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-rw-r--r--CHANGELOG.md2
-rw-r--r--ios/Mapbox-iOS-SDK.podspec2
2 files changed, 1 insertions, 3 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index f70cf17b4b..d31b6f9038 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -49,8 +49,6 @@ Known issues:
- Black Screen On Ice Cream Sandwich and Jelly Bean devices ([#2802](https://github.com/mapbox/mapbox-gl-native/issues/2802))
- Resolved in 2.2.0
-## iOS master
-
## iOS 3.1.0
- The SDK is now distributed as a dynamic framework instead of a static library, resulting in a simpler installation workflow and significantly reduced download size. The framework contains both simulator and device content; due to [an Xcode bug](http://www.openradar.me/radar?id=6409498411401216), you’ll need to strip out the simulator content before submitting your application to the App Store. ([#3183](https://github.com/mapbox/mapbox-gl-native/pull/3183))
diff --git a/ios/Mapbox-iOS-SDK.podspec b/ios/Mapbox-iOS-SDK.podspec
index 4e759db61b..956a37a6ff 100644
--- a/ios/Mapbox-iOS-SDK.podspec
+++ b/ios/Mapbox-iOS-SDK.podspec
@@ -1,7 +1,7 @@
Pod::Spec.new do |m|
m.name = 'Mapbox-iOS-SDK'
- m.version = '3.1.0-pre.3-symbols'
+ m.version = '3.1.0-pre.4-symbols'
m.summary = 'Open source vector map solution for iOS with full styling capabilities.'
m.description = 'Open source, OpenGL-based vector map solution for iOS with full styling capabilities and Cocoa Touch APIs.'