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authorJohn Firebaugh <john.firebaugh@gmail.com>2015-11-19 16:08:18 -0800
committerJohn Firebaugh <john.firebaugh@gmail.com>2015-12-01 09:15:05 -0800
commit58886842bc381cd30bac7102d4f70497c0128aa7 (patch)
tree572ffb0f76aa4bcb6a86ef4ea506335adf636309 /test
parent40ebf5d0d08138c353d7c0e4bc61ee53dceae410 (diff)
downloadqtlocation-mapboxgl-58886842bc381cd30bac7102d4f70497c0128aa7.tar.gz
[core] Move MapData storage to MapContext
This allows MapData members to hold GL resources which must be released on the MapContext thread -- necessary for the following commit.
Diffstat (limited to 'test')
-rw-r--r--test/miscellaneous/map_context.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/test/miscellaneous/map_context.cpp b/test/miscellaneous/map_context.cpp
index fac21ee959..9645572358 100644
--- a/test/miscellaneous/map_context.cpp
+++ b/test/miscellaneous/map_context.cpp
@@ -13,9 +13,9 @@ TEST(MapContext, DoubleStyleLoad) {
std::shared_ptr<HeadlessDisplay> display = std::make_shared<HeadlessDisplay>();
HeadlessView view(display, 1, 512, 512);
DefaultFileSource fileSource(nullptr);
- MapData data(MapMode::Continuous, GLContextMode::Unique, view.getPixelRatio());
- util::Thread<MapContext> context({"Map", util::ThreadType::Map, util::ThreadPriority::Regular}, view, fileSource, data);
+ util::Thread<MapContext> context({"Map", util::ThreadType::Map, util::ThreadPriority::Regular},
+ view, fileSource, MapMode::Continuous, GLContextMode::Unique, view.getPixelRatio());
context.invokeSync(&MapContext::setStyleJSON, "", "");
context.invokeSync(&MapContext::setStyleJSON, "", "");