diff options
-rw-r--r-- | package.json | 2 | ||||
-rw-r--r-- | src/mbgl/programs/symbol_program.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/package.json b/package.json index c32bdd8032..c537648251 100644 --- a/package.json +++ b/package.json @@ -22,7 +22,7 @@ "ejs": "^2.4.1", "express": "^4.11.1", "lodash": "^4.16.4", - "mapbox-gl": "mapbox/mapbox-gl-js#ab836206d415ca3a74257a3066d11a54ab2838cb", + "mapbox-gl": "mapbox/mapbox-gl-js#c52a09639ceeeb809cd837360993df9c45b45420", "mapbox-gl-style-spec": "mapbox/mapbox-gl-style-spec#49e8b407bdbbe6f7c92dbcb56d3d51f425fc2653", "mapbox-gl-test-suite": "mapbox/mapbox-gl-test-suite#da53a81453068f4c2b440f9077d6bd5e7e14ff3d", "mkdirp": "^0.5.1", diff --git a/src/mbgl/programs/symbol_program.cpp b/src/mbgl/programs/symbol_program.cpp index 8c9c34210c..71b45ad4fc 100644 --- a/src/mbgl/programs/symbol_program.cpp +++ b/src/mbgl/programs/symbol_program.cpp @@ -75,9 +75,9 @@ static SymbolSDFProgram::UniformValues makeSDFValues(const style::SymbolProperty // The default gamma value has to be adjust for the current pixelratio so that we're not // drawing blurry font on retina screens. const float gammaBase = 0.105 * values.sdfScale / values.paintSize / pixelRatio; - const float gammaScale = values.pitchAlignment == AlignmentType::Map + const float gammaScale = (values.pitchAlignment == AlignmentType::Map ? 1.0 / std::cos(state.getPitch()) - : 1.0; + : 1.0) / state.getAltitude(); return makeValues<SymbolSDFProgram::UniformValues>( values, |