diff options
-rw-r--r-- | CMakeLists.txt | 1 | ||||
-rw-r--r-- | Makefile | 31 | ||||
-rw-r--r-- | cmake/benchmark.cmake | 7 | ||||
-rw-r--r-- | cmake/core.cmake | 2 | ||||
-rw-r--r-- | cmake/executable.xcscheme (renamed from platform/macos/scripts/executable.xcscheme) | 46 | ||||
-rw-r--r-- | cmake/glfw.cmake | 13 | ||||
-rw-r--r-- | cmake/library.xcscheme (renamed from platform/macos/scripts/library.xcscheme) | 26 | ||||
-rw-r--r-- | cmake/loop-darwin.cmake | 2 | ||||
-rw-r--r-- | cmake/loop-uv.cmake | 2 | ||||
-rw-r--r-- | cmake/node.cmake | 34 | ||||
-rw-r--r-- | cmake/node.xcscheme (renamed from platform/macos/scripts/node.xcscheme) | 38 | ||||
-rw-r--r-- | cmake/offline.cmake | 15 | ||||
-rw-r--r-- | cmake/render.cmake | 19 | ||||
-rw-r--r-- | cmake/test.cmake | 11 | ||||
-rw-r--r-- | cmake/xcode.cmake | 75 | ||||
-rwxr-xr-x | platform/macos/scripts/create_scheme.sh | 40 | ||||
-rw-r--r-- | platform/qt/qt.cmake | 4 |
17 files changed, 237 insertions, 129 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index e84b3a6da2..189f033b79 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -4,6 +4,7 @@ set(CMAKE_CXX_STANDARD 14) include(cmake/mbgl.cmake) include(cmake/mason.cmake) +include(cmake/xcode.cmake) option(WITH_CXX11ABI "Use cxx11abi mason packages" OFF) option(WITH_COVERAGE "Enable coverage reports" OFF) @@ -70,31 +70,10 @@ MACOS_XCODEBUILD = xcodebuild \ -configuration $(BUILDTYPE) \ -workspace $(MACOS_WORK_PATH) - -MACOS_XCSCHEMES += platform/macos/scripts/executable.xcscheme -MACOS_XCSCHEMES += platform/macos/scripts/library.xcscheme -MACOS_XCSCHEMES += platform/macos/scripts/node.xcscheme - -$(MACOS_PROJ_PATH): $(BUILD_DEPS) $(MACOS_USER_DATA_PATH)/WorkspaceSettings.xcsettings $(MACOS_XCSCHEMES) +$(MACOS_PROJ_PATH): $(BUILD_DEPS) $(MACOS_USER_DATA_PATH)/WorkspaceSettings.xcsettings mkdir -p $(MACOS_OUTPUT_PATH) (cd $(MACOS_OUTPUT_PATH) && cmake -G Xcode ../..) - @# Create Xcode schemes so that we can use xcodebuild from the command line. CMake doesn't - @# create these automatically. - SCHEME_NAME=mbgl-test SCHEME_TYPE=executable platform/macos/scripts/create_scheme.sh - SCHEME_NAME=mbgl-benchmark SCHEME_TYPE=executable platform/macos/scripts/create_scheme.sh - SCHEME_NAME=mbgl-render SCHEME_TYPE=executable platform/macos/scripts/create_scheme.sh - SCHEME_NAME=mbgl-offline SCHEME_TYPE=executable platform/macos/scripts/create_scheme.sh - SCHEME_NAME=mbgl-glfw SCHEME_TYPE=executable platform/macos/scripts/create_scheme.sh - SCHEME_NAME=mbgl-core SCHEME_TYPE=library BUILDABLE_NAME=libmbgl-core.a BLUEPRINT_NAME=mbgl-core platform/macos/scripts/create_scheme.sh - SCHEME_NAME=mbgl-node SCHEME_TYPE=library BUILDABLE_NAME=mbgl-node.node BLUEPRINT_NAME=mbgl-node platform/macos/scripts/create_scheme.sh - - @# Create schemes for running node tests. These have all of the environment variables set to - @# launch in the correct location. - SCHEME_NAME="node tests" SCHEME_TYPE=node BUILDABLE_NAME=mbgl-node.node BLUEPRINT_NAME=mbgl-node NODE_ARGUMENT="`npm bin tape`/tape platform/node/test/js/**/*.test.js" platform/macos/scripts/create_scheme.sh - SCHEME_NAME="node render tests" SCHEME_TYPE=node BUILDABLE_NAME=mbgl-node.node BLUEPRINT_NAME=mbgl-node NODE_ARGUMENT="platform/node/test/render.test.js" platform/macos/scripts/create_scheme.sh - SCHEME_NAME="node query tests" SCHEME_TYPE=node BUILDABLE_NAME=mbgl-node.node BLUEPRINT_NAME=mbgl-node NODE_ARGUMENT="platform/node/test/query.test.js" platform/macos/scripts/create_scheme.sh - $(MACOS_USER_DATA_PATH)/WorkspaceSettings.xcsettings: platform/macos/WorkspaceSettings.xcsettings mkdir -p "$(MACOS_USER_DATA_PATH)" cp platform/macos/WorkspaceSettings.xcsettings "$@" @@ -408,14 +387,6 @@ $(MACOS_QT_PROJ_PATH): $(BUILD_DEPS) -DWITH_CXX11ABI=$(shell scripts/check-cxx11abi.sh) \ -DWITH_COVERAGE=${WITH_COVERAGE}) - @# Create Xcode schemes so that we can use xcodebuild from the command line. CMake doesn't - @# create these automatically. - XCODEPROJ=$(MACOS_QT_PROJ_PATH) SCHEME_NAME=mbgl-qt SCHEME_TYPE=executable platform/macos/scripts/create_scheme.sh - XCODEPROJ=$(MACOS_QT_PROJ_PATH) SCHEME_NAME=mbgl-test SCHEME_TYPE=executable platform/macos/scripts/create_scheme.sh - XCODEPROJ=$(MACOS_QT_PROJ_PATH) SCHEME_NAME=mbgl-benchmark SCHEME_TYPE=executable platform/macos/scripts/create_scheme.sh - XCODEPROJ=$(MACOS_QT_PROJ_PATH) SCHEME_NAME=mbgl-core SCHEME_TYPE=library BUILDABLE_NAME=libmbgl-core.a BLUEPRINT_NAME=mbgl-core platform/macos/scripts/create_scheme.sh - XCODEPROJ=$(MACOS_QT_PROJ_PATH) SCHEME_NAME=qmapboxgl SCHEME_TYPE=library BUILDABLE_NAME=libqmapboxgl.dylib BLUEPRINT_NAME=qmapboxgl platform/macos/scripts/create_scheme.sh - .PHONY: qtproj qtproj: $(MACOS_QT_PROJ_PATH) open $(MACOS_QT_PROJ_PATH) diff --git a/cmake/benchmark.cmake b/cmake/benchmark.cmake index f4c59fa01e..1dfca27e6c 100644 --- a/cmake/benchmark.cmake +++ b/cmake/benchmark.cmake @@ -25,3 +25,10 @@ target_add_mason_package(mbgl-benchmark PRIVATE vector-tile) mbgl_platform_benchmark() create_source_groups(mbgl-benchmark) + +xcode_create_scheme( + TARGET mbgl-benchmark + OPTIONAL_ARGS + "--benchmark_filter=Category.*" + "--benchmark_repetitions=1" +) diff --git a/cmake/core.cmake b/cmake/core.cmake index c4e4d2abc7..ff2b4ba53c 100644 --- a/cmake/core.cmake +++ b/cmake/core.cmake @@ -32,3 +32,5 @@ target_add_mason_package(mbgl-core PRIVATE vector-tile) mbgl_platform_core() create_source_groups(mbgl-core) + +xcode_create_scheme(TARGET mbgl-core) diff --git a/platform/macos/scripts/executable.xcscheme b/cmake/executable.xcscheme index c6a8d04d30..44146a621d 100644 --- a/platform/macos/scripts/executable.xcscheme +++ b/cmake/executable.xcscheme @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8"?> <Scheme - LastUpgradeVersion = "0810" + LastUpgradeVersion = "0830" version = "1.3"> <BuildAction parallelizeBuildables = "YES" @@ -14,10 +14,10 @@ buildForAnalyzing = "YES"> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </BuildActionEntry> </BuildActionEntries> @@ -32,10 +32,10 @@ <MacroExpansion> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </MacroExpansion> <AdditionalOptions> @@ -47,7 +47,7 @@ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" launchStyle = "0" useCustomWorkingDirectory = "YES" - customWorkingDirectory = "{{WORKING_DIRECTORY}}" + customWorkingDirectory = "${XCSCHEME_WORKING_DIRECTORY}" ignoresPersistentStateOnLaunch = "NO" debugDocumentVersioning = "YES" debugServiceExtension = "internal" @@ -56,22 +56,18 @@ runnableDebuggingMode = "0"> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </BuildableProductRunnable> - <CommandLineArguments> - <CommandLineArgument - argument = "--gtest_filter=" - isEnabled = "NO"> - </CommandLineArgument> + <CommandLineArguments>${XCSCHEME_COMMAND_LINE_ARGS} </CommandLineArguments> <EnvironmentVariables> <EnvironmentVariable key = "MAPBOX_ACCESS_TOKEN" - value = "{{MAPBOX_ACCESS_TOKEN}}" + value = "$ENV{MAPBOX_ACCESS_TOKEN}" isEnabled = "YES"> </EnvironmentVariable> </EnvironmentVariables> @@ -83,16 +79,16 @@ shouldUseLaunchSchemeArgsEnv = "YES" savedToolIdentifier = "" useCustomWorkingDirectory = "YES" - customWorkingDirectory = "{{WORKING_DIRECTORY}}" + customWorkingDirectory = "${XCSCHEME_WORKING_DIRECTORY}" debugDocumentVersioning = "YES"> <BuildableProductRunnable runnableDebuggingMode = "0"> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </BuildableProductRunnable> </ProfileAction> diff --git a/cmake/glfw.cmake b/cmake/glfw.cmake index 744477e39a..b176fbb5bc 100644 --- a/cmake/glfw.cmake +++ b/cmake/glfw.cmake @@ -43,3 +43,16 @@ target_add_mason_package(mbgl-glfw PRIVATE variant) mbgl_platform_glfw() create_source_groups(mbgl-glfw) + +xcode_create_scheme( + TARGET mbgl-glfw + OPTIONAL_ARGS + "--style=file.json" + "--lon=0" + "--lat=0" + "--zoom=1" + "--bearing=0" + "--pitch=0" + "--fullscreen" + "--benchmark" +) diff --git a/platform/macos/scripts/library.xcscheme b/cmake/library.xcscheme index 5472d3c821..320a2f851f 100644 --- a/platform/macos/scripts/library.xcscheme +++ b/cmake/library.xcscheme @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="UTF-8"?> <Scheme - LastUpgradeVersion = "0810" + LastUpgradeVersion = "0830" version = "1.3"> <BuildAction parallelizeBuildables = "YES" @@ -14,10 +14,10 @@ buildForAnalyzing = "YES"> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </BuildActionEntry> </BuildActionEntries> @@ -45,10 +45,10 @@ <MacroExpansion> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </MacroExpansion> <AdditionalOptions> @@ -63,10 +63,10 @@ <MacroExpansion> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </MacroExpansion> </ProfileAction> diff --git a/cmake/loop-darwin.cmake b/cmake/loop-darwin.cmake index 92ea631809..46511d2548 100644 --- a/cmake/loop-darwin.cmake +++ b/cmake/loop-darwin.cmake @@ -17,3 +17,5 @@ target_include_directories(mbgl-loop-darwin ) create_source_groups(mbgl-loop-darwin) + +xcode_create_scheme(TARGET mbgl-loop-darwin)
\ No newline at end of file diff --git a/cmake/loop-uv.cmake b/cmake/loop-uv.cmake index 182b0d6f90..8840040963 100644 --- a/cmake/loop-uv.cmake +++ b/cmake/loop-uv.cmake @@ -19,3 +19,5 @@ target_link_libraries(mbgl-loop-uv ) create_source_groups(mbgl-loop-uv) + +xcode_create_scheme(TARGET mbgl-loop-uv)
\ No newline at end of file diff --git a/cmake/node.cmake b/cmake/node.cmake index 6833cb983f..8626534271 100644 --- a/cmake/node.cmake +++ b/cmake/node.cmake @@ -53,3 +53,37 @@ add_custom_command( mbgl_platform_node() create_source_groups(mbgl-node) + +xcode_create_scheme( + TARGET mbgl-node +) + +xcode_create_scheme( + TARGET mbgl-node + TYPE node + NAME "node tests" + ARGS + "`npm bin tape`/tape platform/node/test/js/**/*.test.js" +) + +xcode_create_scheme( + TARGET mbgl-node + TYPE node + NAME "node render tests" + ARGS + "platform/node/test/render.test.js" + OPTIONAL_ARGS + "group" + "test" +) + +xcode_create_scheme( + TARGET mbgl-node + TYPE node + NAME "node query tests" + ARGS + "platform/node/test/query.test.js" + OPTIONAL_ARGS + "group" + "test" +) diff --git a/platform/macos/scripts/node.xcscheme b/cmake/node.xcscheme index 6f541deca3..0daffa46e6 100644 --- a/platform/macos/scripts/node.xcscheme +++ b/cmake/node.xcscheme @@ -14,10 +14,10 @@ buildForAnalyzing = "YES"> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </BuildActionEntry> </BuildActionEntries> @@ -38,34 +38,30 @@ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" launchStyle = "0" useCustomWorkingDirectory = "YES" - customWorkingDirectory = "{{WORKING_DIRECTORY}}" + customWorkingDirectory = "${XCSCHEME_WORKING_DIRECTORY}" ignoresPersistentStateOnLaunch = "NO" debugDocumentVersioning = "YES" debugServiceExtension = "internal" allowLocationSimulation = "YES"> <PathRunnable runnableDebuggingMode = "0" - FilePath = "{{NODE_PATH}}/node"> + FilePath = "${XCSCHEME_NODE_EXECUTABLE}"> </PathRunnable> <MacroExpansion> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </MacroExpansion> - <CommandLineArguments> - <CommandLineArgument - argument = "{{NODE_ARGUMENT}}" - isEnabled = "YES"> - </CommandLineArgument> + <CommandLineArguments>${XCSCHEME_COMMAND_LINE_ARGS} </CommandLineArguments> <EnvironmentVariables> <EnvironmentVariable key = "PATH" - value = "{{NODE_PATH}}:$PATH" + value = "${XCSCHEME_NODE_PATH}:$PATH" isEnabled = "YES"> </EnvironmentVariable> </EnvironmentVariables> @@ -77,15 +73,15 @@ shouldUseLaunchSchemeArgsEnv = "YES" savedToolIdentifier = "" useCustomWorkingDirectory = "YES" - customWorkingDirectory = "{{WORKING_DIRECTORY}}" + customWorkingDirectory = "${XCSCHEME_WORKING_DIRECTORY}" debugDocumentVersioning = "YES"> <MacroExpansion> <BuildableReference BuildableIdentifier = "primary" - BlueprintIdentifier = "{{BLUEPRINT_ID}}" - BuildableName = "{{BUILDABLE_NAME}}" - BlueprintName = "{{BLUEPRINT_NAME}}" - ReferencedContainer = "container:{{CONTAINER}}"> + BlueprintIdentifier = "${XCSCHEME_BLUEPRINT_ID}" + BuildableName = "${XCSCHEME_BUILDABLE_NAME}" + BlueprintName = "${XCSCHEME_BLUEPRINT_NAME}" + ReferencedContainer = "container:${XCSCHEME_CONTAINER}"> </BuildableReference> </MacroExpansion> </ProfileAction> diff --git a/cmake/offline.cmake b/cmake/offline.cmake index d0124e661f..1ec3f61e36 100644 --- a/cmake/offline.cmake +++ b/cmake/offline.cmake @@ -25,3 +25,18 @@ target_add_mason_package(mbgl-offline PRIVATE boost_libprogram_options) mbgl_platform_offline() create_source_groups(mbgl-offline) + +xcode_create_scheme( + TARGET mbgl-offline + OPTIONAL_ARGS + "--style=file.json" + "--north=37.2" + "--west=-122.8" + "--south=38.1" + "--east=-121.7" + "--minZoom=0.0" + "--maxZoom=15.0" + "--pixelRatio=1.0" + "--token=" + "--output=offline.db" +) diff --git a/cmake/render.cmake b/cmake/render.cmake index 023b3c21e3..407e1ca8ef 100644 --- a/cmake/render.cmake +++ b/cmake/render.cmake @@ -20,3 +20,22 @@ target_add_mason_package(mbgl-render PRIVATE boost_libprogram_options) mbgl_platform_render() create_source_groups(mbgl-render) + +xcode_create_scheme( + TARGET mbgl-render + OPTIONAL_ARGS + "--style=file.json" + "--lon=0" + "--lat=0" + "--zoom=0" + "--bearing=0" + "--pitch=0" + "--width=512" + "--height=512" + "--ratio=1" + "--token=" + "--debug" + "--output=out.png" + "--cache=cache.sqlite" + "--assets=." +) diff --git a/cmake/test.cmake b/cmake/test.cmake index 8a5233f5a5..5e404577ed 100644 --- a/cmake/test.cmake +++ b/cmake/test.cmake @@ -40,3 +40,14 @@ target_add_mason_package(mbgl-test PRIVATE shelf-pack) mbgl_platform_test() create_source_groups(mbgl-test) + +xcode_create_scheme( + TARGET mbgl-test + OPTIONAL_ARGS + "--gtest_filter=Category.*" + "--gtest_repeat=0" + "--gtest_shuffle=0" + "--gtest_break_on_failure=0" + "--gtest_throw_on_failure=0" + "--gtest_catch_exceptions=0" + ) diff --git a/cmake/xcode.cmake b/cmake/xcode.cmake new file mode 100644 index 0000000000..3537009330 --- /dev/null +++ b/cmake/xcode.cmake @@ -0,0 +1,75 @@ +function(get_target_filename OUTPUT TARGET) + get_target_property(_TYPE "${TARGET}" TYPE) + get_target_property(_PREFIX "${TARGET}" PREFIX) + if(NOT _PREFIX AND NOT _PREFIX STREQUAL "") + set(_PREFIX "${CMAKE_${_TYPE}_PREFIX}") + endif() + get_target_property(_BASENAME "${TARGET}" OUTPUT_NAME) + if(NOT _BASENAME) + get_target_property(_BASENAME "${TARGET}" NAME) + endif() + get_target_property(_SUFFIX "${TARGET}" SUFFIX) + if(NOT _SUFFIX AND NOT _SUFFIX STREQUAL "") + set(_SUFFIX "${CMAKE_${_TYPE}_SUFFIX}") + endif() + set(${OUTPUT} "${_PREFIX}${_BASENAME}${_SUFFIX}" PARENT_SCOPE) +endfunction() + +function(xcode_create_scheme) + if (NOT CMAKE_GENERATOR STREQUAL "Xcode") + return() + endif() + + cmake_parse_arguments(XCSCHEME "" "TARGET;TYPE;NAME" "ARGS;OPTIONAL_ARGS" ${ARGN}) + + if(XCSCHEME_UNPARSED_ARGUMENTS) + message(FATAL_ERROR "xcode_create_scheme() called with unrecognized arguments: ${XCSCHEME_UNPARSED_ARGUMENTS}") + endif() + + if(NOT XCSCHEME_TARGET) + message(FATAL_ERROR "xcode_create_scheme() called without required argument TARGET") + endif() + + if(NOT XCSCHEME_TYPE) + get_target_property(_TYPE "${XCSCHEME_TARGET}" TYPE) + if (_TYPE MATCHES "^.*_LIBRARY$") + set(XCSCHEME_TYPE "library") + elseif(_TYPE STREQUAL "EXECUTABLE") + set(XCSCHEME_TYPE "executable") + else() + message(FATAL_ERROR "xcode_create_scheme() could not determine type of ${XCSCHEME_TARGET}") + endif() + endif() + + if(NOT XCSCHEME_NAME) + set(XCSCHEME_NAME "${XCSCHEME_TARGET}") + endif() + + set(XCODEPROJ_PATH "${PROJECT_BINARY_DIR}/${PROJECT_NAME}.xcodeproj") + set(XCSCHEME_OUTPUT_FILE "${XCODEPROJ_PATH}/xcshareddata/xcschemes/${XCSCHEME_NAME}.xcscheme") + + # Prevent overwriting of the scheme file on every CMake rerun. + if (EXISTS "${XCSCHEME_OUTPUT_FILE}") + return() + endif() + + file(RELATIVE_PATH XCSCHEME_CONTAINER "${CMAKE_SOURCE_DIR}" "${XCODEPROJ_PATH}") + string(RANDOM LENGTH 24 ALPHABET "0123456789ABCDEF" XCSCHEME_BLUEPRINT_ID) + get_target_filename(XCSCHEME_BUILDABLE_NAME "${XCSCHEME_TARGET}") + set(XCSCHEME_BLUEPRINT_NAME "${XCSCHEME_TARGET}") + set(XCSCHEME_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}") + set(XCSCHEME_NODE_EXECUTABLE "${NodeJS_EXECUTABLE}") + get_filename_component(XCSCHEME_NODE_PATH "${NodeJS_EXECUTABLE}" DIRECTORY) + + set(XCSCHEME_COMMAND_LINE_ARGS "") + foreach(_ARG IN LISTS XCSCHEME_ARGS) + set(XCSCHEME_COMMAND_LINE_ARGS "${XCSCHEME_COMMAND_LINE_ARGS}\n <CommandLineArgument\n argument = \"${_ARG}\"\n isEnabled = \"YES\">\n </CommandLineArgument>") + endforeach() + foreach(_ARG IN LISTS XCSCHEME_OPTIONAL_ARGS) + set(XCSCHEME_COMMAND_LINE_ARGS "${XCSCHEME_COMMAND_LINE_ARGS}\n <CommandLineArgument\n argument = \"${_ARG}\"\n isEnabled = \"NO\">\n </CommandLineArgument>") + endforeach() + + configure_file( + "${CMAKE_SOURCE_DIR}/cmake/${XCSCHEME_TYPE}.xcscheme" + "${XCSCHEME_OUTPUT_FILE}") +endfunction() diff --git a/platform/macos/scripts/create_scheme.sh b/platform/macos/scripts/create_scheme.sh deleted file mode 100755 index 5a609130d8..0000000000 --- a/platform/macos/scripts/create_scheme.sh +++ /dev/null @@ -1,40 +0,0 @@ -#!/usr/bin/env bash - -set -u - -XCODEPROJ=${XCODEPROJ:-build/macos/mbgl.xcodeproj} -OUTPUT="${XCODEPROJ}/xcshareddata/xcschemes/${SCHEME_NAME}.xcscheme" - -# Required ENV vars: -# - SCHEME_TYPE: type of the scheme -# - SCHEME_NAME: name of the scheme - -# Optional ENV vars: -# - NODE_ARGUMENT (defaults to "") -# - BUILDABLE_NAME (defaults ot SCHEME_NAME) -# - BLUEPRINT_NAME (defaults ot SCHEME_NAME) - - -# Try to reuse the existing Blueprint ID if the scheme already exists. -if [ -f "${OUTPUT}" ]; then - BLUEPRINT_ID=$(sed -n "s/[ \t]*BlueprintIdentifier *= *\"\([A-Z0-9]\{24\}\)\"/\\1/p" "${OUTPUT}" | head -1) -fi - -NODE_ARGUMENT=${NODE_ARGUMENT:-} -MAPBOX_ACCESS_TOKEN=${MAPBOX_ACCESS_TOKEN:-} -BLUEPRINT_ID=${BLUEPRINT_ID:-$(hexdump -n 12 -v -e '/1 "%02X"' /dev/urandom)} -BUILDABLE_NAME=${BUILDABLE_NAME:-${SCHEME_NAME}} -BLUEPRINT_NAME=${BLUEPRINT_NAME:-${SCHEME_NAME}} - -mkdir -p "${XCODEPROJ}/xcshareddata/xcschemes" - -sed "\ -s#{{BLUEPRINT_ID}}#${BLUEPRINT_ID}#;\ -s#{{BLUEPRINT_NAME}}#${BLUEPRINT_NAME}#;\ -s#{{BUILDABLE_NAME}}#${BUILDABLE_NAME}#;\ -s#{{CONTAINER}}#${XCODEPROJ}#;\ -s#{{MAPBOX_ACCESS_TOKEN}}#${MAPBOX_ACCESS_TOKEN}#;\ -s#{{WORKING_DIRECTORY}}#$(pwd)#;\ -s#{{NODE_PATH}}#$(dirname `which node`)#;\ -s#{{NODE_ARGUMENT}}#${NODE_ARGUMENT}#" \ - platform/macos/scripts/${SCHEME_TYPE}.xcscheme > "${OUTPUT}" diff --git a/platform/qt/qt.cmake b/platform/qt/qt.cmake index cee0d1080c..e5b96bfe93 100644 --- a/platform/qt/qt.cmake +++ b/platform/qt/qt.cmake @@ -76,6 +76,8 @@ add_executable(mbgl-qt platform/qt/resources/common.qrc ) +xcode_create_scheme(TARGET mbgl-qt) + if(WITH_QT_4) include(platform/qt/qt4.cmake) else() @@ -107,3 +109,5 @@ add_custom_command( ${CMAKE_SOURCE_DIR}/platform/qt/include ${CMAKE_CURRENT_BINARY_DIR}/platform/qt/include ) + +xcode_create_scheme(TARGET qmapboxgl) |