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-rw-r--r--Makefile17
-rwxr-xr-xconfigure6
-rw-r--r--gyp/common.gypi1
-rw-r--r--include/mbgl/geometry/vao.hpp21
-rw-r--r--include/mbgl/platform/gl.hpp3
-rw-r--r--src/renderer/painter_prerender.cpp2
-rw-r--r--src/renderer/prerendered_texture.cpp10
-rw-r--r--src/storage/response.cpp2
8 files changed, 50 insertions, 12 deletions
diff --git a/Makefile b/Makefile
index 73e4c87999..5ea12ff3d2 100644
--- a/Makefile
+++ b/Makefile
@@ -69,6 +69,21 @@ build/ios/mapbox-gl-cocoa/app/mapboxgl-app.xcodeproj: ios/mapbox-gl-cocoa/app/ma
build/linux/mapboxgl-app.xcodeproj: linux/mapboxgl-app.gyp config.gypi
deps/run_gyp linux/mapboxgl-app.gyp -Iconfig.gypi -Dplatform=linux --depth=. --generator-output=./build -f xcode
+.PHONY: android
+android:
+ export CXX=`MASON_PLATFORM=android ~/.mason/mason env CXX` && \
+ export CC=`MASON_PLATFORM=android ~/.mason/mason env CC` && \
+ export LD=`MASON_PLATFORM=android ~/.mason/mason env LD` && \
+ export AR=`MASON_PLATFORM=android ~/.mason/mason env AR` && \
+ export RANLIB=`MASON_PLATFORM=android ~/.mason/mason env RANLIB` && \
+ export LDFLAGS=`MASON_PLATFORM=android ~/.mason/mason env LDFLAGS` && \
+ export CFLAGS=`MASON_PLATFORM=android ~/.mason/mason env CFLAGS` && \
+ export CPPFLAGS=`MASON_PLATFORM=android ~/.mason/mason env CPPFLAGS` && \
+ export PATH=`MASON_PLATFORM=android ~/.mason/mason env PATH` && \
+ MASON_PLATFORM=android ./configure config-android.gypi && \
+ deps/run_gyp mapboxgl.gyp -Iconfig-android.gypi -Dplatform=android --depth=. --generator-output=./build/android -f make-android && \
+ $(MAKE) -C ./build/android BUILDTYPE=$(BUILDTYPE) V=$(V) mbgl-core
+
##### Test cases ###############################################################
test: build/test/Makefile
@@ -131,7 +146,7 @@ clean: clear_xcode_cache
-find ./deps/gyp -name "*.pyc" -exec rm {} \;
-rm -rf ./build/
-rm -rf ./macosx/build/
- -rm -rf ./config.gypi ./config-ios.gypi
+ -rm -rf ./config.gypi ./config-ios.gypi ./config-android.gypi
distclean: clean
-rm -rf ./mason_packages
diff --git a/configure b/configure
index 2b5ec80ca2..0113ee294f 100755
--- a/configure
+++ b/configure
@@ -24,6 +24,12 @@ case ${MASON_PLATFORM} in
ZLIB_VERSION=system
BOOST_VERSION=system
;;
+ 'android')
+ SQLITE_VERSION=3.8.6
+ LIBUV_VERSION=0.11.29
+ ZLIB_VERSION=system
+ BOOST_VERSION=system
+ ;;
*)
GLFW_VERSION=a21f2377
SQLITE_VERSION=system
diff --git a/gyp/common.gypi b/gyp/common.gypi
index b21e8b50d7..97b474b4b8 100644
--- a/gyp/common.gypi
+++ b/gyp/common.gypi
@@ -23,6 +23,7 @@
'cflags_cc': [
'-Wno-unknown-pragmas', # We are using '#pragma mark', but it is only available on Darwin.
'-Wno-literal-suffix', # https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61653
+ '-Wno-unknown-warning-option'
],
}],
],
diff --git a/include/mbgl/geometry/vao.hpp b/include/mbgl/geometry/vao.hpp
index bb1f571fff..e6e199b69a 100644
--- a/include/mbgl/geometry/vao.hpp
+++ b/include/mbgl/geometry/vao.hpp
@@ -69,11 +69,20 @@ private:
class VertexArrayObject : public util::noncopyable {
public:
- template <typename Shader, typename Buffers>
- void bind(Shader& shader, Buffers& buffers, char *offset) {
- for (auto &buffer : buffers) {
- buffer.bind();
- }
+ inline VertexArrayObject() {};
+
+ inline VertexArrayObject(VertexArrayObject &&) noexcept {};
+
+ template <typename Shader, typename VertexBuffer>
+ inline void bind(Shader& shader, VertexBuffer &vertexBuffer, char *offset) {
+ vertexBuffer.bind();
+ shader.bind(offset);
+ }
+
+ template <typename Shader, typename VertexBuffer, typename ElementsBuffer>
+ inline void bind(Shader& shader, VertexBuffer &vertexBuffer, ElementsBuffer &elementsBuffer, char *offset) {
+ vertexBuffer.bind();
+ elementsBuffer.bind();
shader.bind(offset);
}
};
@@ -82,4 +91,4 @@ public:
}
-#endif
+#endif \ No newline at end of file
diff --git a/include/mbgl/platform/gl.hpp b/include/mbgl/platform/gl.hpp
index d5162f2c70..d07b0561d5 100644
--- a/include/mbgl/platform/gl.hpp
+++ b/include/mbgl/platform/gl.hpp
@@ -35,6 +35,9 @@
#else
#error Unsupported Apple platform
#endif
+#elif __ANDROID__
+ #include <GLES2/gl2.h>
+ #include <GLES2/gl2ext.h>
#else
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
diff --git a/src/renderer/painter_prerender.cpp b/src/renderer/painter_prerender.cpp
index f38470530b..22a2be9b64 100644
--- a/src/renderer/painter_prerender.cpp
+++ b/src/renderer/painter_prerender.cpp
@@ -10,7 +10,7 @@ void Painter::preparePrerender(RasterBucket &bucket) {
glDisable(GL_STENCIL_TEST);
// Render the actual tile.
-#if GL_EXT_discard_framebuffer
+#if GL_EXT_discard_framebuffer && !__ANDROID__
const GLenum discards[] = {GL_COLOR_ATTACHMENT0};
glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, discards);
#endif
diff --git a/src/renderer/prerendered_texture.cpp b/src/renderer/prerendered_texture.cpp
index adb7a59105..2514efaf2f 100644
--- a/src/renderer/prerendered_texture.cpp
+++ b/src/renderer/prerendered_texture.cpp
@@ -49,8 +49,12 @@ void PrerenderedTexture::bindFramebuffer() {
// Create depth/stencil buffer
glGenRenderbuffers(1, &fbo_depth_stencil);
glBindRenderbuffer(GL_RENDERBUFFER, fbo_depth_stencil);
+#ifdef GL_ES_VERSION_2_0
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, properties.size, properties.size);
+#else
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, properties.size, properties.size);
- glBindRenderbuffer(GL_RENDERBUFFER, 0);
+#endif
+ glBindRenderbuffer(GL_RENDERBUFFER, 0);
}
if (fbo == 0) {
@@ -117,7 +121,7 @@ void PrerenderedTexture::blur(Painter& painter, uint16_t passes) {
for (int i = 0; i < passes; i++) {
// Render horizontal
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, secondary_texture, 0);
-#if GL_EXT_discard_framebuffer
+#if GL_EXT_discard_framebuffer && !__ANDROID__
const GLenum discards[] = { GL_COLOR_ATTACHMENT0 };
glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, discards);
#endif
@@ -132,7 +136,7 @@ void PrerenderedTexture::blur(Painter& painter, uint16_t passes) {
// Render vertical
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, original_texture, 0);
-#if GL_EXT_discard_framebuffer
+#if GL_EXT_discard_framebuffer && !__ANDROID__
glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, discards);
#endif
glClear(GL_COLOR_BUFFER_BIT);
diff --git a/src/storage/response.cpp b/src/storage/response.cpp
index f1e1c35874..cdaf33e4e4 100644
--- a/src/storage/response.cpp
+++ b/src/storage/response.cpp
@@ -9,7 +9,7 @@ int64_t Response::parseCacheControl(const char *value) {
uint64_t seconds = 0;
// TODO: cache-control may contain other information as well:
// http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.9
- if (std::sscanf(value, "max-age=%lu", &seconds) == 1) {
+ if (std::sscanf(value, "max-age=%llu", &seconds) == 1) {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()).count() +
seconds;