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-rw-r--r-- | README.md | 16 |
1 files changed, 11 insertions, 5 deletions
@@ -1,5 +1,14 @@ An OpenGL renderer for [Mapbox vector tiles](https://www.mapbox.com/blog/vector-tiles), -implemented in C++, targeting iOS & OS X. +implemented in C++11, targeting iOS & OS X. + +# Depends + + - Modern C++ compiler that supports `-std=c++11` + - libpng + - glfw3 + - Boost (headers only) + - Python (for build only) + - Node.js (for build only) # Build instructions @@ -34,7 +43,6 @@ Options: Path to png libs ``` - Then you can build the OS X app with make: make app @@ -102,12 +110,10 @@ Build `libllmr`: ./configure make -Note: build will not compile until https://github.com/mapbox/llmr-native/issues/26 is fixed. - # Style protobuf We're encoding the styling information as a protocol buffer, according to -proto/style.proto. The reason for doing so is that we don't have to ship with a +proto/style.proto. The reason for doing so is to avoid needing to ship with a JSON/yaml parser. To test the conversion script, run ``` |