diff options
-rw-r--r-- | README.md | 13 |
1 files changed, 7 insertions, 6 deletions
@@ -60,13 +60,14 @@ Once the library stabilizes, a mere `pod 'MapboxGL'` will work. #### Manually -0. Use [Homebrew](http://brew.sh/) to install Boost headers and [appledoc](http://gentlebytes.com/appledoc/): `brew install boost appledoc`. +1. Use [Homebrew](http://brew.sh/) to install Boost headers: `brew install boost`. +1. Install [appledoc](http://appledoc.gentlebytes.com/appledoc/) for API docs generation. We recommend [`2.2v963`](https://github.com/tomaz/appledoc/releases/tag/v2.2-963), which currently isn't available in Homebrew. 1. Run `make ipackage`. The packaging script will produce the statically-linked `libMapboxGL.a`, `MapboxGL.bundle` for resources, a `Headers` folder, and a `Docs` folder with HTML API documentation. -2. Copy the contents of `build/ios/pkg/static` into your project. It should happen automatically, but ensure that: +1. Copy the contents of `build/ios/pkg/static` into your project. It should happen automatically, but ensure that: - `Headers` is in your *Header Search Paths* (`HEADER_SEARCH_PATHS`) build setting. - `MapboxGL.bundle` is in your target's *Copy Bundle Resources* build phase. - `libMapboxGL.a` is in your target's *Link Binary With Libraries* build phase. -3. Add the following Cocoa framework dependencies to your target's *Link Binary With Libraries* build phase: +1. Add the following Cocoa framework dependencies to your target's *Link Binary With Libraries* build phase: - `CoreTelephony.framework` - `GLKit.framework` - `ImageIO.framework` @@ -76,9 +77,9 @@ Once the library stabilizes, a mere `pod 'MapboxGL'` will work. - `libc++.dylib` - `libsqlite3.dylib` - `libz.dylib` -4. Add `-ObjC` to your target's "Other Linker Flags" build setting (`OTHER_LDFLAGS`). -5. [Set the Mapbox API access token](#mapbox-api-access-tokens). -6. `#import "MapboxGL.h"` +1. Add `-ObjC` to your target's "Other Linker Flags" build setting (`OTHER_LDFLAGS`). +1. [Set the Mapbox API access token](#mapbox-api-access-tokens). +1. `#import "MapboxGL.h"` ### Development |