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authorAnsis Brammanis <brammanis@gmail.com>2016-12-14 15:17:01 -0800
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-12-21 15:46:36 -0800
commit38b5cb0c7766152f7e49cce8bd6c5d3e04dd0663 (patch)
tree9f64568fbe56a17a0c1fcd5396bf6c9e80992843 /test/util
parentebd241363d5c926d471559208f391190666febb9 (diff)
downloadqtlocation-mapboxgl-38b5cb0c7766152f7e49cce8bd6c5d3e04dd0663.tar.gz
[core, ios] replace `altitude` with `fov`
ported from -js: eb6c6596c6a7a61363d30356674e0002153b1d19 `altitude` was a terribly-named variable that was used to indirectly control the fov. This should eliminate some confusion. `altitude` was equivalent to `cameraToCenterDistance / height`
Diffstat (limited to 'test/util')
-rw-r--r--test/util/tile_cover.test.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/test/util/tile_cover.test.cpp b/test/util/tile_cover.test.cpp
index 47440ff0b5..809b7df9f2 100644
--- a/test/util/tile_cover.test.cpp
+++ b/test/util/tile_cover.test.cpp
@@ -30,6 +30,8 @@ TEST(TileCover, WorldZ0) {
TEST(TileCover, Pitch) {
Transform transform;
transform.resize({ 512, 512 });
+ // slightly offset center so that tile order is better defined
+ transform.setLatLng({ 0.01, -0.01 });
transform.setZoom(2);
transform.setPitch(40.0 * M_PI / 180.0);