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-rw-r--r--include/mbgl/map/map.hpp44
-rw-r--r--include/mbgl/map/raster_tile_data.hpp6
-rw-r--r--include/mbgl/map/source.hpp6
-rw-r--r--include/mbgl/map/sprite.hpp6
-rw-r--r--include/mbgl/map/tile.hpp4
-rw-r--r--include/mbgl/map/tile_data.hpp8
-rw-r--r--include/mbgl/map/tile_parser.hpp30
-rw-r--r--include/mbgl/map/transform.hpp8
-rw-r--r--include/mbgl/map/vector_tile_data.hpp4
-rw-r--r--include/mbgl/renderer/bucket.hpp6
-rw-r--r--include/mbgl/renderer/debug_bucket.hpp3
-rw-r--r--include/mbgl/renderer/fill_bucket.hpp2
-rw-r--r--include/mbgl/renderer/line_bucket.hpp5
-rw-r--r--include/mbgl/renderer/painter.hpp17
-rw-r--r--include/mbgl/renderer/raster_bucket.hpp4
-rw-r--r--include/mbgl/renderer/symbol_bucket.hpp2
-rw-r--r--include/mbgl/storage/base_request.hpp8
-rw-r--r--include/mbgl/storage/file_request.hpp5
-rw-r--r--include/mbgl/storage/file_source.hpp3
-rw-r--r--include/mbgl/storage/http_request.hpp4
-rw-r--r--include/mbgl/storage/request.hpp6
-rw-r--r--include/mbgl/storage/sqlite_store.hpp2
-rw-r--r--include/mbgl/style/style.hpp4
-rw-r--r--include/mbgl/style/style_bucket.hpp6
-rw-r--r--include/mbgl/style/style_layer.hpp7
-rw-r--r--include/mbgl/style/style_layer_group.hpp2
-rw-r--r--include/mbgl/style/style_parser.hpp18
-rw-r--r--include/mbgl/style/style_source.hpp7
-rw-r--r--include/mbgl/text/glyph_store.hpp7
-rw-r--r--include/mbgl/util/ptr.hpp29
-rw-r--r--include/mbgl/util/raster.hpp8
-rw-r--r--include/mbgl/util/uv_detail.hpp6
-rw-r--r--src/map/map.cpp25
-rw-r--r--src/map/raster_tile_data.cpp4
-rw-r--r--src/map/source.cpp8
-rw-r--r--src/map/sprite.cpp8
-rw-r--r--src/map/tile_data.cpp8
-rw-r--r--src/map/tile_parser.cpp18
-rw-r--r--src/map/transform.cpp2
-rw-r--r--src/map/vector_tile_data.cpp6
-rw-r--r--src/renderer/debug_bucket.cpp2
-rw-r--r--src/renderer/fill_bucket.cpp2
-rw-r--r--src/renderer/line_bucket.cpp2
-rw-r--r--src/renderer/painter.cpp4
-rw-r--r--src/renderer/painter_clipping.cpp4
-rw-r--r--src/renderer/painter_fill.cpp2
-rw-r--r--src/renderer/painter_line.cpp4
-rw-r--r--src/renderer/painter_raster.cpp4
-rw-r--r--src/renderer/painter_symbol.cpp2
-rw-r--r--src/renderer/raster_bucket.cpp4
-rw-r--r--src/renderer/symbol_bucket.cpp2
-rw-r--r--src/storage/base_request.cpp4
-rw-r--r--src/storage/file_source.cpp4
-rw-r--r--src/storage/http_request.cpp2
-rw-r--r--src/storage/request.cpp2
-rw-r--r--src/storage/sqlite_store.cpp6
-rw-r--r--src/style/style_layer_group.cpp6
-rw-r--r--src/style/style_parser.cpp22
-rw-r--r--src/text/glyph_store.cpp4
-rw-r--r--src/util/raster.cpp13
60 files changed, 237 insertions, 214 deletions
diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp
index 3b2c97122e..786c7196ae 100644
--- a/include/mbgl/map/map.hpp
+++ b/include/mbgl/map/map.hpp
@@ -7,11 +7,11 @@
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/uv.hpp>
+#include <mbgl/util/ptr.hpp>
#include <cstdint>
#include <atomic>
#include <iosfwd>
-#include <memory>
#include <set>
#include <vector>
@@ -48,7 +48,7 @@ public:
// Triggers a lazy rerender: only performs a render when the map is not clean.
void rerender();
- void renderLayer(std::shared_ptr<StyleLayer> layer_desc, RenderPass pass, const Tile::ID* id = nullptr, const mat4* matrix = nullptr);
+ void renderLayer(util::ptr<StyleLayer> layer_desc, RenderPass pass, const Tile::ID* id = nullptr, const mat4* matrix = nullptr);
// Forces a map update: always triggers a rerender.
void update();
@@ -65,7 +65,7 @@ public:
void resize(uint16_t width, uint16_t height, float ratio, uint16_t fb_width, uint16_t fb_height);
// Styling
- const std::set<std::shared_ptr<StyleSource>> getActiveSources() const;
+ const std::set<util::ptr<StyleSource>> getActiveSources() const;
void setAppliedClasses(const std::vector<std::string> &classes);
void toggleClass(const std::string &name);
const std::vector<std::string> &getAppliedClasses() const;
@@ -118,14 +118,14 @@ public:
public:
inline const TransformState &getState() const { return state; }
- inline std::shared_ptr<FileSource> getFileSource() const { return fileSource; }
- inline std::shared_ptr<Style> getStyle() const { return style; }
- inline std::shared_ptr<GlyphAtlas> getGlyphAtlas() { return glyphAtlas; }
- inline std::shared_ptr<GlyphStore> getGlyphStore() { return glyphStore; }
- inline std::shared_ptr<SpriteAtlas> getSpriteAtlas() { return spriteAtlas; }
- std::shared_ptr<Sprite> getSprite();
- inline std::shared_ptr<Texturepool> getTexturepool() { return texturepool; }
- inline std::shared_ptr<uv::loop> getLoop() { return loop; }
+ inline util::ptr<FileSource> getFileSource() const { return fileSource; }
+ inline util::ptr<Style> getStyle() const { return style; }
+ inline util::ptr<GlyphAtlas> getGlyphAtlas() { return glyphAtlas; }
+ inline util::ptr<GlyphStore> getGlyphStore() { return glyphStore; }
+ inline util::ptr<SpriteAtlas> getSpriteAtlas() { return spriteAtlas; }
+ util::ptr<Sprite> getSprite();
+ inline util::ptr<Texturepool> getTexturepool() { return texturepool; }
+ inline util::ptr<uv::loop> getLoop() { return loop; }
inline timestamp getAnimationTime() const { return animationTime; }
inline timestamp getTime() const { return animationTime; }
void updateTiles();
@@ -141,7 +141,7 @@ private:
void setup();
void updateSources();
- void updateSources(const std::shared_ptr<StyleLayerGroup> &group);
+ void updateSources(const util::ptr<StyleLayerGroup> &group);
void updateRenderState();
@@ -154,11 +154,11 @@ private:
// Unconditionally performs a render with the current map state.
void render();
- void renderLayers(std::shared_ptr<StyleLayerGroup> group);
+ void renderLayers(util::ptr<StyleLayerGroup> group);
private:
bool async = false;
- std::shared_ptr<uv::loop> loop;
+ util::ptr<uv::loop> loop;
std::unique_ptr<uv::thread> thread;
std::unique_ptr<uv_async_t> async_terminate;
std::unique_ptr<uv_async_t> async_render;
@@ -189,14 +189,14 @@ private:
Transform transform;
TransformState state;
- std::shared_ptr<FileSource> fileSource;
+ util::ptr<FileSource> fileSource;
- std::shared_ptr<Style> style;
- std::shared_ptr<GlyphAtlas> glyphAtlas;
- std::shared_ptr<GlyphStore> glyphStore;
- std::shared_ptr<SpriteAtlas> spriteAtlas;
- std::shared_ptr<Sprite> sprite;
- std::shared_ptr<Texturepool> texturepool;
+ util::ptr<Style> style;
+ util::ptr<GlyphAtlas> glyphAtlas;
+ util::ptr<GlyphStore> glyphStore;
+ util::ptr<SpriteAtlas> spriteAtlas;
+ util::ptr<Sprite> sprite;
+ util::ptr<Texturepool> texturepool;
Painter painter;
@@ -209,7 +209,7 @@ private:
int indent = 0;
- std::set<std::shared_ptr<StyleSource>> activeSources;
+ std::set<util::ptr<StyleSource>> activeSources;
};
diff --git a/include/mbgl/map/raster_tile_data.hpp b/include/mbgl/map/raster_tile_data.hpp
index 98aa3baaf5..329bbf4634 100644
--- a/include/mbgl/map/raster_tile_data.hpp
+++ b/include/mbgl/map/raster_tile_data.hpp
@@ -5,8 +5,6 @@
#include <mbgl/map/tile_data.hpp>
#include <mbgl/renderer/raster_bucket.hpp>
-#include <memory>
-
namespace mbgl {
class Map;
@@ -22,8 +20,8 @@ public:
~RasterTileData();
virtual void parse();
- virtual void render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const mat4 &matrix);
- virtual bool hasData(std::shared_ptr<StyleLayer> layer_desc) const;
+ virtual void render(Painter &painter, util::ptr<StyleLayer> layer_desc, const mat4 &matrix);
+ virtual bool hasData(util::ptr<StyleLayer> layer_desc) const;
protected:
StyleBucketRaster properties;
diff --git a/include/mbgl/map/source.hpp b/include/mbgl/map/source.hpp
index cb069db272..471165f37c 100644
--- a/include/mbgl/map/source.hpp
+++ b/include/mbgl/map/source.hpp
@@ -8,12 +8,12 @@
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/mat4.hpp>
+#include <mbgl/util/ptr.hpp>
#include <cstdint>
#include <forward_list>
#include <iosfwd>
#include <map>
-#include <memory>
namespace mbgl {
@@ -33,8 +33,8 @@ public:
void updateMatrices(const mat4 &projMatrix, const TransformState &transform);
void drawClippingMasks(Painter &painter);
size_t getTileCount() const;
- void render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc);
- void render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix);
+ void render(Painter &painter, util::ptr<StyleLayer> layer_desc);
+ void render(Painter &painter, util::ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix);
void finishRender(Painter &painter);
std::forward_list<Tile::ID> getIDs() const;
diff --git a/include/mbgl/map/sprite.hpp b/include/mbgl/map/sprite.hpp
index 6461a5e33d..454ebd8886 100644
--- a/include/mbgl/map/sprite.hpp
+++ b/include/mbgl/map/sprite.hpp
@@ -3,11 +3,11 @@
#include <mbgl/util/image.hpp>
#include <mbgl/util/noncopyable.hpp>
+#include <mbgl/util/ptr.hpp>
#include <cstdint>
#include <atomic>
#include <iosfwd>
-#include <memory>
#include <string>
#include <unordered_map>
#include <future>
@@ -34,11 +34,11 @@ public:
class Sprite : public std::enable_shared_from_this<Sprite>, private util::noncopyable {
private:
struct Key {};
- void load(const std::shared_ptr<FileSource> &fileSource);
+ void load(const util::ptr<FileSource> &fileSource);
public:
Sprite(const Key &, const std::string& base_url, float pixelRatio);
- static std::shared_ptr<Sprite> Create(const std::string& base_url, float pixelRatio, const std::shared_ptr<FileSource> &fileSource);
+ static util::ptr<Sprite> Create(const std::string& base_url, float pixelRatio, const util::ptr<FileSource> &fileSource);
const SpritePosition &getSpritePosition(const std::string& name) const;
diff --git a/include/mbgl/map/tile.hpp b/include/mbgl/map/tile.hpp
index 75ced7e384..b9f0556add 100644
--- a/include/mbgl/map/tile.hpp
+++ b/include/mbgl/map/tile.hpp
@@ -3,6 +3,7 @@
#include <mbgl/util/mat4.hpp>
#include <mbgl/util/noncopyable.hpp>
+#include <mbgl/util/ptr.hpp>
#include <cstdint>
#include <bitset>
@@ -10,7 +11,6 @@
#include <cstdint>
#include <forward_list>
#include <iosfwd>
-#include <memory>
#include <string>
namespace mbgl {
@@ -78,7 +78,7 @@ public:
const Tile::ID id;
ClipID clip;
mat4 matrix;
- std::shared_ptr<TileData> data;
+ util::ptr<TileData> data;
};
}
diff --git a/include/mbgl/map/tile_data.hpp b/include/mbgl/map/tile_data.hpp
index 900224be2d..803f0447b3 100644
--- a/include/mbgl/map/tile_data.hpp
+++ b/include/mbgl/map/tile_data.hpp
@@ -6,11 +6,11 @@
#include <mbgl/geometry/debug_font_buffer.hpp>
#include <mbgl/util/noncopyable.hpp>
+#include <mbgl/util/ptr.hpp>
#include <atomic>
#include <exception>
#include <iosfwd>
-#include <memory>
#include <string>
namespace mbgl {
@@ -28,7 +28,7 @@ public:
struct geometry_too_long_exception : exception {};
public:
- typedef std::shared_ptr<TileData> Ptr;
+ typedef util::ptr<TileData> Ptr;
enum class State {
invalid,
@@ -56,8 +56,8 @@ public:
virtual void beforeParse();
virtual void parse() = 0;
virtual void afterParse();
- virtual void render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const mat4 &matrix) = 0;
- virtual bool hasData(std::shared_ptr<StyleLayer> layer_desc) const = 0;
+ virtual void render(Painter &painter, util::ptr<StyleLayer> layer_desc, const mat4 &matrix) = 0;
+ virtual bool hasData(util::ptr<StyleLayer> layer_desc) const = 0;
public:
diff --git a/include/mbgl/map/tile_parser.hpp b/include/mbgl/map/tile_parser.hpp
index fa64dad6d5..ddb4b98820 100644
--- a/include/mbgl/map/tile_parser.hpp
+++ b/include/mbgl/map/tile_parser.hpp
@@ -4,10 +4,10 @@
#include <mbgl/map/vector_tile.hpp>
#include <mbgl/style/filter_expression.hpp>
#include <mbgl/text/glyph.hpp>
+#include <mbgl/util/ptr.hpp>
#include <cstdint>
#include <iosfwd>
-#include <memory>
#include <string>
namespace mbgl {
@@ -32,11 +32,11 @@ class Collision;
class TileParser {
public:
TileParser(const std::string &data, VectorTileData &tile,
- const std::shared_ptr<const Style> &style,
- const std::shared_ptr<GlyphAtlas> &glyphAtlas,
- const std::shared_ptr<GlyphStore> &glyphStore,
- const std::shared_ptr<SpriteAtlas> &spriteAtlas,
- const std::shared_ptr<Sprite> &sprite);
+ const util::ptr<const Style> &style,
+ const util::ptr<GlyphAtlas> &glyphAtlas,
+ const util::ptr<GlyphStore> &glyphStore,
+ const util::ptr<SpriteAtlas> &spriteAtlas,
+ const util::ptr<Sprite> &sprite);
~TileParser();
public:
@@ -44,11 +44,11 @@ public:
private:
bool obsolete() const;
- void parseStyleLayers(std::shared_ptr<StyleLayerGroup> group);
- std::unique_ptr<Bucket> createBucket(std::shared_ptr<StyleBucket> bucket_desc);
+ void parseStyleLayers(util::ptr<StyleLayerGroup> group);
+ std::unique_ptr<Bucket> createBucket(util::ptr<StyleBucket> bucket_desc);
std::unique_ptr<Bucket> createFillBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketFill &fill);
- std::unique_ptr<Bucket> createRasterBucket(const std::shared_ptr<Texturepool> &texturepool, const StyleBucketRaster &raster);
+ std::unique_ptr<Bucket> createRasterBucket(const util::ptr<Texturepool> &texturepool, const StyleBucketRaster &raster);
std::unique_ptr<Bucket> createLineBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketLine &line);
std::unique_ptr<Bucket> createSymbolBucket(const VectorTileLayer& layer, const FilterExpression &filter, const StyleBucketSymbol &symbol);
@@ -59,12 +59,12 @@ private:
VectorTileData& tile;
// Cross-thread shared data.
- std::shared_ptr<const Style> style;
- std::shared_ptr<GlyphAtlas> glyphAtlas;
- std::shared_ptr<GlyphStore> glyphStore;
- std::shared_ptr<SpriteAtlas> spriteAtlas;
- std::shared_ptr<Sprite> sprite;
- std::shared_ptr<Texturepool> texturePool;
+ util::ptr<const Style> style;
+ util::ptr<GlyphAtlas> glyphAtlas;
+ util::ptr<GlyphStore> glyphStore;
+ util::ptr<SpriteAtlas> spriteAtlas;
+ util::ptr<Sprite> sprite;
+ util::ptr<Texturepool> texturePool;
std::unique_ptr<Collision> collision;
};
diff --git a/include/mbgl/map/transform.hpp b/include/mbgl/map/transform.hpp
index d0f56b7fba..5404f333c1 100644
--- a/include/mbgl/map/transform.hpp
+++ b/include/mbgl/map/transform.hpp
@@ -98,10 +98,10 @@ private:
// cache values for spherical mercator math
double Bc, Cc;
- std::forward_list<std::shared_ptr<util::transition>> transitions;
- std::shared_ptr<util::transition> scale_timeout;
- std::shared_ptr<util::transition> rotate_timeout;
- std::shared_ptr<util::transition> pan_timeout;
+ std::forward_list<util::ptr<util::transition>> transitions;
+ util::ptr<util::transition> scale_timeout;
+ util::ptr<util::transition> rotate_timeout;
+ util::ptr<util::transition> pan_timeout;
};
}
diff --git a/include/mbgl/map/vector_tile_data.hpp b/include/mbgl/map/vector_tile_data.hpp
index deb628e485..3f80c0080c 100644
--- a/include/mbgl/map/vector_tile_data.hpp
+++ b/include/mbgl/map/vector_tile_data.hpp
@@ -32,8 +32,8 @@ public:
virtual void beforeParse();
virtual void parse();
virtual void afterParse();
- virtual void render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const mat4 &matrix);
- virtual bool hasData(std::shared_ptr<StyleLayer> layer_desc) const;
+ virtual void render(Painter &painter, util::ptr<StyleLayer> layer_desc, const mat4 &matrix);
+ virtual bool hasData(util::ptr<StyleLayer> layer_desc) const;
protected:
// Holds the actual geometries in this tile.
diff --git a/include/mbgl/renderer/bucket.hpp b/include/mbgl/renderer/bucket.hpp
index 1391f6e3e3..696bfb1110 100644
--- a/include/mbgl/renderer/bucket.hpp
+++ b/include/mbgl/renderer/bucket.hpp
@@ -1,11 +1,11 @@
#ifndef MBGL_RENDERER_BUCKET
#define MBGL_RENDERER_BUCKET
-#include <string>
-#include <memory>
#include <mbgl/map/tile.hpp>
#include <mbgl/util/noncopyable.hpp>
+#include <string>
+
namespace mbgl {
class Painter;
@@ -13,7 +13,7 @@ class StyleLayer;
class Bucket : private util::noncopyable {
public:
- virtual void render(Painter& painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) = 0;
+ virtual void render(Painter& painter, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) = 0;
virtual bool hasData() const = 0;
virtual ~Bucket() {}
diff --git a/include/mbgl/renderer/debug_bucket.hpp b/include/mbgl/renderer/debug_bucket.hpp
index 660b7fcba8..fb6cfb4cae 100644
--- a/include/mbgl/renderer/debug_bucket.hpp
+++ b/include/mbgl/renderer/debug_bucket.hpp
@@ -6,7 +6,6 @@
#include <mbgl/geometry/vao.hpp>
#include <vector>
-#include <memory>
#ifndef BUFFER_OFFSET
#define BUFFER_OFFSET(i) ((char *)nullptr + (i))
@@ -20,7 +19,7 @@ class DebugBucket : public Bucket {
public:
DebugBucket(DebugFontBuffer& fontBuffer);
- virtual void render(Painter& painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
+ virtual void render(Painter& painter, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
virtual bool hasData() const;
void drawLines(PlainShader& shader);
diff --git a/include/mbgl/renderer/fill_bucket.hpp b/include/mbgl/renderer/fill_bucket.hpp
index 15868e4092..ae766ec28d 100644
--- a/include/mbgl/renderer/fill_bucket.hpp
+++ b/include/mbgl/renderer/fill_bucket.hpp
@@ -44,7 +44,7 @@ public:
const StyleBucketFill& properties);
~FillBucket();
- virtual void render(Painter& painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
+ virtual void render(Painter& painter, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
virtual bool hasData() const;
void addGeometry(pbf& data);
diff --git a/include/mbgl/renderer/line_bucket.hpp b/include/mbgl/renderer/line_bucket.hpp
index 8babb734ed..7337ca80ad 100644
--- a/include/mbgl/renderer/line_bucket.hpp
+++ b/include/mbgl/renderer/line_bucket.hpp
@@ -1,13 +1,12 @@
#ifndef MBGL_RENDERER_LINEBUCKET
#define MBGL_RENDERER_LINEBUCKET
-#include "bucket.hpp"
+#include <mbgl/renderer/bucket.hpp>
#include <mbgl/geometry/vao.hpp>
#include <mbgl/geometry/elements_buffer.hpp>
#include <mbgl/geometry/line_buffer.hpp>
#include <mbgl/style/style_bucket.hpp>
-#include <memory>
#include <vector>
namespace mbgl {
@@ -30,7 +29,7 @@ public:
PointElementsBuffer& pointElementsBuffer,
const StyleBucketLine& properties);
- virtual void render(Painter& painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
+ virtual void render(Painter& painter, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
virtual bool hasData() const;
void addGeometry(pbf& data);
diff --git a/include/mbgl/renderer/painter.hpp b/include/mbgl/renderer/painter.hpp
index 75529d1136..13c2050bd0 100644
--- a/include/mbgl/renderer/painter.hpp
+++ b/include/mbgl/renderer/painter.hpp
@@ -22,6 +22,7 @@
#include <mbgl/shader/gaussian_shader.hpp>
#include <mbgl/map/transform_state.hpp>
+#include <mbgl/util/ptr.hpp>
#include <map>
#include <unordered_map>
@@ -72,7 +73,7 @@ public:
void changeMatrix();
// Renders a particular layer from a tile.
- void renderTileLayer(const Tile& tile, std::shared_ptr<StyleLayer> layer_desc, const mat4 &matrix);
+ void renderTileLayer(const Tile& tile, util::ptr<StyleLayer> layer_desc, const mat4 &matrix);
// Renders debug information for a tile.
void renderTileDebug(const Tile& tile);
@@ -82,11 +83,11 @@ public:
void renderDebugText(DebugBucket& bucket, const mat4 &matrix);
void renderDebugText(const std::vector<std::string> &strings);
- void renderFill(FillBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
- void renderLine(LineBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
- void renderSymbol(SymbolBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
- void renderRaster(RasterBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
- void renderBackground(std::shared_ptr<StyleLayer> layer_desc);
+ void renderFill(FillBucket& bucket, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
+ void renderLine(LineBucket& bucket, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
+ void renderSymbol(SymbolBucket& bucket, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
+ void renderRaster(RasterBucket& bucket, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
+ void renderBackground(util::ptr<StyleLayer> layer_desc);
float saturationFactor(float saturation);
float contrastFactor(float contrast);
@@ -96,7 +97,7 @@ public:
void renderPrerenderedTexture(RasterBucket &bucket, const mat4 &matrix, const RasterProperties& properties);
- void createPrerendered(RasterBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id);
+ void createPrerendered(RasterBucket& bucket, util::ptr<StyleLayer> layer_desc, const Tile::ID& id);
void resize();
@@ -110,7 +111,7 @@ public:
// Configures the painter strata that is used for early z-culling of fragments.
void setStrata(float strata);
- void drawClippingMasks(const std::set<std::shared_ptr<StyleSource>> &sources);
+ void drawClippingMasks(const std::set<util::ptr<StyleSource>> &sources);
void drawClippingMask(const mat4& matrix, const ClipID& clip);
void resetFramebuffer();
diff --git a/include/mbgl/renderer/raster_bucket.hpp b/include/mbgl/renderer/raster_bucket.hpp
index 66cceac8e7..794da3b143 100644
--- a/include/mbgl/renderer/raster_bucket.hpp
+++ b/include/mbgl/renderer/raster_bucket.hpp
@@ -16,9 +16,9 @@ class VertexArrayObject;
class RasterBucket : public Bucket {
public:
- RasterBucket(const std::shared_ptr<Texturepool> &texturepool, const StyleBucketRaster& properties);
+ RasterBucket(const util::ptr<Texturepool> &texturepool, const StyleBucketRaster& properties);
- virtual void render(Painter& painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
+ virtual void render(Painter& painter, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix);
virtual bool hasData() const;
bool setImage(const std::string &data);
diff --git a/include/mbgl/renderer/symbol_bucket.hpp b/include/mbgl/renderer/symbol_bucket.hpp
index c71d276456..42682401ef 100644
--- a/include/mbgl/renderer/symbol_bucket.hpp
+++ b/include/mbgl/renderer/symbol_bucket.hpp
@@ -56,7 +56,7 @@ class SymbolBucket : public Bucket {
public:
SymbolBucket(const StyleBucketSymbol &properties, Collision &collision);
- virtual void render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix);
+ virtual void render(Painter &painter, util::ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix);
virtual bool hasData() const;
virtual bool hasTextData() const;
virtual bool hasIconData() const;
diff --git a/include/mbgl/storage/base_request.hpp b/include/mbgl/storage/base_request.hpp
index 05ef1e4a7b..c903742f4b 100644
--- a/include/mbgl/storage/base_request.hpp
+++ b/include/mbgl/storage/base_request.hpp
@@ -1,11 +1,13 @@
#ifndef MBGL_STORAGE_BASE_REQUEST
#define MBGL_STORAGE_BASE_REQUEST
+#include <mbgl/util/ptr.hpp>
+
#include <string>
#include <forward_list>
-#include <memory>
#include <functional>
+
typedef struct uv_loop_s uv_loop_t;
typedef struct uv_async_s uv_async_t;
@@ -28,7 +30,7 @@ public:
BaseRequest(const std::string &path);
virtual ~BaseRequest();
- Callback *add(Callback &&callback, const std::shared_ptr<BaseRequest> &request);
+ Callback *add(Callback &&callback, const util::ptr<BaseRequest> &request);
void remove(Callback *callback);
void notify();
@@ -40,7 +42,7 @@ public:
private:
// This object may hold a shared_ptr to itself. It does this to prevent destruction of this object
// while a request is in progress.
- std::shared_ptr<BaseRequest> self;
+ util::ptr<BaseRequest> self;
std::forward_list<std::unique_ptr<Callback>> callbacks;
};
diff --git a/include/mbgl/storage/file_request.hpp b/include/mbgl/storage/file_request.hpp
index 331ed8421f..c99237ad4b 100644
--- a/include/mbgl/storage/file_request.hpp
+++ b/include/mbgl/storage/file_request.hpp
@@ -1,11 +1,6 @@
#ifndef MBGL_STORAGE_FILE_REQUEST
#define MBGL_STORAGE_FILE_REQUEST
-
-#include <string>
-#include <memory>
-#include <cassert>
-
#include <mbgl/storage/base_request.hpp>
namespace mbgl {
diff --git a/include/mbgl/storage/file_source.hpp b/include/mbgl/storage/file_source.hpp
index 4cc95ae24e..06d416d0c6 100644
--- a/include/mbgl/storage/file_source.hpp
+++ b/include/mbgl/storage/file_source.hpp
@@ -5,7 +5,6 @@
#include <mbgl/storage/request.hpp>
#include <string>
-#include <memory>
#include <unordered_map>
#include <functional>
@@ -44,7 +43,7 @@ private:
std::string base;
std::unordered_map<std::string, std::weak_ptr<BaseRequest>> pending;
- std::shared_ptr<SQLiteStore> store;
+ util::ptr<SQLiteStore> store;
uv_loop_t *loop = nullptr;
uv_messenger_t *queue = nullptr;
};
diff --git a/include/mbgl/storage/http_request.hpp b/include/mbgl/storage/http_request.hpp
index 30f7b3aa6d..ef3210d48d 100644
--- a/include/mbgl/storage/http_request.hpp
+++ b/include/mbgl/storage/http_request.hpp
@@ -19,7 +19,7 @@ class SQLiteStore;
class HTTPRequest : public BaseRequest {
public:
- HTTPRequest(ResourceType type, const std::string &path, uv_loop_t *loop, std::shared_ptr<SQLiteStore> store);
+ HTTPRequest(ResourceType type, const std::string &path, uv_loop_t *loop, util::ptr<SQLiteStore> store);
~HTTPRequest();
private:
@@ -29,7 +29,7 @@ private:
const unsigned long thread_id;
CacheRequestBaton *cache_baton = nullptr;
HTTPRequestBaton *http_baton = nullptr;
- std::shared_ptr<SQLiteStore> store;
+ util::ptr<SQLiteStore> store;
const ResourceType type;
};
diff --git a/include/mbgl/storage/request.hpp b/include/mbgl/storage/request.hpp
index fa27fbc781..10c938ed15 100644
--- a/include/mbgl/storage/request.hpp
+++ b/include/mbgl/storage/request.hpp
@@ -2,8 +2,8 @@
#define MBGL_STORAGE_REQUEST
#include <mbgl/storage/response.hpp>
+#include <mbgl/util/ptr.hpp>
-#include <memory>
#include <functional>
#include <forward_list>
@@ -22,7 +22,7 @@ private:
Request& operator=(Request &&) = delete;
public:
- Request(const std::shared_ptr<BaseRequest> &base);
+ Request(const util::ptr<BaseRequest> &base);
~Request();
void onload(Callback cb);
@@ -30,7 +30,7 @@ public:
private:
const unsigned long thread_id;
- std::shared_ptr<BaseRequest> base;
+ util::ptr<BaseRequest> base;
std::forward_list<Callback *> callbacks;
};
diff --git a/include/mbgl/storage/sqlite_store.hpp b/include/mbgl/storage/sqlite_store.hpp
index e03e6cf2bc..cb7730d0bf 100644
--- a/include/mbgl/storage/sqlite_store.hpp
+++ b/include/mbgl/storage/sqlite_store.hpp
@@ -38,7 +38,7 @@ private:
private:
const unsigned long thread_id;
- std::shared_ptr<mapbox::sqlite::Database> db;
+ util::ptr<mapbox::sqlite::Database> db;
uv_worker_t *worker = nullptr;
};
diff --git a/include/mbgl/style/style.hpp b/include/mbgl/style/style.hpp
index c09de6ebba..56f318ecbb 100644
--- a/include/mbgl/style/style.hpp
+++ b/include/mbgl/style/style.hpp
@@ -6,6 +6,7 @@
#include <mbgl/util/time.hpp>
#include <mbgl/util/uv.hpp>
+#include <mbgl/util/ptr.hpp>
#include <cstdint>
#include <map>
@@ -13,7 +14,6 @@
#include <unordered_map>
#include <vector>
#include <set>
-#include <memory>
namespace mbgl {
@@ -49,7 +49,7 @@ public:
const std::string &getSpriteURL() const;
public:
- std::shared_ptr<StyleLayerGroup> layers;
+ util::ptr<StyleLayerGroup> layers;
std::vector<std::string> appliedClasses;
std::string glyph_url;
diff --git a/include/mbgl/style/style_bucket.hpp b/include/mbgl/style/style_bucket.hpp
index c2cde52aa5..c4a8f6037e 100644
--- a/include/mbgl/style/style_bucket.hpp
+++ b/include/mbgl/style/style_bucket.hpp
@@ -8,8 +8,8 @@
#include <mbgl/util/vec.hpp>
#include <mbgl/util/variant.hpp>
#include <mbgl/util/noncopyable.hpp>
+#include <mbgl/util/ptr.hpp>
-#include <memory>
#include <forward_list>
namespace mbgl {
@@ -93,12 +93,12 @@ typedef mapbox::util::variant<StyleBucketFill, StyleBucketLine, StyleBucketSymbo
class StyleBucket {
public:
- typedef std::shared_ptr<StyleBucket> Ptr;
+ typedef util::ptr<StyleBucket> Ptr;
StyleBucket(StyleLayerType type);
std::string name;
- std::shared_ptr<StyleSource> style_source;
+ util::ptr<StyleSource> style_source;
std::string source_layer;
FilterExpression filter;
StyleBucketRender render = std::false_type();
diff --git a/include/mbgl/style/style_layer.hpp b/include/mbgl/style/style_layer.hpp
index 84981e3fb4..641dc1e71c 100644
--- a/include/mbgl/style/style_layer.hpp
+++ b/include/mbgl/style/style_layer.hpp
@@ -6,8 +6,9 @@
#include <mbgl/style/style_properties.hpp>
#include <mbgl/style/applied_class_properties.hpp>
+#include <mbgl/util/ptr.hpp>
+
#include <vector>
-#include <memory>
#include <string>
#include <map>
#include <set>
@@ -64,7 +65,7 @@ public:
// Bucket information, telling the renderer how to generate the geometries
// for this layer (feature property filters, tessellation instructions, ...).
- std::shared_ptr<StyleBucket> bucket;
+ util::ptr<StyleBucket> bucket;
// Contains all style classes that can be applied to this layer.
const std::map<ClassID, ClassProperties> styles;
@@ -80,7 +81,7 @@ public:
StyleProperties properties;
// Child layer array (if this layer has child layers).
- std::shared_ptr<StyleLayerGroup> layers;
+ util::ptr<StyleLayerGroup> layers;
};
}
diff --git a/include/mbgl/style/style_layer_group.hpp b/include/mbgl/style/style_layer_group.hpp
index 983dd136f0..1af6e23bd7 100644
--- a/include/mbgl/style/style_layer_group.hpp
+++ b/include/mbgl/style/style_layer_group.hpp
@@ -15,7 +15,7 @@ public:
bool hasTransitions() const;
public:
- std::vector<std::shared_ptr<StyleLayer>> layers;
+ std::vector<util::ptr<StyleLayer>> layers;
};
}
diff --git a/include/mbgl/style/style_parser.hpp b/include/mbgl/style/style_parser.hpp
index e4e1b7f632..fc253bb1dd 100644
--- a/include/mbgl/style/style_parser.hpp
+++ b/include/mbgl/style/style_parser.hpp
@@ -27,7 +27,7 @@ public:
void parse(JSVal document);
- std::shared_ptr<StyleLayerGroup> getLayers() {
+ util::ptr<StyleLayerGroup> getLayers() {
return root;
}
@@ -46,14 +46,14 @@ private:
void parseSources(JSVal value);
std::unique_ptr<StyleLayerGroup> createLayers(JSVal value);
- std::shared_ptr<StyleLayer> createLayer(JSVal value);
+ util::ptr<StyleLayer> createLayer(JSVal value);
void parseLayers();
- void parseLayer(std::pair<JSVal, std::shared_ptr<StyleLayer>> &pair);
+ void parseLayer(std::pair<JSVal, util::ptr<StyleLayer>> &pair);
void parseStyles(JSVal value, std::map<ClassID, ClassProperties> &styles);
void parseStyle(JSVal, ClassProperties &properties);
- void parseReference(JSVal value, std::shared_ptr<StyleLayer> &layer);
- void parseBucket(JSVal value, std::shared_ptr<StyleLayer> &layer);
- void parseRender(JSVal value, std::shared_ptr<StyleLayer> &layer);
+ void parseReference(JSVal value, util::ptr<StyleLayer> &layer);
+ void parseBucket(JSVal value, util::ptr<StyleLayer> &layer);
+ void parseRender(JSVal value, util::ptr<StyleLayer> &layer);
void parseSprite(JSVal value);
void parseGlyphURL(JSVal value);
@@ -94,13 +94,13 @@ private:
private:
std::unordered_map<std::string, const rapidjson::Value *> constants;
- std::unordered_map<std::string, const std::shared_ptr<StyleSource>> sources;
+ std::unordered_map<std::string, const util::ptr<StyleSource>> sources;
// This stores the root layer.
- std::shared_ptr<StyleLayerGroup> root;
+ util::ptr<StyleLayerGroup> root;
// This maps ids to Layer objects, with all items being at the root level.
- std::unordered_map<std::string, std::pair<JSVal, std::shared_ptr<StyleLayer>>> layers;
+ std::unordered_map<std::string, std::pair<JSVal, util::ptr<StyleLayer>>> layers;
// Store a stack of layers we're parsing right now. This is to prevent reference cycles.
std::forward_list<StyleLayer *> stack;
diff --git a/include/mbgl/style/style_source.hpp b/include/mbgl/style/style_source.hpp
index b598550c65..4b89a6557c 100644
--- a/include/mbgl/style/style_source.hpp
+++ b/include/mbgl/style/style_source.hpp
@@ -2,13 +2,12 @@
#define MBGL_STYLE_STYLE_SOURCE
#include <mbgl/style/types.hpp>
+#include <mbgl/util/ptr.hpp>
+#include <rapidjson/document.h>
-#include <memory>
#include <vector>
#include <string>
-#include <rapidjson/document.h>
-
namespace mbgl {
class Source;
@@ -34,7 +33,7 @@ public:
SourceInfo info;
bool enabled = false;
- std::shared_ptr<Source> source;
+ util::ptr<Source> source;
StyleSource(const SourceInfo &info)
: info(info)
diff --git a/include/mbgl/text/glyph_store.hpp b/include/mbgl/text/glyph_store.hpp
index 9730967053..f8a7cb4d0c 100644
--- a/include/mbgl/text/glyph_store.hpp
+++ b/include/mbgl/text/glyph_store.hpp
@@ -4,6 +4,7 @@
#include <mbgl/text/glyph.hpp>
#include <mbgl/util/pbf.hpp>
#include <mbgl/util/vec.hpp>
+#include <mbgl/util/ptr.hpp>
#include <cstdint>
#include <vector>
@@ -47,7 +48,7 @@ private:
class GlyphPBF {
public:
- GlyphPBF(const std::string &glyphURL, const std::string &fontStack, GlyphRange glyphRange, const std::shared_ptr<FileSource> &fileSource);
+ GlyphPBF(const std::string &glyphURL, const std::string &fontStack, GlyphRange glyphRange, const util::ptr<FileSource> &fileSource);
private:
GlyphPBF(const GlyphPBF &) = delete;
@@ -70,7 +71,7 @@ private:
// Manages Glyphrange PBF loading.
class GlyphStore {
public:
- GlyphStore(const std::shared_ptr<FileSource> &fileSource);
+ GlyphStore(const util::ptr<FileSource> &fileSource);
// Block until all specified GlyphRanges of the specified font stack are loaded.
void waitForGlyphRanges(const std::string &fontStack, const std::set<GlyphRange> &glyphRanges);
@@ -89,7 +90,7 @@ public:
std::string glyphURL;
private:
- const std::shared_ptr<FileSource> fileSource;
+ const util::ptr<FileSource> fileSource;
std::unordered_map<std::string, std::map<GlyphRange, std::unique_ptr<GlyphPBF>>> ranges;
std::unordered_map<std::string, std::unique_ptr<FontStack>> stacks;
std::mutex mtx;
diff --git a/include/mbgl/util/ptr.hpp b/include/mbgl/util/ptr.hpp
new file mode 100644
index 0000000000..5511083fc6
--- /dev/null
+++ b/include/mbgl/util/ptr.hpp
@@ -0,0 +1,29 @@
+#ifndef MBGL_UTIL_PTR
+#define MBGL_UTIL_PTR
+
+#include <memory>
+#include <cassert>
+
+namespace mbgl {
+namespace util {
+
+template <typename T>
+class ptr : public ::std::shared_ptr<T> {
+public:
+ template <typename... Args>
+ inline ptr(Args &&... args)
+ : ::std::shared_ptr<T>(::std::forward<Args>(args)...) {}
+
+ inline auto operator->() const -> decltype(::std::shared_ptr<T>::operator->()) {
+ assert(*this);
+ return ::std::shared_ptr<T>::operator->();
+ }
+ inline auto operator*() const -> decltype(::std::shared_ptr<T>::operator*()) {
+ assert(*this);
+ return ::std::shared_ptr<T>::operator*();
+ }
+};
+}
+}
+
+#endif \ No newline at end of file
diff --git a/include/mbgl/util/raster.hpp b/include/mbgl/util/raster.hpp
index e526ffa5ac..7051c30091 100644
--- a/include/mbgl/util/raster.hpp
+++ b/include/mbgl/util/raster.hpp
@@ -4,11 +4,11 @@
#include <mbgl/util/transition.hpp>
#include <mbgl/util/texturepool.hpp>
#include <mbgl/util/image.hpp>
+#include <mbgl/util/ptr.hpp>
#include <mbgl/renderer/prerendered_texture.hpp>
#include <string>
#include <mutex>
-#include <memory>
typedef struct uv_loop_s uv_loop_t;
@@ -17,7 +17,7 @@ namespace mbgl {
class Raster : public std::enable_shared_from_this<Raster> {
public:
- Raster(const std::shared_ptr<Texturepool> &texturepool);
+ Raster(const util::ptr<Texturepool> &texturepool);
~Raster();
// load image data
@@ -57,7 +57,7 @@ private:
bool loaded = false;
// shared texture pool
- std::shared_ptr<Texturepool> texturepool;
+ util::ptr<Texturepool> texturepool;
// min/mag filter
uint32_t filter = 0;
@@ -66,7 +66,7 @@ private:
std::unique_ptr<util::Image> img;
// fade in transition
- std::shared_ptr<util::transition> fade_transition = nullptr;
+ util::ptr<util::transition> fade_transition = nullptr;
};
}
diff --git a/include/mbgl/util/uv_detail.hpp b/include/mbgl/util/uv_detail.hpp
index eefb5ac8df..272ca41495 100644
--- a/include/mbgl/util/uv_detail.hpp
+++ b/include/mbgl/util/uv_detail.hpp
@@ -1,6 +1,8 @@
#ifndef MBGL_UTIL_UV_DETAIL
#define MBGL_UTIL_UV_DETAIL
+#include <mbgl/util/ptr.hpp>
+
#include <uv.h>
#include <functional>
@@ -113,7 +115,7 @@ public:
typedef void (*after_work_callback)(T &object);
template<typename... Args>
- work(const std::shared_ptr<loop> &loop, work_callback work_cb, after_work_callback after_work_cb, Args&&... args)
+ work(const mbgl::util::ptr<loop> &loop, work_callback work_cb, after_work_callback after_work_cb, Args&&... args)
: loop(loop),
data(std::forward<Args>(args)...),
work_cb(work_cb),
@@ -135,7 +137,7 @@ private:
}
private:
- std::shared_ptr<uv::loop> loop;
+ mbgl::util::ptr<uv::loop> loop;
uv_work_t req;
T data;
work_callback work_cb;
diff --git a/src/map/map.cpp b/src/map/map.cpp
index 7db75cca06..ecf4eb2837 100644
--- a/src/map/map.cpp
+++ b/src/map/map.cpp
@@ -23,7 +23,6 @@
#include <mbgl/platform/log.hpp>
#include <algorithm>
-#include <memory>
#include <iostream>
#define _USE_MATH_DEFINES
@@ -245,7 +244,7 @@ std::string Map::getAccessToken() const {
return accessToken;
}
-std::shared_ptr<Sprite> Map::getSprite() {
+util::ptr<Sprite> Map::getSprite() {
const float pixelRatio = state.getPixelRatio();
const std::string &sprite_url = style->getSpriteURL();
if (!sprite || sprite->pixelRatio != pixelRatio) {
@@ -478,7 +477,7 @@ void Map::updateSources() {
assert(uv_thread_self() == map_thread);
// First, disable all existing sources.
- for (const std::shared_ptr<StyleSource> &source : activeSources) {
+ for (const util::ptr<StyleSource> &source : activeSources) {
source->enabled = false;
}
@@ -486,7 +485,7 @@ void Map::updateSources() {
updateSources(style->layers);
// Then, construct or destroy the actual source object, depending on enabled state.
- for (const std::shared_ptr<StyleSource> &style_source : activeSources) {
+ for (const util::ptr<StyleSource> &style_source : activeSources) {
if (style_source->enabled) {
if (!style_source->source) {
style_source->source = std::make_shared<Source>(style_source->info);
@@ -498,20 +497,20 @@ void Map::updateSources() {
}
// Finally, remove all sources that are disabled.
- util::erase_if(activeSources, [](std::shared_ptr<StyleSource> source){
+ util::erase_if(activeSources, [](util::ptr<StyleSource> source){
return !source->enabled;
});
}
-const std::set<std::shared_ptr<StyleSource>> Map::getActiveSources() const {
+const std::set<util::ptr<StyleSource>> Map::getActiveSources() const {
return activeSources;
}
-void Map::updateSources(const std::shared_ptr<StyleLayerGroup> &group) {
+void Map::updateSources(const util::ptr<StyleLayerGroup> &group) {
if (!group) {
return;
}
- for (const std::shared_ptr<StyleLayer> &layer : group->layers) {
+ for (const util::ptr<StyleLayer> &layer : group->layers) {
if (!layer) continue;
if (layer->bucket) {
if (layer->bucket->style_source) {
@@ -524,7 +523,7 @@ void Map::updateSources(const std::shared_ptr<StyleLayerGroup> &group) {
}
void Map::updateTiles() {
- for (const std::shared_ptr<StyleSource> &source : getActiveSources()) {
+ for (const util::ptr<StyleSource> &source : getActiveSources()) {
source->source->update(*this);
}
}
@@ -532,7 +531,7 @@ void Map::updateTiles() {
void Map::updateRenderState() {
// Update all clipping IDs.
ClipIDGenerator generator;
- for (const std::shared_ptr<StyleSource> &source : getActiveSources()) {
+ for (const util::ptr<StyleSource> &source : getActiveSources()) {
generator.update(source->source->getLoadedTiles());
source->source->updateMatrices(painter.projMatrix, state);
}
@@ -609,7 +608,7 @@ void Map::render() {
// This guarantees that we have at least one function per tile called.
// When only rendering layers via the stylesheet, it's possible that we don't
// ever visit a tile during rendering.
- for (const std::shared_ptr<StyleSource> &source : getActiveSources()) {
+ for (const util::ptr<StyleSource> &source : getActiveSources()) {
source->source->finishRender(painter);
}
@@ -621,7 +620,7 @@ void Map::render() {
glFlush();
}
-void Map::renderLayers(std::shared_ptr<StyleLayerGroup> group) {
+void Map::renderLayers(util::ptr<StyleLayerGroup> group) {
if (!group) {
// Make sure that we actually do have a layer group.
return;
@@ -664,7 +663,7 @@ void Map::renderLayers(std::shared_ptr<StyleLayerGroup> group) {
}
}
-void Map::renderLayer(std::shared_ptr<StyleLayer> layer_desc, RenderPass pass, const Tile::ID* id, const mat4* matrix) {
+void Map::renderLayer(util::ptr<StyleLayer> layer_desc, RenderPass pass, const Tile::ID* id, const mat4* matrix) {
if (layer_desc->type == StyleLayerType::Background) {
// This layer defines a background color/image.
diff --git a/src/map/raster_tile_data.cpp b/src/map/raster_tile_data.cpp
index 182a614393..2f09a5fec5 100644
--- a/src/map/raster_tile_data.cpp
+++ b/src/map/raster_tile_data.cpp
@@ -25,10 +25,10 @@ void RasterTileData::parse() {
}
}
-void RasterTileData::render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const mat4 &matrix) {
+void RasterTileData::render(Painter &painter, util::ptr<StyleLayer> layer_desc, const mat4 &matrix) {
bucket.render(painter, layer_desc, id, matrix);
}
-bool RasterTileData::hasData(std::shared_ptr<StyleLayer> /*layer_desc*/) const {
+bool RasterTileData::hasData(util::ptr<StyleLayer> /*layer_desc*/) const {
return bucket.hasData();
}
diff --git a/src/map/source.cpp b/src/map/source.cpp
index 50a276a165..348d99d3b0 100644
--- a/src/map/source.cpp
+++ b/src/map/source.cpp
@@ -35,7 +35,7 @@ void Source::load(Map& map) {
}
std::string url = util::mapbox::normalizeSourceURL(info.url, map.getAccessToken());
- std::shared_ptr<Source> source = shared_from_this();
+ util::ptr<Source> source = shared_from_this();
map.getFileSource()->request(ResourceType::JSON, url)->onload([source, &map](const Response &res) {
if (res.code != 200) {
@@ -99,7 +99,7 @@ void Source::drawClippingMasks(Painter &painter) {
}
}
-void Source::render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc) {
+void Source::render(Painter &painter, util::ptr<StyleLayer> layer_desc) {
gl::group group(std::string("layer: ") + layer_desc->id);
for (const std::pair<const Tile::ID, std::unique_ptr<Tile>> &pair : tiles) {
Tile &tile = *pair.second;
@@ -109,7 +109,7 @@ void Source::render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc) {
}
}
-void Source::render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix) {
+void Source::render(Painter &painter, util::ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix) {
auto it = tiles.find(id);
if (it != tiles.end() && it->second->data && it->second->data->state == TileData::State::parsed) {
painter.renderTileLayer(*it->second, layer_desc, matrix);
@@ -334,7 +334,7 @@ bool Source::updateTiles(Map &map) {
// Remove all the expired pointers from the set.
util::erase_if(tile_data, [&retain_data](std::pair<const Tile::ID, std::weak_ptr<TileData>> &pair) {
- const std::shared_ptr<TileData> tile = pair.second.lock();
+ const util::ptr<TileData> tile = pair.second.lock();
if (!tile) {
return true;
}
diff --git a/src/map/sprite.cpp b/src/map/sprite.cpp
index c756ead159..c069ece45a 100644
--- a/src/map/sprite.cpp
+++ b/src/map/sprite.cpp
@@ -22,8 +22,8 @@ SpritePosition::SpritePosition(uint16_t x, uint16_t y, uint16_t width, uint16_t
sdf(sdf) {
}
-std::shared_ptr<Sprite> Sprite::Create(const std::string& base_url, float pixelRatio, const std::shared_ptr<FileSource> &fileSource) {
- std::shared_ptr<Sprite> sprite(std::make_shared<Sprite>(Key(), base_url, pixelRatio));
+util::ptr<Sprite> Sprite::Create(const std::string& base_url, float pixelRatio, const util::ptr<FileSource> &fileSource) {
+ util::ptr<Sprite> sprite(std::make_shared<Sprite>(Key(), base_url, pixelRatio));
sprite->load(fileSource);
return sprite;
}
@@ -51,7 +51,7 @@ Sprite::operator bool() const {
// Note: This is a separate function that must be called exactly once after creation
// The reason this isn't part of the constructor is that calling shared_from_this() in
// the constructor fails.
-void Sprite::load(const std::shared_ptr<FileSource> &fileSource) {
+void Sprite::load(const util::ptr<FileSource> &fileSource) {
if (!valid) {
// Treat a non-existent sprite as a successfully loaded empty sprite.
loadedImage = true;
@@ -60,7 +60,7 @@ void Sprite::load(const std::shared_ptr<FileSource> &fileSource) {
return;
}
- std::shared_ptr<Sprite> sprite = shared_from_this();
+ util::ptr<Sprite> sprite = shared_from_this();
fileSource->request(ResourceType::JSON, jsonURL)->onload([sprite](const Response &res) {
if (res.code == 200) {
diff --git a/src/map/tile_data.cpp b/src/map/tile_data.cpp
index 6c2869dfe8..2a0e96cad6 100644
--- a/src/map/tile_data.cpp
+++ b/src/map/tile_data.cpp
@@ -47,7 +47,7 @@ void TileData::request() {
std::weak_ptr<TileData> weak_tile = shared_from_this();
req = map.getFileSource()->request(ResourceType::Tile, url);
req->onload([weak_tile, url](const Response &res) {
- std::shared_ptr<TileData> tile = weak_tile.lock();
+ util::ptr<TileData> tile = weak_tile.lock();
if (!tile || tile->state == State::obsolete) {
// noop. Tile is obsolete and we're now just waiting for the refcount
// to drop to zero for destruction.
@@ -86,12 +86,12 @@ void TileData::reparse() {
// We're creating a new work request. The work request deletes itself after it executed
// the after work handler
- new uv::work<std::shared_ptr<TileData>>(
+ new uv::work<util::ptr<TileData>>(
map.getLoop(),
- [](std::shared_ptr<TileData> &tile) {
+ [](util::ptr<TileData> &tile) {
tile->parse();
},
- [](std::shared_ptr<TileData> &tile) {
+ [](util::ptr<TileData> &tile) {
tile->afterParse();
tile->map.update();
},
diff --git a/src/map/tile_parser.cpp b/src/map/tile_parser.cpp
index 8fbcfa45d7..4a92dd5e14 100644
--- a/src/map/tile_parser.cpp
+++ b/src/map/tile_parser.cpp
@@ -38,11 +38,11 @@ namespace mbgl {
TileParser::~TileParser() = default;
TileParser::TileParser(const std::string &data, VectorTileData &tile,
- const std::shared_ptr<const Style> &style_,
- const std::shared_ptr<GlyphAtlas> &glyphAtlas_,
- const std::shared_ptr<GlyphStore> &glyphStore_,
- const std::shared_ptr<SpriteAtlas> &spriteAtlas_,
- const std::shared_ptr<Sprite> &sprite_)
+ const util::ptr<const Style> &style_,
+ const util::ptr<GlyphAtlas> &glyphAtlas_,
+ const util::ptr<GlyphStore> &glyphStore_,
+ const util::ptr<SpriteAtlas> &spriteAtlas_,
+ const util::ptr<Sprite> &sprite_)
: vector_data(pbf((const uint8_t *)data.data(), data.size())),
tile(tile),
style(style_),
@@ -66,12 +66,12 @@ void TileParser::parse() {
bool TileParser::obsolete() const { return tile.state == TileData::State::obsolete; }
-void TileParser::parseStyleLayers(std::shared_ptr<StyleLayerGroup> group) {
+void TileParser::parseStyleLayers(util::ptr<StyleLayerGroup> group) {
if (!group) {
return;
}
- for (const std::shared_ptr<StyleLayer> &layer_desc : group->layers) {
+ for (const util::ptr<StyleLayer> &layer_desc : group->layers) {
// Cancel early when parsing.
if (obsolete()) {
return;
@@ -103,7 +103,7 @@ void TileParser::parseStyleLayers(std::shared_ptr<StyleLayerGroup> group) {
}
}
-std::unique_ptr<Bucket> TileParser::createBucket(std::shared_ptr<StyleBucket> bucket_desc) {
+std::unique_ptr<Bucket> TileParser::createBucket(util::ptr<StyleBucket> bucket_desc) {
if (!bucket_desc) {
fprintf(stderr, "missing bucket desc\n");
return nullptr;
@@ -164,7 +164,7 @@ std::unique_ptr<Bucket> TileParser::createFillBucket(const VectorTileLayer& laye
return obsolete() ? nullptr : std::move(bucket);
}
-std::unique_ptr<Bucket> TileParser::createRasterBucket(const std::shared_ptr<Texturepool> &texturepool, const StyleBucketRaster &raster) {
+std::unique_ptr<Bucket> TileParser::createRasterBucket(const util::ptr<Texturepool> &texturepool, const StyleBucketRaster &raster) {
std::unique_ptr<RasterBucket> bucket = std::make_unique<RasterBucket>(texturepool, raster);
return obsolete() ? nullptr : std::move(bucket);
}
diff --git a/src/map/transform.cpp b/src/map/transform.cpp
index 6c5e70cc2f..baa615b94a 100644
--- a/src/map/transform.cpp
+++ b/src/map/transform.cpp
@@ -466,7 +466,7 @@ bool Transform::needsTransition() const {
void Transform::updateTransitions(const timestamp now) {
uv::writelock lock(mtx);
- transitions.remove_if([now](const std::shared_ptr<util::transition> &transition) {
+ transitions.remove_if([now](const util::ptr<util::transition> &transition) {
return transition->update(now) == util::transition::complete;
});
}
diff --git a/src/map/vector_tile_data.cpp b/src/map/vector_tile_data.cpp
index 5181cbb2ce..4ad8fa869d 100644
--- a/src/map/vector_tile_data.cpp
+++ b/src/map/vector_tile_data.cpp
@@ -14,7 +14,7 @@ VectorTileData::VectorTileData(Tile::ID id, Map &map, const SourceInfo &source)
}
VectorTileData::~VectorTileData() {
- std::shared_ptr<GlyphAtlas> glyphAtlas = map.getGlyphAtlas();
+ util::ptr<GlyphAtlas> glyphAtlas = map.getGlyphAtlas();
if (glyphAtlas) {
glyphAtlas->removeGlyphs(id.to_uint64());
}
@@ -52,7 +52,7 @@ void VectorTileData::afterParse() {
parser.reset();
}
-void VectorTileData::render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const mat4 &matrix) {
+void VectorTileData::render(Painter &painter, util::ptr<StyleLayer> layer_desc, const mat4 &matrix) {
if (state == State::parsed && layer_desc->bucket) {
auto databucket_it = buckets.find(layer_desc->bucket->name);
if (databucket_it != buckets.end()) {
@@ -62,7 +62,7 @@ void VectorTileData::render(Painter &painter, std::shared_ptr<StyleLayer> layer_
}
}
-bool VectorTileData::hasData(std::shared_ptr<StyleLayer> layer_desc) const {
+bool VectorTileData::hasData(util::ptr<StyleLayer> layer_desc) const {
if (state == State::parsed && layer_desc->bucket) {
auto databucket_it = buckets.find(layer_desc->bucket->name);
if (databucket_it != buckets.end()) {
diff --git a/src/renderer/debug_bucket.cpp b/src/renderer/debug_bucket.cpp
index a3ac329f49..699c1c1db9 100644
--- a/src/renderer/debug_bucket.cpp
+++ b/src/renderer/debug_bucket.cpp
@@ -14,7 +14,7 @@ DebugBucket::DebugBucket(DebugFontBuffer& fontBuffer)
: fontBuffer(fontBuffer) {
}
-void DebugBucket::render(Painter& painter, std::shared_ptr<StyleLayer> /*layer_desc*/, const Tile::ID& /*id*/, const mat4 &matrix) {
+void DebugBucket::render(Painter& painter, util::ptr<StyleLayer> /*layer_desc*/, const Tile::ID& /*id*/, const mat4 &matrix) {
painter.renderDebugText(*this, matrix);
}
diff --git a/src/renderer/fill_bucket.cpp b/src/renderer/fill_bucket.cpp
index 875cc279b9..5358cae0b2 100644
--- a/src/renderer/fill_bucket.cpp
+++ b/src/renderer/fill_bucket.cpp
@@ -204,7 +204,7 @@ void FillBucket::tessellate() {
lineGroup.vertex_length += total_vertex_count;
}
-void FillBucket::render(Painter& painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
+void FillBucket::render(Painter& painter, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
painter.renderFill(*this, layer_desc, id, matrix);
}
diff --git a/src/renderer/line_bucket.cpp b/src/renderer/line_bucket.cpp
index 2e89a7c35d..3ef7411be6 100644
--- a/src/renderer/line_bucket.cpp
+++ b/src/renderer/line_bucket.cpp
@@ -341,7 +341,7 @@ void LineBucket::addGeometry(const std::vector<Coordinate>& vertices) {
}
}
-void LineBucket::render(Painter& painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
+void LineBucket::render(Painter& painter, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
painter.renderLine(*this, layer_desc, id, matrix);
}
diff --git a/src/renderer/painter.cpp b/src/renderer/painter.cpp
index c1705cd7cf..9643fb1561 100644
--- a/src/renderer/painter.cpp
+++ b/src/renderer/painter.cpp
@@ -177,7 +177,7 @@ void Painter::prepareTile(const Tile& tile) {
glStencilFunc(GL_EQUAL, ref, mask);
}
-void Painter::renderTileLayer(const Tile& tile, std::shared_ptr<StyleLayer> layer_desc, const mat4 &matrix) {
+void Painter::renderTileLayer(const Tile& tile, util::ptr<StyleLayer> layer_desc, const mat4 &matrix) {
assert(tile.data);
if (tile.data->hasData(layer_desc) || layer_desc->type == StyleLayerType::Raster) {
gl::group group(util::sprintf<32>("render %d/%d/%d\n", tile.id.z, tile.id.y, tile.id.z));
@@ -186,7 +186,7 @@ void Painter::renderTileLayer(const Tile& tile, std::shared_ptr<StyleLayer> laye
}
}
-void Painter::renderBackground(std::shared_ptr<StyleLayer> layer_desc) {
+void Painter::renderBackground(util::ptr<StyleLayer> layer_desc) {
const BackgroundProperties& properties = layer_desc->getProperties<BackgroundProperties>();
Color color = properties.color;
diff --git a/src/renderer/painter_clipping.cpp b/src/renderer/painter_clipping.cpp
index 45b14a2f78..dc625ded4e 100644
--- a/src/renderer/painter_clipping.cpp
+++ b/src/renderer/painter_clipping.cpp
@@ -6,7 +6,7 @@
using namespace mbgl;
-void Painter::drawClippingMasks(const std::set<std::shared_ptr<StyleSource>> &sources) {
+void Painter::drawClippingMasks(const std::set<util::ptr<StyleSource>> &sources) {
gl::group group("clipping masks");
useProgram(plainShader->program);
@@ -17,7 +17,7 @@ void Painter::drawClippingMasks(const std::set<std::shared_ptr<StyleSource>> &so
coveringPlainArray.bind(*plainShader, tileStencilBuffer, BUFFER_OFFSET(0));
- for (const std::shared_ptr<StyleSource> &source : sources) {
+ for (const util::ptr<StyleSource> &source : sources) {
source->source->drawClippingMasks(*this);
}
diff --git a/src/renderer/painter_fill.cpp b/src/renderer/painter_fill.cpp
index 6d56b9077e..6c17ab037a 100644
--- a/src/renderer/painter_fill.cpp
+++ b/src/renderer/painter_fill.cpp
@@ -10,7 +10,7 @@
using namespace mbgl;
-void Painter::renderFill(FillBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
+void Painter::renderFill(FillBucket& bucket, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
// Abort early.
if (!bucket.hasData()) return;
diff --git a/src/renderer/painter_line.cpp b/src/renderer/painter_line.cpp
index 161abcd6ff..cd973b46d6 100644
--- a/src/renderer/painter_line.cpp
+++ b/src/renderer/painter_line.cpp
@@ -8,7 +8,7 @@
using namespace mbgl;
-void Painter::renderLine(LineBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
+void Painter::renderLine(LineBucket& bucket, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
// Abort early.
if (pass == RenderPass::Opaque) return;
if (!bucket.hasData()) return;
@@ -62,7 +62,7 @@ void Painter::renderLine(LineBucket& bucket, std::shared_ptr<StyleLayer> layer_d
bucket.drawPoints(*linejoinShader);
}
- const std::shared_ptr<Sprite> &sprite = map.getSprite();
+ const util::ptr<Sprite> &sprite = map.getSprite();
if (properties.image.size() && sprite) {
SpriteAtlasPosition imagePos = map.getSpriteAtlas()->getPosition(properties.image, *sprite);
diff --git a/src/renderer/painter_raster.cpp b/src/renderer/painter_raster.cpp
index 7f7afc3e84..c362042e55 100644
--- a/src/renderer/painter_raster.cpp
+++ b/src/renderer/painter_raster.cpp
@@ -9,7 +9,7 @@
using namespace mbgl;
-void Painter::renderRaster(RasterBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
+void Painter::renderRaster(RasterBucket& bucket, util::ptr<StyleLayer> layer_desc, const Tile::ID& id, const mat4 &matrix) {
if (pass != RenderPass::Translucent) return;
const RasterProperties &properties = layer_desc->getProperties<RasterProperties>();
@@ -34,7 +34,7 @@ void Painter::renderRaster(RasterBucket& bucket, std::shared_ptr<StyleLayer> lay
// call updateTiles to get parsed data for sublayers
map.updateTiles();
- for (const std::shared_ptr<StyleLayer> &layer : layer_desc->layers->layers) {
+ for (const util::ptr<StyleLayer> &layer : layer_desc->layers->layers) {
setOpaque();
map.renderLayer(layer, RenderPass::Opaque, &id, &preMatrix);
setTranslucent();
diff --git a/src/renderer/painter_symbol.cpp b/src/renderer/painter_symbol.cpp
index 4fce66217f..415dead70e 100644
--- a/src/renderer/painter_symbol.cpp
+++ b/src/renderer/painter_symbol.cpp
@@ -112,7 +112,7 @@ void Painter::renderSDF(SymbolBucket &bucket,
}
}
-void Painter::renderSymbol(SymbolBucket &bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix) {
+void Painter::renderSymbol(SymbolBucket &bucket, util::ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix) {
// Abort early.
if (pass == RenderPass::Opaque) {
return;
diff --git a/src/renderer/raster_bucket.cpp b/src/renderer/raster_bucket.cpp
index 492eea980d..fc5e3dd3c8 100644
--- a/src/renderer/raster_bucket.cpp
+++ b/src/renderer/raster_bucket.cpp
@@ -3,13 +3,13 @@
using namespace mbgl;
-RasterBucket::RasterBucket(const std::shared_ptr<Texturepool> &texturepool, const StyleBucketRaster& properties)
+RasterBucket::RasterBucket(const util::ptr<Texturepool> &texturepool, const StyleBucketRaster& properties)
: properties(properties),
texture(properties),
raster(texturepool) {
}
-void RasterBucket::render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix) {
+void RasterBucket::render(Painter &painter, util::ptr<StyleLayer> layer_desc, const Tile::ID &id, const mat4 &matrix) {
painter.renderRaster(*this, layer_desc, id, matrix);
}
diff --git a/src/renderer/symbol_bucket.cpp b/src/renderer/symbol_bucket.cpp
index 374ea2dc26..3a4b017ef3 100644
--- a/src/renderer/symbol_bucket.cpp
+++ b/src/renderer/symbol_bucket.cpp
@@ -22,7 +22,7 @@ namespace mbgl {
SymbolBucket::SymbolBucket(const StyleBucketSymbol &properties, Collision &collision)
: properties(properties), collision(collision) {}
-void SymbolBucket::render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc,
+void SymbolBucket::render(Painter &painter, util::ptr<StyleLayer> layer_desc,
const Tile::ID &id, const mat4 &matrix) {
painter.renderSymbol(*this, layer_desc, id, matrix);
}
diff --git a/src/storage/base_request.cpp b/src/storage/base_request.cpp
index 76d7fe648d..9698da73ac 100644
--- a/src/storage/base_request.cpp
+++ b/src/storage/base_request.cpp
@@ -20,7 +20,7 @@ void BaseRequest::notify() {
// The parameter exists solely so that any calls to ->remove()
// are not going to cause deallocation of this object while this call is in progress.
- std::shared_ptr<BaseRequest> retain = self;
+ util::ptr<BaseRequest> retain = self;
// Swap the lists so that it's safe for callbacks to call ->cancel()
// on the request object, which would modify the list.
@@ -40,7 +40,7 @@ void BaseRequest::notify() {
self.reset();
}
-Callback *BaseRequest::add(Callback &&callback, const std::shared_ptr<BaseRequest> &request) {
+Callback *BaseRequest::add(Callback &&callback, const util::ptr<BaseRequest> &request) {
assert(thread_id == uv_thread_self());
assert(this == request.get());
if (response) {
diff --git a/src/storage/file_source.cpp b/src/storage/file_source.cpp
index 43c51def7b..1f8b0dd8e2 100644
--- a/src/storage/file_source.cpp
+++ b/src/storage/file_source.cpp
@@ -10,7 +10,7 @@ namespace mbgl {
FileSource::FileSource(uv_loop_t *loop_)
: thread_id(uv_thread_self()),
- store(std::shared_ptr<SQLiteStore>(new SQLiteStore(loop_, "cache.db"))),
+ store(util::ptr<SQLiteStore>(new SQLiteStore(loop_, "cache.db"))),
loop(loop_),
queue(new uv_messenger_t) {
@@ -51,7 +51,7 @@ std::unique_ptr<Request> FileSource::request(ResourceType type, const std::strin
}
}();
- std::shared_ptr<BaseRequest> request;
+ util::ptr<BaseRequest> request;
// First, try to find an existing Request object.
auto it = pending.find(absoluteURL);
diff --git a/src/storage/http_request.cpp b/src/storage/http_request.cpp
index 966356a614..3d456a836d 100644
--- a/src/storage/http_request.cpp
+++ b/src/storage/http_request.cpp
@@ -21,7 +21,7 @@ struct CacheRequestBaton {
uv_loop_t *loop;
};
-HTTPRequest::HTTPRequest(ResourceType type_, const std::string &path, uv_loop_t *loop, std::shared_ptr<SQLiteStore> store_)
+HTTPRequest::HTTPRequest(ResourceType type_, const std::string &path, uv_loop_t *loop, util::ptr<SQLiteStore> store_)
: BaseRequest(path), thread_id(uv_thread_self()), store(store_), type(type_) {
cache_baton = new CacheRequestBaton;
cache_baton->request = this;
diff --git a/src/storage/request.cpp b/src/storage/request.cpp
index 98e3f01237..65d1d7eb35 100644
--- a/src/storage/request.cpp
+++ b/src/storage/request.cpp
@@ -7,7 +7,7 @@
namespace mbgl {
-Request::Request(const std::shared_ptr<BaseRequest> &base_)
+Request::Request(const util::ptr<BaseRequest> &base_)
: thread_id(uv_thread_self()), base(base_) {
}
diff --git a/src/storage/sqlite_store.cpp b/src/storage/sqlite_store.cpp
index 51e5aa1d21..baa599eef9 100644
--- a/src/storage/sqlite_store.cpp
+++ b/src/storage/sqlite_store.cpp
@@ -62,7 +62,7 @@ void SQLiteStore::createSchema() {
}
struct GetBaton {
- std::shared_ptr<Database> db;
+ util::ptr<Database> db;
std::string path;
ResourceType type;
void *ptr = nullptr;
@@ -120,7 +120,7 @@ void SQLiteStore::get(const std::string &path, GetCallback callback, void *ptr)
struct PutBaton {
- std::shared_ptr<Database> db;
+ util::ptr<Database> db;
std::string path;
ResourceType type;
Response response;
@@ -164,7 +164,7 @@ void SQLiteStore::put(const std::string &path, ResourceType type, const Response
}
struct ExpirationBaton {
- std::shared_ptr<Database> db;
+ util::ptr<Database> db;
std::string path;
int64_t expires;
};
diff --git a/src/style/style_layer_group.cpp b/src/style/style_layer_group.cpp
index c7e4360d21..a731aebdcb 100644
--- a/src/style/style_layer_group.cpp
+++ b/src/style/style_layer_group.cpp
@@ -5,7 +5,7 @@ namespace mbgl {
void StyleLayerGroup::setClasses(const std::vector<std::string> &class_names, timestamp now,
const PropertyTransition &defaultTransition) {
- for (const std::shared_ptr<StyleLayer> &layer : layers) {
+ for (const util::ptr<StyleLayer> &layer : layers) {
if (layer) {
layer->setClasses(class_names, now, defaultTransition);
}
@@ -13,7 +13,7 @@ void StyleLayerGroup::setClasses(const std::vector<std::string> &class_names, ti
}
void StyleLayerGroup::updateProperties(float z, timestamp t) {
- for (const std::shared_ptr<StyleLayer> &layer: layers) {
+ for (const util::ptr<StyleLayer> &layer: layers) {
if (layer) {
layer->updateProperties(z, t);
}
@@ -21,7 +21,7 @@ void StyleLayerGroup::updateProperties(float z, timestamp t) {
}
bool StyleLayerGroup::hasTransitions() const {
- for (const std::shared_ptr<const StyleLayer> &layer: layers) {
+ for (const util::ptr<const StyleLayer> &layer: layers) {
if (layer) {
if (layer->hasTransitions()) {
return true;
diff --git a/src/style/style_parser.cpp b/src/style/style_parser.cpp
index 7e695e71cb..3eed161510 100644
--- a/src/style/style_parser.cpp
+++ b/src/style/style_parser.cpp
@@ -451,7 +451,7 @@ std::unique_ptr<StyleLayerGroup> StyleParser::createLayers(JSVal value) {
if (value.IsArray()) {
std::unique_ptr<StyleLayerGroup> group = std::make_unique<StyleLayerGroup>();
for (rapidjson::SizeType i = 0; i < value.Size(); ++i) {
- std::shared_ptr<StyleLayer> layer = createLayer(value[i]);
+ util::ptr<StyleLayer> layer = createLayer(value[i]);
if (layer) {
group->layers.emplace_back(layer);
}
@@ -463,7 +463,7 @@ std::unique_ptr<StyleLayerGroup> StyleParser::createLayers(JSVal value) {
}
}
-std::shared_ptr<StyleLayer> StyleParser::createLayer(JSVal value) {
+util::ptr<StyleLayer> StyleParser::createLayer(JSVal value) {
if (value.IsObject()) {
if (!value.HasMember("id")) {
Log::Warning(Event::ParseStyle, "layer must have an id");
@@ -487,7 +487,7 @@ std::shared_ptr<StyleLayer> StyleParser::createLayer(JSVal value) {
std::map<ClassID, ClassProperties> styles;
parseStyles(value, styles);
- std::shared_ptr<StyleLayer> layer = std::make_shared<StyleLayer>(
+ util::ptr<StyleLayer> layer = std::make_shared<StyleLayer>(
layer_id, std::move(styles));
if (value.HasMember("layers")) {
@@ -495,7 +495,7 @@ std::shared_ptr<StyleLayer> StyleParser::createLayer(JSVal value) {
}
// Store the layer ID so we can reference it later.
- layers.emplace(layer_id, std::pair<JSVal, std::shared_ptr<StyleLayer>> { value, layer });
+ layers.emplace(layer_id, std::pair<JSVal, util::ptr<StyleLayer>> { value, layer });
return layer;
} else {
@@ -505,14 +505,14 @@ std::shared_ptr<StyleLayer> StyleParser::createLayer(JSVal value) {
}
void StyleParser::parseLayers() {
- for (std::pair<const std::string, std::pair<JSVal, std::shared_ptr<StyleLayer>>> &pair : layers) {
+ for (std::pair<const std::string, std::pair<JSVal, util::ptr<StyleLayer>>> &pair : layers) {
parseLayer(pair.second);
}
}
-void StyleParser::parseLayer(std::pair<JSVal, std::shared_ptr<StyleLayer>> &pair) {
+void StyleParser::parseLayer(std::pair<JSVal, util::ptr<StyleLayer>> &pair) {
JSVal value = pair.first;
- std::shared_ptr<StyleLayer> &layer = pair.second;
+ util::ptr<StyleLayer> &layer = pair.second;
if (value.HasMember("type")) {
JSVal type = value["type"];
@@ -642,7 +642,7 @@ void StyleParser::parseStyle(JSVal value, ClassProperties &klass) {
parseOptionalProperty<Function<Color>>("background-color", Key::BackgroundColor, klass, value);
}
-void StyleParser::parseReference(JSVal value, std::shared_ptr<StyleLayer> &layer) {
+void StyleParser::parseReference(JSVal value, util::ptr<StyleLayer> &layer) {
if (!value.IsString()) {
Log::Warning(Event::ParseStyle, "layer ref of '%s' must be a string", layer->id.c_str());
return;
@@ -661,7 +661,7 @@ void StyleParser::parseReference(JSVal value, std::shared_ptr<StyleLayer> &layer
stack.pop_front();
- std::shared_ptr<StyleLayer> reference = it->second.second;
+ util::ptr<StyleLayer> reference = it->second.second;
layer->type = reference->type;
@@ -676,7 +676,7 @@ void StyleParser::parseReference(JSVal value, std::shared_ptr<StyleLayer> &layer
#pragma mark - Parse Bucket
-void StyleParser::parseBucket(JSVal value, std::shared_ptr<StyleLayer> &layer) {
+void StyleParser::parseBucket(JSVal value, util::ptr<StyleLayer> &layer) {
layer->bucket = std::make_shared<StyleBucket>(layer->type);
// We name the buckets according to the layer that defined it.
@@ -822,7 +822,7 @@ std::vector<Value> StyleParser::parseValues(JSVal value) {
return values;
}
-void StyleParser::parseRender(JSVal value, std::shared_ptr<StyleLayer> &layer) {
+void StyleParser::parseRender(JSVal value, util::ptr<StyleLayer> &layer) {
if (!value.IsObject()) {
Log::Warning(Event::ParseStyle, "render property of layer '%s' must be an object", layer->id.c_str());
return;
diff --git a/src/text/glyph_store.cpp b/src/text/glyph_store.cpp
index 0ad6139ac9..ecf78a17dc 100644
--- a/src/text/glyph_store.cpp
+++ b/src/text/glyph_store.cpp
@@ -137,7 +137,7 @@ void FontStack::lineWrap(Shaping &shaping, const float lineHeight, const float m
align(shaping, justify, horizontalAlign, verticalAlign, maxLineLength, lineHeight, line);
}
-GlyphPBF::GlyphPBF(const std::string &glyphURL, const std::string &fontStack, GlyphRange glyphRange, const std::shared_ptr<FileSource> &fileSource)
+GlyphPBF::GlyphPBF(const std::string &glyphURL, const std::string &fontStack, GlyphRange glyphRange, const util::ptr<FileSource> &fileSource)
: future(promise.get_future().share())
{
// Load the glyph set URL
@@ -224,7 +224,7 @@ void GlyphPBF::parse(FontStack &stack) {
data.clear();
}
-GlyphStore::GlyphStore(const std::shared_ptr<FileSource> &fileSource) : fileSource(fileSource) {}
+GlyphStore::GlyphStore(const util::ptr<FileSource> &fileSource) : fileSource(fileSource) {}
void GlyphStore::setURL(const std::string &url) {
glyphURL = url;
diff --git a/src/util/raster.cpp b/src/util/raster.cpp
index 9a71573d01..7b52c51037 100644
--- a/src/util/raster.cpp
+++ b/src/util/raster.cpp
@@ -1,20 +1,19 @@
-#include <mbgl/util/raster.hpp>
-
-#include <memory>
-#include <cassert>
-#include <cstring>
-
#include <mbgl/platform/platform.hpp>
#include <mbgl/platform/gl.hpp>
+
+#include <mbgl/util/raster.hpp>
#include <mbgl/util/time.hpp>
#include <mbgl/util/uv_detail.hpp>
#include <mbgl/util/std.hpp>
#include <png.h>
+#include <cassert>
+#include <cstring>
+
using namespace mbgl;
-Raster::Raster(const std::shared_ptr<Texturepool> &texturepool)
+Raster::Raster(const util::ptr<Texturepool> &texturepool)
: texturepool(texturepool)
{}