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authorKonstantin Käfer <mail@kkaefer.com>2019-04-01 15:57:44 +0200
committerKonstantin Käfer <mail@kkaefer.com>2019-04-05 11:49:17 +0200
commita782a6d15b80dd83105604f3f779f6c83ba222e5 (patch)
tree62d83196baf28554cdd3144691b8210cc998af4a /test
parent865f8a6c03540e329ed6caef354799fb58b7ab6e (diff)
downloadqtlocation-mapboxgl-a782a6d15b80dd83105604f3f779f6c83ba222e5.tar.gz
[core] move BackendScope to gfx namespace
Diffstat (limited to 'test')
-rw-r--r--test/api/api_misuse.test.cpp2
-rw-r--r--test/api/recycle_map.cpp2
-rw-r--r--test/gl/bucket.test.cpp12
-rw-r--r--test/gl/context.test.cpp3
-rw-r--r--test/gl/object.test.cpp4
-rw-r--r--test/map/map.test.cpp3
-rw-r--r--test/renderer/backend_scope.test.cpp12
-rw-r--r--test/util/offscreen_texture.test.cpp6
8 files changed, 23 insertions, 21 deletions
diff --git a/test/api/api_misuse.test.cpp b/test/api/api_misuse.test.cpp
index cca47de69c..b65bdf9918 100644
--- a/test/api/api_misuse.test.cpp
+++ b/test/api/api_misuse.test.cpp
@@ -4,7 +4,7 @@
#include <mbgl/test/map_adapter.hpp>
#include <mbgl/map/map_options.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/exception.hpp>
diff --git a/test/api/recycle_map.cpp b/test/api/recycle_map.cpp
index ac9de9b230..18cc9c00aa 100644
--- a/test/api/recycle_map.cpp
+++ b/test/api/recycle_map.cpp
@@ -4,7 +4,7 @@
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/map/map_options.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/sources/geojson_source.hpp>
#include <mbgl/style/image.hpp>
diff --git a/test/gl/bucket.test.cpp b/test/gl/bucket.test.cpp
index 2be224382a..48cdc1c0f5 100644
--- a/test/gl/bucket.test.cpp
+++ b/test/gl/bucket.test.cpp
@@ -1,7 +1,7 @@
#include <mbgl/test/util.hpp>
#include <mbgl/test/stub_geometry_tile_feature.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/renderer/buckets/circle_bucket.hpp>
#include <mbgl/renderer/buckets/fill_bucket.hpp>
#include <mbgl/renderer/buckets/line_bucket.hpp>
@@ -44,7 +44,7 @@ PropertyMap properties;
TEST(Buckets, CircleBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
gl::Context context;
CircleBucket bucket { { {0, 0, 0}, MapMode::Static, 1.0, nullptr }, {} };
@@ -63,7 +63,7 @@ TEST(Buckets, CircleBucket) {
TEST(Buckets, FillBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
style::Properties<>::PossiblyEvaluated layout;
gl::Context context;
@@ -82,7 +82,7 @@ TEST(Buckets, FillBucket) {
TEST(Buckets, LineBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
style::LineLayoutProperties::PossiblyEvaluated layout;
gl::Context context;
@@ -106,7 +106,7 @@ TEST(Buckets, LineBucket) {
TEST(Buckets, SymbolBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
style::SymbolLayoutProperties::PossiblyEvaluated layout;
bool sdfIcons = false;
@@ -140,7 +140,7 @@ TEST(Buckets, SymbolBucket) {
TEST(Buckets, RasterBucket) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
gl::Context context;
PremultipliedImage rgba({ 1, 1 });
diff --git a/test/gl/context.test.cpp b/test/gl/context.test.cpp
index 291813bd9a..14f7cd3a13 100644
--- a/test/gl/context.test.cpp
+++ b/test/gl/context.test.cpp
@@ -5,6 +5,7 @@
#include <mbgl/map/map.hpp>
#include <mbgl/map/map_options.hpp>
#include <mbgl/util/default_thread_pool.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/defines.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/storage/resource_options.hpp>
@@ -103,8 +104,8 @@ TEST(GLContextMode, Shared) {
{
// Custom rendering outside of GL Native render loop.
- BackendScope scope { *frontend.getBackend() };
frontend.getBackend()->bind();
+ gfx::BackendScope scope { *frontend.getBackend() };
Shader paintShader(vertexShaderSource, fragmentShaderSource);
Buffer triangleBuffer({ 0, 0.5, 0.5, -0.5, -0.5, -0.5 });
diff --git a/test/gl/object.test.cpp b/test/gl/object.test.cpp
index a29b2ff958..5441c4c335 100644
--- a/test/gl/object.test.cpp
+++ b/test/gl/object.test.cpp
@@ -1,6 +1,6 @@
#include <mbgl/test/util.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/gl/context.hpp>
@@ -46,7 +46,7 @@ TEST(GLObject, Value) {
TEST(GLObject, Store) {
HeadlessBackend backend { { 256, 256 } };
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
gl::Context context;
EXPECT_TRUE(context.empty());
diff --git a/test/map/map.test.cpp b/test/map/map.test.cpp
index be92890b07..41275df7f0 100644
--- a/test/map/map.test.cpp
+++ b/test/map/map.test.cpp
@@ -6,6 +6,7 @@
#include <mbgl/test/map_adapter.hpp>
#include <mbgl/map/map_options.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
@@ -613,8 +614,8 @@ TEST(Map, AddLayer) {
TEST(Map, WithoutVAOExtension) {
MapTest<DefaultFileSource> test { ":memory:", "test/fixtures/api/assets" };
- BackendScope scope { *test.frontend.getBackend() };
test.frontend.getBackend()->getContext().disableVAOExtension = true;
+ gfx::BackendScope scope { *test.frontend.getBackend() };
test.map.getStyle().loadJSON(util::read_file("test/fixtures/api/water.json"));
diff --git a/test/renderer/backend_scope.test.cpp b/test/renderer/backend_scope.test.cpp
index 05b82695b2..e78c895ac8 100644
--- a/test/renderer/backend_scope.test.cpp
+++ b/test/renderer/backend_scope.test.cpp
@@ -1,7 +1,7 @@
#include <mbgl/test/util.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <functional>
@@ -49,7 +49,7 @@ TEST(BackendScope, SingleScope) {
backend.deactivateFunction = [&] { deactivated = true; };
{
- BackendScope test { backend };
+ gfx::BackendScope test { backend };
}
ASSERT_TRUE(activated);
@@ -67,10 +67,10 @@ TEST(BackendScope, NestedScopes) {
backend.deactivateFunction = [&] { deactivated++; };
{
- BackendScope outer { backend };
+ gfx::BackendScope outer { backend };
ASSERT_EQ(1, activated);
{
- BackendScope inner { backend };
+ gfx::BackendScope inner { backend };
ASSERT_EQ(1, activated);
}
ASSERT_EQ(0, deactivated);
@@ -96,10 +96,10 @@ TEST(BackendScope, ChainedScopes) {
backendB.deactivateFunction = [&] { activatedB = false; };
{
- BackendScope scopeA { backendA };
+ gfx::BackendScope scopeA { backendA };
ASSERT_TRUE(activatedA);
{
- BackendScope scopeB { backendB };
+ gfx::BackendScope scopeB { backendB };
ASSERT_FALSE(activatedA);
ASSERT_TRUE(activatedB);
}
diff --git a/test/util/offscreen_texture.test.cpp b/test/util/offscreen_texture.test.cpp
index 887a1cdc00..91bae66ce3 100644
--- a/test/util/offscreen_texture.test.cpp
+++ b/test/util/offscreen_texture.test.cpp
@@ -1,12 +1,12 @@
#include <mbgl/test/util.hpp>
#include <mbgl/platform/gl_functions.hpp>
+#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/texture.hpp>
#include <mbgl/gl/defines.hpp>
#include <mbgl/gl/renderable_resource.hpp>
#include <mbgl/gl/headless_backend.hpp>
-#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/offscreen_texture.hpp>
@@ -15,7 +15,7 @@ using namespace mbgl::platform;
TEST(OffscreenTexture, EmptyRed) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
+ gfx::BackendScope scope { backend };
// Scissor test shouldn't leak after HeadlessBackend::bind().
MBGL_CHECK_ERROR(glScissor(64, 64, 128, 128));
@@ -77,8 +77,8 @@ struct Buffer {
TEST(OffscreenTexture, RenderToTexture) {
HeadlessBackend backend({ 512, 256 });
- BackendScope scope { backend };
auto& context = backend.getContext();
+ gfx::BackendScope scope { backend };
MBGL_CHECK_ERROR(glEnable(GL_BLEND));
MBGL_CHECK_ERROR(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));