diff options
-rw-r--r-- | platform/macos/src/MGLOpenGLLayer.mm | 2 | ||||
-rw-r--r-- | platform/qt/src/qmapboxgl.cpp | 1 | ||||
-rw-r--r-- | src/mbgl/geometry/line_atlas.cpp | 1 | ||||
-rw-r--r-- | src/mbgl/renderer/debug_bucket.cpp | 2 | ||||
-rw-r--r-- | src/mbgl/renderer/fill_bucket.cpp | 1 | ||||
-rw-r--r-- | src/mbgl/renderer/frame_history.cpp | 1 | ||||
-rw-r--r-- | src/mbgl/renderer/painter.cpp | 3 | ||||
-rw-r--r-- | src/mbgl/shader/symbol_vertex.cpp | 1 | ||||
-rw-r--r-- | test/gl/object.test.cpp | 1 |
9 files changed, 1 insertions, 12 deletions
diff --git a/platform/macos/src/MGLOpenGLLayer.mm b/platform/macos/src/MGLOpenGLLayer.mm index e8fa521351..296e30179b 100644 --- a/platform/macos/src/MGLOpenGLLayer.mm +++ b/platform/macos/src/MGLOpenGLLayer.mm @@ -2,8 +2,6 @@ #import "MGLMapView_Private.h" -#import <mbgl/gl/gl.hpp> - @implementation MGLOpenGLLayer - (MGLMapView *)mapView { diff --git a/platform/qt/src/qmapboxgl.cpp b/platform/qt/src/qmapboxgl.cpp index 3253dd3251..67743d180a 100644 --- a/platform/qt/src/qmapboxgl.cpp +++ b/platform/qt/src/qmapboxgl.cpp @@ -5,7 +5,6 @@ #include "qt_geojson.hpp" #include <mbgl/annotation/annotation.hpp> -#include <mbgl/gl/gl.hpp> #include <mbgl/gl/context.hpp> #include <mbgl/map/camera.hpp> #include <mbgl/map/map.hpp> diff --git a/src/mbgl/geometry/line_atlas.cpp b/src/mbgl/geometry/line_atlas.cpp index 5e11fe5c49..1dfa42fc2c 100644 --- a/src/mbgl/geometry/line_atlas.cpp +++ b/src/mbgl/geometry/line_atlas.cpp @@ -1,5 +1,4 @@ #include <mbgl/geometry/line_atlas.hpp> -#include <mbgl/gl/gl.hpp> #include <mbgl/gl/context.hpp> #include <mbgl/platform/log.hpp> #include <mbgl/platform/platform.hpp> diff --git a/src/mbgl/renderer/debug_bucket.cpp b/src/mbgl/renderer/debug_bucket.cpp index a9ef551fba..14b3976169 100644 --- a/src/mbgl/renderer/debug_bucket.cpp +++ b/src/mbgl/renderer/debug_bucket.cpp @@ -5,8 +5,6 @@ #include <mbgl/geometry/debug_font_data.hpp> #include <mbgl/util/string.hpp> -#include <mbgl/gl/gl.hpp> - #include <cmath> #include <string> #include <vector> diff --git a/src/mbgl/renderer/fill_bucket.cpp b/src/mbgl/renderer/fill_bucket.cpp index 6a5cc09e6a..9a6f31cbfc 100644 --- a/src/mbgl/renderer/fill_bucket.cpp +++ b/src/mbgl/renderer/fill_bucket.cpp @@ -5,7 +5,6 @@ #include <mbgl/shader/fill_pattern_shader.hpp> #include <mbgl/shader/fill_outline_shader.hpp> #include <mbgl/shader/fill_outline_pattern_shader.hpp> -#include <mbgl/gl/gl.hpp> #include <mbgl/platform/log.hpp> #include <mapbox/earcut.hpp> diff --git a/src/mbgl/renderer/frame_history.cpp b/src/mbgl/renderer/frame_history.cpp index d77c89a1bd..1ee53d87b2 100644 --- a/src/mbgl/renderer/frame_history.cpp +++ b/src/mbgl/renderer/frame_history.cpp @@ -1,7 +1,6 @@ #include <mbgl/renderer/frame_history.hpp> #include <mbgl/math/minmax.hpp> #include <mbgl/gl/context.hpp> -#include <mbgl/gl/gl.hpp> #include <cassert> diff --git a/src/mbgl/renderer/painter.cpp b/src/mbgl/renderer/painter.cpp index 303de91025..7ab7b741ea 100644 --- a/src/mbgl/renderer/painter.cpp +++ b/src/mbgl/renderer/painter.cpp @@ -8,7 +8,6 @@ #include <mbgl/map/view.hpp> #include <mbgl/platform/log.hpp> -#include <mbgl/gl/gl.hpp> #include <mbgl/gl/debugging.hpp> #include <mbgl/style/style.hpp> @@ -197,7 +196,7 @@ void Painter::render(const Style& style, const FrameData& frame_, View& view, Sp renderPass(parameters, RenderPass::Translucent, order.begin(), order.end(), - static_cast<GLsizei>(order.size()) - 1, -1); + static_cast<uint32_t>(order.size()) - 1, -1); if (debug::renderTree) { Log::Info(Event::Render, "}"); indent--; } diff --git a/src/mbgl/shader/symbol_vertex.cpp b/src/mbgl/shader/symbol_vertex.cpp index 4075d749ea..e29226527f 100644 --- a/src/mbgl/shader/symbol_vertex.cpp +++ b/src/mbgl/shader/symbol_vertex.cpp @@ -1,6 +1,5 @@ #include <mbgl/shader/symbol_vertex.hpp> #include <mbgl/gl/shader.hpp> -#include <mbgl/gl/gl.hpp> namespace mbgl { diff --git a/test/gl/object.test.cpp b/test/gl/object.test.cpp index 2a1ee0a1da..45a69b4c71 100644 --- a/test/gl/object.test.cpp +++ b/test/gl/object.test.cpp @@ -3,7 +3,6 @@ #include <mbgl/platform/default/headless_backend.hpp> #include <mbgl/platform/default/offscreen_view.hpp> -#include <mbgl/gl/gl.hpp> #include <mbgl/gl/context.hpp> #include <memory> |