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-rw-r--r--package.json2
-rw-r--r--src/mbgl/renderer/painter.cpp11
2 files changed, 7 insertions, 6 deletions
diff --git a/package.json b/package.json
index ad8bbb8fde..aa101fd1e8 100644
--- a/package.json
+++ b/package.json
@@ -26,7 +26,7 @@
],
"devDependencies": {
"aws-sdk": "^2.2.21",
- "mapbox-gl-test-suite": "mapbox/mapbox-gl-test-suite#48d397ea31e551324f85f0eb2088a5017023cab5",
+ "mapbox-gl-test-suite": "mapbox/mapbox-gl-test-suite#d6e8968a784ac74bc2559177e72252911ef93d97",
"node-gyp": "^3.2.1",
"request": "^2.67.0",
"tape": "^4.2.2"
diff --git a/src/mbgl/renderer/painter.cpp b/src/mbgl/renderer/painter.cpp
index ebffa6f3ae..35bc10ab6e 100644
--- a/src/mbgl/renderer/painter.cpp
+++ b/src/mbgl/renderer/painter.cpp
@@ -34,6 +34,7 @@
#include <mbgl/util/constants.hpp>
#include <mbgl/util/mat3.hpp>
+#include <mbgl/util/tile_coordinate.hpp>
#if defined(DEBUG)
#include <mbgl/util/stopwatch.hpp>
@@ -279,7 +280,7 @@ void Painter::renderBackground(const BackgroundLayer& layer) {
patternShader->u_opacity = properties.opacity;
LatLng latLng = state.getLatLng();
- PrecisionPoint center = state.latLngToPoint(latLng);
+ TileCoordinate center = state.latLngToCoordinate(latLng);
float scale = 1 / std::pow(2, zoomFraction);
std::array<float, 2> sizeA = (*imagePosA).size;
@@ -289,8 +290,8 @@ void Painter::renderBackground(const BackgroundLayer& layer) {
1.0f / (sizeA[0] * properties.pattern.value.fromScale),
1.0f / (sizeA[1] * properties.pattern.value.fromScale));
matrix::translate(matrixA, matrixA,
- std::fmod(center.x * 512, sizeA[0] * properties.pattern.value.fromScale),
- std::fmod(center.y * 512, sizeA[1] * properties.pattern.value.fromScale));
+ std::fmod(center.column * util::tileSize, sizeA[0] * properties.pattern.value.fromScale),
+ std::fmod(center.row * util::tileSize, sizeA[1] * properties.pattern.value.fromScale));
matrix::rotate(matrixA, matrixA, -state.getAngle());
matrix::scale(matrixA, matrixA,
scale * state.getWidth() / 2,
@@ -303,8 +304,8 @@ void Painter::renderBackground(const BackgroundLayer& layer) {
1.0f / (sizeB[0] * properties.pattern.value.toScale),
1.0f / (sizeB[1] * properties.pattern.value.toScale));
matrix::translate(matrixB, matrixB,
- std::fmod(center.x * 512, sizeB[0] * properties.pattern.value.toScale),
- std::fmod(center.y * 512, sizeB[1] * properties.pattern.value.toScale));
+ std::fmod(center.column * util::tileSize, sizeB[0] * properties.pattern.value.toScale),
+ std::fmod(center.row * util::tileSize, sizeB[1] * properties.pattern.value.toScale));
matrix::rotate(matrixB, matrixB, -state.getAngle());
matrix::scale(matrixB, matrixB,
scale * state.getWidth() / 2,