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-rw-r--r--src/shader/raster.fragment.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader/raster.fragment.glsl b/src/shader/raster.fragment.glsl
index 11be6d3362..feb0a58f07 100644
--- a/src/shader/raster.fragment.glsl
+++ b/src/shader/raster.fragment.glsl
@@ -4,5 +4,5 @@ uniform float u_opacity;
varying vec2 v_pos;
void main() {
- gl_FragColor = texture2D(u_image, v_pos, 2) * u_opacity;
+ gl_FragColor = texture2D(u_image, v_pos) * u_opacity;
}