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-rw-r--r-- | test/util/memory.cpp | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/test/util/memory.cpp b/test/util/memory.cpp index bc20200916..d1b9f2412a 100644 --- a/test/util/memory.cpp +++ b/test/util/memory.cpp @@ -107,68 +107,6 @@ TEST(Memory, Raster) { test::render(map); } -// This test will render 3 map objects alternating -// between a raster and a vector style. Memory is -// expected to grow between the renderings due to -// fragmentation. A good allocator for Mapbox GL -// Native will keep memory growth within acceptable -// levels and stable in the long run. -TEST(Memory, Fragmentation) { - if (!isUsingJemalloc()) { - return; - } - - MemoryTest test; - - Map map1(test.view, test.fileSource, MapMode::Still); - Map map2(test.view, test.fileSource, MapMode::Still); - Map map3(test.view, test.fileSource, MapMode::Still); - - map1.setZoom(16); - map2.setZoom(16); - map3.setZoom(16); - - auto renderMap = [&] { - map1.setStyleURL("mapbox://satellite"); - test::render(map1); - - map2.setStyleURL("mapbox://satellite"); - test::render(map2); - - map3.setStyleURL("mapbox://satellite"); - test::render(map3); - - map1.setStyleURL("mapbox://streets"); - test::render(map1); - - map2.setStyleURL("mapbox://streets"); - test::render(map2); - - map3.setStyleURL("mapbox://streets"); - test::render(map3); - }; - - // Warm up buffers and cache. - for (unsigned i = 0; i < 5; ++i) { - renderMap(); - } - - long lastRSS = getRSS(); - long memoryFragments = 0; - - for (unsigned i = 0; i < 20; ++i) { - renderMap(); - - long currentRSS = getRSS(); - - memoryFragments += currentRSS - lastRSS; - lastRSS = currentRSS; - } - - ASSERT_LT(memoryFragments, 10 * 1024 * 1024) << "\ - Abnormal memory growth detected."; -} - // This test will measure the size of a Map object // after rendering a raster and a vector style. The // idea is to try to keep the memory footprint within |