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authorKonstantin Käfer <mail@kkaefer.com>2017-09-15 23:35:26 +0200
committerKonstantin Käfer <mail@kkaefer.com>2017-09-21 12:20:54 +0200
commit1a684c1f48ef9fdc40ffcaacf1abe33b28370562 (patch)
treec91148a4d1b33bc7df187d2ba9ea3ff913964b79 /test
parentc9cb4ef6248cfd2f562b0931d9dc93e4f7088b51 (diff)
downloadqtlocation-mapboxgl-1a684c1f48ef9fdc40ffcaacf1abe33b28370562.tar.gz
[core] keep tiles renderable even if a subsequent error occurs
Since 9a9408e8111bcdcd0fcb9a93112d61ab8fce0601, we marked tiles as non-renderable if an error occured. This lead to situations where a tile was loaded + parsed successfully, then a revalidation attempt occured (e.g. because the resource was stale) which failed. In this case, we used to mark the tile as non-renderable although we could've used the perfectly parsed (stale) resource.
Diffstat (limited to 'test')
-rw-r--r--test/tile/geojson_tile.test.cpp37
-rw-r--r--test/tile/raster_tile.test.cpp14
2 files changed, 51 insertions, 0 deletions
diff --git a/test/tile/geojson_tile.test.cpp b/test/tile/geojson_tile.test.cpp
index 31fb8c1fd0..bb2da1ec62 100644
--- a/test/tile/geojson_tile.test.cpp
+++ b/test/tile/geojson_tile.test.cpp
@@ -77,3 +77,40 @@ TEST(GeoJSONTile, Issue7648) {
test.loop.runOnce();
}
}
+
+// Tests that tiles remain renderable if they have been renderable and then had an error sent to
+// them, e.g. when revalidating/refreshing the request.
+TEST(GeoJSONTile, Issue9927) {
+ GeoJSONTileTest test;
+
+ CircleLayer layer("circle", "source");
+
+ mapbox::geometry::feature_collection<int16_t> features;
+ features.push_back(mapbox::geometry::feature<int16_t> {
+ mapbox::geometry::point<int16_t>(0, 0)
+ });
+
+ GeoJSONTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, features);
+
+ tile.setLayers({{ layer.baseImpl }});
+ tile.setPlacementConfig({});
+
+ while (!tile.isComplete()) {
+ test.loop.runOnce();
+ }
+
+ ASSERT_TRUE(tile.isRenderable());
+ ASSERT_NE(nullptr, tile.getBucket(*layer.baseImpl));
+
+ // Make sure that once we've had a renderable tile and then receive erroneous data, we retain
+ // the previously rendered data and keep the tile renderable.
+ tile.setError(std::make_exception_ptr(std::runtime_error("Connection offline")));
+ ASSERT_TRUE(tile.isRenderable());
+ ASSERT_NE(nullptr, tile.getBucket(*layer.baseImpl));
+
+ // Then simulate a parsing failure and make sure that we keep it renderable in this situation
+ // as well.
+ tile.onError(std::make_exception_ptr(std::runtime_error("Parse error")));
+ ASSERT_TRUE(tile.isRenderable());
+ ASSERT_NE(nullptr, tile.getBucket(*layer.baseImpl));
+ }
diff --git a/test/tile/raster_tile.test.cpp b/test/tile/raster_tile.test.cpp
index e96e09bacf..efdc4767d9 100644
--- a/test/tile/raster_tile.test.cpp
+++ b/test/tile/raster_tile.test.cpp
@@ -66,6 +66,20 @@ TEST(RasterTile, onParsed) {
EXPECT_TRUE(tile.isRenderable());
EXPECT_TRUE(tile.isLoaded());
EXPECT_TRUE(tile.isComplete());
+
+ // Make sure that once we've had a renderable tile and then receive erroneous data, we retain
+ // the previously rendered data and keep the tile renderable.
+ tile.setError(std::make_exception_ptr(std::runtime_error("Connection offline")));
+ EXPECT_TRUE(tile.isRenderable());
+ EXPECT_TRUE(tile.isLoaded());
+ EXPECT_TRUE(tile.isComplete());
+
+ // Then simulate a parsing failure and make sure that we keep it renderable in this situation
+ // as well.
+ tile.onError(std::make_exception_ptr(std::runtime_error("Parse error")), 0);
+ ASSERT_TRUE(tile.isRenderable());
+ EXPECT_TRUE(tile.isLoaded());
+ EXPECT_TRUE(tile.isComplete());
}
TEST(RasterTile, onParsedEmpty) {