diff options
-rw-r--r-- | cmake/core-files.cmake | 1 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp | 85 | ||||
-rw-r--r-- | src/mbgl/renderer/painter.hpp | 3 | ||||
-rw-r--r-- | src/mbgl/renderer/painters/painter_fill_extrusion.cpp | 88 |
4 files changed, 77 insertions, 100 deletions
diff --git a/cmake/core-files.cmake b/cmake/core-files.cmake index 0394663d51..b2e615e17a 100644 --- a/cmake/core-files.cmake +++ b/cmake/core-files.cmake @@ -247,7 +247,6 @@ set(MBGL_CORE_FILES # renderer/painters src/mbgl/renderer/painters/painter_clipping.cpp src/mbgl/renderer/painters/painter_debug.cpp - src/mbgl/renderer/painters/painter_fill_extrusion.cpp src/mbgl/renderer/painters/painter_line.cpp src/mbgl/renderer/painters/painter_raster.cpp src/mbgl/renderer/painters/painter_symbol.cpp diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp index 4a28b3b752..f33a039981 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp @@ -2,6 +2,10 @@ #include <mbgl/renderer/buckets/fill_extrusion_bucket.hpp> #include <mbgl/renderer/painter.hpp> #include <mbgl/renderer/render_tile.hpp> +#include <mbgl/renderer/paint_parameters.hpp> +#include <mbgl/renderer/image_manager.hpp> +#include <mbgl/programs/programs.hpp> +#include <mbgl/programs/fill_extrusion_program.hpp> #include <mbgl/tile/tile.hpp> #include <mbgl/style/layers/fill_extrusion_layer_impl.hpp> #include <mbgl/geometry/feature_index.hpp> @@ -10,6 +14,8 @@ namespace mbgl { +using namespace style; + RenderFillExtrusionLayer::RenderFillExtrusionLayer(Immutable<style::FillExtrusionLayer::Impl> _impl) : RenderLayer(style::LayerType::FillExtrusion, _impl), unevaluated(impl().paint.untransitioned()) { @@ -39,14 +45,77 @@ bool RenderFillExtrusionLayer::hasTransition() const { } void RenderFillExtrusionLayer::render(Painter& painter, PaintParameters& parameters, RenderSource*) { - for (const RenderTile& tile : renderTiles) { - Bucket* bucket = tile.tile.getBucket(*baseImpl); - assert(dynamic_cast<FillExtrusionBucket*>(bucket)); - painter.renderFillExtrusion( - parameters, - *reinterpret_cast<FillExtrusionBucket*>(bucket), - *this, - tile); + if (painter.pass == RenderPass::Opaque) { + return; + } + + if (evaluated.get<FillExtrusionPattern>().from.empty()) { + for (const RenderTile& tile : renderTiles) { + assert(dynamic_cast<FillExtrusionBucket*>(tile.tile.getBucket(*baseImpl))); + FillExtrusionBucket& bucket = *reinterpret_cast<FillExtrusionBucket*>(tile.tile.getBucket(*baseImpl)); + + parameters.programs.fillExtrusion.get(evaluated).draw( + painter.context, + gl::Triangles(), + painter.depthModeForSublayer(0, gl::DepthMode::ReadWrite), + gl::StencilMode::disabled(), + painter.colorModeForRenderPass(), + FillExtrusionUniforms::values( + tile.translatedClipMatrix(evaluated.get<FillExtrusionTranslate>(), + evaluated.get<FillExtrusionTranslateAnchor>(), + painter.state), + painter.state, + painter.evaluatedLight + ), + *bucket.vertexBuffer, + *bucket.indexBuffer, + bucket.triangleSegments, + bucket.paintPropertyBinders.at(getID()), + evaluated, + painter.state.getZoom(), + getID()); + } + } else { + optional<ImagePosition> imagePosA = painter.imageManager->getPattern(evaluated.get<FillExtrusionPattern>().from); + optional<ImagePosition> imagePosB = painter.imageManager->getPattern(evaluated.get<FillExtrusionPattern>().to); + + if (!imagePosA || !imagePosB) { + return; + } + + painter.imageManager->bind(painter.context, 0); + + for (const RenderTile& tile : renderTiles) { + assert(dynamic_cast<FillExtrusionBucket*>(tile.tile.getBucket(*baseImpl))); + FillExtrusionBucket& bucket = *reinterpret_cast<FillExtrusionBucket*>(tile.tile.getBucket(*baseImpl)); + + parameters.programs.fillExtrusionPattern.get(evaluated).draw( + painter.context, + gl::Triangles(), + painter.depthModeForSublayer(0, gl::DepthMode::ReadWrite), + gl::StencilMode::disabled(), + painter.colorModeForRenderPass(), + FillExtrusionPatternUniforms::values( + tile.translatedClipMatrix(evaluated.get<FillExtrusionTranslate>(), + evaluated.get<FillExtrusionTranslateAnchor>(), + painter.state), + painter.imageManager->getPixelSize(), + *imagePosA, + *imagePosB, + evaluated.get<FillExtrusionPattern>(), + tile.id, + painter.state, + -std::pow(2, tile.id.canonical.z) / util::tileSize / 8.0f, + painter.evaluatedLight + ), + *bucket.vertexBuffer, + *bucket.indexBuffer, + bucket.triangleSegments, + bucket.paintPropertyBinders.at(getID()), + evaluated, + painter.state.getZoom(), + getID()); + } } } diff --git a/src/mbgl/renderer/painter.hpp b/src/mbgl/renderer/painter.hpp index aef315ba22..9b90b37fa3 100644 --- a/src/mbgl/renderer/painter.hpp +++ b/src/mbgl/renderer/painter.hpp @@ -39,12 +39,10 @@ struct FrameData; class Tile; class DebugBucket; -class FillExtrusionBucket; class LineBucket; class SymbolBucket; class RasterBucket; -class RenderFillExtrusionLayer; class RenderLineLayer; class RenderSymbolLayer; class RenderRasterLayer; @@ -77,7 +75,6 @@ public: void renderClippingMask(const UnwrappedTileID&, const ClipID&); void renderTileDebug(const RenderTile&); void renderTileDebug(const mat4& matrix); - void renderFillExtrusion(PaintParameters&, FillExtrusionBucket&, const RenderFillExtrusionLayer&, const RenderTile&); void renderLine(PaintParameters&, LineBucket&, const RenderLineLayer&, const RenderTile&); void renderSymbol(PaintParameters&, SymbolBucket&, const RenderSymbolLayer&, const RenderTile&); void renderRaster(PaintParameters&, RasterBucket&, const RenderRasterLayer&, const mat4&, bool useBucketBuffers /* = false */); diff --git a/src/mbgl/renderer/painters/painter_fill_extrusion.cpp b/src/mbgl/renderer/painters/painter_fill_extrusion.cpp deleted file mode 100644 index d7310dc208..0000000000 --- a/src/mbgl/renderer/painters/painter_fill_extrusion.cpp +++ /dev/null @@ -1,88 +0,0 @@ -#include <mbgl/renderer/painter.hpp> -#include <mbgl/renderer/paint_parameters.hpp> -#include <mbgl/renderer/buckets/fill_extrusion_bucket.hpp> -#include <mbgl/renderer/render_tile.hpp> -#include <mbgl/renderer/layers/render_fill_extrusion_layer.hpp> -#include <mbgl/renderer/image_manager.hpp> -#include <mbgl/style/layers/fill_extrusion_layer_impl.hpp> -#include <mbgl/programs/programs.hpp> -#include <mbgl/programs/fill_extrusion_program.hpp> -#include <mbgl/util/constants.hpp> -#include <mbgl/util/convert.hpp> - -namespace mbgl { - -using namespace style; - -void Painter::renderFillExtrusion(PaintParameters& parameters, - FillExtrusionBucket& bucket, - const RenderFillExtrusionLayer& layer, - const RenderTile& tile) { - const FillExtrusionPaintProperties::PossiblyEvaluated& properties = layer.evaluated; - - if (pass == RenderPass::Opaque) { - return; - } - - if (!properties.get<FillExtrusionPattern>().from.empty()) { - optional<ImagePosition> imagePosA = imageManager->getPattern(properties.get<FillExtrusionPattern>().from); - optional<ImagePosition> imagePosB = imageManager->getPattern(properties.get<FillExtrusionPattern>().to); - - if (!imagePosA || !imagePosB) { - return; - } - - imageManager->bind(context, 0); - - parameters.programs.fillExtrusionPattern.get(properties).draw( - context, - gl::Triangles(), - depthModeForSublayer(0, gl::DepthMode::ReadWrite), - gl::StencilMode::disabled(), - colorModeForRenderPass(), - FillExtrusionPatternUniforms::values( - tile.translatedClipMatrix(properties.get<FillExtrusionTranslate>(), - properties.get<FillExtrusionTranslateAnchor>(), - state), - imageManager->getPixelSize(), - *imagePosA, - *imagePosB, - properties.get<FillExtrusionPattern>(), - tile.id, - state, - -std::pow(2, tile.id.canonical.z) / util::tileSize / 8.0f, - evaluatedLight - ), - *bucket.vertexBuffer, - *bucket.indexBuffer, - bucket.triangleSegments, - bucket.paintPropertyBinders.at(layer.getID()), - properties, - state.getZoom(), - layer.getID()); - - } else { - parameters.programs.fillExtrusion.get(properties).draw( - context, - gl::Triangles(), - depthModeForSublayer(0, gl::DepthMode::ReadWrite), - gl::StencilMode::disabled(), - colorModeForRenderPass(), - FillExtrusionUniforms::values( - tile.translatedClipMatrix(properties.get<FillExtrusionTranslate>(), - properties.get<FillExtrusionTranslateAnchor>(), - state), - state, - evaluatedLight - ), - *bucket.vertexBuffer, - *bucket.indexBuffer, - bucket.triangleSegments, - bucket.paintPropertyBinders.at(layer.getID()), - properties, - state.getZoom(), - layer.getID()); - }; -} - -} // namespace mbgl |