diff options
27 files changed, 126 insertions, 110 deletions
diff --git a/src/core-files.json b/src/core-files.json index 60fce99c5d..42a30a3ea8 100644 --- a/src/core-files.json +++ b/src/core-files.json @@ -18,7 +18,6 @@ "src/mbgl/geometry/line_atlas.cpp", "src/mbgl/gl/attribute.cpp", "src/mbgl/gl/context.cpp", - "src/mbgl/gl/cull_face_mode.cpp", "src/mbgl/gl/debugging.cpp", "src/mbgl/gl/debugging_extension.cpp", "src/mbgl/gl/enum.cpp", @@ -498,6 +497,7 @@ "mbgl/geometry/line_atlas.hpp": "src/mbgl/geometry/line_atlas.hpp", "mbgl/gfx/attribute.hpp": "src/mbgl/gfx/attribute.hpp", "mbgl/gfx/color_mode.hpp": "src/mbgl/gfx/color_mode.hpp", + "mbgl/gfx/cull_face_mode.hpp": "src/mbgl/gfx/cull_face_mode.hpp", "mbgl/gfx/depth_mode.hpp": "src/mbgl/gfx/depth_mode.hpp", "mbgl/gfx/draw_mode.hpp": "src/mbgl/gfx/draw_mode.hpp", "mbgl/gfx/primitives.hpp": "src/mbgl/gfx/primitives.hpp", @@ -506,7 +506,6 @@ "mbgl/gfx/uniform.hpp": "src/mbgl/gfx/uniform.hpp", "mbgl/gl/attribute.hpp": "src/mbgl/gl/attribute.hpp", "mbgl/gl/context.hpp": "src/mbgl/gl/context.hpp", - "mbgl/gl/cull_face_mode.hpp": "src/mbgl/gl/cull_face_mode.hpp", "mbgl/gl/debugging.hpp": "src/mbgl/gl/debugging.hpp", "mbgl/gl/debugging_extension.hpp": "src/mbgl/gl/debugging_extension.hpp", "mbgl/gl/defines.hpp": "src/mbgl/gl/defines.hpp", diff --git a/src/mbgl/gfx/cull_face_mode.hpp b/src/mbgl/gfx/cull_face_mode.hpp new file mode 100644 index 0000000000..42920ee02a --- /dev/null +++ b/src/mbgl/gfx/cull_face_mode.hpp @@ -0,0 +1,24 @@ +#pragma once + +#include <mbgl/gfx/types.hpp> + +namespace mbgl { +namespace gfx { + +class CullFaceMode { +public: + bool enabled; + CullFaceSideType side; + CullFaceWindingType winding; + + static CullFaceMode disabled() { + return { false, CullFaceSideType::Back, CullFaceWindingType::CounterClockwise }; + } + + static CullFaceMode backCCW() { + return { true, CullFaceSideType::Back, CullFaceWindingType::CounterClockwise }; + } +}; + +} // namespace gfx +} // namespace mbgl diff --git a/src/mbgl/gfx/types.hpp b/src/mbgl/gfx/types.hpp index 8faa9dc7f9..d1421dddb7 100644 --- a/src/mbgl/gfx/types.hpp +++ b/src/mbgl/gfx/types.hpp @@ -77,5 +77,16 @@ enum class StencilOpType : uint8_t { DecrementWrap, }; +enum CullFaceSideType : uint8_t { + Front, + Back, + FrontAndBack, +}; + +enum CullFaceWindingType : uint8_t { + Clockwise, + CounterClockwise, +}; + } // namespace gfx } // namespace mbgl diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp index abe082f14f..bcbb3ab66c 100644 --- a/src/mbgl/gl/context.cpp +++ b/src/mbgl/gl/context.cpp @@ -618,7 +618,7 @@ void Context::setDirtyState() { clearStencil.setDirty(); cullFace.setDirty(); cullFaceSide.setDirty(); - frontFace.setDirty(); + cullFaceWinding.setDirty(); program.setDirty(); lineWidth.setDirty(); activeTextureUnit.setDirty(); @@ -665,14 +665,14 @@ void Context::clear(optional<mbgl::Color> color, MBGL_CHECK_ERROR(glClear(mask)); } -void Context::setCullFaceMode(const CullFaceMode& mode) { - cullFace = mode.cullFace; +void Context::setCullFaceMode(const gfx::CullFaceMode& mode) { + cullFace = mode.enabled; // These shouldn't need to be updated when face culling is disabled, but we // might end up having the same isssues with Adreno 2xx GPUs as noted in // Context::setDepthMode. cullFaceSide = mode.side; - frontFace = mode.frontFace; + cullFaceWinding = mode.winding; } #if not MBGL_USE_GLES2 diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp index d5e51d0adf..7bc139da36 100644 --- a/src/mbgl/gl/context.hpp +++ b/src/mbgl/gl/context.hpp @@ -173,7 +173,7 @@ public: void setDepthMode(const gfx::DepthMode&); void setStencilMode(const gfx::StencilMode&); void setColorMode(const gfx::ColorMode&); - void setCullFaceMode(const CullFaceMode&); + void setCullFaceMode(const gfx::CullFaceMode&); void draw(gfx::PrimitiveType, std::size_t indexOffset, @@ -267,7 +267,7 @@ private: State<value::BindRenderbuffer> bindRenderbuffer; State<value::CullFace> cullFace; State<value::CullFaceSide> cullFaceSide; - State<value::FrontFace> frontFace; + State<value::CullFaceWinding> cullFaceWinding; #if not MBGL_USE_GLES2 State<value::PointSize> pointSize; #endif // MBGL_USE_GLES2 diff --git a/src/mbgl/gl/cull_face_mode.cpp b/src/mbgl/gl/cull_face_mode.cpp deleted file mode 100644 index 53dd340204..0000000000 --- a/src/mbgl/gl/cull_face_mode.cpp +++ /dev/null @@ -1,16 +0,0 @@ -#include <mbgl/gl/cull_face_mode.hpp> -#include <mbgl/gl/defines.hpp> -#include <mbgl/util/traits.hpp> - -namespace mbgl { -namespace gl { - -static_assert(underlying_type(CullFaceMode::Front) == GL_FRONT, "OpenGL enum mismatch"); -static_assert(underlying_type(CullFaceMode::Back) == GL_BACK, "OpenGL enum mismatch"); -static_assert(underlying_type(CullFaceMode::FrontAndBack) == GL_FRONT_AND_BACK, "OpenGL enum mismatch"); - -static_assert(underlying_type(CullFaceMode::Clockwise) == GL_CW, "OpenGL enum mismatch"); -static_assert(underlying_type(CullFaceMode::CounterClockwise) == GL_CCW, "OpenGL enum mismatch"); - -} // namespace gl -} // namespace mbgl diff --git a/src/mbgl/gl/cull_face_mode.hpp b/src/mbgl/gl/cull_face_mode.hpp deleted file mode 100644 index a408d7a88c..0000000000 --- a/src/mbgl/gl/cull_face_mode.hpp +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once - -#include <cstdint> - -namespace mbgl { -namespace gl { - -class CullFaceMode { -public: - enum CullFace : bool { - Disable = false, - Enable = true, - }; - - enum CullFaceSide : uint32_t { - Front = 0x0404, - Back = 0x0405, - FrontAndBack = 0x0408, - }; - - enum FrontFace : uint32_t { - Clockwise = 0x0900, - CounterClockwise = 0x0901 - }; - - CullFace cullFace; - CullFaceSide side; - FrontFace frontFace; - - static CullFaceMode disabled() { - return CullFaceMode { Disable, CullFaceSide::Back, FrontFace::CounterClockwise }; - } - - static CullFaceMode backCCW() { - return CullFaceMode { Enable, CullFaceSide::Back, FrontFace::CounterClockwise }; - } -}; - -} // namespace gl -} // namespace mbgl diff --git a/src/mbgl/gl/enum.cpp b/src/mbgl/gl/enum.cpp index ea47f2104f..da536692d1 100644 --- a/src/mbgl/gl/enum.cpp +++ b/src/mbgl/gl/enum.cpp @@ -183,5 +183,43 @@ platform::GLenum Enum<gfx::StencilOpType>::to(const gfx::StencilOpType value) { return GL_INVALID_ENUM; } +template <> +gfx::CullFaceSideType Enum<gfx::CullFaceSideType>::from(const platform::GLint value) { + switch (value) { + case GL_FRONT: return gfx::CullFaceSideType::Front; + case GL_BACK: return gfx::CullFaceSideType::Back; + case GL_FRONT_AND_BACK: return gfx::CullFaceSideType::FrontAndBack; + } + return {}; +} + +template <> +platform::GLenum Enum<gfx::CullFaceSideType>::to(const gfx::CullFaceSideType value) { + switch (value) { + case gfx::CullFaceSideType::Front: return GL_FRONT; + case gfx::CullFaceSideType::Back: return GL_BACK; + case gfx::CullFaceSideType::FrontAndBack: return GL_FRONT_AND_BACK; + } + return GL_INVALID_ENUM; +} + +template <> +gfx::CullFaceWindingType Enum<gfx::CullFaceWindingType>::from(const platform::GLint value) { + switch (value) { + case GL_CW: return gfx::CullFaceWindingType::Clockwise; + case GL_CCW: return gfx::CullFaceWindingType::CounterClockwise; + } + return {}; +} + +template <> +platform::GLenum Enum<gfx::CullFaceWindingType>::to(const gfx::CullFaceWindingType value) { + switch (value) { + case gfx::CullFaceWindingType::Clockwise: return GL_CW; + case gfx::CullFaceWindingType::CounterClockwise: return GL_CCW; + } + return GL_INVALID_ENUM; +} + } // namespace gl } // namespace mbgl diff --git a/src/mbgl/gl/program.hpp b/src/mbgl/gl/program.hpp index 5bc7c2075b..7e98a63b8d 100644 --- a/src/mbgl/gl/program.hpp +++ b/src/mbgl/gl/program.hpp @@ -118,7 +118,7 @@ public: gfx::DepthMode depthMode, gfx::StencilMode stencilMode, gfx::ColorMode colorMode, - CullFaceMode cullFaceMode, + gfx::CullFaceMode cullFaceMode, const UniformValues& uniformValues, VertexArray& vertexArray, const AttributeBindings& attributeBindings, diff --git a/src/mbgl/gl/value.cpp b/src/mbgl/gl/value.cpp index 8b46c1ae35..4e56686103 100644 --- a/src/mbgl/gl/value.cpp +++ b/src/mbgl/gl/value.cpp @@ -85,7 +85,7 @@ ColorMask::Type ColorMask::Get() { const constexpr StencilFunc::Type StencilFunc::Default; void StencilFunc::Set(const Type& value) { - MBGL_CHECK_ERROR(glStencilFunc(static_cast<GLenum>(value.func), value.ref, value.mask)); + MBGL_CHECK_ERROR(glStencilFunc(Enum<gfx::StencilFunctionType>::to(value.func), value.ref, value.mask)); } StencilFunc::Type StencilFunc::Get() { @@ -153,13 +153,13 @@ DepthTest::Type DepthTest::Get() { const constexpr DepthFunc::Type DepthFunc::Default; void DepthFunc::Set(const DepthFunc::Type& value) { - MBGL_CHECK_ERROR(glDepthFunc(static_cast<GLenum>(value))); + MBGL_CHECK_ERROR(glDepthFunc(Enum<gfx::DepthFunctionType>::to(value))); } DepthFunc::Type DepthFunc::Get() { GLint depthFunc; MBGL_CHECK_ERROR(glGetIntegerv(GL_DEPTH_FUNC, &depthFunc)); - return static_cast<Type>(depthFunc); + return Enum<gfx::DepthFunctionType>::from(depthFunc); } const constexpr Blend::Type Blend::Default; @@ -301,37 +301,37 @@ BindRenderbuffer::Type BindRenderbuffer::Get() { const constexpr CullFace::Type CullFace::Default; void CullFace::Set(const Type& value) { - MBGL_CHECK_ERROR(value == CullFaceMode::Enable ? glEnable(GL_CULL_FACE) : glDisable(GL_CULL_FACE)); + MBGL_CHECK_ERROR(value ? glEnable(GL_CULL_FACE) : glDisable(GL_CULL_FACE)); } CullFace::Type CullFace::Get() { GLboolean cullFace; MBGL_CHECK_ERROR(cullFace = glIsEnabled(GL_CULL_FACE)); - return cullFace ? CullFaceMode::Enable : CullFaceMode::Disable; + return cullFace; } const constexpr CullFaceSide::Type CullFaceSide::Default; void CullFaceSide::Set(const Type& value) { - MBGL_CHECK_ERROR(glCullFace(static_cast<GLenum>(value))); + MBGL_CHECK_ERROR(glCullFace(Enum<gfx::CullFaceSideType>::to(value))); } CullFaceSide::Type CullFaceSide::Get() { GLint cullFaceMode; MBGL_CHECK_ERROR(glGetIntegerv(GL_CULL_FACE_MODE, &cullFaceMode)); - return static_cast<Type>(cullFaceMode); + return Enum<gfx::CullFaceSideType>::from(cullFaceMode); } -const constexpr FrontFace::Type FrontFace::Default; +const constexpr CullFaceWinding::Type CullFaceWinding::Default; -void FrontFace::Set(const Type& value) { - MBGL_CHECK_ERROR(glFrontFace(static_cast<GLenum>(value))); +void CullFaceWinding::Set(const Type& value) { + MBGL_CHECK_ERROR(glFrontFace(Enum<gfx::CullFaceWindingType>::to(value))); } -FrontFace::Type FrontFace::Get() { +CullFaceWinding::Type CullFaceWinding::Get() { GLint frontFace; MBGL_CHECK_ERROR(glGetIntegerv(GL_FRONT_FACE, &frontFace)); - return static_cast<Type>(frontFace); + return Enum<gfx::CullFaceWindingType>::from(frontFace); } const constexpr BindTexture::Type BindTexture::Default; diff --git a/src/mbgl/gl/value.hpp b/src/mbgl/gl/value.hpp index 128eff2dce..9c01039b99 100644 --- a/src/mbgl/gl/value.hpp +++ b/src/mbgl/gl/value.hpp @@ -4,7 +4,7 @@ #include <mbgl/gfx/depth_mode.hpp> #include <mbgl/gfx/stencil_mode.hpp> #include <mbgl/gfx/color_mode.hpp> -#include <mbgl/gl/cull_face_mode.hpp> +#include <mbgl/gfx/cull_face_mode.hpp> #include <mbgl/gl/attribute.hpp> #include <mbgl/platform/gl_functions.hpp> #include <mbgl/util/color.hpp> @@ -215,22 +215,22 @@ struct BindRenderbuffer { }; struct CullFace { - using Type = CullFaceMode::CullFace; - static const constexpr Type Default = CullFaceMode::Disable; + using Type = bool; + static const constexpr Type Default = false; static void Set(const Type&); static Type Get(); }; struct CullFaceSide { - using Type = CullFaceMode::CullFaceSide; - static const constexpr Type Default = CullFaceMode::Back; + using Type = gfx::CullFaceSideType; + static const constexpr Type Default = gfx::CullFaceSideType::Back; static void Set(const Type&); static Type Get(); }; -struct FrontFace { - using Type = CullFaceMode::FrontFace; - static const constexpr Type Default = CullFaceMode::CounterClockwise; +struct CullFaceWinding { + using Type = gfx::CullFaceWindingType; + static const constexpr Type Default = gfx::CullFaceWindingType::CounterClockwise; static void Set(const Type&); static Type Get(); }; diff --git a/src/mbgl/programs/collision_box_program.hpp b/src/mbgl/programs/collision_box_program.hpp index 43c2c7502d..08a1645910 100644 --- a/src/mbgl/programs/collision_box_program.hpp +++ b/src/mbgl/programs/collision_box_program.hpp @@ -61,7 +61,7 @@ public: gfx::DepthMode depthMode, gfx::StencilMode stencilMode, gfx::ColorMode colorMode, - gl::CullFaceMode cullFaceMode, + gfx::CullFaceMode cullFaceMode, const UniformValues& uniformValues, const gl::VertexBuffer<gfx::Vertex<CollisionBoxLayoutAttributes>>& layoutVertexBuffer, const gl::VertexBuffer<gfx::Vertex<CollisionBoxDynamicAttributes>>& dynamicVertexBuffer, @@ -142,7 +142,7 @@ public: gfx::DepthMode depthMode, gfx::StencilMode stencilMode, gfx::ColorMode colorMode, - gl::CullFaceMode cullFaceMode, + gfx::CullFaceMode cullFaceMode, const UniformValues& uniformValues, const gl::VertexBuffer<gfx::Vertex<CollisionBoxLayoutAttributes>>& layoutVertexBuffer, const gl::VertexBuffer<gfx::Vertex<CollisionBoxDynamicAttributes>>& dynamicVertexBuffer, diff --git a/src/mbgl/programs/program.hpp b/src/mbgl/programs/program.hpp index 17b0af32b1..b683944607 100644 --- a/src/mbgl/programs/program.hpp +++ b/src/mbgl/programs/program.hpp @@ -74,7 +74,7 @@ public: gfx::DepthMode depthMode, gfx::StencilMode stencilMode, gfx::ColorMode colorMode, - gl::CullFaceMode cullFaceMode, + gfx::CullFaceMode cullFaceMode, const gl::IndexBuffer<DrawMode>& indexBuffer, const SegmentVector<Attributes>& segments, const typename AllUniforms::Values& allUniformValues, diff --git a/src/mbgl/programs/symbol_program.hpp b/src/mbgl/programs/symbol_program.hpp index 8a866c0eca..02af9df150 100644 --- a/src/mbgl/programs/symbol_program.hpp +++ b/src/mbgl/programs/symbol_program.hpp @@ -309,7 +309,7 @@ public: gfx::DepthMode depthMode, gfx::StencilMode stencilMode, gfx::ColorMode colorMode, - gl::CullFaceMode cullFaceMode, + gfx::CullFaceMode cullFaceMode, const gl::IndexBuffer<DrawMode>& indexBuffer, const SegmentVector<Attributes>& segments, const typename AllUniforms::Values& allUniformValues, diff --git a/src/mbgl/renderer/layers/render_background_layer.cpp b/src/mbgl/renderer/layers/render_background_layer.cpp index ce1494f5af..7494e01446 100644 --- a/src/mbgl/renderer/layers/render_background_layer.cpp +++ b/src/mbgl/renderer/layers/render_background_layer.cpp @@ -71,7 +71,7 @@ void RenderBackgroundLayer::render(PaintParameters& parameters, RenderSource*) { parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), parameters.staticData.quadTriangleIndexBuffer, parameters.staticData.tileTriangleSegments, allUniformValues, diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp index 0a5950637c..10f38a3413 100644 --- a/src/mbgl/renderer/layers/render_circle_layer.cpp +++ b/src/mbgl/renderer/layers/render_circle_layer.cpp @@ -102,7 +102,7 @@ void RenderCircleLayer::render(PaintParameters& parameters, RenderSource*) { ? parameters.stencilModeForClipping(tile.clip) : gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), *bucket.indexBuffer, bucket.segments, allUniformValues, diff --git a/src/mbgl/renderer/layers/render_custom_layer.cpp b/src/mbgl/renderer/layers/render_custom_layer.cpp index bff4640549..5eef5d2cb1 100644 --- a/src/mbgl/renderer/layers/render_custom_layer.cpp +++ b/src/mbgl/renderer/layers/render_custom_layer.cpp @@ -65,7 +65,7 @@ void RenderCustomLayer::render(PaintParameters& paintParameters, RenderSource*) glContext.setDepthMode(paintParameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly)); glContext.setStencilMode(gfx::StencilMode::disabled()); glContext.setColorMode(paintParameters.colorModeForRenderPass()); - glContext.setCullFaceMode(gl::CullFaceMode::disabled()); + glContext.setCullFaceMode(gfx::CullFaceMode::disabled()); CustomLayerRenderParameters parameters; diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp index 78ad20d8d1..2753fcd533 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp @@ -96,7 +96,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource* parameters.depthModeFor3D(gfx::DepthMaskType::ReadWrite), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::backCCW(), + gfx::CullFaceMode::backCCW(), *tileBucket.indexBuffer, tileBucket.triangleSegments, allUniformValues, @@ -197,7 +197,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource* gfx::DepthMode::disabled(), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), parameters.staticData.quadTriangleIndexBuffer, parameters.staticData.extrusionTextureSegments, allUniformValues, diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp index d529831997..226c8a11b7 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -105,7 +105,7 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) { depthMode, parameters.stencilModeForClipping(tile.clip), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), indexBuffer, segments, allUniformValues, @@ -195,7 +195,7 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) { depthMode, parameters.stencilModeForClipping(tile.clip), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), indexBuffer, segments, allUniformValues, diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp index 9a18b35f7f..a3a9a67de5 100644 --- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp +++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp @@ -123,7 +123,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly), stencilMode, gfx::ColorMode::additive(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), *bucket.indexBuffer, bucket.segments, allUniformValues, @@ -171,7 +171,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { gfx::DepthMode::disabled(), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), parameters.staticData.quadTriangleIndexBuffer, parameters.staticData.extrusionTextureSegments, allUniformValues, diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp index f492464b4d..c18e09512d 100644 --- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp +++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp @@ -100,7 +100,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), indexBuffer, segments, allUniformValues, @@ -161,7 +161,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), parameters.staticData.quadTriangleIndexBuffer, parameters.staticData.rasterSegments, allUniformValues, diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp index 8b303890eb..5b36cd4158 100644 --- a/src/mbgl/renderer/layers/render_line_layer.cpp +++ b/src/mbgl/renderer/layers/render_line_layer.cpp @@ -91,7 +91,7 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) { parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly), parameters.stencilModeForClipping(tile.clip), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), *bucket.indexBuffer, bucket.segments, allUniformValues, diff --git a/src/mbgl/renderer/layers/render_raster_layer.cpp b/src/mbgl/renderer/layers/render_raster_layer.cpp index 86dd0ca61b..1912c84fc7 100644 --- a/src/mbgl/renderer/layers/render_raster_layer.cpp +++ b/src/mbgl/renderer/layers/render_raster_layer.cpp @@ -114,7 +114,7 @@ void RenderRasterLayer::render(PaintParameters& parameters, RenderSource* source parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), indexBuffer, segments, allUniformValues, diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index f87482fed4..44d0c0001e 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -122,7 +122,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { : gfx::DepthMode::disabled(), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), *buffers.indexBuffer, buffers.segments, allUniformValues, @@ -255,7 +255,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { gfx::DepthMode::disabled(), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), CollisionBoxProgram::UniformValues { uniforms::u_matrix::Value( tile.matrix ), uniforms::u_extrude_scale::Value( extrudeScale ), @@ -290,7 +290,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { gfx::DepthMode::disabled(), gfx::StencilMode::disabled(), parameters.colorModeForRenderPass(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), CollisionCircleProgram::UniformValues { uniforms::u_matrix::Value( tile.matrix ), uniforms::u_extrude_scale::Value( extrudeScale ), diff --git a/src/mbgl/renderer/render_tile.cpp b/src/mbgl/renderer/render_tile.cpp index 358965847f..1ea39f6bd7 100644 --- a/src/mbgl/renderer/render_tile.cpp +++ b/src/mbgl/renderer/render_tile.cpp @@ -99,7 +99,7 @@ void RenderTile::finishRender(PaintParameters& parameters) { gfx::DepthMode::disabled(), parameters.stencilModeForClipping(clip), gfx::ColorMode::unblended(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), *tile.debugBucket->indexBuffer, tile.debugBucket->segments, program.computeAllUniformValues( @@ -121,7 +121,7 @@ void RenderTile::finishRender(PaintParameters& parameters) { gfx::DepthMode::disabled(), parameters.stencilModeForClipping(clip), gfx::ColorMode::unblended(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), *tile.debugBucket->indexBuffer, tile.debugBucket->segments, program.computeAllUniformValues( @@ -145,7 +145,7 @@ void RenderTile::finishRender(PaintParameters& parameters) { gfx::DepthMode::disabled(), parameters.stencilModeForClipping(clip), gfx::ColorMode::unblended(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), parameters.staticData.tileBorderIndexBuffer, parameters.staticData.tileBorderSegments, program.computeAllUniformValues( diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp index 9575efbb81..aee7a243d4 100644 --- a/src/mbgl/renderer/renderer_impl.cpp +++ b/src/mbgl/renderer/renderer_impl.cpp @@ -453,7 +453,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { gfx::StencilOpType::Replace }, gfx::ColorMode::disabled(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), parameters.staticData.quadTriangleIndexBuffer, parameters.staticData.tileTriangleSegments, program.computeAllUniformValues( diff --git a/src/mbgl/renderer/sources/render_image_source.cpp b/src/mbgl/renderer/sources/render_image_source.cpp index 1d1a656363..410491d255 100644 --- a/src/mbgl/renderer/sources/render_image_source.cpp +++ b/src/mbgl/renderer/sources/render_image_source.cpp @@ -67,7 +67,7 @@ void RenderImageSource::finishRender(PaintParameters& parameters) { gfx::DepthMode::disabled(), gfx::StencilMode::disabled(), gfx::ColorMode::unblended(), - gl::CullFaceMode::disabled(), + gfx::CullFaceMode::disabled(), parameters.staticData.tileBorderIndexBuffer, parameters.staticData.tileBorderSegments, programInstance.computeAllUniformValues( |