifndef LLMR_RESOURCE_' + name.toUpperCase() + '\n';
+header += '#define LLMR_RESOURCE_' + name.toUpperCase() + '\n';
+header += '\n';
+header += 'namespace llmr {\n';
+header += 'namespace resources {\n';
+header += '\n';
+header += 'extern const unsigned char ' + name + '[];\n';
+header += 'extern const unsigned long ' + name + '_size;\n';
+header += '\n';
+header += '}\n';
+header += '}\n';
+header += '\n';
+header += '#endif\n';
+fs.writeFileSync('include/llmr/resources/' + name + '.hpp', header);
+
+var code = '// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.\n';
+code += '#include <llmr/resources/' + name + '.hpp>\n';
+code += '\n';
+code += 'using namespace llmr;\n';
+code += '\n';
+code += 'const unsigned char resources::' + name + '[] = {\n';
+code += ' ' + Array.prototype.join.call(data, ', ') + '\n';
+code += '};\n';
+code += 'const unsigned long resources::' + name + '_size = sizeof(resources::' + name + ');\n';
+
+fs.writeFileSync('src/resources/' + name + '.cpp', code);
+
diff --git a/include/llmr/map/layer.hpp b/include/llmr/map/layer.hpp
index c6a10b9218..2e4db2997a 100644
--- a/include/llmr/map/layer.hpp
+++ b/include/llmr/map/layer.hpp
@@ -2,29 +2,33 @@
#define LLMR_MAP_LAYER
#include <string>
+#include <forward_list>
namespace llmr {
-class Bucket;
-class Tile;
-
-class Layer {
-public:
- Layer(const std::string& name, const std::shared_ptr<Bucket>& bucket)
- : name(name),
- bucket(bucket) {}
-
-public:
- std::string name;
- std::shared_ptr<Bucket> bucket;
-
-private:
- // Make noncopyable
- Layer(const Layer&) = delete;
- Layer(const Layer&&) = delete;
- Layer& operator=(const Layer&) = delete;
- Layer& operator=(const Layer && ) = delete;
-};
+// class Bucket;
+
+// class Layer {
+// public:
+// Layer(const std::string& name, const std::shared_ptr<Bucket>& bucket)
+// : name(name),
+// bucket(bucket) {}
+
+// Layer(const std::string& name)
+// : name(name) {}
+
+// public:
+// std::string name;
+// std::shared_ptr<Bucket> bucket;
+// std::forward_list<Layer> child_layers;
+
+// private:
+// // Make noncopyable
+// // Layer(const Layer&) = delete;
+// // Layer(const Layer&&) = delete;
+// // Layer& operator=(const Layer&) = delete;
+// // Layer& operator=(const Layer && ) = delete;
+// };
}
diff --git a/include/llmr/map/map.hpp b/include/llmr/map/map.hpp
index 512830713b..1007ca9871 100644
--- a/include/llmr/map/map.hpp
+++ b/include/llmr/map/map.hpp
@@ -25,7 +25,7 @@ public:
Map &operator=(const Map&&) = delete;
void setup();
- void loadStyle(const uint8_t *data, uint32_t bytes);
+ void loadStyle(const uint8_t *const data, uint32_t bytes);
void loadSettings();
void resize(uint32_t width, uint32_t height, uint32_t fb_width, uint32_t fb_height);
diff --git a/include/llmr/map/tile.hpp b/include/llmr/map/tile.hpp
index 5cc8065994..86c56fe490 100644
--- a/include/llmr/map/tile.hpp
+++ b/include/llmr/map/tile.hpp
@@ -12,10 +12,15 @@
#include <mutex>
#include <llmr/util/vec.hpp>
#include <string>
+#include <map>
namespace llmr {
struct pbf;
+class Style;
+class Bucket;
+class LayerDescription;
+class BucketDescription;
class Tile {
public:
@@ -35,7 +40,7 @@ public:
};
public:
- Tile(ID id);
+ Tile(ID id, const Style& style);
~Tile();
// Make noncopyable
@@ -47,9 +52,13 @@ public:
// Other functions
void setData(uint8_t *data, uint32_t bytes);
bool parse();
- void parseLayer(const pbf layer);
+ void parseLayers(const pbf& tile, const std::vector<LayerDescription>& layers);
+ std::shared_ptr<Bucket> createBucket(const pbf& tile, const BucketDescription& bucket_desc);
+ // void parseLayer(const pbf layer);
- std::shared_ptr<Bucket> createFillBucket(const pbf data);
+ // void (const std::vector<LayerDescription>& child_layers);
+
+ std::shared_ptr<Bucket> createFillBucket(const pbf data, const BucketDescription& bucket_desc);
void cancel();
@@ -61,12 +70,16 @@ public:
public:
const ID id;
state state;
- linevertexbuffer lineVertex;
- debug_font_buffer debugFontVertex;
- FillBuffer fillBuffer;
+ // Holds the actual geometries in this tile.
+ std::shared_ptr<linevertexbuffer> lineVertex;
+ std::shared_ptr<debug_font_buffer> debugFontVertex;
+ std::shared_ptr<FillBuffer> fillBuffer;
- std::forward_list<Layer> layers;
+ // Holds the buckets of this tile.
+ // They contain the location offsets in the buffers stored above
+ std::map<std::string, std::shared_ptr<Bucket>> buckets;
+ // std::forward_list<Layer> layers;
private:
// Source data
@@ -74,6 +87,8 @@ private:
uint32_t bytes;
std::mutex mtx;
+
+ const Style& style;
};
}
diff --git a/include/llmr/renderer/fill_bucket.hpp b/include/llmr/renderer/fill_bucket.hpp
index 71764af4fd..e90f51772c 100644
--- a/include/llmr/renderer/fill_bucket.hpp
+++ b/include/llmr/renderer/fill_bucket.hpp
@@ -13,7 +13,7 @@ struct pbf;
class FillBucket : public Bucket {
public:
- FillBucket(FillBuffer& buffer);
+ FillBucket(const std::shared_ptr<FillBuffer>& buffer);
virtual void render(Painter& painter, const std::string& layer_name);
@@ -22,7 +22,7 @@ public:
void drawVertices(int32_t attrib);
private:
- FillBuffer& buffer;
+ std::shared_ptr<FillBuffer> buffer;
struct group {
uint32_t vertex_length;
diff --git a/include/llmr/renderer/painter.hpp b/include/llmr/renderer/painter.hpp
index 715098bd77..c2e7b8d614 100644
--- a/include/llmr/renderer/painter.hpp
+++ b/include/llmr/renderer/painter.hpp
@@ -12,6 +12,7 @@ namespace llmr {
class Settings;
class Transform;
class Style;
+class LayerDescription;
class FillBucket;
struct FillProperties;
@@ -32,6 +33,7 @@ public:
void clear();
void render(const std::shared_ptr<Tile>& tile);
+ void renderLayers(const std::shared_ptr<Tile>& tile, const std::vector<LayerDescription>& layers);
void renderDebug(const std::shared_ptr<Tile>& tile);
void renderBackground();
diff --git a/include/llmr/resources/style.hpp b/include/llmr/resources/style.hpp
new file mode 100644
index 0000000000..684de3d546
--- /dev/null
+++ b/include/llmr/resources/style.hpp
@@ -0,0 +1,15 @@
+// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
+
+#ifndef LLMR_RESOURCE_STYLE
+#define LLMR_RESOURCE_STYLE
+
+namespace llmr {
+namespace resources {
+
+extern const unsigned char style[];
+extern const unsigned long style_size;
+
+}
+}
+
+#endif
diff --git a/include/llmr/style/bucket_description.hpp b/include/llmr/style/bucket_description.hpp
new file mode 100644
index 0000000000..c8933d4190
--- /dev/null
+++ b/include/llmr/style/bucket_description.hpp
@@ -0,0 +1,51 @@
+#ifndef LLMR_STYLE_BUCKET_DESCRIPTION
+#define LLMR_STYLE_BUCKET_DESCRIPTION
+
+#include <string>
+#include <vector>
+
+#include "value.hpp"
+
+namespace llmr {
+
+enum class BucketType {
+ None = 0,
+ Fill = 1,
+ Line = 2,
+ Point = 3
+};
+
+enum class CapType {
+ None = 0,
+ Round = 1,
+};
+
+enum class JoinType {
+ None = 0,
+ Butt = 1,
+ Bevel = 2
+};
+
+
+class BucketDescription {
+public:
+ BucketType type = BucketType::None;
+
+ // Specify what data to pull into this bucket
+ std::string source_name;
+ std::string source_layer;
+ std::string source_field;
+ std::vector<Value> source_value;
+
+ // Specifies how the geometry for this bucket should be created
+ CapType cap = CapType::None;
+ JoinType join = JoinType::None;
+ std::string font;
+ float font_size = 0.0f;
+};
+
+std::ostream& operator<<(std::ostream&, const BucketDescription& bucket);
+
+}
+
+#endif
diff --git a/include/llmr/style/class_description.hpp b/include/llmr/style/class_description.hpp
new file mode 100644
index 0000000000..a63dc8d041
--- /dev/null
+++ b/include/llmr/style/class_description.hpp
@@ -0,0 +1,32 @@
+#ifndef LLMR_STYLE_CLASS_DESCRIPTION
+#define LLMR_STYLE_CLASS_DESCRIPTION
+
+#include <string>
+#include <vector>
+#include <map>
+#include "properties.hpp"
+
+namespace llmr {
+
+
+class WidthDescription {
+public:
+ std::string scaling;
+ std::vector<float> value;
+};
+
+
+class LayerStyleDescription {
+public:
+ Color color = {{ 0, 0, 0, 0 }};
+ bool antialias = false;
+ WidthDescription width;
+};
+
+typedef std::map<std::string, LayerStyleDescription> ClassDescription;
+
+std::ostream& operator<<(std::ostream&, const ClassDescription& layer);
+
+}
+
+#endif
diff --git a/include/llmr/style/layer_description.hpp b/include/llmr/style/layer_description.hpp
new file mode 100644
index 0000000000..405c884e52
--- /dev/null
+++ b/include/llmr/style/layer_description.hpp
@@ -0,0 +1,20 @@
+#ifndef LLMR_STYLE_LAYER_DESCRIPTION
+#define LLMR_STYLE_LAYER_DESCRIPTION
+
+#include <string>
+#include <vector>
+
+namespace llmr {
+
+class LayerDescription {
+public:
+ std::string name;
+ std::string bucket_name;
+ std::vector<LayerDescription> child_layer;
+};
+
+std::ostream& operator<<(std::ostream&, const LayerDescription& layer);
+
+}
+
+#endif
diff --git a/include/llmr/style/properties.hpp b/include/llmr/style/properties.hpp
new file mode 100644
index 0000000000..8eb0969c71
--- /dev/null
+++ b/include/llmr/style/properties.hpp
@@ -0,0 +1,42 @@
+#ifndef LLMR_STYLE_PROPERTIES
+#define LLMR_STYLE_PROPERTIES
+
+#include <array>
+
+namespace llmr {
+
+typedef std::array<float, 4> Color;
+
+enum Winding {
+ EvenOdd = 1,
+ NonZero = 2
+};
+
+// enum LineCap {
+// Round = 1
+// };
+
+// enum LineJoin {
+// Butt = 1,
+// Bevel = 2
+// };
+
+
+struct StrokeProperties {
+ bool enabled = false;
+ Color line_color = {{ 0, 0, 0, 1 }};
+ float line_width = 1;
+};
+
+struct FillProperties {
+ bool enabled = false;
+ Winding winding = NonZero;
+ bool antialiasing = true;
+ Color fill_color = {{ 0, 0, 0, 1 }};
+ Color stroke_color = {{ 0, 0, 0, 1 }};
+ float stroke_width = 1;
+};
+
+}
+
+#endif
diff --git a/include/llmr/style/style.hpp b/include/llmr/style/style.hpp
index 3324e01dc1..ee99ff2243 100644
--- a/include/llmr/style/style.hpp
+++ b/include/llmr/style/style.hpp
@@ -1,54 +1,52 @@
#ifndef LLMR_STYLE_STYLE
#define LLMR_STYLE_STYLE
-#include <array>
#include <map>
+#include <vector>
+#include <set>
#include "../util/pbf.hpp"
-namespace llmr {
-
-typedef std::array<float, 4> Color;
-
-enum Winding {
- EvenOdd = 1,
- NonZero = 2
-};
+#include "value.hpp"
+#include "properties.hpp"
+#include "bucket_description.hpp"
+#include "layer_description.hpp"
+#include "class_description.hpp"
-// enum LineCap {
-// Round = 1
-// };
-
-// enum LineJoin {
-// Butt = 1,
-// Bevel = 2
-// };
-
-
-struct StrokeProperties {
- Color line_color = {{ 0, 0, 0, 1 }};
- float line_width = 1;
-};
-
-struct FillProperties {
- Winding winding = NonZero;
- bool antialiasing = true;
- Color fill_color = {{ 0, 0, 0, 1 }};
- Color stroke_color = {{ 0, 0, 0, 1 }};
- float stroke_width = 1;
-};
+namespace llmr {
class Style {
public:
Style();
void reset();
- void load(pbf data);
+ void load(const uint8_t *const data, uint32_t bytes);
+
+ void cascade();
+
+private:
+ static std::pair<std::string, BucketDescription> loadBucket(pbf data);
+ static LayerDescription loadLayer(pbf data);
+ static std::pair<std::string, ClassDescription> loadClass(pbf data);
+ static std::pair<std::string, LayerStyleDescription> loadLayerStyle(pbf data);
+ static WidthDescription loadWidth(pbf data);
public:
- std::map<std::string, FillProperties> computedFills;
- std::map<std::string, StrokeProperties> computedStrokes;
+ // This is static information parsed from the stylesheet.
+ std::map<std::string, BucketDescription> buckets;
+ std::vector<LayerDescription> layers;
+ std::map<std::string, ClassDescription> classes;
+
+
+ // This are applied settings.
+ std::set<std::string> appliedClasses;
+ struct {
+ std::map<std::string, FillProperties> fills;
+ std::map<std::string, StrokeProperties> strokes;
+ } computed;
};
}
+
+
#endif \ No newline at end of file
diff --git a/include/llmr/style/value.hpp b/include/llmr/style/value.hpp
new file mode 100644
index 0000000000..f0d594b764
--- /dev/null
+++ b/include/llmr/style/value.hpp
@@ -0,0 +1,15 @@
+#ifndef LLMR_STYLE_VALUE
+#define LLMR_STYLE_VALUE
+
+#include <boost/variant.hpp>
+#include <llmr/util/pbf.hpp>
+
+namespace llmr {
+
+typedef boost::variant<std::string, double, int64_t, uint64_t, bool> Value;
+
+Value parseValue(pbf data);
+
+}
+
+#endif
diff --git a/include/llmr/util/pbf.hpp b/include/llmr/util/pbf.hpp
index 3fe851a7d4..fbf45e6a1f 100644
--- a/include/llmr/util/pbf.hpp
+++ b/include/llmr/util/pbf.hpp
@@ -31,9 +31,12 @@ struct pbf {
inline bool next();
template <typename T = uint32_t> inline T varint();
template <typename T = uint32_t> inline T svarint();
- inline std::string string();
+
+ template <typename T = uint32_t, int bytes = 4> inline T fixed();
inline float float32();
inline double float64();
+
+ inline std::string string();
inline bool boolean();
inline pbf message();
@@ -99,25 +102,27 @@ T pbf::svarint() {
return (n >> 1) ^ -(T)(n & 1);
}
-std::string pbf::string() {
- uint32_t bytes = (uint32_t)varint();
- const char *string = (const char *)data;
+template <typename T, int bytes>
+T pbf::fixed() {
skipBytes(bytes);
- return std::string(string, bytes);
+ T result;
+ memcpy(&result, data - bytes, bytes);
+ return result;
}
float pbf::float32() {
- skipBytes(4);
- float result;
- memcpy(&result, data - 4, 4);
- return result;
+ return fixed<float, 4>();
}
double pbf::float64() {
- skipBytes(8);
- double result;
- memcpy(&result, data - 8, 8);
- return result;
+ return fixed<double, 8>();
+}
+
+std::string pbf::string() {
+ uint32_t bytes = (uint32_t)varint();
+ const char *string = (const char *)data;
+ skipBytes(bytes);
+ return std::string(string, bytes);
}
bool pbf::boolean() {
diff --git a/macosx/CMakeLists.txt b/macosx/CMakeLists.txt
index 2e41a7a5a5..6178f1c2a6 100644
--- a/macosx/CMakeLists.txt
+++ b/macosx/CMakeLists.txt
@@ -18,6 +18,7 @@ SET(macosx_HEADERS
INCLUDE_DIRECTORIES(
../include
${GLFW_INCLUDE_DIRS}
+ ${Boost_INCLUDE_DIR}
)
LINK_DIRECTORIES(
@@ -55,4 +56,5 @@ TARGET_LINK_LIBRARIES(macosx
${IOKIT_LIBRARY}
${COREVIDEO_LIBRARY}
${GLFW_LIBRARIES}
+ ${Boost_LIBRARIES}
)
diff --git a/proto/style.proto b/proto/style.proto
index c8926c767c..d5f1c6c9f5 100644
--- a/proto/style.proto
+++ b/proto/style.proto
@@ -43,10 +43,10 @@ message bucket {
optional float font_size = 10;
}
-message structure {
+message layer {
required string name = 1;
optional string bucket_name = 2;
- repeated structure child_layer = 3;
+ repeated layer child_layer = 3;
}
message width {
@@ -54,7 +54,7 @@ message width {
repeated float value = 2 [ packed = true ];
}
-message layer {
+message layer_style {
required string layer_name = 1;
optional fixed32 color = 2; // rgba (=> rgb << 8 | 0xFF for opaque!)
optional bool antialias = 3;
@@ -63,12 +63,12 @@ message layer {
message class {
required string name = 1;
- repeated layer layer = 2;
+ repeated layer_style layer = 2;
}
// root level object
message style {
repeated bucket bucket = 1;
- repeated structure structure = 2;
+ repeated layer layer = 2;
repeated class class = 3;
}
diff --git a/proto/vector_tile.proto b/proto/vector_tile.proto
new file mode 100644
index 0000000000..e982c1a018
--- /dev/null
+++ b/proto/vector_tile.proto
@@ -0,0 +1,153 @@
+// Protocol Version 1
+
+package llmr.vector;
+
+option optimize_for = LITE_RUNTIME;
+
+enum geom_type {
+ Unknown = 0;
+ Point = 1;
+ LineString = 2;
+ Polygon = 3;
+}
+
+// Variant type encoding
+message value {
+ // Exactly one of these values may be present in a valid message
+ optional string string_value = 1;
+ optional float float_value = 2;
+ optional double double_value = 3;
+ optional int64 int_value = 4;
+ optional uint64 uint_value = 5;
+ optional sint64 sint_value = 6;
+ optional bool bool_value = 7;
+
+ extensions 8 to max;
+}
+
+message feature {
+ optional uint64 id = 1;
+
+ // Tags of this feature. Even numbered values refer to the nth
+ // value in the keys list on the tile message, odd numbered
+ // values refer to the nth value in the values list on the tile
+ // message.
+ repeated uint32 tags = 2 [ packed = true ];
+
+ // The type of geometry stored in this feature.
+ optional geom_type type = 3 [ default = Unknown ];
+
+ // Contains a stream of commands and parameters (vertices). The
+ // repeat count is shifted to the left by 3 bits. This means
+ // that the command has 3 bits (0-15). The repeat count
+ // indicates how often this command is to be repeated. Defined
+ // commands are:
+ // - MoveTo: 1 (2 parameters follow)
+ // - LineTo: 2 (2 parameters follow)
+ // - ClosePath: 15 (no parameters follow)
+ //
+ // Ex.: MoveTo(3, 6), LineTo(8, 12), LineTo(20, 34), ClosePath
+ // Encoded as: [ 3 6 18 5 6 12 22 15 ]
+ // == command type 15 (ClosePath)
+ // ===== relative LineTo(+12, +22) == LineTo(20, 34)
+ // === relative LineTo(+5, +6) == LineTo(8, 12)
+ // == [00010 010] = command type 2 (LineTo), length 2
+ // === relative MoveTo(+3, +6)
+ // = implicit command type 1 (MoveTo), length 1
+ // Commands are encoded as uint32 varints, vertex parameters are
+ // encoded as sint32 varints (zigzag). Vertex parameters are
+ // also encoded as deltas to the previous position. The original
+ // position is (0,0)
+ repeated uint32 geometry = 4 [ packed = true ];
+
+ // A list of indices to the geometry array that specify a triangulation of
+ // this geometry. This must only exist if this feature is a polygon.
+ // These are the valid indices for the example above:
+ // 0 ==> (3/6)
+ // 1 ==> (8/12)
+ // 2 ==> (20/34)
+ // Indices beyond 2 are invalid, as the total number of vertices is 3.
+ repeated sint32 triangulation = 5 [ packed = true ];
+
+ // The total number of vertices encoded in the geometry field. This is can
+ // be deduced by manually iterating through the geometry field, but we can
+ // just as well store the number to avoid the overhead on parsing.
+ optional uint32 vertex_count = 6;
+}
+
+// Stores a glyph with metrics and optional SDF bitmap information.
+message glyph {
+ required uint32 id = 1;
+
+ // A signed distance field of the glyph with a border of 3 pixels.
+ optional bytes bitmap = 2;
+
+ // Glyph metrics.
+ required uint32 width = 3;
+ required uint32 height = 4;
+ required sint32 left = 5;
+ required sint32 top = 6;
+ required uint32 advance = 7;
+}
+
+// Stores font face information and a list of glyphs.
+message face {
+ required string family = 1;
+ required string style = 2;
+ repeated glyph glyphs = 5;
+}
+
+// Stores the shaping information for the label with a given text
+message label {
+ // The original value ID this shaping information is for.
+ required uint32 text = 1;
+
+ // References the index of the font stack in the layer's fontstack array.
+ required uint32 stack = 2;
+
+ // Parallel arrays of face ID, glyph ID and position.
+ repeated uint32 faces = 3 [packed = true];
+ repeated uint32 glyphs = 4 [packed = true];
+ repeated uint32 x = 5 [packed = true];
+ repeated uint32 y = 6 [packed = true];
+}
+
+message layer {
+ // Any compliant implementation must first read the version
+ // number encoded in this message and choose the correct
+ // implementation for this version number before proceeding to
+ // decode other parts of this message.
+ required uint32 version = 15 [ default = 1 ];
+
+ required string name = 1;
+
+ // The actual features in this tile.
+ repeated feature features = 2;
+
+ // Dictionary encoding for keys
+ repeated string keys = 3;
+
+ // Dictionary encoding for values
+ repeated value values = 4;
+
+ // The bounding box in this tile spans from 0..4095 units
+ optional uint32 extent = 5 [ default = 4096 ];
+
+ // Total vertex count in this layer.
+ optional uint32 vertex_count = 6;
+
+ // Shaping information for labels contained in this tile.
+ repeated string faces = 7;
+ repeated label labels = 8;
+ repeated string stacks = 9;
+
+ extensions 16 to max;
+}
+
+message tile {
+ repeated layer layers = 3;
+
+ repeated face faces = 4;
+
+ extensions 16 to 8191;
+}
diff --git a/resources/style.pbf b/resources/style.pbf
new file mode 100644
index 0000000000..a916d4ed69
--- /dev/null
+++ b/resources/style.pbf
Binary files differ
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 7593877d91..6a6e7e4a9b 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -11,8 +11,12 @@ SET(llmr_SOURCES
renderer/shader-outline.cpp
renderer/shader.cpp
renderer/fill_bucket.cpp
+ resources/style.cpp
shader/shaders.cpp
style/style.cpp
+ style/value.cpp
+ style/bucket_description.cpp
+ style/layer_description.cpp
util/animation.cpp
util/mat4.cpp
)
@@ -40,6 +44,7 @@ SET(llmr_HEADERS
)
INCLUDE_DIRECTORIES(
+ ${Boost_INCLUDE_DIR}
../include
)
@@ -52,4 +57,5 @@ LINK_DIRECTORIES(
)
TARGET_LINK_LIBRARIES(llmr
+ ${Boost_LIBRARIES}
)
diff --git a/src/map/map.cpp b/src/map/map.cpp
index 6d716fea42..31c4f1d81f 100644
--- a/src/map/map.cpp
+++ b/src/map/map.cpp
@@ -2,6 +2,8 @@
#include <llmr/map/tile.hpp>
//#include <llmr/util/vec2.hpp>
+#include <llmr/resources/style.hpp>
+
#include <iostream>
#include <thread>
@@ -24,10 +26,12 @@ Map::~Map() {
void Map::setup() {
painter.setup();
+
+ style.load(resources::style, resources::style_size);
}
-void Map::loadStyle(const uint8_t *data, uint32_t bytes) {
- style.load(pbf(data, bytes));
+void Map::loadStyle(const uint8_t *const data, uint32_t bytes) {
+ style.load(data, bytes);
update();
}
@@ -119,7 +123,7 @@ Tile::Ptr Map::addTile(const Tile::ID& id) {
if (!tile.get()) {
// We couldn't find the tile in the list. Create a new one.
- tile = std::make_shared<Tile>(id);
+ tile = std::make_shared<Tile>(id, style);
assert(tile);
// std::cerr << "init " << id.z << "/" << id.x << "/" << id.y << std::endl;
// std::cerr << "add " << tile->toString() << std::endl;
diff --git a/src/map/tile.cpp b/src/map/tile.cpp
index 4dac3e82f1..e8a0c1979a 100644
--- a/src/map/tile.cpp
+++ b/src/map/tile.cpp
@@ -9,6 +9,8 @@
#include <llmr/util/string.hpp>
#include <llmr/geometry/geometry.hpp>
#include <llmr/renderer/fill_bucket.hpp>
+#include <llmr/style/style.hpp>
+#include <llmr/style/value.hpp>
#include <cmath>
using namespace llmr;
@@ -39,17 +41,20 @@ std::forward_list<Tile::ID> Tile::children(const ID& id, int32_t z) {
}
-Tile::Tile(ID id)
+Tile::Tile(ID id, const Style& style)
: id(id),
state(initial),
- fillBuffer(),
+ lineVertex(std::make_shared<linevertexbuffer>()),
+ debugFontVertex(std::make_shared<debug_font_buffer>()),
+ fillBuffer(std::make_shared<FillBuffer>()),
data(0),
- bytes(0) {
+ bytes(0),
+ style(style) {
// Initialize tile debug coordinates
char coord[32];
snprintf(coord, sizeof(coord), "%d/%d/%d", id.z, id.x, id.y);
- debugFontVertex.addText(coord, 50, 200, 5);
+ debugFontVertex->addText(coord, 50, 200, 5);
}
Tile::~Tile() {
@@ -58,6 +63,7 @@ Tile::~Tile() {
// fprintf(stderr, "[%p] deleting tile %d/%d/%d\n", this, id.z, id.x, id.y);
if (this->data) {
free(this->data);
+ this->data = NULL;
}
}
@@ -88,17 +94,11 @@ bool Tile::parse() {
return false;
}
- // fprintf(stderr, "[%p] parsing tile [%d/%d/%d]...\n", this, z, x, y);
-
- pbf tile(data, bytes);
try {
- while (tile.next()) {
- if (tile.tag == 3) { // layer
- parseLayer(tile.message());
- } else {
- tile.skip();
- }
- }
+ pbf tile(data, bytes);
+ // fprintf(stderr, "[%p] parsing tile [%d/%d/%d]...\n", this, z, x, y);
+
+ parseLayers(tile, style.layers);
} catch (const std::exception& ex) {
fprintf(stderr, "[%p] exception [%d/%d/%d]... failed: %s\n", this, id.z, id.x, id.y, ex.what());
cancel();
@@ -114,18 +114,65 @@ bool Tile::parse() {
return true;
}
-void Tile::parseLayer(const pbf data) {
- pbf layer(data);
- while (layer.next()) {
- if (layer.tag == 1) {
- std::string name = layer.string();
- if (name == "water") {
- layers.emplace_front(name, createFillBucket(data));
+void Tile::parseLayers(const pbf& data, const std::vector<LayerDescription>& layers) {
+ for (const LayerDescription& layer_desc : layers) {
+ if (layer_desc.child_layer.size()) {
+ // This is a layer group.
+ // TODO: create framebuffer
+ parseLayers(data, layer_desc.child_layer);
+ // TODO: render framebuffer on previous framebuffer
+ } else {
+ // This is a singular layer. Check if this bucket already exists. If not,
+ // parse this bucket.
+ auto bucket_it = buckets.find(layer_desc.bucket_name);
+ if (bucket_it == buckets.end()) {
+ auto bucket_it = style.buckets.find(layer_desc.bucket_name);
+ if (bucket_it != style.buckets.end()) {
+ // Only create the new bucket if we have an actual specification
+ // for it.
+ std::shared_ptr<Bucket> bucket = createBucket(data, bucket_it->second);
+ if (bucket) {
+ // Bucket creation might fail because the data tile may not
+ // contain any data that falls into this bucket.
+ buckets[layer_desc.bucket_name] = bucket;
+ }
+ } else {
+ // There is no proper specification for this bucket, even though
+ // it is referenced in the stylesheet.
+ fprintf(stderr, "Stylesheet specifies bucket %s, but it is not defined\n", layer_desc.bucket_name.c_str());
+ }
+ }
+ }
+ }
+}
+
+std::shared_ptr<Bucket> Tile::createBucket(const pbf& data, const BucketDescription& bucket_desc) {
+ pbf tile(data);
+ // TODO: remember data locations in tiles for faster parsing so that we don't
+ // have to go through the entire vector tile all the time.
+ while (tile.next()) {
+ if (tile.tag == 3) { // layer
+ pbf layer = tile.message();
+ while (layer.next()) {
+ if (layer.tag == 1) {
+ std::string name = layer.string();
+ if (name == bucket_desc.source_layer) {
+ if (bucket_desc.type == BucketType::Fill) {
+ return createFillBucket(layer, bucket_desc);
+ } else {
+ // TODO: create other bucket types.
+ }
+ }
+ } else {
+ layer.skip();
+ }
}
} else {
- layer.skip();
+ tile.skip();
}
}
+
+ return NULL;
}
enum geom_type {
@@ -135,19 +182,87 @@ enum geom_type {
Polygon = 3
};
-std::shared_ptr<Bucket> Tile::createFillBucket(const pbf data) {
- pbf layer(data);
+std::shared_ptr<Bucket> Tile::createFillBucket(const pbf data, const BucketDescription& bucket_desc) {
+ pbf layer;
std::shared_ptr<FillBucket> bucket = std::make_shared<FillBucket>(fillBuffer);
+ int32_t key = -1;
+ std::set<uint32_t> values;
+
+ // If we filter further by field/value, parse the key/value indices first
+ // because protobuf doesn't mandate a particular key order.
+ if (bucket_desc.source_field.size()) {
+ uint32_t key_id = 0;
+ uint32_t value_id = 0;
+
+ // Find out what key/value IDs we need.
+ layer = data;
+ while (layer.next()) {
+ if (layer.tag == 3) { // keys
+ if (layer.string() == bucket_desc.source_field) {
+ // We found the key
+ key = key_id;
+ }
+ key_id++;
+ } else if (layer.tag == 4) { // values
+ Value value = parseValue(layer.message());
+ if (std::find(bucket_desc.source_value.begin(), bucket_desc.source_value.end(), value) != bucket_desc.source_value.end()) {
+ values.insert(value_id);
+ }
+ value_id++;
+ } else {
+ layer.skip();
+ }
+ }
+
+ if (key < 0 || values.empty()) {
+ // There are no valid values that we could possibly find. Abort early.
+ return bucket;
+ }
+ }
+
+ // Now parse the features and optionally filter by key/value IDs.
+ layer = data;
while (layer.next()) {
if (layer.tag == 2) { // feature
pbf feature = layer.message();
pbf geometry;
geom_type type = Unknown;
+ bool skip = false;
- while (feature.next()) {
- if (feature.tag == 3) { // geometry type
+ while (!skip && feature.next()) {
+ if (feature.tag == 2) { // tags
+ if (key < 0) {
+ // We want to parse the entire layer anyway
+ feature.skip();
+ } else {
+ // We only want to parse some features.
+ skip = true;
+ // tags are packed varints. They should have an even length.
+ pbf tags = feature.message();
+ while (tags) {
+ uint32_t tag_key = tags.varint();
+ if (tags) {
+ uint32_t tag_val = tags.varint();
+ // Now check if the tag_key/tag_val pair is included
+ // in the set of key/values that we are looking for.
+ if (key == tag_key && values.find(tag_val) != values.end()) {
+ skip = false;
+ break;
+ }
+ } else {
+ // This should not happen; otherwise the vector tile
+ // is invalid.
+ throw std::runtime_error("uneven number of feature tag ids");
+ }
+ }
+ }
+ } else if (feature.tag == 3) { // geometry type
type = (geom_type)feature.varint();
+ if (type != Polygon) {
+ skip = true;
+ break;
+ }
} else if (feature.tag == 4) { // geometry
geometry = feature.message();
} else {
@@ -155,7 +270,7 @@ std::shared_ptr<Bucket> Tile::createFillBucket(const pbf data) {
}
}
- if (type == Polygon && geometry) {
+ if (!skip && geometry) {
bucket->addGeometry(geometry);
}
} else {
diff --git a/src/renderer/fill_bucket.cpp b/src/renderer/fill_bucket.cpp
index f3d09511d3..07282a05ae 100644
--- a/src/renderer/fill_bucket.cpp
+++ b/src/renderer/fill_bucket.cpp
@@ -15,10 +15,10 @@ struct geometry_too_long_exception : std::exception {};
using namespace llmr;
-FillBucket::FillBucket(FillBuffer& buffer)
+FillBucket::FillBucket(const std::shared_ptr<FillBuffer>& buffer)
: buffer(buffer),
- vertex_start(buffer.vertex_length()),
- elements_start(buffer.elements_length()),
+ vertex_start(buffer->vertex_length()),
+ elements_start(buffer->elements_length()),
length(0) {
}
@@ -44,6 +44,9 @@ void FillBucket::addGeometry(pbf& geom) {
}
}
+ // Alias this.
+ FillBuffer& buffer = *this->buffer;
+
for (const std::vector<std::pair<int16_t, int16_t>>& line : lines) {
uint32_t vertex_start = buffer.vertex_length();
@@ -96,7 +99,7 @@ void FillBucket::addGeometry(pbf& geom) {
void FillBucket::drawElements(int32_t attrib) {
char *vertex_index = BUFFER_OFFSET(vertex_start * 2 * sizeof(uint16_t));
char *elements_index = BUFFER_OFFSET(elements_start * 3 * sizeof(uint16_t));
- buffer.bind();
+ buffer->bind();
for (const auto& group : groups) {
glVertexAttribPointer(attrib, 2, GL_SHORT, GL_FALSE, 0, vertex_index);
glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index);
diff --git a/src/renderer/painter.cpp b/src/renderer/painter.cpp
index b3e1fee569..139e434820 100644
--- a/src/renderer/painter.cpp
+++ b/src/renderer/painter.cpp
@@ -169,9 +169,7 @@ void Painter::render(const Tile::Ptr& tile) {
// glLineWidth(2.0f);
// glDrawArrays(GL_LINE_STRIP, 0, tile->lineVertex.length());
- for (Layer& layer : tile->layers) {
- layer.bucket->render(*this, layer.name);
- }
+ renderLayers(tile, style.layers);
if (settings.debug) {
renderDebug(tile);
@@ -180,8 +178,33 @@ void Painter::render(const Tile::Ptr& tile) {
renderBackground();
}
+void Painter::renderLayers(const std::shared_ptr<Tile>& tile, const std::vector<LayerDescription>& layers) {
+ // Render everything top-to-bottom by using reverse iterators
+ typedef std::vector<LayerDescription>::const_reverse_iterator iterator;
+ for (iterator it = layers.rbegin(), end = layers.rend(); it != end; it++) {
+ const LayerDescription& layer_desc = *it;
+
+ if (layer_desc.child_layer.size()) {
+ // This is a layer group.
+ // TODO: create framebuffer
+ renderLayers(tile, layer_desc.child_layer);
+ // TODO: render framebuffer on previous framebuffer
+ } else {
+ // This is a singular layer. Try to find the bucket associated with
+ // this layer and render it.
+ auto bucket_it = tile->buckets.find(layer_desc.bucket_name);
+ if (bucket_it != tile->buckets.end()) {
+ assert(bucket_it->second);
+ bucket_it->second->render(*this, layer_desc.name);
+ }
+ }
+ }
+}
+
void Painter::renderFill(FillBucket& bucket, const std::string& layer_name) {
- const FillProperties& properties = style.computedFills[layer_name];
+ const FillProperties& properties = style.computed.fills[layer_name];
+
+ if (!properties.enabled) return;
// Draw the stencil mask.
{
@@ -315,14 +338,14 @@ void Painter::renderDebug(const Tile::Ptr& tile) {
// draw debug info
switchShader(lineShader);
glUniformMatrix4fv(lineShader->u_matrix, 1, GL_FALSE, matrix);
- tile->debugFontVertex.bind();
+ tile->debugFontVertex->bind();
glVertexAttribPointer(lineShader->a_pos, 2, GL_SHORT, GL_FALSE, 0, BUFFER_OFFSET(0));
glUniform4f(lineShader->u_color, 1.0f, 1.0f, 1.0f, 1.0f);
glLineWidth(4.0f);
- glDrawArrays(GL_LINES, 0, tile->debugFontVertex.length());
+ glDrawArrays(GL_LINES, 0, tile->debugFontVertex->length());
glUniform4f(lineShader->u_color, 0.0f, 0.0f, 0.0f, 1.0f);
glLineWidth(2.0f);
- glDrawArrays(GL_LINES, 0, tile->debugFontVertex.length());
+ glDrawArrays(GL_LINES, 0, tile->debugFontVertex->length());
// Revert blending mode to blend to the back.
glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE);
diff --git a/src/resources/style.cpp b/src/resources/style.cpp
new file mode 100644
index 0000000000..69c0b10655
--- /dev/null
+++ b/src/resources/style.cpp
@@ -0,0 +1,9 @@
+// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
+#include <llmr/resources/style.hpp>
+
+using namespace llmr;
+
+const unsigned char resources::style[] = {
+ 10, 25, 10, 5, 119, 97, 116, 101, 114, 16, 1, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 5, 119, 97, 116, 101, 114, 10, 60, 10, 10, 114, 111, 97, 100, 95, 108, 97, 114, 103, 101, 16, 2, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 4, 114, 111, 97, 100, 42, 5, 99, 108, 97, 115, 115, 50, 10, 10, 8, 109, 111, 116, 111, 114, 119, 97, 121, 50, 6, 10, 4, 109, 97, 105, 110, 56, 1, 64, 2, 10, 52, 10, 12, 114, 111, 97, 100, 95, 114, 101, 103, 117, 108, 97, 114, 16, 2, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 4, 114, 111, 97, 100, 42, 5, 99, 108, 97, 115, 115, 50, 8, 10, 6, 115, 116, 114, 101, 101, 116, 56, 1, 64, 2, 10, 60, 10, 12, 114, 111, 97, 100, 95, 108, 105, 109, 105, 116, 101, 100, 16, 2, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 4, 114, 111, 97, 100, 42, 5, 99, 108, 97, 115, 115, 50, 16, 10, 14, 115, 116, 114, 101, 101, 116, 95, 108, 105, 109, 105, 116, 101, 100, 56, 1, 64, 2, 10, 41, 10, 4, 112, 97, 114, 107, 16, 1, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 7, 108, 97, 110, 100, 117, 115, 101, 42, 5, 99, 108, 97, 115, 115, 50, 6, 10, 4, 112, 97, 114, 107, 10, 41, 10, 4, 119, 111, 111, 100, 16, 1, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 7, 108, 97, 110, 100, 117, 115, 101, 42, 5, 99, 108, 97, 115, 115, 50, 6, 10, 4, 119, 111, 111, 100, 10, 45, 10, 6, 115, 99, 104, 111, 111, 108, 16, 1, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 7, 108, 97, 110, 100, 117, 115, 101, 42, 5, 99, 108, 97, 115, 115, 50, 8, 10, 6, 115, 99, 104, 111, 111, 108, 10, 49, 10, 8, 99, 101, 109, 101, 116, 101, 114, 121, 16, 1, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 7, 108, 97, 110, 100, 117, 115, 101, 42, 5, 99, 108, 97, 115, 115, 50, 10, 10, 8, 99, 101, 109, 101, 116, 101, 114, 121, 10, 53, 10, 10, 105, 110, 100, 117, 115, 116, 114, 105, 97, 108, 16, 1, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 7, 108, 97, 110, 100, 117, 115, 101, 42, 5, 99, 108, 97, 115, 115, 50, 12, 10, 10, 105, 110, 100, 117, 115, 116, 114, 105, 97, 108, 10, 31, 10, 8, 98, 117, 105, 108, 100, 105, 110, 103, 16, 1, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 8, 98, 117, 105, 108, 100, 105, 110, 103, 10, 48, 10, 7, 97, 108, 99, 111, 104, 111, 108, 16, 3, 26, 7, 115, 116, 114, 101, 101, 116, 115, 34, 9, 112, 111, 105, 95, 108, 97, 98, 101, 108, 42, 4, 116, 121, 112, 101, 50, 9, 10, 7, 65, 108, 99, 111, 104, 111, 108, 18, 12, 10, 4, 112, 97, 114, 107, 18, 4, 112, 97, 114, 107, 18, 12, 10, 4, 119, 111, 111, 100, 18, 4, 119, 111, 111, 100, 18, 14, 10, 5, 119, 97, 116, 101, 114, 18, 5, 119, 97, 116, 101, 114, 18, 28, 10, 12, 114, 111, 97, 100, 95, 108, 105, 109, 105, 116, 101, 100, 18, 12, 114, 111, 97, 100, 95, 108, 105, 109, 105, 116, 101, 100, 18, 28, 10, 12, 114, 111, 97, 100, 95, 114, 101, 103, 117, 108, 97, 114, 18, 12, 114, 111, 97, 100, 95, 114, 101, 103, 117, 108, 97, 114, 18, 24, 10, 10, 114, 111, 97, 100, 95, 108, 97, 114, 103, 101, 18, 10, 114, 111, 97, 100, 95, 108, 97, 114, 103, 101, 18, 18, 10, 7, 97, 108, 99, 111, 104, 111, 108, 18, 7, 97, 108, 99, 111, 104, 111, 108, 26, 139, 2, 10, 7, 100, 101, 102, 97, 117, 108, 116, 18, 17, 10, 10, 98, 97, 99, 107, 103, 114, 111, 117, 110, 100, 21, 255, 255, 255, 255, 18, 13, 10, 4, 112, 97, 114, 107, 21, 255, 159, 223, 200, 24, 1, 18, 13, 10, 4, 119, 111, 111, 100, 21, 255, 102, 170, 51, 24, 1, 18, 14, 10, 5, 119, 97, 116, 101, 114, 21, 255, 230, 182, 115, 24, 1, 18, 46, 10, 12, 114, 111, 97, 100, 95, 108, 105, 109, 105, 116, 101, 100, 21, 255, 187, 187, 187, 34, 25, 10, 5, 115, 116, 111, 112, 115, 18, 16, 0, 0, 0, 0, 0, 0, 128, 63, 0, 0, 160, 65, 0, 0, 128, 63, 18, 62, 10, 12, 114, 111, 97, 100, 95, 114, 101, 103, 117, 108, 97, 114, 21, 255, 153, 153, 153, 34, 41, 10, 5, 115, 116, 111, 112, 115, 18, 32, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 80, 65, 0, 0, 0, 63, 0, 0, 128, 65, 0, 0, 0, 64, 0, 0, 160, 65, 0, 0, 0, 66, 18, 68, 10, 10, 114, 111, 97, 100, 95, 108, 97, 114, 103, 101, 21, 255, 102, 102, 102, 34, 49, 10, 5, 115, 116, 111, 112, 115, 18, 40, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 48, 65, 0, 0, 0, 63, 0, 0, 80, 65, 0, 0, 128, 63, 0, 0, 128, 65, 0, 0, 128, 64, 0, 0, 160, 65, 0, 0, 128, 66, 18, 9, 10, 7, 97, 108, 99, 111, 104, 111, 108
+};
+const unsigned long resources::style_size = sizeof(resources::style);
diff --git a/src/style/bucket_description.cpp b/src/style/bucket_description.cpp
new file mode 100644
index 0000000000..94d0b8115c
--- /dev/null
+++ b/src/style/bucket_description.cpp
@@ -0,0 +1,19 @@
+#include <llmr/style/bucket_description.hpp>
+
+#include <iostream>
+
+std::ostream& llmr::operator<<(std::ostream& os, const BucketDescription& bucket) {
+ os << "Bucket:" << std::endl;
+ os << " - type: " << (uint32_t)bucket.type << std::endl;
+ os << " - source_name: " << bucket.source_name << std::endl;
+ os << " - source_layer: " << bucket.source_layer << std::endl;
+ os << " - source_field: " << bucket.source_field << std::endl;
+ for (const Value& value : bucket.source_value) {
+ os << " - source_value: " << value << std::endl;
+ }
+ os << " - cap: " << (uint32_t)bucket.cap << std::endl;
+ os << " - join: " << (uint32_t)bucket.join << std::endl;
+ os << " - font: " << bucket.font << std::endl;
+ os << " - font_size: " << bucket.font_size << std::endl;
+ return os;
+}
diff --git a/src/style/layer_description.cpp b/src/style/layer_description.cpp
new file mode 100644
index 0000000000..d4b8b7d678
--- /dev/null
+++ b/src/style/layer_description.cpp
@@ -0,0 +1,12 @@
+#include <llmr/style/layer_description.hpp>
+
+#include <iostream>
+
+std::ostream& llmr::operator<<(std::ostream& os, const LayerDescription& layer) {
+ os << "Structure: " << layer.name << std::endl;
+ os << " - bucket_name: " << layer.bucket_name << std::endl;
+ for (const LayerDescription& value : layer.child_layer) {
+ os << " - child_layer: " << value << std::endl;
+ }
+ return os;
+}
diff --git a/src/style/style.cpp b/src/style/style.cpp
index a999289a04..0acce7c35b 100644
--- a/src/style/style.cpp
+++ b/src/style/style.cpp
@@ -1,15 +1,174 @@
#include <llmr/style/style.hpp>
+#include <llmr/resources/style.hpp>
+
using namespace llmr;
Style::Style() {
-
+ appliedClasses.insert("default");
}
void Style::reset() {
+ computed.fills.clear();
+ computed.strokes.clear();
+}
+
+void Style::load(const uint8_t *const data, uint32_t bytes) {
+ pbf style(data, bytes);
+
+ while (style.next()) {
+ if (style.tag == 1) { // bucket
+ buckets.insert(loadBucket(style.message()));
+ } else if (style.tag == 2) { // structure
+ layers.push_back(loadLayer(style.message()));
+ } else if (style.tag == 3) { // class
+ classes.insert(loadClass(style.message()));
+ } else {
+ style.skip();
+ }
+ }
+
+ cascade();
+}
+
+std::pair<std::string, BucketDescription> Style::loadBucket(pbf data) {
+ BucketDescription bucket;
+ std::string name;
+
+ while (data.next()) {
+ if (data.tag == 1) { // name
+ name = data.string();
+ } else if (data.tag == 2) { // type
+ bucket.type = (BucketType)data.varint();
+ } else if (data.tag == 3) { // source_name
+ bucket.source_name = data.string();
+ } else if (data.tag == 4) { // source_layer
+ bucket.source_layer = data.string();
+ } else if (data.tag == 5) { // source_field
+ bucket.source_field = data.string();
+ } else if (data.tag == 6) { // source_value
+ bucket.source_value.emplace_back(parseValue(data.message()));
+ } else if (data.tag == 7) { // cap
+ bucket.cap = (CapType)data.varint();
+ } else if (data.tag == 8) { // join
+ bucket.join = (JoinType)data.varint();
+ } else if (data.tag == 9) { // font
+ bucket.font = data.string();
+ } else if (data.tag == 10) { // font_size
+ bucket.font_size = data.float32();
+ } else {
+ data.skip();
+ }
+ }
+
+ return { name, bucket };
+}
+
+LayerDescription Style::loadLayer(pbf data) {
+ LayerDescription layer;
+
+ while (data.next()) {
+ if (data.tag == 1) { // name
+ layer.name = data.string();
+ } else if (data.tag == 2) { // bucket_name
+ layer.bucket_name = data.string();
+ } else if (data.tag == 3) { // child_layer
+ layer.child_layer.emplace_back(loadLayer(data.message()));
+ } else {
+ data.skip();
+ }
+ }
+
+ return layer;
+}
+
+std::pair<std::string, ClassDescription> Style::loadClass(pbf data) {
+ ClassDescription klass;
+ std::string name;
+
+ while (data.next()) {
+ if (data.tag == 1) { // name
+ name = data.string();
+ } else if (data.tag == 2) { // layer_style
+ klass.insert(loadLayerStyle(data.message()));
+ } else {
+ data.skip();
+ }
+ }
+
+ return { name, klass };
+}
+
+std::pair<std::string, LayerStyleDescription> Style::loadLayerStyle(pbf data) {
+ LayerStyleDescription layerStyle;
+ std::string name;
+
+ while (data.next()) {
+ if (data.tag == 1) { // name
+ name = data.string();
+ } else if (data.tag == 2) { // color
+ uint32_t rgba = data.fixed<uint32_t, 4>();
+ layerStyle.color = {{
+ (float)((rgba >> 24) & 0xFF) / 0xFF,
+ (float)((rgba >> 16) & 0xFF) / 0xFF,
+ (float)((rgba >> 8) & 0xFF) / 0xFF,
+ (float)((rgba >> 0) & 0xFF) / 0xFF
+ }};
+ } else if (data.tag == 3) { // antialias
+ layerStyle.antialias = data.boolean();
+ } else if (data.tag == 4) { // width
+ layerStyle.width = loadWidth(data.message());
+ } else {
+ data.skip();
+ }
+ }
+
+ return { name, layerStyle };
}
-void Style::load(pbf data) {
+WidthDescription Style::loadWidth(pbf data) {
+ WidthDescription width;
+
+ while (data.next()) {
+ if (data.tag == 1) { // scaling
+ width.scaling = data.string();
+ } else if (data.tag == 2) { // value
+ // read a packed float32
+ pbf floats = data.message();
+ while (floats) {
+ width.value.push_back(floats.float32());
+ }
+ } else {
+ data.skip();
+ }
+ }
+
+ return width;
+}
+
+
+void Style::cascade() {
+ reset();
+
+ // Recalculate style
+ // Basic cascading
+ for (const auto& class_pair : classes) {
+ const std::string& class_name = class_pair.first;
+ const ClassDescription& sheetClass = class_pair.second;
+
+ // Not enabled
+ if (appliedClasses.find(class_name) == appliedClasses.end()) continue;
+
+ for (const auto& layer_pair : sheetClass) {
+ const std::string& layer_name = layer_pair.first;
+ const LayerStyleDescription& layer = layer_pair.second;
+ // Find out what type this layer style is.
+ computed.fills[layer_name].enabled = true;
+ computed.fills[layer_name].antialiasing = layer.antialias;
+ computed.fills[layer_name].fill_color = layer.color;
+ computed.fills[layer_name].stroke_color = layer.color;
+ }
+ }
}
diff --git a/src/style/value.cpp b/src/style/value.cpp
new file mode 100644
index 0000000000..8da66966fc
--- /dev/null
+++ b/src/style/value.cpp
@@ -0,0 +1,25 @@
+#include <llmr/style/value.hpp>
+
+llmr::Value llmr::parseValue(pbf data) {
+ while (data.next()) {
+ if (data.tag == 1) { // string_value
+ return data.string();
+ } else if (data.tag == 2) { // float_value
+ return data.float32();
+ } else if (data.tag == 3) { // double_value
+ return data.float64();
+ } else if (data.tag == 4) { // int_value
+ return data.varint<int64_t>();
+ } else if (data.tag == 5) { // uint_value
+ return data.varint<uint64_t>();
+ } else if (data.tag == 6) { // sint_value
+ return data.svarint<int64_t>();
+ } else if (data.tag == 7) { // bool_value
+ return data.boolean();
+ } else {
+ data.skip();
+ }
+ }
+
+ return false;
+}