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-rw-r--r--Makefile15
-rw-r--r--README.md16
-rw-r--r--bin/render.cpp115
-rw-r--r--bin/render.gyp53
-rw-r--r--gyp/mbgl-ios.gypi3
-rw-r--r--gyp/mbgl-linux.gypi3
-rw-r--r--gyp/mbgl-osx.gypi3
-rw-r--r--gyp/styles.gypi14
-rw-r--r--include/mbgl/map/map.hpp9
-rw-r--r--include/mbgl/map/view.hpp6
-rw-r--r--include/mbgl/platform/default/glfw_view.hpp16
-rw-r--r--include/mbgl/platform/default/headless_view.hpp8
-rw-r--r--include/mbgl/platform/platform.hpp2
-rw-r--r--include/mbgl/storage/asset_request.hpp27
m---------ios/mapbox-gl-cocoa0
-rw-r--r--linux/main.cpp4
-rw-r--r--linux/mapboxgl-app.gyp1
-rw-r--r--macosx/main.mm4
-rw-r--r--platform/darwin/application_root.mm18
-rw-r--r--platform/default/application_root.cpp15
-rw-r--r--platform/default/asset_request_libuv.cpp (renamed from src/mbgl/storage/file_request_baton.cpp)98
-rw-r--r--platform/default/glfw_view.cpp214
-rw-r--r--platform/default/headless_display.cpp6
-rw-r--r--platform/default/headless_view.cpp148
-rw-r--r--src/mbgl/map/map.cpp43
-rw-r--r--src/mbgl/map/transform.cpp16
-rw-r--r--src/mbgl/shader/shader.cpp71
-rw-r--r--src/mbgl/storage/caching_http_file_source.cpp10
-rw-r--r--src/mbgl/storage/file_request.cpp37
-rw-r--r--src/mbgl/storage/file_request.hpp27
-rw-r--r--src/mbgl/storage/file_request_baton.hpp36
31 files changed, 601 insertions, 437 deletions
diff --git a/Makefile b/Makefile
index 539ab12bcf..d429903db9 100644
--- a/Makefile
+++ b/Makefile
@@ -53,6 +53,10 @@ build/linux/Makefile: linux/mapboxgl-app.gyp config.gypi
build/macosx/Makefile: macosx/mapboxgl-app.gyp config.gypi
deps/run_gyp macosx/mapboxgl-app.gyp -Iconfig.gypi -Dplatform=osx --depth=. -Goutput_dir=.. --generator-output=./build/macosx -f make
+.PHONY: build/render/Makefile
+build/render/Makefile: bin/render.gyp config.gypi
+ deps/run_gyp bin/render.gyp -Iconfig.gypi -Dplatform=$(PLATFORM) --depth=. -Goutput_dir=.. --generator-output=./build/render -f make
+
.PHONY: build/test/test.xcodeproj
build/test/test.xcodeproj: test/test.gyp config.gypi
deps/run_gyp test/test.gyp -Iconfig.gypi -Dplatform=$(PLATFORM) --depth=. -Goutput_dir=.. --generator-output=./build -f xcode
@@ -69,6 +73,10 @@ build/ios/mapbox-gl-cocoa/app/mapboxgl-app.xcodeproj: ios/mapbox-gl-cocoa/app/ma
build/linux/mapboxgl-app.xcodeproj: linux/mapboxgl-app.gyp config.gypi
deps/run_gyp linux/mapboxgl-app.gyp -Iconfig.gypi -Dplatform=linux --depth=. --generator-output=./build -f xcode
+.PHONY: build/bin/render.xcodeproj
+build/bin/render.xcodeproj: bin/render.gyp config.gypi
+ deps/run_gyp bin/render.gyp -Iconfig.gypi -Dplatform=$(PLATFORM) --depth=. --generator-output=./build -f xcode
+
##### Test cases ###############################################################
test: build/test/Makefile
@@ -101,6 +109,10 @@ osx: build/macosx/Makefile
run-osx: osx
build/$(BUILDTYPE)/Mapbox\ GL.app/Contents/MacOS/MAPBOX\ GL
+# Builds the CLI render app
+render: build/render/Makefile
+ $(MAKE) -C build/render BUILDTYPE=$(BUILDTYPE) V=$(V) mbgl-render
+
##### Xcode projects ###########################################################
clear_xcode_cache:
@@ -120,6 +132,9 @@ xproj: build/macosx/mapboxgl-app.xcodeproj
iproj: build/ios/mapbox-gl-cocoa/app/mapboxgl-app.xcodeproj
open ./build/ios/mapbox-gl-cocoa/app/mapboxgl-app.xcodeproj
+rproj: build/bin/render.xcodeproj
+ open ./build/bin/render.xcodeproj
+
# build Linux project for Xcode (Runs on Mac OS X too, but without platform-specific code)
lproj: build/linux/mapboxgl-app.xcodeproj
open ./build/linux/mapboxgl-app.xcodeproj
diff --git a/README.md b/README.md
index 3c8fb2fd38..d1f5211c19 100644
--- a/README.md
+++ b/README.md
@@ -21,6 +21,11 @@ implemented in C++11, currently targeting iOS, OS X, and Ubuntu Linux.
We try to link to as many system-provided libraries as possible. When these are unavailable or too outdated, we run a thin build-script layer called [Mason](https://github.com/mapbox/mason) to automate builds, and load precompiled binary packages when possible.
+Be sure to pull down all submodules first:
+
+ git submodule init
+ git submodule update
+
## OS X
On OS X, we are using `zlib`, `SQLite3`, `libcurl` and `libpng` provided by the operating system. In addition to that, you need to have the Boost headers installed. To install all prerequisites, use [Homebrew](http://brew.sh/) and type `brew install pkg-config boost`.
@@ -43,12 +48,7 @@ iOS makes use of a Cocoa-specific API called [`mapbox-gl-cocoa`](https://github.
If you intend to develop here, `mapbox-gl-cocoa` is included as a submodule of the overall build setup.
-To pull down the submodule(s), run:
-
- git submodule init
- git submodule update
-
-Then, you can run `make iproj` to create and open an Xcode project with an iOS-specific view controller housing. This will automatically install required dependencies as well.
+You can run `make iproj` to create and open an Xcode project with an iOS-specific view controller housing. This will automatically install required dependencies as well.
Note that if you are doing OS X development as well, to toggle from OS X back to iOS, you will need to `make iproj` again.
@@ -117,9 +117,9 @@ The demo applications use Mapbox vector tiles, which **require a Mapbox account
For iOS and OS X use of the demo apps in Xcode, setup the access token by editing the scheme for the application target, then adding an environment variable with the name `MAPBOX_ACCESS_TOKEN`.
-![edit scheme](https://cloud.githubusercontent.com/assets/98601/3647749/30f74f26-1102-11e4-84af-f1be853b4e38.png)
+![edit scheme](https://cloud.githubusercontent.com/assets/98601/5460702/c4610262-8519-11e4-873a-8597821da468.png)
-![setting access token in Xcode scheme](https://cloud.githubusercontent.com/assets/52399/3543326/9e7cfbb8-0860-11e4-8def-3684a9028b61.png)
+![setting access token in Xcode scheme](https://cloud.githubusercontent.com/assets/162976/5349358/0a086f00-7f8c-11e4-8433-bdbaccda2b58.png)
For Linux, set the environment variable `MAPBOX_ACCESS_TOKEN` to your token.
diff --git a/bin/render.cpp b/bin/render.cpp
new file mode 100644
index 0000000000..feeb4fe3f4
--- /dev/null
+++ b/bin/render.cpp
@@ -0,0 +1,115 @@
+#include <mbgl/map/map.hpp>
+#include <mbgl/util/image.hpp>
+#include <mbgl/util/std.hpp>
+#include <mbgl/util/io.hpp>
+
+#include <rapidjson/document.h>
+#include <rapidjson/writer.h>
+#include <rapidjson/stringbuffer.h>
+
+#include <mbgl/platform/default/headless_view.hpp>
+#include <mbgl/platform/default/headless_display.hpp>
+#include <mbgl/storage/caching_http_file_source.hpp>
+
+#if __APPLE__
+#include <mbgl/platform/darwin/log_nslog.hpp>
+#else
+#include <mbgl/platform/default/log_stderr.hpp>
+#endif
+
+#include <boost/program_options.hpp>
+namespace po = boost::program_options;
+
+#include <cassert>
+#include <cstdlib>
+#include <iostream>
+
+int main(int argc, char *argv[]) {
+
+ std::string style_path;
+ double lat = 0, lon = 0;
+ double zoom = 0;
+ double bearing = 0;
+
+ int width = 256;
+ int height = 256;
+ double pixelRatio = 1.0;
+ std::string output = "out.png";
+ std::string cache = "cache.sqlite";
+ std::vector<std::string> classes;
+ std::string token;
+
+ po::options_description desc("Allowed options");
+ desc.add_options()
+ ("style,s", po::value(&style_path)->required()->value_name("json"), "Map stylesheet")
+ ("lon,x", po::value(&lon)->value_name("degrees")->default_value(lon), "Longitude")
+ ("lat,y", po::value(&lat)->value_name("degrees")->default_value(lat), "Latitude in degrees")
+ ("zoom,z", po::value(&zoom)->value_name("number")->default_value(zoom), "Zoom level")
+ ("bearing,b", po::value(&bearing)->value_name("degrees")->default_value(bearing), "Bearing")
+ ("width,w", po::value(&width)->value_name("pixels")->default_value(width), "Image width")
+ ("height,h", po::value(&height)->value_name("pixels")->default_value(height), "Image height")
+ ("class,c", po::value(&classes)->value_name("name"), "Class name")
+ ("token,t", po::value(&token)->value_name("key")->default_value(token), "Mapbox access token")
+ ("output,o", po::value(&output)->value_name("file")->default_value(output), "Output file name")
+ ("cache,d", po::value(&cache)->value_name("file")->default_value(cache), "Cache database file name")
+ ;
+
+ try {
+ po::variables_map vm;
+ po::store(po::parse_command_line(argc, argv, desc), vm);
+ po::notify(vm);
+ } catch(std::exception& e) {
+ std::cout << "Error: " << e.what() << std::endl << desc;
+ exit(1);
+ }
+
+ std::string style = mbgl::util::read_file(style_path);
+
+ using namespace mbgl;
+
+
+#if __APPLE__
+ Log::Set<NSLogBackend>();
+#else
+ Log::Set<StderrLogBackend>();
+#endif
+
+ CachingHTTPFileSource fileSource(cache);
+
+ // Try to load the token from the environment.
+ if (!token.size()) {
+ const char *token_ptr = getenv("MAPBOX_ACCESS_TOKEN");
+ if (token_ptr) {
+ token = token_ptr;
+ }
+ }
+
+ // Set access token if present
+ if (token.size()) {
+ fileSource.setAccessToken(std::string(token));
+ }
+
+ HeadlessView view;
+ Map map(view, fileSource);
+
+ map.setStyleJSON(style, ".");
+ map.setAppliedClasses(classes);
+
+ view.resize(width, height, pixelRatio);
+ map.resize(width, height, pixelRatio);
+ map.setLonLatZoom(lon, lat, zoom);
+ map.setBearing(bearing);
+
+ std::unique_ptr<uint32_t[]> pixels;
+
+ // Run the loop. It will terminate when we don't have any further listeners.
+ map.run();
+
+ // Get the data from the GPU.
+ pixels = view.readPixels();
+
+ const unsigned int w = width * pixelRatio;
+ const unsigned int h = height * pixelRatio;
+ const std::string image = util::compress_png(w, h, pixels.get());
+ util::write_file(output, image);
+}
diff --git a/bin/render.gyp b/bin/render.gyp
new file mode 100644
index 0000000000..e9a2594236
--- /dev/null
+++ b/bin/render.gyp
@@ -0,0 +1,53 @@
+{
+ 'includes': [
+ '../gyp/common.gypi',
+ ],
+ 'targets': [
+ {
+ 'target_name': 'mbgl-render',
+ 'product_name': 'mbgl-render',
+ 'type': 'executable',
+ 'sources': [
+ './render.cpp',
+ ],
+ 'variables' : {
+ 'cflags': [
+ '<@(uv_cflags)',
+ '<@(png_cflags)',
+ '-I<(boost_root)/include',
+ ],
+ 'ldflags': [
+ '<@(glfw3_ldflags)',
+ '<@(uv_ldflags)',
+ '<@(sqlite3_ldflags)',
+ '<@(curl_ldflags)',
+ '<@(png_ldflags)',
+ '<@(uv_static_libs)',
+ '-L<(boost_root)/lib',
+ '-lboost_program_options'
+ ],
+ },
+ 'conditions': [
+ # add libuv include path and OpenGL libs
+ ['OS == "mac"',
+ {
+ 'xcode_settings': {
+ 'OTHER_CPLUSPLUSFLAGS': ['<@(cflags)'],
+ 'OTHER_LDFLAGS': ['<@(ldflags)'],
+ },
+ },
+ {
+ 'cflags': ['<@(cflags)'],
+ 'libraries': ['<@(ldflags)'],
+ }],
+ ],
+ 'include_dirs': [ '../src' ],
+ 'dependencies': [
+ '../mapboxgl.gyp:mbgl-standalone',
+ '../mapboxgl.gyp:mbgl-headless',
+ '../mapboxgl.gyp:mbgl-<(platform)',
+ '../mapboxgl.gyp:copy_certificate_bundle',
+ ],
+ },
+ ],
+}
diff --git a/gyp/mbgl-ios.gypi b/gyp/mbgl-ios.gypi
index df6896e1e7..bd96486d69 100644
--- a/gyp/mbgl-ios.gypi
+++ b/gyp/mbgl-ios.gypi
@@ -39,10 +39,13 @@
'../platform/darwin/log_nslog.mm',
'../platform/darwin/string_nsstring.mm',
'../platform/darwin/http_request_baton_cocoa.mm',
+ '../platform/darwin/application_root.mm',
'../platform/darwin/image.mm',
+ '../platform/default/asset_request_libuv.cpp',
],
'include_dirs': [
'../include',
+ '../src',
],
'xcode_settings': {
'OTHER_CPLUSPLUSFLAGS': [ '<@(uv_cflags)' ],
diff --git a/gyp/mbgl-linux.gypi b/gyp/mbgl-linux.gypi
index fdea368ae2..d9268d9200 100644
--- a/gyp/mbgl-linux.gypi
+++ b/gyp/mbgl-linux.gypi
@@ -34,7 +34,9 @@
'../platform/default/shader_cache_tmp.cpp',
'../platform/default/log_stderr.cpp',
'../platform/default/string_stdlib.cpp',
+ '../platform/default/asset_request_libuv.cpp',
'../platform/default/http_request_baton_curl.cpp',
+ '../platform/default/application_root.cpp',
'../platform/default/image.cpp',
'../platform/default/image_reader.cpp',
'../platform/default/png_reader.cpp',
@@ -42,6 +44,7 @@
],
'include_dirs': [
'../include',
+ '../src',
],
'link_settings': {
'libraries': [
diff --git a/gyp/mbgl-osx.gypi b/gyp/mbgl-osx.gypi
index 4e8a131da5..0cc29f6e73 100644
--- a/gyp/mbgl-osx.gypi
+++ b/gyp/mbgl-osx.gypi
@@ -14,10 +14,13 @@
'../platform/darwin/log_nslog.mm',
'../platform/darwin/string_nsstring.mm',
'../platform/darwin/http_request_baton_cocoa.mm',
+ '../platform/darwin/application_root.mm',
'../platform/darwin/image.mm',
+ '../platform/default/asset_request_libuv.cpp',
],
'include_dirs': [
'../include',
+ '../src',
],
'xcode_settings': {
'OTHER_CPLUSPLUSFLAGS': [ '<@(uv_cflags)' ],
diff --git a/gyp/styles.gypi b/gyp/styles.gypi
index 02cdea6e04..e1cd344fe1 100644
--- a/gyp/styles.gypi
+++ b/gyp/styles.gypi
@@ -18,9 +18,17 @@
'type': 'none',
'hard_dependency': 1,
'dependencies': [ 'touch_styles' ], # required for xcode http://openradar.appspot.com/7232149
- 'direct_dependent_settings': {
- 'mac_bundle_resources': [ '../styles/styles' ],
- }
+ 'conditions': [
+ ['OS == "mac"', {
+ 'direct_dependent_settings': {
+ 'mac_bundle_resources': [ '../styles/styles' ],
+ }
+ }, {
+ 'direct_dependent_settings': {
+ 'copies': [{ 'files': [ '../styles/styles' ], 'destination': '<(PRODUCT_DIR)' }],
+ }
+ }]
+ ],
}
]
}
diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp
index 245aaf9ea7..45846170c2 100644
--- a/include/mbgl/map/map.hpp
+++ b/include/mbgl/map/map.hpp
@@ -136,7 +136,14 @@ private:
// Unconditionally performs a render with the current map state.
void render();
- bool async = false;
+ enum class Mode : uint8_t {
+ None, // we're not doing any processing
+ Continuous, // continually updating map
+ Static, // a once-off static image.
+ };
+
+ Mode mode = Mode::None;
+
std::unique_ptr<uv::loop> loop;
std::unique_ptr<uv::worker> workers;
std::thread thread;
diff --git a/include/mbgl/map/view.hpp b/include/mbgl/map/view.hpp
index 513c73b483..75fcb4e641 100644
--- a/include/mbgl/map/view.hpp
+++ b/include/mbgl/map/view.hpp
@@ -33,18 +33,18 @@ public:
// Called from the render thread. Makes the GL context active in the current
// thread. This is typically just called once at the beginning of the
// renderer setup since the render thread doesn't switch the contexts.
- virtual void make_active() = 0;
+ virtual void activate() = 0;
// Called from the render thread. Makes the GL context inactive in the current
// thread. This is called once just before the rendering thread terminates.
- virtual void make_inactive() = 0;
+ virtual void deactivate() = 0;
virtual void notify() = 0;
// Notifies a watcher of map x/y/scale/rotation changes.
// Must only be called from the same thread that caused the change.
// Must not be called from the render thread.
- virtual void notify_map_change(MapChange change, timestamp delay = 0) = 0;
+ virtual void notifyMapChange(MapChange change, timestamp delay = 0) = 0;
protected:
mbgl::Map *map = nullptr;
diff --git a/include/mbgl/platform/default/glfw_view.hpp b/include/mbgl/platform/default/glfw_view.hpp
index 6e91c1125e..8ec282891a 100644
--- a/include/mbgl/platform/default/glfw_view.hpp
+++ b/include/mbgl/platform/default/glfw_view.hpp
@@ -16,16 +16,16 @@ public:
void initialize(mbgl::Map *map);
void swap();
- void make_active();
- void make_inactive();
+ void activate();
+ void deactivate();
void notify();
- void notify_map_change(mbgl::MapChange change, mbgl::timestamp delay = 0);
+ void notifyMapChange(mbgl::MapChange change, mbgl::timestamp delay = 0);
static void key(GLFWwindow *window, int key, int scancode, int action, int mods);
static void scroll(GLFWwindow *window, double xoffset, double yoffset);
- static void resize(GLFWwindow *window, int, int);
- static void mouseclick(GLFWwindow *window, int button, int action, int modifiers);
- static void mousemove(GLFWwindow *window, double x, double y);
+ static void resize(GLFWwindow *window, int width, int height);
+ static void mouseClick(GLFWwindow *window, int button, int action, int modifiers);
+ static void mouseMove(GLFWwindow *window, double x, double y);
static void eventloop(void *arg);
@@ -35,12 +35,12 @@ public:
public:
bool fullscreen = false;
- double last_x = 0, last_y = 0;
+ double lastX = 0, lastY = 0;
bool tracking = false;
bool rotating = false;
- double last_click = -1;
+ double lastClick = -1;
GLFWwindow *window = nullptr;
};
diff --git a/include/mbgl/platform/default/headless_view.hpp b/include/mbgl/platform/default/headless_view.hpp
index a521cff547..387011aa0b 100644
--- a/include/mbgl/platform/default/headless_view.hpp
+++ b/include/mbgl/platform/default/headless_view.hpp
@@ -31,13 +31,13 @@ public:
std::unique_ptr<uint32_t[]> readPixels();
void notify();
- void notify_map_change(MapChange change, timestamp delay = 0);
- void make_active();
- void make_inactive();
+ void notifyMapChange(MapChange change, timestamp delay = 0);
+ void activate();
+ void deactivate();
void swap();
private:
- void clear_buffers();
+ void clearBuffers();
private:
std::shared_ptr<HeadlessDisplay> display_;
diff --git a/include/mbgl/platform/platform.hpp b/include/mbgl/platform/platform.hpp
index 9edcc23ccd..02c612c833 100644
--- a/include/mbgl/platform/platform.hpp
+++ b/include/mbgl/platform/platform.hpp
@@ -23,6 +23,8 @@ std::string defaultCacheDatabase();
// Returns the path to the default shader cache on this system.
std::string defaultShaderCache();
+std::string applicationRoot();
+
// Shows an alpha image with the specified dimensions in a named window.
void show_debug_image(std::string name, const char *data, size_t width, size_t height);
diff --git a/include/mbgl/storage/asset_request.hpp b/include/mbgl/storage/asset_request.hpp
new file mode 100644
index 0000000000..3114d41ad2
--- /dev/null
+++ b/include/mbgl/storage/asset_request.hpp
@@ -0,0 +1,27 @@
+#ifndef MBGL_STORAGE_ASSET_REQUEST
+#define MBGL_STORAGE_ASSET_REQUEST
+
+#include <mbgl/storage/base_request.hpp>
+
+namespace mbgl {
+
+typedef struct uv_loop_s uv_loop_t;
+
+struct AssetRequestBaton;
+
+class AssetRequest : public BaseRequest {
+public:
+ AssetRequest(const std::string &path, uv_loop_t *loop);
+ ~AssetRequest();
+
+ void cancel();
+
+private:
+ AssetRequestBaton *ptr = nullptr;
+
+ friend struct AssetRequestBaton;
+};
+
+}
+
+#endif
diff --git a/ios/mapbox-gl-cocoa b/ios/mapbox-gl-cocoa
-Subproject 1533d3288f5678d13bc550b43fb7dbb6ecdfa29
+Subproject 40b9b7b8e0e231345b3ba1fb83dc347c2eb6b8e
diff --git a/linux/main.cpp b/linux/main.cpp
index 42a98d0198..e2965a8ea7 100644
--- a/linux/main.cpp
+++ b/linux/main.cpp
@@ -49,7 +49,7 @@ int main(int argc, char *argv[]) {
// handle fullscreen_flag
break;
case 's':
- style = std::string("file://") + std::string(optarg);
+ style = std::string("asset://") + std::string(optarg);
default:
break;
}
@@ -83,7 +83,7 @@ int main(int argc, char *argv[]) {
// Load style
if (style.empty())
- style = std::string("file://") + uv::cwd() + std::string("/../../styles/styles/bright-v6.json");
+ style = std::string("asset://") + std::string("styles/bright-v6.json");
map.setStyleURL(style);
diff --git a/linux/mapboxgl-app.gyp b/linux/mapboxgl-app.gyp
index fbeabd74ea..4127b5c278 100644
--- a/linux/mapboxgl-app.gyp
+++ b/linux/mapboxgl-app.gyp
@@ -48,6 +48,7 @@
'dependencies': [
'../mapboxgl.gyp:mbgl-standalone',
'../mapboxgl.gyp:mbgl-linux',
+ '../mapboxgl.gyp:bundle_styles',
'../mapboxgl.gyp:copy_certificate_bundle',
],
'copies': [{
diff --git a/macosx/main.mm b/macosx/main.mm
index 228b05f0b4..39ddde10d0 100644
--- a/macosx/main.mm
+++ b/macosx/main.mm
@@ -102,9 +102,7 @@ int main() {
if (accessToken) fileSource.setAccessToken([accessToken cStringUsingEncoding:[NSString defaultCStringEncoding]]);
// Load style
- const std::string path([[[NSBundle mainBundle] pathForResource:@"bright-v6" ofType:@"json" inDirectory:@"styles/"] UTF8String]);
-
- map.setStyleURL(std::string("file://") + path);
+ map.setStyleURL("asset://styles/bright-v6.json");
int ret = view.run();
diff --git a/platform/darwin/application_root.mm b/platform/darwin/application_root.mm
new file mode 100644
index 0000000000..19b872c54d
--- /dev/null
+++ b/platform/darwin/application_root.mm
@@ -0,0 +1,18 @@
+#import <Foundation/Foundation.h>
+
+#include <mbgl/platform/platform.hpp>
+
+namespace mbgl {
+namespace platform {
+
+// Returns the path to the default shader cache on this system.
+std::string applicationRoot() {
+ static const std::string root = []() -> std::string {
+ NSString *path = [[[NSBundle mainBundle] resourceURL] path];
+ return {[path cStringUsingEncoding : NSUTF8StringEncoding],
+ [path lengthOfBytesUsingEncoding:NSUTF8StringEncoding]};
+ }();
+ return root;
+}
+}
+}
diff --git a/platform/default/application_root.cpp b/platform/default/application_root.cpp
new file mode 100644
index 0000000000..f25a44d46b
--- /dev/null
+++ b/platform/default/application_root.cpp
@@ -0,0 +1,15 @@
+#include <mbgl/platform/platform.hpp>
+
+#include <mbgl/util/uv.hpp>
+
+namespace mbgl {
+namespace platform {
+
+// Returns the path the application root.
+std::string applicationRoot() {
+ static const std::string root = uv::cwd();
+ return root;
+}
+
+}
+}
diff --git a/src/mbgl/storage/file_request_baton.cpp b/platform/default/asset_request_libuv.cpp
index 0a9c5f6f55..202e39967e 100644
--- a/src/mbgl/storage/file_request_baton.cpp
+++ b/platform/default/asset_request_libuv.cpp
@@ -1,22 +1,45 @@
-#include <mbgl/storage/file_request_baton.hpp>
-#include <mbgl/storage/file_request.hpp>
+#include <mbgl/storage/asset_request.hpp>
#include <mbgl/storage/response.hpp>
+#include <mbgl/platform/platform.hpp>
#include <mbgl/util/std.hpp>
+#include <uv.h>
+
#include <limits>
namespace mbgl {
-FileRequestBaton::FileRequestBaton(FileRequest *request_, const std::string &path, uv_loop_t *loop)
+struct AssetRequestBaton {
+ AssetRequestBaton(AssetRequest *request_, const std::string &path, uv_loop_t *loop);
+ ~AssetRequestBaton();
+
+ void cancel();
+ static void file_opened(uv_fs_t *req);
+ static void file_stated(uv_fs_t *req);
+ static void file_read(uv_fs_t *req);
+ static void file_closed(uv_fs_t *req);
+ static void notify_error(uv_fs_t *req);
+ static void cleanup(uv_fs_t *req);
+
+ const std::thread::id thread_id;
+ AssetRequest *request = nullptr;
+ uv_fs_t req;
+ uv_file fd = -1;
+ bool canceled = false;
+ std::string body;
+ uv_buf_t buffer;
+};
+
+AssetRequestBaton::AssetRequestBaton(AssetRequest *request_, const std::string &path, uv_loop_t *loop)
: thread_id(std::this_thread::get_id()), request(request_) {
req.data = this;
uv_fs_open(loop, &req, path.c_str(), O_RDONLY, S_IRUSR, file_opened);
}
-FileRequestBaton::~FileRequestBaton() {
+AssetRequestBaton::~AssetRequestBaton() {
}
-void FileRequestBaton::cancel() {
+void AssetRequestBaton::cancel() {
canceled = true;
// uv_cancel fails frequently when the request has already been started.
@@ -25,8 +48,8 @@ void FileRequestBaton::cancel() {
uv_cancel((uv_req_t *)&req);
}
-void FileRequestBaton::notify_error(uv_fs_t *req) {
- FileRequestBaton *ptr = (FileRequestBaton *)req->data;
+void AssetRequestBaton::notify_error(uv_fs_t *req) {
+ AssetRequestBaton *ptr = (AssetRequestBaton *)req->data;
assert(ptr->thread_id == std::this_thread::get_id());
if (ptr->request && req->result < 0 && !ptr->canceled && req->result != UV_ECANCELED) {
@@ -41,8 +64,8 @@ void FileRequestBaton::notify_error(uv_fs_t *req) {
}
}
-void FileRequestBaton::file_opened(uv_fs_t *req) {
- FileRequestBaton *ptr = (FileRequestBaton *)req->data;
+void AssetRequestBaton::file_opened(uv_fs_t *req) {
+ AssetRequestBaton *ptr = (AssetRequestBaton *)req->data;
assert(ptr->thread_id == std::this_thread::get_id());
if (req->result < 0) {
@@ -56,7 +79,7 @@ void FileRequestBaton::file_opened(uv_fs_t *req) {
uv_fs_req_cleanup(req);
if (ptr->canceled || !ptr->request) {
- // Either the FileRequest object has been destructed, or the
+ // Either the AssetRequest object has been destructed, or the
// request was canceled.
uv_fs_close(req->loop, req, fd, file_closed);
} else {
@@ -66,8 +89,8 @@ void FileRequestBaton::file_opened(uv_fs_t *req) {
}
}
-void FileRequestBaton::file_stated(uv_fs_t *req) {
- FileRequestBaton *ptr = (FileRequestBaton *)req->data;
+void AssetRequestBaton::file_stated(uv_fs_t *req) {
+ AssetRequestBaton *ptr = (AssetRequestBaton *)req->data;
assert(ptr->thread_id == std::this_thread::get_id());
if (req->result != 0 || ptr->canceled || !ptr->request) {
@@ -113,8 +136,8 @@ void FileRequestBaton::file_stated(uv_fs_t *req) {
}
}
-void FileRequestBaton::file_read(uv_fs_t *req) {
- FileRequestBaton *ptr = (FileRequestBaton *)req->data;
+void AssetRequestBaton::file_read(uv_fs_t *req) {
+ AssetRequestBaton *ptr = (AssetRequestBaton *)req->data;
assert(ptr->thread_id == std::this_thread::get_id());
if (req->result < 0 || ptr->canceled || !ptr->request) {
@@ -135,8 +158,8 @@ void FileRequestBaton::file_read(uv_fs_t *req) {
uv_fs_close(req->loop, req, ptr->fd, file_closed);
}
-void FileRequestBaton::file_closed(uv_fs_t *req) {
- assert(((FileRequestBaton *)req->data)->thread_id == std::this_thread::get_id());
+void AssetRequestBaton::file_closed(uv_fs_t *req) {
+ assert(((AssetRequestBaton *)req->data)->thread_id == std::this_thread::get_id());
if (req->result < 0) {
// Closing the file failed. But there isn't anything we can do.
@@ -145,8 +168,8 @@ void FileRequestBaton::file_closed(uv_fs_t *req) {
cleanup(req);
}
-void FileRequestBaton::cleanup(uv_fs_t *req) {
- FileRequestBaton *ptr = (FileRequestBaton *)req->data;
+void AssetRequestBaton::cleanup(uv_fs_t *req) {
+ AssetRequestBaton *ptr = (AssetRequestBaton *)req->data;
assert(ptr->thread_id == std::this_thread::get_id());
if (ptr->request) {
@@ -157,4 +180,43 @@ void FileRequestBaton::cleanup(uv_fs_t *req) {
delete ptr;
}
+
+AssetRequest::AssetRequest(const std::string &path_, uv_loop_t *loop)
+ : BaseRequest(path_) {
+ if (!path.empty() && path[0] == '/') {
+ // This is an absolute path. We don't allow this. Note that this is not a way to absolutely
+ // prevent access to resources outside the application bundle; e.g. there could be symlinks
+ // in the application bundle that link to outside. We don't care about these.
+ response = util::make_unique<Response>();
+ response->code = 403;
+ response->message = "Path is outside the application bundle";
+ notify();
+ } else {
+ // Note: The AssetRequestBaton object is deleted in AssetRequestBaton::cleanup().
+ ptr = new AssetRequestBaton(this, platform::applicationRoot() + "/" + path, loop);
+ }
+}
+
+void AssetRequest::cancel() {
+ assert(thread_id == std::this_thread::get_id());
+
+ if (ptr) {
+ ptr->cancel();
+
+ // When deleting a AssetRequest object with a uv_fs_* call is in progress, we are making sure
+ // that the callback doesn't accidentally reference this object again.
+ ptr->request = nullptr;
+ ptr = nullptr;
+ }
+
+ notify();
+}
+
+AssetRequest::~AssetRequest() {
+ assert(thread_id == std::this_thread::get_id());
+ cancel();
+
+ // Note: The AssetRequestBaton object is deleted in AssetRequestBaton::cleanup().
+}
+
}
diff --git a/platform/default/glfw_view.cpp b/platform/default/glfw_view.cpp
index 8479aea3d8..64a33321d5 100644
--- a/platform/default/glfw_view.cpp
+++ b/platform/default/glfw_view.cpp
@@ -4,7 +4,7 @@
GLFWView::GLFWView(bool fullscreen_) : fullscreen(fullscreen_) {
#ifdef NVIDIA
- glDiscardFramebufferEXT = (PFNGLDISCARDFRAMEBUFFEREXTPROC)glfwGetProcAddress("glDiscardFramebufferEXT");
+ glDiscardFramebufferEXT = reinterpret_cast<PFNGLDISCARDFRAMEBUFFEREXTPROC>(glfwGetProcAddress("glDiscardFramebufferEXT"));
#endif
}
@@ -61,34 +61,34 @@ void GLFWView::initialize(mbgl::Map *map_) {
int width, height;
glfwGetWindowSize(window, &width, &height);
- int fb_width, fb_height;
- glfwGetFramebufferSize(window, &fb_width, &fb_height);
+ int fbWidth, fbHeight;
+ glfwGetFramebufferSize(window, &fbWidth, &fbHeight);
resize(window, 0, 0);
- glfwSetCursorPosCallback(window, mousemove);
- glfwSetMouseButtonCallback(window, mouseclick);
+ glfwSetCursorPosCallback(window, mouseMove);
+ glfwSetMouseButtonCallback(window, mouseClick);
glfwSetWindowSizeCallback(window, resize);
glfwSetFramebufferSizeCallback(window, resize);
glfwSetScrollCallback(window, scroll);
glfwSetKeyCallback(window, key);
- const std::string extensions = (char *)MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS));
+ const std::string extensions = reinterpret_cast<const char *>(MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS)));
{
using namespace mbgl;
if (extensions.find("GL_KHR_debug") != std::string::npos) {
- gl::DebugMessageControl = (gl::PFNGLDEBUGMESSAGECONTROLPROC)glfwGetProcAddress("glDebugMessageControl");
- gl::DebugMessageInsert = (gl::PFNGLDEBUGMESSAGEINSERTPROC)glfwGetProcAddress("glDebugMessageInsert");
- gl::DebugMessageCallback = (gl::PFNGLDEBUGMESSAGECALLBACKPROC)glfwGetProcAddress("glDebugMessageCallback");
- gl::GetDebugMessageLog = (gl::PFNGLGETDEBUGMESSAGELOGPROC)glfwGetProcAddress("glGetDebugMessageLog");
- gl::GetPointerv = (gl::PFNGLGETPOINTERVPROC)glfwGetProcAddress("glGetPointerv");
- gl::PushDebugGroup = (gl::PFNGLPUSHDEBUGGROUPPROC)glfwGetProcAddress("glPushDebugGroup");
- gl::PopDebugGroup = (gl::PFNGLPOPDEBUGGROUPPROC)glfwGetProcAddress("glPopDebugGroup");
- gl::ObjectLabel = (gl::PFNGLOBJECTLABELPROC)glfwGetProcAddress("glObjectLabel");
- gl::GetObjectLabel = (gl::PFNGLGETOBJECTLABELPROC)glfwGetProcAddress("glGetObjectLabel");
- gl::ObjectPtrLabel = (gl::PFNGLOBJECTPTRLABELPROC)glfwGetProcAddress("glObjectPtrLabel");
- gl::GetObjectPtrLabel = (gl::PFNGLGETOBJECTPTRLABELPROC)glfwGetProcAddress("glGetObjectPtrLabel");
+ gl::DebugMessageControl = reinterpret_cast<gl::PFNGLDEBUGMESSAGECONTROLPROC>(glfwGetProcAddress("glDebugMessageControl"));
+ gl::DebugMessageInsert = reinterpret_cast<gl::PFNGLDEBUGMESSAGEINSERTPROC>(glfwGetProcAddress("glDebugMessageInsert"));
+ gl::DebugMessageCallback = reinterpret_cast<gl::PFNGLDEBUGMESSAGECALLBACKPROC>(glfwGetProcAddress("glDebugMessageCallback"));
+ gl::GetDebugMessageLog = reinterpret_cast<gl::PFNGLGETDEBUGMESSAGELOGPROC>(glfwGetProcAddress("glGetDebugMessageLog"));
+ gl::GetPointerv = reinterpret_cast<gl::PFNGLGETPOINTERVPROC>(glfwGetProcAddress("glGetPointerv"));
+ gl::PushDebugGroup = reinterpret_cast<gl::PFNGLPUSHDEBUGGROUPPROC>(glfwGetProcAddress("glPushDebugGroup"));
+ gl::PopDebugGroup = reinterpret_cast<gl::PFNGLPOPDEBUGGROUPPROC>(glfwGetProcAddress("glPopDebugGroup"));
+ gl::ObjectLabel = reinterpret_cast<gl::PFNGLOBJECTLABELPROC>(glfwGetProcAddress("glObjectLabel"));
+ gl::GetObjectLabel = reinterpret_cast<gl::PFNGLGETOBJECTLABELPROC>(glfwGetProcAddress("glGetObjectLabel"));
+ gl::ObjectPtrLabel = reinterpret_cast<gl::PFNGLOBJECTPTRLABELPROC>(glfwGetProcAddress("glObjectPtrLabel"));
+ gl::GetObjectPtrLabel = reinterpret_cast<gl::PFNGLGETOBJECTPTRLABELPROC>(glfwGetProcAddress("glGetObjectPtrLabel"));
assert(gl::DebugMessageControl != nullptr);
assert(gl::DebugMessageInsert != nullptr);
assert(gl::DebugMessageCallback != nullptr);
@@ -102,11 +102,11 @@ void GLFWView::initialize(mbgl::Map *map_) {
assert(gl::GetObjectPtrLabel != nullptr);
} else {
if (extensions.find("GL_ARB_debug_output") != std::string::npos) {
- gl::DebugMessageControl = (gl::PFNGLDEBUGMESSAGECONTROLPROC)glfwGetProcAddress("glDebugMessageControlARB");
- gl::DebugMessageInsert = (gl::PFNGLDEBUGMESSAGEINSERTPROC)glfwGetProcAddress("glDebugMessageInsertARB");
- gl::DebugMessageCallback = (gl::PFNGLDEBUGMESSAGECALLBACKPROC)glfwGetProcAddress("glDebugMessageCallbackARB");
- gl::GetDebugMessageLog = (gl::PFNGLGETDEBUGMESSAGELOGPROC)glfwGetProcAddress("glGetDebugMessageLogARB");
- gl::GetPointerv = (gl::PFNGLGETPOINTERVPROC)glfwGetProcAddress("glGetPointerv");
+ gl::DebugMessageControl = reinterpret_cast<gl::PFNGLDEBUGMESSAGECONTROLPROC>(glfwGetProcAddress("glDebugMessageControlARB"));
+ gl::DebugMessageInsert = reinterpret_cast<gl::PFNGLDEBUGMESSAGEINSERTPROC>(glfwGetProcAddress("glDebugMessageInsertARB"));
+ gl::DebugMessageCallback = reinterpret_cast<gl::PFNGLDEBUGMESSAGECALLBACKPROC>(glfwGetProcAddress("glDebugMessageCallbackARB"));
+ gl::GetDebugMessageLog = reinterpret_cast<gl::PFNGLGETDEBUGMESSAGELOGPROC>(glfwGetProcAddress("glGetDebugMessageLogARB"));
+ gl::GetPointerv = reinterpret_cast<gl::PFNGLGETPOINTERVPROC>(glfwGetProcAddress("glGetPointerv"));
assert(gl::DebugMessageControl != nullptr);
assert(gl::DebugMessageInsert != nullptr);
assert(gl::DebugMessageCallback != nullptr);
@@ -115,36 +115,36 @@ void GLFWView::initialize(mbgl::Map *map_) {
}
if (extensions.find("GL_EXT_debug_marker") != std::string::npos) {
- gl::InsertEventMarkerEXT = (gl::PFNGLINSERTEVENTMARKEREXTPROC)glfwGetProcAddress("glInsertEventMarkerEXT");
- gl::PushGroupMarkerEXT = (gl::PFNGLPUSHGROUPMARKEREXTPROC)glfwGetProcAddress("glPushGroupMarkerEXT");
- gl::PopGroupMarkerEXT = (gl::PFNGLPOPGROUPMARKEREXTPROC)glfwGetProcAddress("glPopGroupMarkerEXT");
+ gl::InsertEventMarkerEXT = reinterpret_cast<gl::PFNGLINSERTEVENTMARKEREXTPROC>(glfwGetProcAddress("glInsertEventMarkerEXT"));
+ gl::PushGroupMarkerEXT = reinterpret_cast<gl::PFNGLPUSHGROUPMARKEREXTPROC>(glfwGetProcAddress("glPushGroupMarkerEXT"));
+ gl::PopGroupMarkerEXT = reinterpret_cast<gl::PFNGLPOPGROUPMARKEREXTPROC>(glfwGetProcAddress("glPopGroupMarkerEXT"));
assert(gl::InsertEventMarkerEXT != nullptr);
assert(gl::PushGroupMarkerEXT != nullptr);
assert(gl::PopGroupMarkerEXT != nullptr);
}
if (extensions.find("GL_EXT_debug_label") != std::string::npos) {
- gl::LabelObjectEXT = (gl::PFNGLLABELOBJECTEXTPROC)glfwGetProcAddress("glLabelObjectEXT");
- gl::GetObjectLabelEXT = (gl::PFNGLGETOBJECTLABELEXTPROC)glfwGetProcAddress("glGetObjectLabelEXT");
+ gl::LabelObjectEXT = reinterpret_cast<gl::PFNGLLABELOBJECTEXTPROC>(glfwGetProcAddress("glLabelObjectEXT"));
+ gl::GetObjectLabelEXT = reinterpret_cast<gl::PFNGLGETOBJECTLABELEXTPROC>(glfwGetProcAddress("glGetObjectLabelEXT"));
assert(gl::LabelObjectEXT != nullptr);
assert(gl::GetObjectLabelEXT != nullptr);
}
}
if (extensions.find("GL_ARB_vertex_array_object") != std::string::npos) {
- gl::BindVertexArray = (gl::PFNGLBINDVERTEXARRAYPROC)glfwGetProcAddress("glBindVertexArray");
- gl::DeleteVertexArrays = (gl::PFNGLDELETEVERTEXARRAYSPROC)glfwGetProcAddress("glDeleteVertexArrays");
- gl::GenVertexArrays = (gl::PFNGLGENVERTEXARRAYSPROC)glfwGetProcAddress("glGenVertexArrays");
- gl::IsVertexArray = (gl::PFNGLISVERTEXARRAYPROC)glfwGetProcAddress("glIsVertexArray");
+ gl::BindVertexArray = reinterpret_cast<gl::PFNGLBINDVERTEXARRAYPROC>(glfwGetProcAddress("glBindVertexArray"));
+ gl::DeleteVertexArrays = reinterpret_cast<gl::PFNGLDELETEVERTEXARRAYSPROC>(glfwGetProcAddress("glDeleteVertexArrays"));
+ gl::GenVertexArrays = reinterpret_cast<gl::PFNGLGENVERTEXARRAYSPROC>(glfwGetProcAddress("glGenVertexArrays"));
+ gl::IsVertexArray = reinterpret_cast<gl::PFNGLISVERTEXARRAYPROC>(glfwGetProcAddress("glIsVertexArray"));
assert(gl::BindVertexArray != nullptr);
assert(gl::DeleteVertexArrays != nullptr);
assert(gl::GenVertexArrays != nullptr);
assert(gl::IsVertexArray != nullptr);
} else if (extensions.find("GL_APPLE_vertex_array_object") != std::string::npos) {
- gl::BindVertexArray = (gl::PFNGLBINDVERTEXARRAYPROC)glfwGetProcAddress("glBindVertexArrayAPPLE");
- gl::DeleteVertexArrays = (gl::PFNGLDELETEVERTEXARRAYSPROC)glfwGetProcAddress("glDeleteVertexArraysAPPLE");
- gl::GenVertexArrays = (gl::PFNGLGENVERTEXARRAYSPROC)glfwGetProcAddress("glGenVertexArraysAPPLE");
- gl::IsVertexArray = (gl::PFNGLISVERTEXARRAYPROC)glfwGetProcAddress("glIsVertexArrayAPPLE");
+ gl::BindVertexArray = reinterpret_cast<gl::PFNGLBINDVERTEXARRAYPROC>(glfwGetProcAddress("glBindVertexArrayAPPLE"));
+ gl::DeleteVertexArrays = reinterpret_cast<gl::PFNGLDELETEVERTEXARRAYSPROC>(glfwGetProcAddress("glDeleteVertexArraysAPPLE"));
+ gl::GenVertexArrays = reinterpret_cast<gl::PFNGLGENVERTEXARRAYSPROC>(glfwGetProcAddress("glGenVertexArraysAPPLE"));
+ gl::IsVertexArray = reinterpret_cast<gl::PFNGLISVERTEXARRAYPROC>(glfwGetProcAddress("glIsVertexArrayAPPLE"));
assert(gl::BindVertexArray != nullptr);
assert(gl::DeleteVertexArrays != nullptr);
assert(gl::GenVertexArrays != nullptr);
@@ -152,12 +152,16 @@ void GLFWView::initialize(mbgl::Map *map_) {
}
if (extensions.find("GL_ARB_get_program_binary") != std::string::npos) {
- gl::GetProgramBinary = (gl::PFNGLGETPROGRAMBINARYPROC)glfwGetProcAddress("glGetProgramBinary");
- gl::ProgramBinary = (gl::PFNGLPROGRAMBINARYPROC)glfwGetProcAddress("glProgramBinary");
- gl::ProgramParameteri = (gl::PFNGLPROGRAMPARAMETERIPROC)glfwGetProcAddress("glProgramParameteri");
- assert(gl::GetProgramBinary != nullptr);
- assert(gl::ProgramBinary != nullptr);
- assert(gl::ProgramParameteri != nullptr);
+ GLint numBinaryFormats;
+ MBGL_CHECK_ERROR(glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &numBinaryFormats));
+ if (numBinaryFormats > 0) {
+ gl::GetProgramBinary = reinterpret_cast<gl::PFNGLGETPROGRAMBINARYPROC>(glfwGetProcAddress("glGetProgramBinary"));
+ gl::ProgramBinary = reinterpret_cast<gl::PFNGLPROGRAMBINARYPROC>(glfwGetProcAddress("glProgramBinary"));
+ gl::ProgramParameteri = reinterpret_cast<gl::PFNGLPROGRAMPARAMETERIPROC>(glfwGetProcAddress("glProgramParameteri"));
+ assert(gl::GetProgramBinary != nullptr);
+ assert(gl::ProgramBinary != nullptr);
+ assert(gl::ProgramParameteri != nullptr);
+ }
}
}
@@ -165,7 +169,7 @@ void GLFWView::initialize(mbgl::Map *map_) {
}
void GLFWView::key(GLFWwindow *window, int key, int /*scancode*/, int action, int mods) {
- GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window);
+ GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
if (action == GLFW_RELEASE) {
switch (key) {
@@ -193,17 +197,17 @@ void GLFWView::key(GLFWwindow *window, int key, int /*scancode*/, int action, in
}
}
-void GLFWView::scroll(GLFWwindow *window, double /*xoffset*/, double yoffset) {
- GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window);
- double delta = yoffset * 40;
+void GLFWView::scroll(GLFWwindow *window, double /*xOffset*/, double yOffset) {
+ GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
+ double delta = yOffset * 40;
- bool is_wheel = delta != 0 && std::fmod(delta, 4.000244140625) == 0;
+ bool isWheel = delta != 0 && std::fmod(delta, 4.000244140625) == 0;
- double absdelta = delta < 0 ? -delta : delta;
- double scale = 2.0 / (1.0 + std::exp(-absdelta / 100.0));
+ double absDelta = delta < 0 ? -delta : delta;
+ double scale = 2.0 / (1.0 + std::exp(-absDelta / 100.0));
// Make the scroll wheel a bit slower.
- if (!is_wheel) {
+ if (!isWheel) {
scale = (scale - 1.0) / 2.0 + 1.0;
}
@@ -213,22 +217,20 @@ void GLFWView::scroll(GLFWwindow *window, double /*xoffset*/, double yoffset) {
}
view->map->startScaling();
- view->map->scaleBy(scale, view->last_x, view->last_y);
+ view->map->scaleBy(scale, view->lastX, view->lastY);
}
-void GLFWView::resize(GLFWwindow *window, int, int) {
- GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window);
+void GLFWView::resize(GLFWwindow *window, int width, int height ) {
+ GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
- int width, height;
- glfwGetWindowSize(window, &width, &height);
- int fb_width, fb_height;
- glfwGetFramebufferSize(window, &fb_width, &fb_height);
+ int fbWidth, fbHeight;
+ glfwGetFramebufferSize(window, &fbWidth, &fbHeight);
- view->map->resize(width, height, (float)fb_width / (float)width, fb_width, fb_height);
+ view->map->resize(width, height, static_cast<float>(fbWidth) / static_cast<float>(width), fbWidth, fbHeight);
}
-void GLFWView::mouseclick(GLFWwindow *window, int button, int action, int modifiers) {
- GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window);
+void GLFWView::mouseClick(GLFWwindow *window, int button, int action, int modifiers) {
+ GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
if (button == GLFW_MOUSE_BUTTON_RIGHT ||
(button == GLFW_MOUSE_BUTTON_LEFT && modifiers & GLFW_MOD_CONTROL)) {
@@ -242,33 +244,33 @@ void GLFWView::mouseclick(GLFWwindow *window, int button, int action, int modifi
if (action == GLFW_RELEASE) {
view->map->stopPanning();
double now = glfwGetTime();
- if (now - view->last_click < 0.4 /* ms */) {
+ if (now - view->lastClick < 0.4 /* ms */) {
if (modifiers & GLFW_MOD_SHIFT) {
- view->map->scaleBy(0.5, view->last_x, view->last_y, 0.5);
+ view->map->scaleBy(0.5, view->lastX, view->lastY, 0.5);
} else {
- view->map->scaleBy(2.0, view->last_x, view->last_y, 0.5);
+ view->map->scaleBy(2.0, view->lastX, view->lastY, 0.5);
}
}
- view->last_click = now;
+ view->lastClick = now;
}
}
}
-void GLFWView::mousemove(GLFWwindow *window, double x, double y) {
- GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window);
+void GLFWView::mouseMove(GLFWwindow *window, double x, double y) {
+ GLFWView *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
if (view->tracking) {
- double dx = x - view->last_x;
- double dy = y - view->last_y;
+ double dx = x - view->lastX;
+ double dy = y - view->lastY;
if (dx || dy) {
view->map->startPanning();
view->map->moveBy(dx, dy);
}
} else if (view->rotating) {
view->map->startRotating();
- view->map->rotateBy(view->last_x, view->last_y, x, y);
+ view->map->rotateBy(view->lastX, view->lastY, x, y);
}
- view->last_x = x;
- view->last_y = y;
+ view->lastX = x;
+ view->lastY = y;
}
int GLFWView::run() {
@@ -291,11 +293,11 @@ int GLFWView::run() {
return 0;
}
-void GLFWView::make_active() {
+void GLFWView::activate() {
glfwMakeContextCurrent(window);
}
-void GLFWView::make_inactive() {
+void GLFWView::deactivate() {
glfwMakeContextCurrent(nullptr);
}
@@ -307,20 +309,20 @@ void GLFWView::swap() {
glfwPostEmptyEvent();
}
-void GLFWView::notify_map_change(mbgl::MapChange /*change*/, mbgl::timestamp /*delay*/) {
+void GLFWView::notifyMapChange(mbgl::MapChange /*change*/, mbgl::timestamp /*delay*/) {
// no-op
}
void GLFWView::fps() {
static int frames = 0;
- static double time_elapsed = 0;
+ static double timeElapsed = 0;
frames++;
- double current_time = glfwGetTime();
+ double currentTime = glfwGetTime();
- if (current_time - time_elapsed >= 1) {
- fprintf(stderr, "FPS: %4.2f\n", frames / (current_time - time_elapsed));
- time_elapsed = current_time;
+ if (currentTime - timeElapsed >= 1) {
+ fprintf(stderr, "FPS: %4.2f\n", frames / (currentTime - timeElapsed));
+ timeElapsed = currentTime;
frames = 0;
}
}
@@ -331,71 +333,71 @@ namespace platform {
double elapsed() { return glfwGetTime(); }
#ifndef GL_ES_VERSION_2_0
-void show_debug_image(std::string name, const char *data, size_t width, size_t height) {
+void showDebugImage(std::string name, const char *data, size_t width, size_t height) {
glfwInit();
- static GLFWwindow *debug_window = nullptr;
- if (!debug_window) {
- debug_window = glfwCreateWindow(width, height, name.c_str(), nullptr, nullptr);
- if (!debug_window) {
+ static GLFWwindow *debugWindow = nullptr;
+ if (!debugWindow) {
+ debugWindow = glfwCreateWindow(width, height, name.c_str(), nullptr, nullptr);
+ if (!debugWindow) {
glfwTerminate();
fprintf(stderr, "Failed to initialize window\n");
exit(1);
}
}
- GLFWwindow *current_window = glfwGetCurrentContext();
+ GLFWwindow *currentWindow = glfwGetCurrentContext();
- glfwSetWindowSize(debug_window, width, height);
- glfwMakeContextCurrent(debug_window);
+ glfwSetWindowSize(debugWindow, width, height);
+ glfwMakeContextCurrent(debugWindow);
- int fb_width, fb_height;
- glfwGetFramebufferSize(debug_window, &fb_width, &fb_height);
- float scale = (float)fb_width / (float)width;
+ int fbWidth, fbHeight;
+ glfwGetFramebufferSize(debugWindow, &fbWidth, &fbHeight);
+ float scale = static_cast<float>(fbWidth) / static_cast<float>(width);
MBGL_CHECK_ERROR(glPixelZoom(scale, -scale));
MBGL_CHECK_ERROR(glRasterPos2f(-1.0f, 1.0f));
MBGL_CHECK_ERROR(glDrawPixels(width, height, GL_LUMINANCE, GL_UNSIGNED_BYTE, data));
- glfwSwapBuffers(debug_window);
+ glfwSwapBuffers(debugWindow);
- glfwMakeContextCurrent(current_window);
+ glfwMakeContextCurrent(currentWindow);
}
-void show_color_debug_image(std::string name, const char *data, size_t logical_width, size_t logical_height, size_t width, size_t height) {
+void showColorDebugImage(std::string name, const char *data, size_t logicalWidth, size_t logicalHeight, size_t width, size_t height) {
glfwInit();
- static GLFWwindow *debug_window = nullptr;
- if (!debug_window) {
- debug_window = glfwCreateWindow(logical_width, logical_height, name.c_str(), nullptr, nullptr);
- if (!debug_window) {
+ static GLFWwindow *debugWindow = nullptr;
+ if (!debugWindow) {
+ debugWindow = glfwCreateWindow(logicalWidth, logicalHeight, name.c_str(), nullptr, nullptr);
+ if (!debugWindow) {
glfwTerminate();
fprintf(stderr, "Failed to initialize window\n");
exit(1);
}
}
- GLFWwindow *current_window = glfwGetCurrentContext();
+ GLFWwindow *currentWindow = glfwGetCurrentContext();
- glfwSetWindowSize(debug_window, logical_width, logical_height);
- glfwMakeContextCurrent(debug_window);
+ glfwSetWindowSize(debugWindow, logicalWidth, logicalHeight);
+ glfwMakeContextCurrent(debugWindow);
- int fb_width, fb_height;
- glfwGetFramebufferSize(debug_window, &fb_width, &fb_height);
- float x_scale = (float)fb_width / (float)width;
- float y_scale = (float)fb_height / (float)height;
+ int fbWidth, fbHeight;
+ glfwGetFramebufferSize(debugWindow, &fbWidth, &fbHeight);
+ float xScale = static_cast<float>(fbWidth) / static_cast<float>(width);
+ float yScale = static_cast<float>(fbHeight) / static_cast<float>(height);
MBGL_CHECK_ERROR(glClearColor(0.8, 0.8, 0.8, 1));
MBGL_CHECK_ERROR(glClear(GL_COLOR_BUFFER_BIT));
MBGL_CHECK_ERROR(glEnable(GL_BLEND));
MBGL_CHECK_ERROR(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
- MBGL_CHECK_ERROR(glPixelZoom(x_scale, -y_scale));
+ MBGL_CHECK_ERROR(glPixelZoom(xScale, -yScale));
MBGL_CHECK_ERROR(glRasterPos2f(-1.0f, 1.0f));
MBGL_CHECK_ERROR(glDrawPixels(width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, data));
- glfwSwapBuffers(debug_window);
+ glfwSwapBuffers(debugWindow);
- glfwMakeContextCurrent(current_window);
+ glfwMakeContextCurrent(currentWindow);
}
#endif
diff --git a/platform/default/headless_display.cpp b/platform/default/headless_display.cpp
index 40cc0640a9..4756c8d2cb 100644
--- a/platform/default/headless_display.cpp
+++ b/platform/default/headless_display.cpp
@@ -11,9 +11,9 @@ HeadlessDisplay::HeadlessDisplay() {
// If it is, use kCGLOGLPVersion_3_2_Core and enable that extension.
CGLPixelFormatAttribute attributes[] = {
kCGLPFAOpenGLProfile,
- (CGLPixelFormatAttribute) kCGLOGLPVersion_Legacy,
+ static_cast<CGLPixelFormatAttribute>(kCGLOGLPVersion_Legacy),
kCGLPFAAccelerated,
- (CGLPixelFormatAttribute) 0
+ static_cast<CGLPixelFormatAttribute>(0)
};
GLint num;
@@ -38,7 +38,7 @@ HeadlessDisplay::HeadlessDisplay() {
throw std::runtime_error("Failed to open X display.");
}
- const char *extensions = (char *)glXQueryServerString(xDisplay, DefaultScreen(xDisplay), GLX_EXTENSIONS);
+ const char *extensions = reinterpret_cast<const char *>(glXQueryServerString(xDisplay, DefaultScreen(xDisplay), GLX_EXTENSIONS));
if (!extensions) {
throw std::runtime_error("Cannot read GLX extensions.");
}
diff --git a/platform/default/headless_view.cpp b/platform/default/headless_view.cpp
index b0fa60fc12..84aac1834d 100644
--- a/platform/default/headless_view.cpp
+++ b/platform/default/headless_view.cpp
@@ -1,5 +1,6 @@
#include <mbgl/platform/default/headless_view.hpp>
#include <mbgl/platform/default/headless_display.hpp>
+#include <mbgl/platform/log.hpp>
#include <mbgl/util/std.hpp>
@@ -9,12 +10,6 @@
#include <cstring>
#include <cassert>
-#if MBGL_USE_GLX
-#ifdef GLX_ARB_create_context
-static PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = nullptr;
-#endif
-#endif
-
#ifdef MBGL_USE_CGL
#include <CoreFoundation/CoreFoundation.h>
@@ -29,7 +24,7 @@ CGLProc CGLGetProcAddress(const char *proc) {
}
CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, proc, kCFStringEncodingASCII);
- CGLProc symbol = (CGLProc)CFBundleGetFunctionPointerForName(framework, name);
+ CGLProc symbol = reinterpret_cast<CGLProc>(CFBundleGetFunctionPointerForName(framework, name));
CFRelease(name);
return symbol;
}
@@ -51,89 +46,40 @@ HeadlessView::HeadlessView(std::shared_ptr<HeadlessDisplay> display)
}
void HeadlessView::loadExtensions() {
- make_active();
- const std::string extensions = (char *)MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS));
+ activate();
+ const char *extension_ptr = reinterpret_cast<const char *>(MBGL_CHECK_ERROR(glGetString(GL_EXTENSIONS)));
+
+ if (extension_ptr) {
+ const std::string extensions = extension_ptr;
#ifdef MBGL_USE_CGL
- if (extensions.find("GL_APPLE_vertex_array_object") != std::string::npos) {
- gl::BindVertexArray = (gl::PFNGLBINDVERTEXARRAYPROC)CGLGetProcAddress("glBindVertexArrayAPPLE");
- gl::DeleteVertexArrays = (gl::PFNGLDELETEVERTEXARRAYSPROC)CGLGetProcAddress("glDeleteVertexArraysAPPLE");
- gl::GenVertexArrays = (gl::PFNGLGENVERTEXARRAYSPROC)CGLGetProcAddress("glGenVertexArraysAPPLE");
- gl::IsVertexArray = (gl::PFNGLISVERTEXARRAYPROC)CGLGetProcAddress("glIsVertexArrayAPPLE");
- assert(gl::BindVertexArray != nullptr);
- assert(gl::DeleteVertexArrays != nullptr);
- assert(gl::GenVertexArrays != nullptr);
- assert(gl::IsVertexArray != nullptr);
- }
+ if (extensions.find("GL_APPLE_vertex_array_object") != std::string::npos) {
+ gl::BindVertexArray = reinterpret_cast<gl::PFNGLBINDVERTEXARRAYPROC>(CGLGetProcAddress("glBindVertexArrayAPPLE"));
+ gl::DeleteVertexArrays = reinterpret_cast<gl::PFNGLDELETEVERTEXARRAYSPROC>(CGLGetProcAddress("glDeleteVertexArraysAPPLE"));
+ gl::GenVertexArrays = reinterpret_cast<gl::PFNGLGENVERTEXARRAYSPROC>(CGLGetProcAddress("glGenVertexArraysAPPLE"));
+ gl::IsVertexArray = reinterpret_cast<gl::PFNGLISVERTEXARRAYPROC>(CGLGetProcAddress("glIsVertexArrayAPPLE"));
+ assert(gl::BindVertexArray != nullptr);
+ assert(gl::DeleteVertexArrays != nullptr);
+ assert(gl::GenVertexArrays != nullptr);
+ assert(gl::IsVertexArray != nullptr);
+ }
#endif
#ifdef MBGL_USE_GLX
- if (extensions.find("GL_ARB_vertex_array_object") != std::string::npos) {
- gl::BindVertexArray = (gl::PFNGLBINDVERTEXARRAYPROC)glXGetProcAddress((const GLubyte *)"glBindVertexArray");
- gl::DeleteVertexArrays = (gl::PFNGLDELETEVERTEXARRAYSPROC)glXGetProcAddress((const GLubyte *)"glDeleteVertexArrays");
- gl::GenVertexArrays = (gl::PFNGLGENVERTEXARRAYSPROC)glXGetProcAddress((const GLubyte *)"glGenVertexArrays");
- gl::IsVertexArray = (gl::PFNGLISVERTEXARRAYPROC)glXGetProcAddress((const GLubyte *)"glIsVertexArray");
- assert(gl::BindVertexArray != nullptr);
- assert(gl::DeleteVertexArrays != nullptr);
- assert(gl::GenVertexArrays != nullptr);
- assert(gl::IsVertexArray != nullptr);
- }
-#endif
-
- make_inactive();
-}
-
-
-#if MBGL_USE_GLX
-#ifdef GLX_ARB_create_context
-
-// These are all of the OpenGL Core profile version that we know about.
-struct core_profile_version { int major, minor; };
-static const core_profile_version coreProfileVersions[] = {
- {4, 5},
- {4, 4},
- {4, 3},
- {4, 2},
- {4, 1},
- {4, 0},
- {3, 3},
- {3, 2},
- {3, 1},
- {3, 0},
- {0, 0},
-};
-
-GLXContext createCoreProfile(Display *dpy, GLXFBConfig fbconfig) {
- static bool contextCreationFailed = false;
- GLXContext ctx = 0;
-
- // Set the Error Handler to avoid crashing the program when the context creation fails.
- // It is expected that some context creation attempts fail, e.g. because the OpenGL
- // implementation does not support the version we're requesting.
- int (*previousErrorHandler)(Display *, XErrorEvent *) = XSetErrorHandler([](Display *, XErrorEvent *) {
- contextCreationFailed = true;
- return 0;
- });
-
- // Try to create core profiles from the highest known version on down.
- for (int i = 0; !ctx && coreProfileVersions[i].major; i++) {
- contextCreationFailed = false;
- const int contextFlags[] = {
- GLX_CONTEXT_MAJOR_VERSION_ARB, coreProfileVersions[i].major,
- GLX_CONTEXT_MINOR_VERSION_ARB, coreProfileVersions[i].minor,
- 0
- };
- ctx = glXCreateContextAttribsARB(dpy, fbconfig, 0, True, contextFlags);
- if (contextCreationFailed) {
- ctx = 0;
+ if (extensions.find("GL_ARB_vertex_array_object") != std::string::npos) {
+ gl::BindVertexArray = reinterpret_cast<gl::PFNGLBINDVERTEXARRAYPROC>(glXGetProcAddress((const GLubyte *)"glBindVertexArray"));
+ gl::DeleteVertexArrays = reinterpret_cast<gl::PFNGLDELETEVERTEXARRAYSPROC>(glXGetProcAddress((const GLubyte *)"glDeleteVertexArrays"));
+ gl::GenVertexArrays = reinterpret_cast<gl::PFNGLGENVERTEXARRAYSPROC>(glXGetProcAddress((const GLubyte *)"glGenVertexArrays"));
+ gl::IsVertexArray = reinterpret_cast<gl::PFNGLISVERTEXARRAYPROC>(glXGetProcAddress((const GLubyte *)"glIsVertexArray"));
+ assert(gl::BindVertexArray != nullptr);
+ assert(gl::DeleteVertexArrays != nullptr);
+ assert(gl::GenVertexArrays != nullptr);
+ assert(gl::IsVertexArray != nullptr);
}
+#endif
}
- // Restore the old error handler.
- XSetErrorHandler(previousErrorHandler);
- return ctx;
+ deactivate();
}
-#endif
-#endif
void HeadlessView::createContext() {
#if MBGL_USE_CGL
@@ -149,27 +95,15 @@ void HeadlessView::createContext() {
#endif
#if MBGL_USE_GLX
-#ifdef GLX_ARB_create_context
- if (glXCreateContextAttribsARB == nullptr) {
- glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddressARB((const GLubyte *)"glXCreateContextAttribsARB");
- }
-#endif
-
xDisplay = display_->xDisplay;
fbConfigs = display_->fbConfigs;
-#ifdef GLX_ARB_create_context
- if (glXCreateContextAttribsARB) {
- // Try to create a core profile context.
- glContext = createCoreProfile(xDisplay, fbConfigs[0]);
- }
-#endif
-
if (!glContext) {
// Try to create a legacy context
glContext = glXCreateNewContext(xDisplay, fbConfigs[0], GLX_RGBA_TYPE, 0, True);
if (glContext) {
if (!glXIsDirect(xDisplay, glContext)) {
+ mbgl::Log::Error(mbgl::Event::OpenGL, "Failed to create direct OpenGL Legacy context");
glXDestroyContext(xDisplay, glContext);
glContext = 0;
}
@@ -192,7 +126,7 @@ void HeadlessView::createContext() {
}
void HeadlessView::resize(uint16_t width, uint16_t height, float pixelRatio) {
- clear_buffers();
+ clearBuffers();
width_ = width;
height_ = height;
@@ -201,7 +135,7 @@ void HeadlessView::resize(uint16_t width, uint16_t height, float pixelRatio) {
const unsigned int w = width_ * pixelRatio_;
const unsigned int h = height_ * pixelRatio_;
- make_active();
+ activate();
// Create depth/stencil buffer
MBGL_CHECK_ERROR(glGenRenderbuffersEXT(1, &fboDepthStencil));
@@ -237,7 +171,7 @@ void HeadlessView::resize(uint16_t width, uint16_t height, float pixelRatio) {
throw std::runtime_error(error.str());
}
- make_inactive();
+ deactivate();
}
std::unique_ptr<uint32_t[]> HeadlessView::readPixels() {
@@ -246,9 +180,9 @@ std::unique_ptr<uint32_t[]> HeadlessView::readPixels() {
auto pixels = util::make_unique<uint32_t[]>(w * h);
- make_active();
+ activate();
MBGL_CHECK_ERROR(glReadPixels(0, 0, width_, height_, GL_RGBA, GL_UNSIGNED_BYTE, pixels.get()));
- make_inactive();
+ deactivate();
const int stride = w * 4;
auto tmp = util::make_unique<char[]>(stride);
@@ -262,8 +196,8 @@ std::unique_ptr<uint32_t[]> HeadlessView::readPixels() {
return pixels;
}
-void HeadlessView::clear_buffers() {
- make_active();
+void HeadlessView::clearBuffers() {
+ activate();
MBGL_CHECK_ERROR(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0));
@@ -282,11 +216,11 @@ void HeadlessView::clear_buffers() {
fboDepthStencil = 0;
}
- make_inactive();
+ deactivate();
}
HeadlessView::~HeadlessView() {
- clear_buffers();
+ clearBuffers();
#if MBGL_USE_CGL
CGLDestroyContext(glContext);
@@ -306,11 +240,11 @@ void HeadlessView::notify() {
// no-op
}
-void HeadlessView::notify_map_change(mbgl::MapChange /*change*/, mbgl::timestamp /*delay*/) {
+void HeadlessView::notifyMapChange(mbgl::MapChange /*change*/, mbgl::timestamp /*delay*/) {
// no-op
}
-void HeadlessView::make_active() {
+void HeadlessView::activate() {
#if MBGL_USE_CGL
CGLError error = CGLSetCurrentContext(glContext);
if (error != kCGLNoError) {
@@ -325,7 +259,7 @@ void HeadlessView::make_active() {
#endif
}
-void HeadlessView::make_inactive() {
+void HeadlessView::deactivate() {
#if MBGL_USE_CGL
CGLError error = CGLSetCurrentContext(nullptr);
if (error != kCGLNoError) {
diff --git a/src/mbgl/map/map.cpp b/src/mbgl/map/map.cpp
index f46e0f558b..ea95c925c8 100644
--- a/src/mbgl/map/map.cpp
+++ b/src/mbgl/map/map.cpp
@@ -33,7 +33,7 @@
#include <uv.h>
// Check libuv library version.
-const static bool uv_version_check = []() {
+const static bool uvVersionCheck = []() {
const unsigned int version = uv_version();
const unsigned int major = (version >> 16) & 0xFF;
const unsigned int minor = (version >> 8) & 0xFF;
@@ -55,7 +55,7 @@ const static bool uv_version_check = []() {
#include <zlib.h>
// Check zlib library version.
-const static bool zlib_version_check = []() {
+const static bool zlibVersionCheck = []() {
const char *const version = zlibVersion();
if (version[0] != ZLIB_VERSION[0]) {
throw std::runtime_error(mbgl::util::sprintf<96>(
@@ -68,7 +68,7 @@ const static bool zlib_version_check = []() {
#include <sqlite3.h>
// Check sqlite3 library version.
-const static bool sqlite_version_check = []() {
+const static bool sqliteVersionCheck = []() {
if (sqlite3_libversion_number() != SQLITE_VERSION_NUMBER) {
throw std::runtime_error(mbgl::util::sprintf<96>(
"sqlite3 libversion mismatch: headers report %d, but library reports %d",
@@ -91,6 +91,7 @@ Map::Map(View& view_, FileSource& fileSource_)
view(view_),
#ifndef NDEBUG
mainThread(std::this_thread::get_id()),
+ mapThread(mainThread),
#endif
transform(view_),
fileSource(fileSource_),
@@ -108,7 +109,7 @@ Map::Map(View& view_, FileSource& fileSource_)
}
Map::~Map() {
- if (async) {
+ if (mode == Mode::Continuous) {
stop();
}
@@ -132,11 +133,11 @@ uv::worker &Map::getWorker() {
void Map::start() {
assert(std::this_thread::get_id() == mainThread);
- assert(!async);
+ assert(mode == Mode::None);
// When starting map rendering in another thread, we perform async/continuously
// updated rendering. Only in these cases, we attach the async handlers.
- async = true;
+ mode = Mode::Continuous;
// Reset the flag.
isStopped = false;
@@ -200,7 +201,7 @@ void Map::start() {
void Map::stop(std::function<void ()> callback) {
assert(std::this_thread::get_id() == mainThread);
assert(mainThread != mapThread);
- assert(async);
+ assert(mode == Mode::Continuous);
asyncTerminate->send();
@@ -220,15 +221,16 @@ void Map::stop(std::function<void ()> callback) {
// already finished executing.
thread.join();
- async = false;
+ mode = Mode::None;
}
void Map::run() {
+ if (mode == Mode::None) {
#ifndef NDEBUG
- if (!async) {
mapThread = mainThread;
- }
#endif
+ mode = Mode::Static;
+ }
assert(std::this_thread::get_id() == mapThread);
setup();
@@ -240,18 +242,23 @@ void Map::run() {
// If the map rendering wasn't started asynchronously, we perform one render
// *after* all events have been processed.
- if (!async) {
+ if (mode == Mode::Static) {
render();
#ifndef NDEBUG
mapThread = std::thread::id();
#endif
+ mode = Mode::None;
+ fileSource.clearLoop();
}
}
void Map::rerender() {
- // We only send render events if we want to continuously update the map
- // (== async rendering).
- if (async) {
+ if (mode == Mode::Static) {
+ prepare();
+ } else if (mode == Mode::Continuous) {
+ // We only send render events if we want to continuously update the map
+ // (== async rendering).
+ assert(asyncRender);
asyncRender->send();
}
}
@@ -280,9 +287,9 @@ void Map::terminate() {
void Map::setup() {
assert(std::this_thread::get_id() == mapThread);
assert(painter);
- view.make_active();
+ view.activate();
painter->setup();
- view.make_inactive();
+ view.deactivate();
}
void Map::setStyleURL(const std::string &url) {
@@ -606,7 +613,7 @@ void Map::prepare() {
}
void Map::render() {
- view.make_active();
+ view.activate();
assert(painter);
painter->render(*style, activeSources,
@@ -616,5 +623,5 @@ void Map::render() {
update();
}
- view.make_inactive();
+ view.deactivate();
}
diff --git a/src/mbgl/map/transform.cpp b/src/mbgl/map/transform.cpp
index d05d1f7446..bf79d24b5d 100644
--- a/src/mbgl/map/transform.cpp
+++ b/src/mbgl/map/transform.cpp
@@ -29,7 +29,7 @@ bool Transform::resize(const uint16_t w, const uint16_t h, const float ratio,
if (final.width != w || final.height != h || final.pixelRatio != ratio ||
final.framebuffer[0] != fb_w || final.framebuffer[1] != fb_h) {
- view.notify_map_change(MapChangeRegionWillChange);
+ view.notifyMapChange(MapChangeRegionWillChange);
current.width = final.width = w;
current.height = final.height = h;
@@ -38,7 +38,7 @@ bool Transform::resize(const uint16_t w, const uint16_t h, const float ratio,
current.framebuffer[1] = final.framebuffer[1] = fb_h;
constrain(current.scale, current.y);
- view.notify_map_change(MapChangeRegionDidChange);
+ view.notifyMapChange(MapChangeRegionDidChange);
return true;
} else {
@@ -57,7 +57,7 @@ void Transform::moveBy(const double dx, const double dy, const timestamp duratio
void Transform::_moveBy(const double dx, const double dy, const timestamp duration) {
// This is only called internally, so we don't need a lock here.
- view.notify_map_change(duration ?
+ view.notifyMapChange(duration ?
MapChangeRegionWillChangeAnimated :
MapChangeRegionWillChange);
@@ -78,7 +78,7 @@ void Transform::_moveBy(const double dx, const double dy, const timestamp durati
std::make_shared<util::ease_transition<double>>(current.y, final.y, current.y, start, duration));
}
- view.notify_map_change(duration ?
+ view.notifyMapChange(duration ?
MapChangeRegionDidChangeAnimated :
MapChangeRegionDidChange,
duration);
@@ -268,7 +268,7 @@ void Transform::_setScaleXY(const double new_scale, const double xn, const doubl
const timestamp duration) {
// This is only called internally, so we don't need a lock here.
- view.notify_map_change(duration ?
+ view.notifyMapChange(duration ?
MapChangeRegionWillChangeAnimated :
MapChangeRegionWillChange);
@@ -297,7 +297,7 @@ void Transform::_setScaleXY(const double new_scale, const double xn, const doubl
Bc = s / 360;
Cc = s / (2 * M_PI);
- view.notify_map_change(duration ?
+ view.notifyMapChange(duration ?
MapChangeRegionDidChangeAnimated :
MapChangeRegionDidChange,
duration);
@@ -376,7 +376,7 @@ void Transform::setAngle(const double new_angle, const double cx, const double c
void Transform::_setAngle(double new_angle, const timestamp duration) {
// This is only called internally, so we don't need a lock here.
- view.notify_map_change(duration ?
+ view.notifyMapChange(duration ?
MapChangeRegionWillChangeAnimated :
MapChangeRegionWillChange);
@@ -395,7 +395,7 @@ void Transform::_setAngle(double new_angle, const timestamp duration) {
current.angle, final.angle, current.angle, start, duration));
}
- view.notify_map_change(duration ?
+ view.notifyMapChange(duration ?
MapChangeRegionDidChangeAnimated :
MapChangeRegionDidChange,
duration);
diff --git a/src/mbgl/shader/shader.cpp b/src/mbgl/shader/shader.cpp
index c43863b52c..62edf1d382 100644
--- a/src/mbgl/shader/shader.cpp
+++ b/src/mbgl/shader/shader.cpp
@@ -5,8 +5,9 @@
#include <mbgl/platform/platform.hpp>
#include <cstring>
-#include <cstdlib>
#include <cassert>
+#include <iostream>
+#include <fstream>
using namespace mbgl;
@@ -25,35 +26,26 @@ Shader::Shader(const char *name_, const GLchar *vertSource, const GLchar *fragSo
// Load binary shader if it exists
bool skipCompile = false;
if (!binaryFileName.empty() && (gl::ProgramBinary != nullptr)) {
- FILE *binaryFile = fopen(binaryFileName.c_str(), "rb");
- if (binaryFile != nullptr) {
- GLsizei binaryLength;
- GLenum binaryFormat;
- bool lengthOk = fread(&binaryLength, sizeof(binaryLength), 1, binaryFile) == 1;
- bool formatOk = fread(&binaryFormat, sizeof(binaryFormat), 1, binaryFile) == 1;
-
- if (lengthOk && formatOk && binaryLength > 0) {
- std::unique_ptr<char[]> binary = mbgl::util::make_unique<char[]>(binaryLength);
-
- if (binary != nullptr) {
- bool binaryOk = fread(binary.get(), binaryLength, 1, binaryFile) == 1;
-
- if (binaryOk) {
- MBGL_CHECK_ERROR(gl::ProgramBinary(program, binaryFormat, binary.get(), binaryLength));
-
- // Check if the binary was valid
- GLint status;
- MBGL_CHECK_ERROR(glGetProgramiv(program, GL_LINK_STATUS, &status));
- if (status == GL_TRUE) {
- skipCompile = true;
- }
- }
- }
- }
+ std::ifstream binaryFile(binaryFileName, std::ios::in | std::ios::binary);
+
+ GLsizei binaryLength;
+ GLenum binaryFormat;
+ binaryFile.read(reinterpret_cast<char *>(&binaryLength), sizeof(binaryLength));
+ binaryFile.read(reinterpret_cast<char *>(&binaryFormat), sizeof(binaryFormat));
+
+ std::unique_ptr<char[]> binary = mbgl::util::make_unique<char[]>(binaryLength);
+ binaryFile.read(binary.get(), binaryLength);
- fclose(binaryFile);
- binaryFile = nullptr;
+ MBGL_CHECK_ERROR(gl::ProgramBinary(program, binaryFormat, binary.get(), binaryLength));
+
+ // Check if the binary was valid
+ GLint status;
+ MBGL_CHECK_ERROR(glGetProgramiv(program, GL_LINK_STATUS, &status));
+ if (status == GL_TRUE) {
+ skipCompile = true;
}
+
+ binaryFile.close();
}
GLuint vertShader = 0;
@@ -150,7 +142,7 @@ bool Shader::compileShader(GLuint *shader, GLenum type, const GLchar *source) {
*shader = MBGL_CHECK_ERROR(glCreateShader(type));
const GLchar *strings[] = { source };
- const GLsizei lengths[] = { (GLsizei)strlen(source) };
+ const GLsizei lengths[] = { (GLsizei)std::strlen(source) };
MBGL_CHECK_ERROR(glShaderSource(*shader, 1, strings, lengths));
MBGL_CHECK_ERROR(glCompileShader(*shader));
@@ -189,19 +181,14 @@ Shader::~Shader() {
MBGL_CHECK_ERROR(glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &binaryLength));
if (binaryLength > 0) {
std::unique_ptr<char[]> binary = mbgl::util::make_unique<char[]>(binaryLength);
- if (binary != nullptr) {
- MBGL_CHECK_ERROR(gl::GetProgramBinary(program, binaryLength, NULL, &binaryFormat, binary.get()));
-
- // Write the binary to a file
- FILE *binaryFile = fopen(binaryFileName.c_str(), "wb");
- if (binaryFile != nullptr) {
- fwrite(&binaryLength, sizeof(binaryLength), 1, binaryFile);
- fwrite(&binaryFormat, sizeof(binaryFormat), 1, binaryFile);
- fwrite(binary.get(), binaryLength, 1, binaryFile);
- fclose(binaryFile);
- binaryFile = nullptr;
- }
- }
+ MBGL_CHECK_ERROR(gl::GetProgramBinary(program, binaryLength, NULL, &binaryFormat, binary.get()));
+
+ // Write the binary to a file
+ std::ofstream binaryFile(binaryFileName, std::ios::out | std::ios::trunc | std::ios::binary);
+ binaryFile.write(reinterpret_cast<char *>(&binaryLength), sizeof(binaryLength));
+ binaryFile.write(reinterpret_cast<char *>(&binaryFormat), sizeof(binaryFormat));
+ binaryFile.write(binary.get(), binaryLength);
+ binaryFile.close();
}
}
diff --git a/src/mbgl/storage/caching_http_file_source.cpp b/src/mbgl/storage/caching_http_file_source.cpp
index d676357f8d..eed3bdd051 100644
--- a/src/mbgl/storage/caching_http_file_source.cpp
+++ b/src/mbgl/storage/caching_http_file_source.cpp
@@ -1,5 +1,5 @@
#include <mbgl/storage/caching_http_file_source.hpp>
-#include <mbgl/storage/file_request.hpp>
+#include <mbgl/storage/asset_request.hpp>
#include <mbgl/storage/http_request.hpp>
#include <mbgl/storage/sqlite_store.hpp>
#include <mbgl/util/uv-messenger.h>
@@ -17,6 +17,8 @@ CachingHTTPFileSource::~CachingHTTPFileSource() {
}
void CachingHTTPFileSource::setLoop(uv_loop_t* loop_) {
+ assert(!loop);
+
thread_id = std::this_thread::get_id();
store = !path.empty() ? util::ptr<SQLiteStore>(new SQLiteStore(loop_, path)) : nullptr;
loop = loop_;
@@ -51,6 +53,8 @@ void CachingHTTPFileSource::clearLoop() {
}
store.reset();
+
+ loop = nullptr;
}
void CachingHTTPFileSource::setBase(std::string value) {
@@ -91,8 +95,8 @@ std::unique_ptr<Request> CachingHTTPFileSource::request(ResourceType type, const
}
if (!req) {
- if (url.substr(0, 7) == "file://") {
- req = std::make_shared<FileRequest>(url.substr(7), loop);
+ if (url.substr(0, 8) == "asset://") {
+ req = std::make_shared<AssetRequest>(url.substr(8), loop);
} else {
req = std::make_shared<HTTPRequest>(type, url, loop, store);
}
diff --git a/src/mbgl/storage/file_request.cpp b/src/mbgl/storage/file_request.cpp
deleted file mode 100644
index 9f74c7b414..0000000000
--- a/src/mbgl/storage/file_request.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-#include <mbgl/storage/file_request.hpp>
-#include <mbgl/storage/file_request_baton.hpp>
-#include <mbgl/storage/response.hpp>
-
-#include <uv.h>
-
-#include <cassert>
-
-#include <unistd.h>
-
-namespace mbgl {
-
-FileRequest::FileRequest(const std::string &path_, uv_loop_t *loop)
- : BaseRequest(path_), ptr(new FileRequestBaton(this, path, loop)) {
-}
-
-void FileRequest::cancel() {
- assert(thread_id == std::this_thread::get_id());
-
- if (ptr) {
- ptr->cancel();
-
- // When deleting a FileRequest object with a uv_fs_* call is in progress, we are making sure
- // that the callback doesn't accidentally reference this object again.
- ptr->request = nullptr;
- ptr = nullptr;
- }
-
- notify();
-}
-
-FileRequest::~FileRequest() {
- assert(thread_id == std::this_thread::get_id());
- cancel();
-}
-
-}
diff --git a/src/mbgl/storage/file_request.hpp b/src/mbgl/storage/file_request.hpp
deleted file mode 100644
index 2f883728ff..0000000000
--- a/src/mbgl/storage/file_request.hpp
+++ /dev/null
@@ -1,27 +0,0 @@
-#ifndef MBGL_STORAGE_FILE_REQUEST
-#define MBGL_STORAGE_FILE_REQUEST
-
-#include <mbgl/storage/base_request.hpp>
-
-namespace mbgl {
-
-typedef struct uv_loop_s uv_loop_t;
-
-struct FileRequestBaton;
-
-class FileRequest : public BaseRequest {
-public:
- FileRequest(const std::string &path, uv_loop_t *loop);
- ~FileRequest();
-
- void cancel();
-
-private:
- FileRequestBaton *ptr = nullptr;
-
- friend struct FileRequestBaton;
-};
-
-}
-
-#endif \ No newline at end of file
diff --git a/src/mbgl/storage/file_request_baton.hpp b/src/mbgl/storage/file_request_baton.hpp
deleted file mode 100644
index 897c88061d..0000000000
--- a/src/mbgl/storage/file_request_baton.hpp
+++ /dev/null
@@ -1,36 +0,0 @@
-#ifndef MBGL_STORAGE_FILE_REQUEST_BATON
-#define MBGL_STORAGE_FILE_REQUEST_BATON
-
-#include <mbgl/storage/file_request.hpp>
-#include <thread>
-
-#include <uv.h>
-
-namespace mbgl {
-
-struct FileRequestBaton {
- FileRequestBaton(FileRequest *request_, const std::string &path, uv_loop_t *loop);
- ~FileRequestBaton();
-
- void cancel();
- static void file_opened(uv_fs_t *req);
- static void file_stated(uv_fs_t *req);
- static void file_read(uv_fs_t *req);
- static void file_closed(uv_fs_t *req);
- static void notify_error(uv_fs_t *req);
- static void cleanup(uv_fs_t *req);
-
- const std::thread::id thread_id;
- FileRequest *request = nullptr;
- uv_fs_t req;
- uv_file fd = -1;
- bool canceled = false;
- std::string body;
- uv_buf_t buffer;
-};
-
-
-}
-
-
-#endif