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authorKonstantin Käfer <mail@kkaefer.com>2019-04-01 13:48:20 +0200
committerKonstantin Käfer <mail@kkaefer.com>2019-04-05 11:49:17 +0200
commit865f8a6c03540e329ed6caef354799fb58b7ab6e (patch)
tree8c748a0ef16dc88ed0ceeadea71f20bfd99cdf96 /test/util
parentebd850803278a6ffbca0bc8a5b96d415b239aeb8 (diff)
downloadqtlocation-mapboxgl-865f8a6c03540e329ed6caef354799fb58b7ab6e.tar.gz
[core] add gfx::Renderable and gfx::OffscreenTexture
Diffstat (limited to 'test/util')
-rw-r--r--test/util/offscreen_texture.test.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/test/util/offscreen_texture.test.cpp b/test/util/offscreen_texture.test.cpp
index 0f24c1e9af..887a1cdc00 100644
--- a/test/util/offscreen_texture.test.cpp
+++ b/test/util/offscreen_texture.test.cpp
@@ -4,10 +4,11 @@
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/texture.hpp>
#include <mbgl/gl/defines.hpp>
+#include <mbgl/gl/renderable_resource.hpp>
#include <mbgl/gl/headless_backend.hpp>
#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/gl/offscreen_texture.hpp>
-#include <mbgl/util/offscreen_texture.hpp>
using namespace mbgl;
using namespace mbgl::platform;
@@ -132,13 +133,13 @@ void main() {
// Then, create a texture, bind it, and render yellow to that texture. This should not
// affect the originally bound FBO.
- OffscreenTexture texture(context, { 128, 128 });
+ gl::OffscreenTexture texture(context, { 128, 128 });
// Scissor test shouldn't leak after OffscreenTexture::bind().
MBGL_CHECK_ERROR(glScissor(32, 32, 64, 64));
context.scissorTest.setCurrentValue(true);
- texture.bind();
+ texture.getResource<gl::RenderableResource>().bind();
context.clear(Color(), {}, {});