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-rw-r--r-- | README.md | 13 |
1 files changed, 1 insertions, 12 deletions
@@ -28,7 +28,7 @@ Be sure to pull down all submodules first: ## OS X -Prerequisites include the Boost headers (for routines provided therein) and ImageMagick (for tests). To install all prerequisites, use [Homebrew](http://brew.sh/) and type `brew install pkg-config boost imagemagick`. +ImageMagick is required for tests. It's recommended to install it with [Homebrew](http://brew.sh/) via `brew install imagemagick`. To create projects, you can run: @@ -58,7 +58,6 @@ pod 'MapboxGL' #### Manually -1. Use [Homebrew](http://brew.sh/) to install Boost headers: `brew install boost`. 1. Install [appledoc](http://appledoc.gentlebytes.com/appledoc/) for API docs generation. We recommend [`2.2v963`](https://github.com/tomaz/appledoc/releases/tag/v2.2-963), which currently isn't available in Homebrew. 1. Run `make ipackage`. The packaging script will produce the statically-linked `libMapboxGL.a`, `MapboxGL.bundle` for resources, a `Headers` folder, and a `Docs` folder with HTML API documentation. 1. Copy the contents of `build/ios/pkg/static` into your project. It should happen automatically, but ensure that: @@ -115,16 +114,6 @@ Install glfw3 dependencies: x11proto-xf86vidmode-dev libxxf86vm-dev \ libxcursor-dev libxinerama-dev -Finally, install Boost. If you're running Ubuntu 12.04 or older, you need to install a backport PPA since the version provided by APT doesn't contain Boost Geometry: - - sudo add-apt-repository --yes ppa:boost-latest/ppa - sudo apt-get update - sudo apt-get install libboost1.55-dev - -Otherwise, you can just install - - sudo apt-get install libboost1.55-dev libboost-program-options1.55-dev - Then, you can then proceed to build the library: git submodule update --init |